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assassinator mkII
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Posted - 2007.10.26 01:46:00 -
[31]
you can make anything realy good with 2 bill isk. and thats about how much u need to make that setup. expensive inplants
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ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 01:52:00 -
[32]
My question is, why would anybody want to plate up a abaddon, when the geddon can do the trick with more damage at the fraction of the cost.
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 01:57:00 -
[33]
Originally by: ReePeR McAllem My question is, why would anybody want to plate up a abaddon, when the geddon can do the trick with more damage at the fraction of the cost.
Abbadon has 25% armor res bonus at lvl 5 bs, that means 25% more effective armor as well as more base shield/armor/struc. With my skills and implants that means 42.3% more effective HP. Plus, 8th turret. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 02:30:00 -
[34]
Edited by: ReePeR McAllem on 26/10/2007 02:31:13
Originally by: Letifer Deus
With my skills and implants it makes 824 DPS, 9164 cap, 179K effective HP w/o gang skills.
Which aint too great, as my geddon without implants gets 115k effective HP w/o gang skills. But puts out 1.1k DPS. For guess what? a third of the price. And that extra 250 approx* DPS i'd trade up for the 60k effective HP anyday.
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 02:32:00 -
[35]
Edited by: Letifer Deus on 26/10/2007 02:33:57
Originally by: Letifer Deus
With my skills and implants it makes 824 DPS, 9164 cap, 179K effective HP w/o gang skills.
Which aint too great, as my geddon without implants gets 115k effective HP w/o gang skills. But puts out 1.1k DPS. For guess what? a third of the price. And that extra 250 approx* DPS i'd trade up for the 60k effective HP anyday.
Oh really? What is your geddon setup. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 02:33:00 -
[36]
Yes ogre II's
Set-up,
4 x 1600mm RT 2 x HS II 1 x EANM II 1 x DCU II
3 x Trimarks
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 02:37:00 -
[37]
Edited by: Letifer Deus on 26/10/2007 02:45:10
Originally by: ReePeR McAllem Yes ogre II's
Set-up,
4 x 1600mm RT 2 x HS II 1 x EANM II 1 x DCU II
3 x Trimarks
This setup is nothing like mine so it really isn't comparable.
This would be along the same lines
2x 1600 tung 2x eanm 2 2x hs2 dcu 2
3x trimarks, 3x ogre 2s
1000 dps and 226K effective HP.
BTW, swapping a 1600 for another EANM2 would give you higher effective hp. It does for me, and you don't have slaves. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 02:42:00 -
[38]
Originally by: Letifer Deus Edited by: Letifer Deus on 26/10/2007 02:37:46
Originally by: ReePeR McAllem Yes ogre II's
Set-up,
4 x 1600mm RT 2 x HS II 1 x EANM II 1 x DCU II
3 x Trimarks
This setup is nothing like mine so it really isn't comparable.
This would be along the same lines
2x 1600 tung 2x eanm 2 2x hs2 dcu 2
3x trimarks
1000 dps and 226K effective.
Im not trying to compaire my fitting to your, just the end result, the dps and the armor over the price.
And its far more logical to use the plated geddon.
Also to note, if you look on EFT and put 2 x HS II 8 x mega pulse II and 5 x medium t2 drones, your dps will not hit 1000
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 02:55:00 -
[39]
Edited by: Letifer Deus on 26/10/2007 02:59:05
Originally by: ReePeR McAllem
Im not trying to compaire my fitting to your, just the end result, the dps and the armor over the price.
And its far more logical to use the plated geddon.
Also to note, if you look on EFT and put 2 x HS II 8 x mega pulse II and 5 x medium t2 drones, your dps will not hit 1000
Price is far less of a factor once you take into account insurance and module cost.
I cant see a way any 7x mp2 triple trimarked, 2xHS2 plate geddon would have ANY combat viability, you simply can't fit much else.
3x ogre IIs do more dmg than 5 mediums and I have a +3% all turret dmg mod, those two explain why you dont get 1000 (I get 1010 w/navy AM + 3 ogre2 and 1080 w navy am + 5 ogre 2 on arma)
And I must apologize, in my haste i fitted 3x trimark 2s, it's only 203.4K w/ trimark Is. *oops*
Show me a arma plate tank setup that is both as viable and as survivable as this:
8x mp2
100mn ab2 heavy cap 2 fleeting web warp dis. 2
2x 1600 tung 1x ean 2 1x dcu 2 2x HS 2
3x trimarks (or 2x trimarks and SMC if the extra speed and cap is necessary) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

KingBobs Dawn
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Posted - 2007.10.26 03:04:00 -
[40]
a thx i think that is hard to say by different resistances
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ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 03:13:00 -
[41]
Edited by: ReePeR McAllem on 26/10/2007 03:15:00
Originally by: Letifer Deus Edited by: Letifer Deus on 26/10/2007 02:59:05
Originally by: ReePeR McAllem
Im not trying to compaire my fitting to your, just the end result, the dps and the armor over the price.
And its far more logical to use the plated geddon.
Also to note, if you look on EFT and put 2 x HS II 8 x mega pulse II and 5 x medium t2 drones, your dps will not hit 1000
Price is far less of a factor once you take into account insurance and module cost.
I cant see a way any 7x mp2 triple trimarked, 2xHS2 plate geddon would have ANY combat viability, you simply can't fit much else.
3x ogre IIs do more dmg than 5 mediums and I have a +3% all turret dmg mod, those two explain why you dont get 1000 (I get 1010 w/navy AM + 3 ogre2 and 1080 w navy am + 5 ogre 2 on arma)
And I must apologize, in my haste i fitted 3x trimark 2s, it's only 203.4K w/ trimark Is. *oops*
Show me a arma plate tank setup that is both as viable and as survivable as this:
8x mp2
100mn ab2 heavy cap 2 fleeting web warp dis. 2
2x 1600 tung 1x ean 2 1x dcu 2 2x HS 2
3x trimarks (or 2x trimarks and SMC if the extra speed and cap is necessary)
You dont see the plated geddon as viable? lol. I can fit all I need.
7 x MP II
1 x fleeting Webber 1 x Medium electro injector (for long fights) SB for camps 1 x Warp Disruptor II
4 x 1600mm 2 x HS II 1 EANM II 1 DCU II
5 x ogre II
As far as viable goes, that fit is very viable, and in usually all small engagements survives. And puts the smack down upto 50km.
And dont act like your AB will do much of anything, to even suggest swapping a trimark for a speed rig is silly.
I can hit for good damage upto 53km, so usually where I land is where I need to stay.
Your ships still does less dps and costs more for the sole price of that extra armor, which imho you dont usually get to in regular pvp.
Need any more viable?
Ed. typos!
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Deety
VSP Corp. R0ADKILL
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Posted - 2007.10.26 03:25:00 -
[42]
Originally by: DMF KingBob it is an new trend and it seem for me like a Contrary of the Nanophoon
and i see no chance to beat this Ship/fitting in pvp http://www.pic-upload.de/22.10.07/zs93x4.jpg
is there an nerf incomming too or should we skill this ?
Are you new? No chance to beat that ship in pvp? Ok, tell you what, you bring that ship with that setup and I'll bring a lowly Ishtar, we'll warp to a moon and see which one of us leaves (a long time later, granted :) )
______
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 03:52:00 -
[43]
Originally by: ReePeR McAllem
You dont see the plated geddon as viable? lol. I can fit all I need.
7 x MP II
1 x fleeting Webber 1 x Medium electro injector (for long fights) SB for camps 1 x Warp Disruptor II
4 x 1600mm 2 x HS II 1 EANM II 1 DCU II
5 x ogre II
As far as viable goes, that fit is very viable, and in usually all small engagements survives. And puts the smack down upto 50km.
And dont act like your AB will do much of anything, to even suggest swapping a trimark for a speed rig is silly.
I can hit for good damage upto 53km, so usually where I land is where I need to stay.
Your ships still does less dps and costs more for the sole price of that extra armor, which imho you dont usually get to in regular pvp.
your dmg with scorch is crap compared to a long range ship with high dmg ammo, not to mention almost entirely EM, so one can't rely too much on scorch. No AB is fine if you're gate camping, but that's a single situation. And that extra 150 m/s this abbadon setup has over your arma can mean the difference between going home with your ship or the other guy going home with his.
And I didn't suggest a speed rig, I suggested a cap capacity rig (SMC= semiconductor memory cell), which gets you that little bit of speed back by proxy. Not much, but that doesn't mean it has to be ignored.
However, I will grant you that is certainly viable in certain situations. However it is still less viable, has significantly lower turret DPS.
P.S. I come up exactly 1 cpu short with your fitting in EFT. Do you have a turret cpu reduction implant? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Tortilla Smasher
SpearMint Rhino GentleMen's Club Carpe Diem.
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Posted - 2007.10.26 04:14:00 -
[44]
This is a really fun build. But its got its downsides as well. No repping and 0 cap sustainability. When ur out of boosters u are screwed. So unless ur a station camper this isn't that fun.
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ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 04:20:00 -
[45]
Originally by: Letifer Deus
P.S. I come up exactly 1 cpu short with your fitting in EFT. Do you have a turret cpu reduction implant?
yeah a cheap -3% plant, if im short of that I just drop down the disruptor to best named, which can reach 24km with heat.
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ReePeR McAllem
The Carebear Stare
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Posted - 2007.10.26 04:23:00 -
[46]
Originally by: Tortilla Smasher This is a really fun build. But its got its downsides as well. No repping and 0 cap sustainability. When ur out of boosters u are screwed. So unless ur a station camper this isn't that fun.
Ok the geddon build has no cap issues really which is an advantage I guess.
As for your comment on 0 repping, you need to think outside the box really:
Put it this way.
When my armor was at 23% once I fitted two large t2 armor repairer's and timed how long it took to repair all the armor HP, it took 7 minutes with both reppers running all the time.
So thats the equivalent if dual repping with LAR's for 7 and a half minutes but without any of the cap usage.
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goodby4u
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.26 05:00:00 -
[47]
This setup ate geddons(and just about everything else alive on the test server). 8x mp II. 2x cap inj II 1x web 1x scram. 4x RT plates 2x eanm IIs 1x DCU II. 3x trimarks. With slaves and a good gang buddy you get between 70-80% resists with nearly 70k armor hp....Sadly it does have the weak dps,but meh.
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2007.10.26 05:25:00 -
[48]
First off, that's not a very good Abaddon setup. DPS isn't that great without 8 x MP II and at least two HS II. You need that gank. And the cap recharger is a waste, fit an ECCM or sensor booster there. Alright, as for counters we have ability to out-range it and just warp out if things go bad (without a MWD anything you fight controls range), anything cruiser sized or smaller can just skirt outside of web range and slowly whittle away its HP (again, can't close range, and such ships shouldn't have much trouble taking out the handful of drones it can field), and as with most Amarr ships it's horribly vulnerable to EW and capacitor warfare.
Super hp-tanked setups are quite popular these days on gank ships, most notably on the Megathron, Typhoon, Armageddon, and Abaddon. Reps require a long battle of taking moderate amounts of damage to pay off, and on Amarr ships just don't function very well in conventional laser setups.
Actually took out one of these the other day solo in a Crusader. It was very, very slow work, but completely and utterly worth doing it alone for the killmail.  Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Niffetin
Gallente CONsordium Infinate
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Posted - 2007.10.26 05:30:00 -
[49]
Originally by: Hydrogen
Then again this setup is useless in PvP, whereas the tank is usefull in a CoW gang - we know that ;)
Not everyone blobs like you guys do.
WTS: Armageddon / Void L / Mobile Large Warp Disruptor |

Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 05:48:00 -
[50]
Originally by: Karyuudo Tydraad
Actually took out one of these the other day solo in a Crusader. It was very, very slow work, but completely and utterly worth doing it alone for the killmail. 
Anyone dumb enough to solo in a plate tanked BS without help within a reasonable distance deserves to get killed by a frig.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 05:49:00 -
[51]
Oh noes Amarr has a working ship! Nerf it!
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.26 06:04:00 -
[52]
Originally by: Lyria Skydancer Oh noes Amarr has a working ship! Nerf it!
Go away, no one invited you to the big kids table.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Tar Kara
Caldari
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Posted - 2007.10.26 06:21:00 -
[53]
Scorpion on EW for Amar 1 vs 1 a he is RIP(20+km) Dominix on pve tank for amar + senetry drones a he is RIP(25+km) Reven on pve setup for Amar a he is RIP(60+km) Megatron on blaster 3km or less (Abaddons optimal - 1 x fallof so 50%dmg max )
I think He is on mega puls so 15-60KM range. So 60Km or more and he is only target no nwd to run after you or to escape. His optimal propably 15 KM fall off 7km. So you need only to keap dystans, but it is no problem. Galante + minimatar Short range below 5km or more by long range, Caldari no problem on range :) Simpy do not fight on his rang, but it is no problem no NWD !!
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Bentula
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Posted - 2007.10.26 07:47:00 -
[54]
One heatsink? You think that will be enough to break the tank on a dualrep hyperion f.e.?
I dont think so, hyp can easily tank 1k dps em/therm damage on a 50/50 distribution, and thats a omnitank. Now what do you think will run out faster, the hyps charges or your tank?
Not saying its a bad setup, but its rather specialized and definitly not teh pwn solomobile.
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Ask Unbeatable
Gallente HighTech Marines Ltd. FREGE Alliance
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Posted - 2007.10.26 08:35:00 -
[55]
Nonononono you are wrong Amarr cant do ANYTHING in this game - just read the other threads
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Reviera
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Posted - 2007.10.26 09:37:00 -
[56]
um what i fail to se is the logical thing in this.
all skills at lvl 5 + full slave implant set gives you 67k armor (283k ef hp)
with this setup: 8 MP - Conflag MWD Cap Booster Scrambler SB Heatsink 3 Hardener (kin, therm, expl) 3 Roled 1600mm plates
3 trimark
dps 681
so if not using either heavy gang bonus or using expensive implants you wont get that high HP or efHP.
more realistic is 170k efHP. 40k HP armor. 600 DPS with the setup above.
gang bonus is a BONUS, dont count on it! implants, well sure if you have the isk and want to... but not a i-win thing.
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Myra2007
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Posted - 2007.10.26 09:46:00 -
[57]
Maxed out hyperion with dual rep, 2 x eanm and dmg control, 2 x rep amount and 1 x repair cycle rigs will easily tank it and still has 1000dps which eats through the hp buffer easily enough. Get some skills you sucker, before you cry nerf. The dmg output with 1 dmg mod on abaddon is laughable.
Or use domi with dual rep tank + 6 x med neut. Will probably work as well. SUCKER!
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Corphus
The NewOrder BORG Alliance
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Posted - 2007.10.26 09:59:00 -
[58]
looks like a solid ganksetup but i advice u never to fly alone in this ship.
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sh4rp ov3rvolt
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Posted - 2007.10.26 10:03:00 -
[59]
Edited by: sh4rp ov3rvolt on 26/10/2007 10:03:59 mmm, to take that abbadon down you only need an arazu, a huginn (optional, the abbadon is soooo slow) and some decent firepower (or some neutralizin'ship)... then it'only a matter of time...
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Sonorra Baki
Interstellar eXodus R0ADKILL
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Posted - 2007.10.26 10:31:00 -
[60]
You need a FG slave to reach that HP ammount with 3x 1600mm.
GJ complaning about a ship which costs 2.5bil to setup, and are out of cap before it reaches 90% armor. This may not be work safe -Capsicum |
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