
Tesal
Red Frog Investments Blue Sky Consortium
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Posted - 2007.11.15 00:51:00 -
[1]
I have a different argument than most. Except during wars, I could care less about pvp as an occupation. I want my Myrmidon for level 2 and 3 missions and exploration. The Brutix is complete garbage for missions, it can't fit enough resists, and it armor tanks without enough slots in he right places to fit a decent perma armor tank. With a Myrmidon, I can seek out mission sites and complete most of them solo, a Brutix is useless for that. Now I will have to get an even slower and more expensive Domi, that sucks at killing frigs. As we all know, the Mrym is a great utility ship, but it is not nearly the PvE ship that the Drake is, still, it is the best that Gallente have. Taking out that extra couple of heavy Drones will make a few solo PvE missions/exploration very hard to handle in a Myrmidon because they will take a very long time to punch through ships, it will become fustrating and pointless to use anything but a Domi. The missioners out there are going to say "train Caldari", everyone should not have to train Caldari. Every race should a least have a marginal PvE BC, and Gallente is about to lose that.
Also, why do you have to make flying the ship a royal pain. So now I have to carry 12 different drone types in my hangar for PvE, large, medium and small of each damage type. That is idiotic. This may be a stupid point, but if you need to nerf why not just reduce the drone damage bonus, or go with 3 heavies and boost the damage bonus. It is more controllable, and doesn't force the Myrmidon pilot to fit a frankenstein drone setup of multiple drones of different kinds which is a pain to manage. No person would propose forcing a drake to carry light, heavy and cruise missiles in order to allow it to carry out its function. That would be stupid. So why is it ok to propose 3 different drone types for a Myrmidon? If you need to nerf damage, just nerf damage, don't force stupid setups on people.
This nerf kills the Myrmidon for PvE. I guess I don' really care about the Myrm specifically, I will stop using the Myrmidon and use a Domi, it just makes being Gallente a lot less useful and less fun. It is fun to hop in a Myrmidon and go cruise around. Now that will suck as much as flying a Brutix. Seriously, it will be pointless to fly the myrmidon after this for PvE. And this is one more reason why EVERYONE will only consider training Caldari because until you have at least 7 million SP, every other race is at a disadvantage. Caldari can blast away at long range of any damage type without tracking issues.
I think the purpose of the Myrmidon was close range mayhem. Now it still is close range, but can't crank out DPS. The entire benefit of drones is close range mayhem. That is what Gallente are for, like Caldari are long range, Amarr are tank, and Minmatar are speed. Saying Gallente shouldn't be able to crank out close range DPS is silly. The Myrmidon should epitomize that spirit and should be able to stand toe to toe with anyone at close range for a time. I think the reason the Myrm is getting nerfed is that other players want the racial specifics of Gallente, which is close range gank, but they don't want to train Gallente. And when they try to play that way, and they die.
/signed
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