
Dominator9987
Minmatar The Shambling Horde
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Posted - 2007.10.24 09:13:00 -
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A lot of carrier pilots seem to think this change will be the absolutely worst change ever in Eve. I would like to know why you think this change will be so terrible after answering a few questions.
1. What do you use your carrier for? Name all the activities you use it for (ALL activities). Moving ships, PVP when someone thinks they're tough and pull out theirs, missions, not logistics yet, need a bud with a shield tank for that.
2. How much support do you feel you should need when you field your carrier for combat when going against a gang of 3? A gang of 5? A gang of 10? A gang of 50? A capital should beable to waltz through a gang of 5 ranging in size from frigate to BS, a supercap should beable to prance through 12 or so, but after that it comes down to how prepared they are. (neut domi pwnz the cap)
3. Do you think you should be able to go 1 vs 5 and win? How about 1 v 10? In other words, how many people do you believe you should be able to kill alone taking ship types into consideration. How many BS/BC's/Cruisers/Etc? Its a capital, subcapitals should have to work together and coordinate with supreme efficiency. It should take the equivilent of 2 capitals to take down a capital. (because 1on1 would be even and wouldnt go anywhere or atleast it should).
4. Do you believe that you should be able to kill a large amount of ships simply because you spent a lot of money and skill time for the ship, regardless of it's designed role (this does not just include carriers)? Yes. if you work hard for something (aquiring the money, patiently switching skills once every month, etc) - a newish player shouldnt beable to start an uproar about it and get all the other new faces to rally against your long term customers.
not that i hate noobs, i just hate that this is simply an attempt to devaluate good planning.
5. Do you believe carriers have too little (solo) firepower, too much, or just enough? They need Flak Artillery which sprays the area near the smaller ships in question up to 30km from the cap ship. Make it so that only specialized players like Arazu pilots an hold em down, and harden the Hvy dictors against it.
6. What do you believe a carriers role is? Morale.
7. Do you believe the carrier achieves this role through it's current abilities? Mostly, note flak system. 8. What would you change about the carrier if this drone change came into effect? Increased Repair Range? Increased Repair Amount? A Triage buff to allow control of the 5 fighters/drones you're able to deploy? The ability to control 5 additional fighters/drones if Triage Mode is activated? Less Cap needed for self rep/remote rep? (add what you believe would be a change worthy of the suggested drone change)
Adding: Add drone damage 300% bonus per level of Carrier Add drone tracking 300% bonus per level of adv drone interfacing Add drone base velocity without mwd 1000% bonus and gives them some of the uber doomsday kthx per level of Learning.
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