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Thread Statistics | Show CCP posts - 1 post(s) |

Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.01 21:13:00 -
[1]
Wow.
Just wow.
You may as well just remove 0.0 space from the game at this point. Just give us a few months notice so we can take our stuff, then you can just shut down that part of the game. It's obvious you don't want people living there, so why not just go the extra yard and get rid of it?
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Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.01 22:23:00 -
[2]
Originally by: Rockbox Edited by: Rockbox on 01/11/2007 22:15:23
Originally by: Dramaticus
Originally by: Rockbox Edited by: Rockbox on 01/11/2007 22:12:26
Originally by: Swamp Ziro
Originally by: Rockbox I can see it now, wolf packs surrounding and cutting alliances off logistically 

do you even know the name of the people fueling your poses?
Yeah his name is Greg why?
He's going to commit suicide
lol it's not one guy u twit 
Oh stop whining and train freighter V
Ok think about this: EVE just became a lot more time consuming and boring for these guys. Also a lot of your POS's are going to go offline while your logistics guys train Freighter V. Oh and freighter BPCs take a month to make so the supply of Tech 2 freighters will be VERY limited, hope your alliance is lucky enough to buy one. Even assuming they're all lucky enough, they still have to spend more time jumping the same amount since Jump Freighters have half the range of a carrier so the trip will take twice as many jumps.
Of course this is assuming that they all have the dedication to make their jobs as logistics guys even more time-consuming that they already are. Some of them think 1 job is enough and will stop being logistics guys or cancel their subscriptions.
Now tell me about how this improves the game. Ok go!
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Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.01 22:35:00 -
[3]
Edited by: Krontos on 01/11/2007 22:38:29
Originally by: Rockbox
Thin out your POS network. Grassroots skirmishing might be drifting into style, most wont remember it but it pwned. 
No I really do get where you're coming from. You're hoping that this will make it be like the 'old days', but not really. Thinning out POS networks just increases the chance of spam occuring. Sure, it'll take 3 or 4 times as long, but if you think that's gonna stop the hardcore you're wrong. You're handing the agressor a mechanic where all they have to do is invest time and they pretty much have a garuanteed win in hand. The only counter is for you to invest even more time than they do to have 51 percent coverage or at least enough to ward off someone spamming you.
And if that is CCP's goal they're going about it in an awfully ham-fisted manner, there are any other number of ways to reduce overall POS coverage. Most of them would be welcomed by POS guys.
So for the record, you feel that logistics should, at minimum, involve twice the amount of time per tower that it does now, because this will improve small skirmish warfare. You are also fine that there will be a 1 to 2 month gap after patch where no one will be able to fuel towers other than freighter convoys (have fun on those, they're a hoot!) or running beaucoup haulers.
I'm all for reducing the number of towers involved, but this isn't the way to do it. Change POS mechanics to require less towers to have a secure hold on a system, reduce moon counts, whatever. Trying to reduce numbers of tower by making it too much work to bother running them is fairly nonsensical.
Editing to make this less combative because it really wasn't that appropriate.
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Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.02 01:23:00 -
[4]
This really isn't a BoB versus Goonswarm thing. These changes to logistics royally screw anybody and everybody who runs POS's in 0.0, BoB included.
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