
StealthNet
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Posted - 2004.02.26 05:04:00 -
[1]
Quote:
As the tech lvls increase so will the need to specialize your character even more to what you want them to be. If you want to pilot every T1 ship and use any T1 modules... Great, but don't be surprised when a guy piloting some High Tech (T4+) specialized Frig will Toast your BS.
I can spot a problem with that. Currently, there is no official "way" to tell what will happen in 6 months (no plans, no guidelines, no roadmap etc). Im not saying thats necessarily a bad thing, but look, we are talking about specialization, something that requires planning.
Making ppl believe that they need to specialize in something that might change completely in 1 month is kinda stupid. There is no point in specialization, since most players will try to be the best at a specific area. But there are no "areas": there is simply an overall understanding of a principle and then everyone and their dog train for that.
... but that principle changes from major patch to major patch and that kills the purpose with specialization, since the skills required to achieve proper focus require weeks of training.
If you need an example of that, look at DCM. Require a *low* level of specialization with no return. As I can see, future skill paths will require much more effort than training 2 chained skills to 5.
The idea around (as I understood from the devs) is that specialization will be something so deep and important that will define your char permanently.
But how can I decide what is better for me without proper info ? Will I need to "guess" ? Im not in the gambling game, thats why I don't boost RD missions too much.
I want to have a basic information do decide wether or not / where I want or not to specialize in something, and not simply making a decision that can potentialy be a bad idea in 2 or 6 months and render my char useless for some purpose I want without any chance to catch up, because something changed in the game that rendered my efforts useless. It already happened, and further recurrences will have deeper consequences.
Also, I noticed that things are getting balanced because there wasn't much thought about the upcoming releases. Let's say that before castor, a specific module gives you an X bonus, and that the top offmarket related module gives you X*1.4. Now, with TL2, it appears that there is a general idea that the default market module needs to be something better than the best TL1 offmarket one.
I think some of you already got where we are going.
I was discussing this issue with some corp mates last night and it really bothers me. So, when TL3 or 4 hits the game, there will be modules that will be utimately uber ^ 10.
What I ask is, please, pay more attention to these issues, because constant nerfing of things on a tumbling across basis really ****es people off. For the trollers, don't come with the old "overcome and adapt". There are basic things that must NOT change, and people actually decide things based on those.
Finding out that you made a bad decision because you are a bad strategist is one thing, you overcome, learn, adapt, but finding out that your decision was useless because you were not able to guess what would change in the next patch is another story.
Chaos ? I will not mention it any further; there are 40k subscribers out there, that simply won't fit in a 32 capped server 
Trying to keep this post a single one, I would like to talk about personalization. There aren't any levels of personalization in eve. The most you can do is "sort by name" or "sort by type" in your hangar, put names on ships that only your security officers will see, name cans that are used to litter space around newbie stations and jumpgates, or create your char *once*, never touch it again and only be able to see other ppl great work if you right click them and capture their protrait.
People want a place they would call home, not a standard background in stations with a 1-size-fits-all approach. People want to personalize their ships, change the environment around them, do plastic surgeries, maybe even rent a room in a station where they can read the news, write a diary, log into a global trade network or access the stock market. Thats a long shot, but Im sure you can think of a lot of cool things to personalize and leave your "StealthNet was here".
Ill end this, or Ill keep writing into the night  _______________________________________________
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