
Shanur
Minmatar Republic Military School
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Posted - 2007.10.23 11:53:00 -
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And just to tackle the OP's points and clarify why his attempt at sarcasm is classified as uninformed unfounded criticism:
Graphical User Interface Given the level of control that you have over your ship, the possibilities that the GUI offers are fairly sufficient. And unknown to most, it *IS* possible to bind many actions to hotkeys, foregoing the right click menu. Now if this is a snide at the fact that EVE doesn't fly like a space sim, that is gameplay mechanics, not user interface. EVE is just not that kind of game. Try out Jumpgate if you want real flight physics.
Documentation Sort of valid point. But then i dare you to find a single MMORPG of any depth that has up to date documentation. CCP does a fairly decent job of clarifying features in their dev blogs and forum posts.
NPE Was this measured before or after revelations? I could have sworn serious effort was made to improve this.
Training time In WoW the end game is constantly raiding other dungeons, constant drama over loot division and ever becoming more exclusive. In EVE the end game is learning T2 ships and capital ships. Both take ridiculously long, but at least in EVE you can do stuff you enjoy while training takes place, while in WoW you have to go on those inane raids and engage in sickening politics to make sure you won't get overlooked with upgrading your capabilities.
Ship prices Up to the players. Not CCP. Invention did a lot to remove monopolies there. And new players generally lack the skills to fly T2 ships anyway. All T1 ships can be made from BPO's sold trough NPC sell orders. Who would want a ship they can't use for a year anyway?
Both of these points hint strongly at "i expect instant gratification rather than being required to experience the more mundane sections of the game first". IF that is your qualm, you are not sarcastic, you are after an entirely different playing experience than what EVE can offer you.
Trust As said. Water under the bridge. Even the epitome of MMORPG's, SOE has had a history of internal politics sometimes touching regular players (Read up on "Tweety" for example). Nothing remarkable if you have played several MMORPG's already. I dare you to point out how CCP could have responded better to the affair than they had.
Lag Valid, but then again i dare you to find any MMORPG that doesn't crap out at heavy PvP encounters with a number of players coming even close to what EVE does. Closest you will get is probably Planetside, but even that suffers from framerate problems once there are more than about 200 people fighting in close proximity. It is a valid concern, but you fail at the suggestion that there are games that can tackle this challenge effectively.
Population Blame it on the players. CCP did everything short of physically breaking up the trade hubs to prevent everyone and their dog from loitering in Jita and still they come. Even though there is no more mining there. Even though all mission NPC's there are of inferior quality. It is a genuine problem, but not one they are ignorant of. No one simply has found an end all solution yet.
Races This is just players being uninformed. Not knowing that with a little effort you can make any bloodline somewhat balanced (yes there are some attribute differences but they are minor), or even forgetting that any race can learn any skill. While i am not surprised at the large number of CNR's flying around, i am surprised at the large number of Achura's. I blame that more to mass hysteria than to true inbalancing. And i dare you to find a race/bloodline that is truly gimped of becoming a productive player measured over all aspects of gameplay.
Features Just because you dont like a feature doesn't mean others don't as well. Are you possitive this isn't just about CCP feeling a skill training queue is unbalanced?
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