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Morlock
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Posted - 2004.02.25 05:44:00 -
[1]
heya
when a pirate kills someone and that person organises a hit squad to cut some payback it is unacceptable that the pirate can just log off when faced with the prospect of revenge from the more powerful. too often we see pirates pull the plug when players fulfil CCP's vision of a self-policing universe and it puts the carebears or terminally passive in an extremely disadvantaged position.
players who initiate pvp shouldn't be able to log off for a certain period of time, and shouldn't be able to dock for more than a short period of time so when someone organises 15 battleships to come and destroy the person who ganked their corps indy the pirate has to face the consequence of their actions.
it is also extremely lame to see the pirates here defend their logging actions by going "well of course i'd log off to protect my ship, as if i'd fight a dozen battleships".
how about you face up to what you have done or start running as fast as you can because logging off is lame and should be prevented so the victims of pirates have the opportunity to get some revenge, instead of being thwarted by the pirate simply pulling the plug and logging an alt.
if you know you are going to go on a pk spree leave half an hour leeway or have a good hideout sorted in case you have to log unexpectedly because the ability to log greatly disadvantages those who seek revenge for pirate crimes.
you didn't see captain kidd log off did you? no, you saw his sorry a$$ swinging from the gallows 
revenge is so very very sweet - eric cartman
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Baldour Ngarr
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Posted - 2004.02.25 05:52:00 -
[2]
Revenge is a dish best served cold, remember?
Come back a week later when he's not expecting you.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Omniwar
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Posted - 2004.02.25 06:10:00 -
[3]
But yet it is ok if a pirate is chasing someone for the pray to log off to avoid death ?
Quote: it is also extremely lame to see the pirates here defend their logging actions by going "well of course i'd log off to protect my ship, as if i'd fight a dozen battleships".
So anyone who does PVP should just stay there when he is facing greater odds and certain death ?
Get real man. Spawn of the Devil
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Morlock
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Posted - 2004.02.25 07:14:00 -
[4]
Quote: But yet it is ok if a pirate is chasing someone for the pray to log off to avoid death ?
nope. should be the same rule for all. just i think the ninja miner is more wary by nature than the hunter 
Quote: So anyone who does PVP should just stay there when he is facing greater odds and certain death ?
Get real man.
anyone who does pvp should be prepared for the consequences and not be able to avoid them by something as simple and foolproof as docking or logging.
it would also liven things up somewhat because a pirate couldn't just sit and gatecamp the sector all day in case the revenge force is the next ship to jump in-sector, and people would also be more likely to organise and jump 10 sectors to lay chase to a pirate rather than going "why waste time when he'll just log anyway" ?
and revenge may be served well cold but i like mine hot and fuelled by hatred :)
carebears need the ability to police, protect and revenge themselves on lone wolves, lone wolves need to be more careful and subtle than just sitting on their ass at a gate ganking jumpers. the ability to log makes all of this impossible and greatly detracts from the pvp experience so many people sing the virtues of.
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Khali Nephtys
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Posted - 2004.02.25 07:38:00 -
[5]
Edited by: Khali Nephtys on 25/02/2004 07:39:35 This logging in space thing is a joke, I am a relative newbie to Eve, but still cannot see the need for this. Perhaps make it a skill like anchoring cans, so you have to lockdown your ship before you can logout in space?
People go on and on about risk vs reward here, so why is it ok to attack indies who also have no chance whatsoever btw, and then when someone your own size or bigger turns up to deal out payback you log out? Just seems cowardly, unfair, and frustrating to the 'victims' of said pirate. Then again what would I know I've only been playing eve a month. 
Khabs am pehkt...........seize the stars.
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Tank CEO
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Posted - 2004.02.25 07:44:00 -
[6]
This is a dumb post... ---
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Tank CEO
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Posted - 2004.02.25 07:47:00 -
[7]
All this post is about is that your whining by the fact that its not "easy" to catch/kill a pirate. Ok say, he cant dock for 15 minutes, say he cant log for 15 minutes after pvp. All he has to do is book mark a safe point, warp there which is well over 2000 au's away and sit there. Boom easy gone. It will take em a minute to get there, I myself can go 800 Au's in 1 warp. ---
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Tank CEO
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Posted - 2004.02.25 07:50:00 -
[8]
Its not easy to find carebears either because they do the same thing. Its called hit and run tactics, you have to use tactics to kill something, i love it how you carebears think that pvp is soooo easy. Its actually funny. I love it how you think being a pirate is to easy too..
1. You dont know wether or not the guy has a ambush set up. 2. Mostly out numbered most of the time 3. The guy might be a really good pvp and whoop ya ass. 4. IT penalizes you to -10 security if you pirate in empire space 5. You cant enter empire space with a sl of .5 or higher 6. travel times are alot longer 7. Any body can shoot you any time any where.
Alot more, im going to sleep, please lock this post cause all it is is a whine. ---
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Morlock
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Posted - 2004.02.25 09:05:00 -
[9]
Quote: This is a dumb post...
check, that's quality input
Quote: All this post is about is that your whining by the fact that its not "easy" to catch/kill a pirate.
noooo this post is pointing out the fact that once a pirate has been "caught", he can avoid being killed by logging.
Quote: Ok say, he cant dock for 15 minutes, say he cant log for 15 minutes after pvp. All he has to do is book mark a safe point, warp there which is well over 2000 au's away and sit there. Boom easy gone.
no problem with that. running is a great tactic, pirates used to hide in coves all the time.
Quote: It will take em a minute to get there, I myself can go 800 Au's in 1 warp.
good for you. however there are plenty of gate camping lamer noobie pirates who cannot.
Quote: i love it how you carebears think that pvp is soooo easy. Its actually funny. I love it how you think being a pirate is to easy too..
pardon my carebareness but sitting 60k's out from a gate with a 2 second lock ganking jumpers doesn't seem that hard to me. although it does display some impressive skill development and module choice, but seems a bit lacking on the whole "pvp skillz" thing.
Quote: 1. You dont know wether or not the guy has a ambush set up. 2. Mostly out numbered most of the time 3. The guy might be a really good pvp and whoop ya ass. 4. IT penalizes you to -10 security if you pirate in empire space 5. You cant enter empire space with a sl of .5 or higher 6. travel times are alot longer 7. Any body can shoot you any time any where.
uhhh yeah well you DID decide to be a pirate didn't you 
Quote: Alot more, im going to sleep, please lock this post cause all it is is a whine
sweet dreams twinkletoes
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Clyde Barrow
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Posted - 2004.02.25 09:17:00 -
[10]
Quote: Its not easy to find carebears either because they do the same thing. Its called hit and run tactics, you have to use tactics to kill something, i love it how you carebears think that pvp is soooo easy. Its actually funny. I love it how you think being a pirate is to easy too..
LMAO! This comming from the guy that used to camp JIPs and 1 hit kill noob ships 'n shuttles.  
Quote:
1. You dont know wether or not the guy has a ambush set up. 2. Mostly out numbered most of the time 3. The guy might be a really good pvp and whoop ya ass. 4. IT penalizes you to -10 security if you pirate in empire space 5. You cant enter empire space with a sl of .5 or higher 6. travel times are alot longer 7. Any body can shoot you any time any where.
Alot more, im going to sleep, please lock this post cause all it is is a whine.
If its too hard for ya - don't pirate 
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zincol
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Posted - 2004.02.25 09:54:00 -
[11]
If its too hard for ya - don't pirate 
Bit hard as it takes 4-6 hours to get 0.04 put on ure sec as ccp removed the 0.1 per day...so basically once ure a pirate u will always be a pirate even if u did wanna get sec back up u couldnt and what happens if u lost you ship and isk Npcing? you are stuffed totaly.
NPC = only way to raise Sec rating. Also hard to chain kill.
Carebears find safe spot and log off why cant pirates? Who's even gunna fight un even teams and like tank has put there is loads of reasons.
w00t!
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3y3s
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Posted - 2004.02.25 10:18:00 -
[12]
Its stands to right that Pirates should be made to stand for the consequences. I myself take it for the fun it is, not grief over it.
I attack ppl, but I ususally anounce my intentions or let them figure it out by reading my bio. Its amazing how many BS's I see run, but some do come back. I guess they are kitted for NPC's not PvP so fair game. 
If I take a ship out and his buddies come back, I have the butch and sundance philosphy.. go out all guns firing. I hate gate campers u ruin the game. Do what I do, have some fun, don't worry about your ships. I was challenge to a 4v1 after I killed a kestrel, ok, it was only 2 Kestrels and 2 Rifters and I was only in a BB, but it was fun. I enjoyed it and they enjoyed it.
Logging out is lame, and on both sides. I don't know how u can fix it, cos its not practical to change it. But you should honour other ppls right to take revenge after taking out one of there ships and then logging is just plan crap. Have the unwritten rule, ROE etc. Don't grief.
Even tho I get called names as a griefer. I don't know how as my bio says it, I also tell ppl of my intention (sometimes). But plz everyone. Don't hang out in 0.4-0.0 and expect to be left alone. PLz consider the possibilty of being attacked by players. We are all playing a different game, our own game which does involve you. Enjoy it for what it is.
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Mos Panor
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Posted - 2004.02.25 10:22:00 -
[13]
I hate the fact that people just log off. Docking is fair enough, that's a legitimate way of avoiding people because it's part of the game, you're inside a station. But when faced with a bit of danger, to just log off and vanish from space is blatantly against the spirit of the game and it's not good to see.
That said, until things change and there are measures to prevent it, the only thing you can do is to wait. Like someone else said, get your revenge a week or so later when they least expect it. -------------------------- PIE Inc Captain and Internal Communications Officer |

Morlock
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Posted - 2004.02.25 10:28:00 -
[14]
Quote: Bit hard as it takes 4-6 hours to get 0.04 put on ure sec as ccp removed the 0.1 per day...so basically once ure a pirate u will always be a pirate even if u did wanna get sec back up u couldnt and what happens if u lost you ship and isk Npcing? you are stuffed totaly.
then perhaps there needs to be other ways for pirates to raise their sec status then. stop with the "us vs. them" mentality because its all the different types of players that make this game what it is. pirates can't live without carebears to feed on and carebears would probably be bored as hell without wolves roaming the systems resulting in a very short lifespan for this game.
we all have issues, talk em out and keep it civil. war in game, not out here.
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Sheriff Jones
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Posted - 2004.02.25 11:21:00 -
[15]
- I have a carved out asteroid and a few abandoned stations looked up allready. + a few shh shh hidings if i ever decide to go sour apple.
- I never "log out" but you bet your assets i will run.
- If a pirate webs me, i'm gonna blow up before i give up.
- People have been logging off to save their arse since the early days of netgaming. Can't help it. Except if i get my design for a MMO out, that would really bake your noodle 
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Knight Hawk
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Posted - 2004.02.25 11:30:00 -
[16]
Well obvoiusly, if you leave your corp's Indy unguarded, then what do you expect? Of Course it's gonna get hit if a pirate see's it all alone, just because the pirate isn't stupid enough to hang around so you can get your revenge doesn't mean the system is wrong, it just means you have to get off your butt and hunt them down and if you have to, then wait them out, sooner or later they will log back on.
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Deadflip2
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Posted - 2004.02.25 11:31:00 -
[17]
one of the most stupid posts ive seen in a long time 0_o, a) ur a noob sending 15 bss for 1 pirate (refering to eve-marchels) b) udd do exactly the same c) read dev blog stuff, tomB already said theydd change stuff about it d) your an idiot e) its snowing outside  f) pirates are human beeing 2! g) its just an indy  h) your wasting forum space i) omg, tankceo is right --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Morlock
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Posted - 2004.02.25 11:51:00 -
[18]
great post deadflip, thanks for your input. speeling is teh win btw.
cheers
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M0RIARTY
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Posted - 2004.02.25 13:01:00 -
[19]
IMHO, if you log off in space your ship should remain where you logged off. You never see this tactic employed in any sci-fi films, right? ôGeordie, we are surrounded by Borg ships, start log off procedure nowö! So why should this be any different. Yeah I know itÆs only a ôGameö, but any game needs a small amount of realism to make it work.
If you need to log off in space then make a safe spot a couple of hundred AU from anything and log off there, until they bring out super advanced scanners your ship is going to be perfectly safe.
I donÆt have a problem with people docking after they have committed act of aggression, if they can get to a station then fair enough. But logging is very lame.
Besides, imagine how much time would be wasted by peeps trying to find your ship when its left in space 400 AU out in the middle of nowhere. 
Noo sig comming SOONÖ =================================================== What are we going to do about all this ignorance and apathy?.... I don't know and I don't care! |

Valeria
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Posted - 2004.02.25 13:11:00 -
[20]
Edited by: Valeria on 25/02/2004 13:12:09
Quote: players who initiate pvp shouldn't be able to log off for a certain period of time, and shouldn't be able to dock for more than a short period of time
Cool, so I assume the players the PvP is initiated on won't be be able to log-off either? *cough* PA *cough*
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

toaster
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Posted - 2004.02.25 13:12:00 -
[21]
Quote: heya
when a pirate kills someone and that person organises a hit squad to cut some payback it is unacceptable that the pirate can just log off when faced with the prospect of revenge from the more powerful. too often we see pirates pull the plug when players fulfil CCP's vision of a self-policing universe and it puts the carebears or terminally passive in an extremely disadvantaged position.
players who initiate pvp shouldn't be able to log off for a certain period of time, and shouldn't be able to dock for more than a short period of time so when someone organises 15 battleships to come and destroy the person who ganked their corps indy the pirate has to face the consequence of their actions.
it is also extremely lame to see the pirates here defend their logging actions by going "well of course i'd log off to protect my ship, as if i'd fight a dozen battleships".
how about you face up to what you have done or start running as fast as you can because logging off is lame and should be prevented so the victims of pirates have the opportunity to get some revenge, instead of being thwarted by the pirate simply pulling the plug and logging an alt.
if you know you are going to go on a pk spree leave half an hour leeway or have a good hideout sorted in case you have to log unexpectedly because the ability to log greatly disadvantages those who seek revenge for pirate crimes.
you didn't see captain kidd log off did you? no, you saw his sorry a$$ swinging from the gallows 
revenge is so very very sweet - eric cartman
Remember, it goes both ways. We have had many instance where people try to log off IN THE MIDDLE OF BATTLE to save their ship. That I feel is pretty dumb but I certainly understand now wanting to lose a ship. As for running to a moon and logging off, I don't see a big problem with this as it's just current game mechanics and it is done by everyone.
Also, you're living in a dream world if you think a pirate will hit one of your ships and then wait at the scene of the crime for you to amass a fleet 10x his size and blow him and his pod away. That would be just foolish, think about it. ------------------------------------------------
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SkinnyBish
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Posted - 2004.02.25 13:24:00 -
[22]
Are you talking about pirates, or EVOL. Mwahahahaahahahaha...
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Morlock
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Posted - 2004.02.25 14:50:00 -
[23]
yup toaster and valaria i have no problem with this being 2 way at all. for both hunter and hunted logging should not be an option - run, fight or die.
and i have seen pirates camp the same place over and over again. many posters on this forum are obviously skilled players however the universe has over 7000 people in it, with only a small percentage posting here and there's plenty of dumbass pirates out there doing enough stupid things like camping the same place over and over again, we should be able to take advantage of their stupidity 
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Tank CEO
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Posted - 2004.02.25 20:37:00 -
[24]
Edited by: Tank CEO on 25/02/2004 20:40:30
Quote:
Quote: All this post is about is that your whining by the fact that its not "easy" to catch/kill a pirate.
noooo this post is pointing out the fact that once a pirate has been "caught", he can avoid being killed by logging.
Well if he can log out before you kill him, you dont deserve to kill him because it shouldnt take you that long anywas.
Quote:
Quote: i love it how you carebears think that pvp is soooo easy. Its actually funny. I love it how you think being a pirate is to easy too..
pardon my carebareness but sitting 60k's out from a gate with a 2 second lock ganking jumpers doesn't seem that hard to me. although it does display some impressive skill development and module choice, but seems a bit lacking on the whole "pvp skillz" thing.
I would camp at the gate but u guys whined so much about us killing you, you got invulnerable guns camping the gate. Also, dont tell me how easy pirating is until you actually become a pirate. Also, why do you beleive even if it is easy to pirate as you say, why do you think or should i say carebears think that trading and mining should be easy too. Either way, pirating is dangerous and risky. The risk factor to reward is not that great. Also, pirating does not just consist of camping 60km away from a gate, thers alot more to it and other sorry ways of pirating. Camping 60km away is something I hardly do now because its not worth my time and its boring as **** cause you can only get cruisers/frigates/indies, I want bs 
Quote:
Quote: 1. You dont know wether or not the guy has a ambush set up. 2. Mostly out numbered most of the time 3. The guy might be a really good pvp and whoop ya ass. 4. IT penalizes you to -10 security if you pirate in empire space 5. You cant enter empire space with a sl of .5 or higher 6. travel times are alot longer 7. Any body can shoot you any time any where.
uhhh yeah well you DID decide to be a pirate didn't you 
I knew this would come, your right, i did decide to become a pirate, notice how its not a whine, its a answer to your dumb post and a correction on how pirating is not just "EASY" its explaining to you carebear of what it consists of. ---
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Tank CEO
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Posted - 2004.02.25 20:38:00 -
[25]
Quote: one of the most stupid posts ive seen in a long time 0_o, a) ur a noob sending 15 bss for 1 pirate (refering to eve-marchels) b) udd do exactly the same c) read dev blog stuff, tomB already said theydd change stuff about it d) your an idiot e) its snowing outside  f) pirates are human beeing 2! g) its just an indy  h) your wasting forum space i) omg, tankceo is right
Pwned, thank you deaddflib, couldnt of said it better. ---
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Hematic
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Posted - 2004.02.25 20:56:00 -
[26]
Morlock,
What your running into is odds. Unfortunately they aren't in favor of finding a single individual and disposing of him / her.
The pirate more than likely wasn't after that particular indy pilot, he was after ANYONE who was a potential kill which increases his odds of finding the right target. He has more to choose from.
You on the other are looking for the proverbial needle in a haystack and you want the same odds as he had to get your random indy, not gonna happen.
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Zephrim
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Posted - 2004.02.25 21:16:00 -
[27]
Quote: Well if he can log out before you kill him, you dont deserve to kill him because it shouldnt take you that long anywas.
That is the most carebear thing that has ever been said.
Well met.
||Z||
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Tank CEO
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Posted - 2004.02.25 21:40:00 -
[28]
um carebear? lol thats pretty fun, yes im a carebear ---
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Darodem
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Posted - 2004.02.25 21:57:00 -
[29]
Pirate whiners aside I think this would be a great change to the game. You should not be able to log out with your ship unless you log out at a station. The idea that ships can disappear from the so called "self policing" universe is rediculous. Get over it Tank. Start controlling some real estate and taking risk like the rest of us who have to be a certain place at a certain time.
Being able to Log only encourages griefers and lonewolf anti-social types WHO ARE NOT WILLING TO TAKE THE SAME RISK AS EVERYONE ELSE. All pirates are not griefers or lonewolfs but even pirates should be able to catch and destroy ships in 0 space.
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Tank CEO
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Posted - 2004.02.25 22:42:00 -
[30]
Lol, get over what? I take risks all day whenever i play eve, DUH. ITs the people who hide in .5 or higher are the people u need to tell to take risks. ---
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