|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2007.11.21 16:36:00 -
[1]
I love my pilgrim, but it sucks just sitting in the hanger now. http://i6.photobucket.com/albums/y204/Griffinator/cofes.jpg |
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2007.11.30 11:54:00 -
[2]
Ok guys, just spent 3 days on the test server with my curse totally owning all ranges of ship classes up to and including the t2 bs's. You have to have recon 5, and perfect energy skills to fly the curse, but its a damn fine killing machine again. If you doubt me, come to the test server, look me up if im online, and fight me and you will see how damn good the curse is again. The only negative is that i had to skill so friggin high up the tree to be effectve in the curse again. The pilgrim... SCREWED is all I can say.
|
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2008.03.17 15:56:00 -
[3]
Sirdancealt, you sir, are a complete newb. I refuse to have my drone damage removed so that i can nos/nuet 25 more km. I laugh at everyone of you whinners who cant fly a pilgrim properly. I have adapted my style with the pilgrim and now have a ton of fun killing with it. Im not going to tell you a setup because the whinners here dont deserve to hear how simple it is, and how effective the pilgrim is when you hunt SOLO (yea I said solo).
Pilgrim is not perfect, and it's not even on the same page as other force recons, but dont you dare remove my only damage bonus for range with a pilgrim.
|
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2008.03.17 16:04:00 -
[4]
Sorry for the insults, I was very angry that people would suggest removing drone bonus from the pilgrim ( which is based on the arbitrator, the only drone ship the amarr have)
|
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2008.03.18 20:48:00 -
[5]
Ok let me understand this: you want to remove the AMOUNT my pilgrim removes from a ship for a range modifier? OK so let's get this straight: Im gonna uncloak at 37 KM, turn on my nos/nuets, and orbit you in my armor plated pilgrim for, say... 2 hours as i slowly, EVER SO SLOWLY, suck 1% of your cap every 12 seconds, from your cap. YEA, let's remove that amount drained bonus so that I can do that, whilst the target leisurely finishes off his rats, goes and get's a coke, come's back and see's me still slowly orbiting him, then out of boredom calls for a frig or two to pop me as he moves off to another belt.
THINK BEFORE YOU ASK FOR CHANGES............. THINK!!!!!
Originally by: Grytok I can't repeat myself often enough.
Removing the dronedamage bonus is a big NoNo.
To fix the Pilgrim by giving it range and not making the Curse obsolete, you just have to switch around the NOS/Neut bonus on the Pilgrim from amount to range.
Pilgrim would do it's job perfectly fine, but the Curse would still beat it in the CapWarfare as it simply destroys tons more.
Note: A Pilgrim without the amont-bonus would still be able to run a Rep + Scram + TDs or your MWD without a CapBooster. Do the math yourself if you don't believe me.
|
Confessor
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2008.03.20 12:07:00 -
[6]
I think pilgrim is broken, BUT: with the right rigs fitted, Im able to kill raven's ratting with almost no threat to my tank. I can disable and drop a raven's shield tank in less than 2 minutes. I will not tell you my setup, so get your asses off EFT and figure it out for yourself, then go make the pilgrim feared for what it is, the silent vampire!
|
|
|
|