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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Goumeka Ghalvia
The Fuel Pump Brotherhood
21
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Posted - 2012.01.26 15:46:00 -
[1] - Quote
NeoCom
Problems since the change:
1.Inability to monitor the state of the channels (such as local) while minimized. 2.Inability to toggle channels with 1 click (minimized to maximized as opposed to minimized to chat tab to maximized). 3.Inability to select the channel/tab you want maximized without hovering over it first to figure out what it is. 4.Constant flashing.
Possible fixes:
1.Need the option to move channels and channel groups onto the bar. 2.Need the icons of the channels to be something other than GÇ£IGÇ¥ (same can be applied to other minimized windows other than the information windows). 3.Such channels as Local, Incursion, Corp, Alliance that are not player created need their own icon to make them easy to find once they are on the bar. 4.Need the name of the channel and the population of it to be visible while minimized to allow easy monitoring as was possible prior to the change.
Personal Wish List:
Horizontal alignment of the NeoCom as an option in the future.
Side notes:
Anything that continuously flashes will soon begin to get on your nerves, which is why the old NeoCom buttons would flash a few times to get your attention and then remain lit to show you that something has occurred in that tab. Only channel tabs used to blink continuously but the big difference was that you could individually turn the blinking off on each channel.
P.S. WorldGÇÖs Smallest Button aka the overload in the HUD now has a cousin, WorldGÇÖs Smallest Mouse-Over Display aka the Training Queue in the NeoCom.
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Disdaine
215
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Posted - 2012.01.26 16:39:00 -
[2] - Quote
I envy the level of restraint shown in this post. I tend to get mad as hell when people deliberately set out to break things I enjoy.
+1 for a concise and obvious list of neocom issues which somehow made it through to release. |

Julyan Fox
Fission Inc. Fusion Alliance
13
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Posted - 2012.01.26 16:51:00 -
[3] - Quote
+1 OP
I really hope the devs will discuss about the new minimize function, I find frustrating to see all those blue i's icons without knowing which one is the window I want to maximize again. |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
813
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Posted - 2012.01.26 16:54:00 -
[4] - Quote
I am so done being polite with CCP.
Tried to give them s*it... made me feel better but obviously didn't help much either... ...thankfully that doesn't prevent me from trying even harder.
All they really listen is unsub so that is what I did. AGAIN. These ones are for you mr Optimal and also to the guy behind the wonderful new missile names.
I hope that Hellmar will find a way to spank some brain back to your heads.
Get |

Taipion
Operations Control United Pod Service
35
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Posted - 2012.01.26 17:00:00 -
[5] - Quote
Goumeka Ghalvia wrote:Anything that continuously flashes will soon begin to get on your nerves, which is why the old NeoCom buttons would flash a few times to get your attention and then remain lit to show you that something has occurred in that tab. Only channel tabs used to blink continuously but the big difference was that you could individually turn the blinking off on each channel. This!
...needs to be fixed!
The old NeoCom blink-effect, as described by OP, was GOOD, was visible and clear, how the hell could one mess that up?!
The new blink effect is not only annoying, but if you move your eyes onto it, and look for something, you need a second or two if it is not flashing right now, whereas the old NeoCom would show you without delay, what needed attention! => Great design step backwards, I wonder if you got only interns for coding and design...
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Grey Stormshadow
draketrain Confederation of xXPIZZAXx
815
|
Posted - 2012.01.26 21:03:00 -
[6] - Quote
If it looks good it is good (perhaps reviewing this statement could do some good for the game).
Get |

Goumeka Ghalvia
The Fuel Pump Brotherhood
21
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Posted - 2012.01.27 13:59:00 -
[7] - Quote
Thank you for the support.
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CCP Masheen
C C P C C P Alliance
82

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Posted - 2012.02.02 13:40:00 -
[8] - Quote
You're quite right, that blinking is pretty annoying and having checked, the behaviour is different to the old blink notifications. I've brought this to the attention of the NeoCom team and despite being frantically busy on the next big thing they're now planning to fix the blink behaviour to match what it was like before the new NeoCom was introduced. This change should be on TQ at the end of the month!
:brofist:
EDIT: FYI the old behaviour was: blink - blink - blink - highlight |
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Jayem See
Drama Llamas
30
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Posted - 2012.02.02 13:55:00 -
[9] - Quote
I would like to add that the "Ships" context box is closed by default - OPEN IT! I don't want to have to select ships every time I dock FFS.
May just be my client but goddamnerama it's annoying. |
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CCP Masheen
C C P C C P Alliance
82

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Posted - 2012.02.02 14:38:00 -
[10] - Quote
Jayem See wrote:I would like to add that the "Ships" context box is closed by default - OPEN IT! I don't want to have to select ships every time I dock FFS.
May just be my client but goddamnerama it's annoying.
I tested the following steps on our dev server and on TQ and I can't reproduce what you're describing:
- Open 'Ships' while docked
- Undock
- Dock
- Ships window is where I left it
are you doing this and getting a different result? |
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Jayem See
Drama Llamas
30
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Posted - 2012.02.02 14:45:00 -
[11] - Quote
Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock. |

Ranger 1
Ranger Corp
919
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Posted - 2012.02.02 14:51:00 -
[12] - Quote
Have you considered simply double clicking the top bar of your chat window to minimize it down to a single thin bar (that shows the chat channel names and population) at the very bottom of your screen?
This functionality was not removed. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Ranger 1
Ranger Corp
919
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Posted - 2012.02.02 14:52:00 -
[13] - Quote
Jayem See wrote:Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock.
Jayem, that sounds like it "might" be a "clear your cache" issue. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Degren
The Scope Gallente Federation
5
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Posted - 2012.02.02 14:55:00 -
[14] - Quote
Jayem See wrote:Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock.
Just posting to confirm I have the same issue |

Tommyboy
The Scope Gallente Federation
13
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Posted - 2012.02.02 15:04:00 -
[15] - Quote
Ranger 1 wrote:Have you considered simply double clicking the top bar of your chat window to minimize it down to a single thin bar (that shows the chat channel names and population) at the very bottom of your screen?
This functionality was not removed.
yet u need to move the window after double clicking again in order to be able to read anything.
doing this with the window positioned somewhere on the top of the screen might be the way to go tho, but needs a lot of time for rethinking.
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Jayem See
Drama Llamas
30
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Posted - 2012.02.02 15:13:00 -
[16] - Quote
I'll clear cache and come back to you. |

Jayem See
Drama Llamas
30
|
Posted - 2012.02.02 15:18:00 -
[17] - Quote
Negative result - "Ships" is still firmly and resolutely closed upon docking. Grrrrrrr. |

Jayem See
Drama Llamas
30
|
Posted - 2012.02.02 15:28:00 -
[18] - Quote
Am just going to throw this in here as an aside to the above-mentioned issues.
Add a "Close to Neo" or "Minimise" option - it'll be a pain to start with but will then open up TRUE customisation of the UI. |
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CCP Masheen
C C P C C P Alliance
83

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Posted - 2012.02.02 16:29:00 -
[19] - Quote
Jayem See wrote:Negative result - "Ships" is still firmly and resolutely closed upon docking. Grrrrrrr.
You can try the following but know that performing any of these steps will remove some of your settings, you have been warned:
Your window settings are not saved in the cache, you have to purge them using one of the following methods:
- Your first option is to open the ESC menu in-game and select 'Reset to Default Window Positions'
- If that doesn't work and you're feeling brave you could try 'Clear All Settings' (no prizes for guessing what this will do!)
- Pro Mode: go to this EVElopedia guide on how to manually clear settings in Windows Explorer
I hope this works for you |
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Jayem See
Drama Llamas
31
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Posted - 2012.02.02 16:44:00 -
[20] - Quote
Thanks for taking the time to reply. In the interest of un-hijacking this thread I posted it here:
Ships Window
I've tried number 1 to no avail.
Am extremely reluctant to try the others Quote: (no prizes for guessing what this will do!)
The amount of shiznit I will have to reselect boggles my mind...........
EDIT MAJOR STYLE - this did solve the problem but it took a couple of session changes to do so - thanks for your help. Aaaaaaand relax. |
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Ranger 1
Ranger Corp
919
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Posted - 2012.02.02 16:47:00 -
[21] - Quote
Tommyboy wrote:Ranger 1 wrote:Have you considered simply double clicking the top bar of your chat window to minimize it down to a single thin bar (that shows the chat channel names and population) at the very bottom of your screen?
This functionality was not removed. yet u need to move the window after double clicking again in order to be able to read anything. doing this with the window positioned somewhere on the top of the screen might be the way to go tho, but needs a lot of time for rethinking.
This may be working differently for you, but when I double click the top bar on my other chats (grouped together) it drops to the bottom of my screen (all channel names, etc.) are still visible.
When I do this my local window stays in its position on top of the bar (meaning it drops to the bottom of the screen as well).
When I double click again, both windows resume their normal positons on the screen. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
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CCP Masheen
C C P C C P Alliance
83

|
Posted - 2012.02.02 16:54:00 -
[22] - Quote
Jayem See wrote:Thanks for taking the time to reply. In the interest of un-hijacking this thread I posted it here: Ships WindowI've tried number 1 to no avail. Am extremely reluctant to try the others Quote: (no prizes for guessing what this will do!) The amount of shiznit I will have to reselect boggles my mind........... EDIT MAJOR STYLE - this did solve the problem but it took a couple of session changes to do so - thanks for your help.
Regrettable that some of your settings will have died in the fire but awesome that it's now working o/ |
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PotatoOverdose
Royal Black Watch Highlanders Flatline.
26
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Posted - 2012.02.02 16:56:00 -
[23] - Quote
Goumeka Ghalvia wrote:NeoCom
Problems since the change:
1.Inability to monitor the state of the channels (such as local) while minimized.
[snip]
Possible fixes:
1.Need the option to move channels and channel groups onto the bar.
[snip]
THIS. |

Liu Ellens
Blame The Bunny The Dark Nation
25
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Posted - 2012.02.02 17:10:00 -
[24] - Quote
By the way, why was the current day of the month removed from the time display (at the bottom)? I was quite used to it and found it useful. It also was a bigger button for opening the calendar...
(Or did I miss some new setting?)
I'm a little freighter - short and stout; This is my cargo, this is my route. When I get a lock-on, I scream and shout: "Light up a cyno!" and jump on out. |

Disdaine
236
|
Posted - 2012.02.02 18:03:00 -
[25] - Quote
Allow chat channels to be minimised to bar with a small overlay showing channel count / abbreviated label. Also allow the option to disable auto grouping for other windows like agent conversations. Making people hover over multiple grouped buttons to try and find the one they want is in no way whatsoever an improvement. This is pants on head stupid. It hurts me inside to think that someone was getting paid for this.
Option of setting windows to not be displayed on neocom unless minimised such as cargohold, scanner etc.
Some kind of divider between actual neocom buttons and minimised window butttons(tabs).
Clock/calendar display options.
Option to display either poorly rendered small character portrait or character name.
Move skill training information rollover from tiny skill progress bar back to character button / character portrait / character name.
Option to disable skill progress bar, seems a bit out of place.
More options, less :awesome: please. |

Palovana
Inner Fire Inc.
104
|
Posted - 2012.02.02 18:03:00 -
[26] - Quote
CCP Masheen wrote:Jayem See wrote:Thanks for taking the time to reply. In the interest of un-hijacking this thread I posted it here: Ships WindowI've tried number 1 to no avail. Am extremely reluctant to try the others Quote: (no prizes for guessing what this will do!) The amount of shiznit I will have to reselect boggles my mind........... EDIT MAJOR STYLE - this did solve the problem but it took a couple of session changes to do so - thanks for your help. Regrettable that some of your settings will have died in the fire but awesome that it's now working o/
If we had the functionality I've linked in my sig those burned settings could rise from the ashes. Please support: export of settings in editable format
Your stuff goes here. |

Jayem See
Drama Llamas
32
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Posted - 2012.02.02 18:12:00 -
[27] - Quote
Palovana wrote:CCP Masheen wrote:Jayem See wrote:Thanks for taking the time to reply. In the interest of un-hijacking this thread I posted it here: Ships WindowI've tried number 1 to no avail. Am extremely reluctant to try the others Quote: (no prizes for guessing what this will do!) The amount of shiznit I will have to reselect boggles my mind........... EDIT MAJOR STYLE - this did solve the problem but it took a couple of session changes to do so - thanks for your help. Regrettable that some of your settings will have died in the fire but awesome that it's now working o/ If we had the functionality I've linked in my sig those burned settings could rise from the ashes.
That is prob one of the most sensible ideas I've seen in a while. Make settings like overview.
Simple. Aaaaaaand relax. |

Roll Sizzle Beef
25
|
Posted - 2012.02.02 18:17:00 -
[28] - Quote
I'd also like to point out how completely useless unnameable/uncolorable/unIconchangeable groups are currently. And that you cant drag buttons through multiple groups and can only take buttons away from them. Realistically I could see a group two deep for browser+notes/calc etc than to browser bookmarks. Yet currently its just another broken feature as every group is just "group" and looks the same tell you see whats inside. http://i874.photobucket.com/albums/ab303/Firetempest/groupmaze.png |

Sobaan Tali
Caldari Quick Reaction Force
26
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Posted - 2012.02.02 18:19:00 -
[29] - Quote
Jayem See wrote:Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock.
My items menu does that even if i leave it open upon undocking, though my ships window stays open everytime i undock/dock back up. |

Jayem See
Drama Llamas
32
|
Posted - 2012.02.02 18:21:00 -
[30] - Quote
Sobaan Tali wrote:Jayem See wrote:Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock. My items menu does that even if i leave it open upon undocking, though my ships window stays open everytime i undock/dock back up.
See edited post here
Good luck.
Ed wrong post Aaaaaaand relax. |
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Ajita al Tchar
Republic Military School Minmatar Republic
21
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Posted - 2012.02.02 18:50:00 -
[31] - Quote
Ranger 1 wrote:Tommyboy wrote:Ranger 1 wrote:Have you considered simply double clicking the top bar of your chat window to minimize it down to a single thin bar (that shows the chat channel names and population) at the very bottom of your screen?
This functionality was not removed. yet u need to move the window after double clicking again in order to be able to read anything. doing this with the window positioned somewhere on the top of the screen might be the way to go tho, but needs a lot of time for rethinking. This may be working differently for you, but when I double click the top bar on my other chats (grouped together) it drops to the bottom of my screen (all channel names, etc.) are still visible. When I do this my local window stays in its position on top of the bar (meaning it drops to the bottom of the screen as well). When I double click again, both windows resume their normal positons on the screen.
This has to do with how your windows are arranged, more specifically what they are "snapped" to. If your chat window has aligned itself with the bottom of the client window by having one of the borders it snapped to be the bottom border, when you double-click the bar on the chat/stack of chats it will collapse to the bottom. Likewise, if say you have two chat windows arranged vertically, with one being snapped to the other and one of them aligned to the bottom of the client window, they'll both collapse to the bottom. Try placing your chat channel windows near the top and not attached to any other windows that are snapped to the bottom, and then collapse the window. You'll see that it works differently.
In other words, this double-click option can function as a workaround to the current lack of old, very convenient functionality, but it is far from user friendly. Seems annoying that a good feature has been removed because apparently it doesn't mesh with the current new and flashy~ NeoCom. |

Ajita al Tchar
Republic Military School Minmatar Republic
21
|
Posted - 2012.02.02 19:14:00 -
[32] - Quote
I'll preface this by saying that I like a lot of things about the new NeoCom, and I like the way it was envisioned to be. It was implemented fairly consistently with the vision, but apparently sloppily. Well, NeoCom team, I give you a small star for removing the obnoxious "i" button for every window that doesn't already have its own NeoCom icon (or rather, replacing it with a less eye-wrenching button), but here's a little something.
Why do we need a new grey NeoCom button for every single open window, even for windows that aren't tied to the NeoCom? Yes, I'm talking about the scanner and cargohold windows specifically. They already have buttons, on the HUD, and it's not a NeoCom item! You know what's cool? When the scanner is open, it's open, and the grey button does nothing helpful, it's not like it screams "scanner!". If you lolminimize the scanner to the NeoCom via this button, you're potentially and frequently looking at the following issue: multiple non-descriptive grey buttons, some of which correspond to containers, and one of them being the scanner button. They aren't stacked so you get to either try and remember which is the scanner, or just hover over every one of them. At this point it's easier to collapse the scanner window by double-clicking the window bar, but you still have the generic grey button on your NeoCom.
FYI, the grey generic buttons are also not working correctly. There are two issues:
1) When opening a container, CHA, any assembly arrays, POS fuel bays, etc. the (yet another NeoCom cluttering) button is grey, sometimes it looks like the cargohold icon. Try opening these things in various orders and combinations, you'll see what I'm talking about.
2) No more than three of these generic grey buttons or cargohold buttons appear on the NeoCom, even if you have ten items opened. For example: open the scanner--grey button, ugh, open a CHA--grey button/cargohold button, open a SMA--another grey/cargo button, open POS fuel bay--nope, no more buttons, and none will show up for any other things you might open without closing some. Seems like something that's intended to keep the NeoCom clutter constrained, except that it isn't. If you hover over these buttons that correspond to open windows for scanner, CHA, SMA, et. al. you only see "Scanner", "Corporate Hangar Array", "Ship Maintenance Array". No indication from the NeoCom that the fuel bay has been opened, or any other windows that should be getting these damn buttons.
I get that Team NeoCom apparently doesn't want to fix issues like inconvenient minimizing, or obsessively putting up a new button for every open window, usability be damned, but at least test that the annoying behavior is working correctly (though always annoyingly). Difficult to test a product whose complexity grows exponentially (and unnecessarily) as a function of developer time, huh? Yeah, it's kind of the same when using it. |

Seleia O'Sinnor
Drop of Honey
164
|
Posted - 2012.02.02 19:31:00 -
[33] - Quote
I wonder if you guys at CCP still play Eve online... Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |

Ranger 1
Ranger Corp
919
|
Posted - 2012.02.02 22:03:00 -
[34] - Quote
Ajita al Tchar wrote:Ranger 1 wrote:Tommyboy wrote:Ranger 1 wrote:Have you considered simply double clicking the top bar of your chat window to minimize it down to a single thin bar (that shows the chat channel names and population) at the very bottom of your screen?
This functionality was not removed. yet u need to move the window after double clicking again in order to be able to read anything. doing this with the window positioned somewhere on the top of the screen might be the way to go tho, but needs a lot of time for rethinking. This may be working differently for you, but when I double click the top bar on my other chats (grouped together) it drops to the bottom of my screen (all channel names, etc.) are still visible. When I do this my local window stays in its position on top of the bar (meaning it drops to the bottom of the screen as well). When I double click again, both windows resume their normal positons on the screen. This has to do with how your windows are arranged, more specifically what they are "snapped" to. If your chat window has aligned itself with the bottom of the client window by having one of the borders it snapped to be the bottom border, when you double-click the bar on the chat/stack of chats it will collapse to the bottom. Likewise, if say you have two chat windows arranged vertically, with one being snapped to the other and one of them aligned to the bottom of the client window, they'll both collapse to the bottom. Try placing your chat channel windows near the top and not attached to any other windows that are snapped to the bottom, and then collapse the window. You'll see that it works differently. In other words, this double-click option can function as a workaround to the current lack of old, very convenient functionality, but it is far from user friendly. Seems annoying that a good feature has been removed because apparently it doesn't mesh with the current new and flashy~ NeoCom.
I assumed as much (my windows are in the bottom left corner of my screen) but I wanted to make the post to show how in some configurations it apparently is working as intended. I had not tested with the windows in the middle or at the top of the screen, but I have no doubt that would be more problematic.
Until things are sorted a bit better, at least there is a logical arrangement that provides good functionality to try out (albeit some would have to get used to it) in the meantime. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Sellendis
The Ares project
42
|
Posted - 2012.02.02 23:07:00 -
[35] - Quote
Degren wrote:Jayem See wrote:Indeed - it is shut every time I dock without fail - no matter what state it was in upon undock. Just posting to confirm I have the same issue Edit: Tried the cache clearing fix suggested above. No dice.
I have/had the same window madness again. Station cargo window wont stay open after relog/redock no matter what, same with people & places window. Cleared cache, multiple relogs..no go. Tried with my alt chars...damnit, everything is working there. Imported 2 months old settings, and at least the people & places now stays open....cargo window still needs to be open manually every time.
Why the hell is this going on, is the solution to everything in eve, 42 (and clear all settings)?
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Sicex
36
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Posted - 2012.02.02 23:09:00 -
[36] - Quote
Anytime people say they wish the NeoCom would align horizontally, I know they didn't read the devblog about the NeoCom changes - which is puzzling to me if you are going to come on the forums and present a laundry list of issues... Wouldn't you... ya know, research your list first? |

49125
Haemus Frigidus
9
|
Posted - 2012.02.03 05:47:00 -
[37] - Quote
Sicex wrote:Wouldn't you... ya know, research your x first? X marks the spot, and flows both ways.
I don't see this ending well (from a 'minimizer' perspective at least). Best compromise I can think of is windows top right looking like: _ | X Clunky and probably pisses everyone off. -v- |

Bloodpetal
Mimidae Risk Solutions
420
|
Posted - 2012.02.03 16:54:00 -
[38] - Quote
I'd like to make a recommendation...
Custom buttons hardlinked to take the player to the Evelopedia / EVE Gate to be added to the neocom menu. Add its own icon and when clicked on it goes straight to the IGB Evelopedia page. This would expose more players to your website and its utility.
I think this'd be a nice touch and a first step to bridging the Evelopedia to the average player. Mimidae Risk Solutions Recruiting |

Goumeka Ghalvia
The Fuel Pump Brotherhood
32
|
Posted - 2012.03.04 17:40:00 -
[39] - Quote
CCP Masheen, thank you for your responce. Awaiting the fix, patiently. Is there a chance of seeing other functionality returned to the NeoCom?
Thank you to all who support this thread.
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ACESsiggy
VC Academy
21
|
Posted - 2012.03.04 19:30:00 -
[40] - Quote
CCP Masheen wrote: I've brought this to the attention of the NeoCom team
NeoCom team made me giggle  GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥ |
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Seleia O'Sinnor
Drop of Honey
180
|
Posted - 2012.03.04 21:39:00 -
[41] - Quote
Woot! Another Neocom thread with reasonable points and this time some blues as well! Hopefully it'll get fixed. Crossing more fingers. Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |

Jace Errata
Lawlz Brawlz
110
|
Posted - 2012.03.05 01:13:00 -
[42] - Quote
Ajita al Tchar wrote:Yoink! This sounds like a job for...SCROLL BARS!
...Well, maybe just a little arrow at the bottom of the displayed buttons you can hover over or click to scroll through them. (Some indicator of how far you've scrolled would be good too) Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter |
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