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Xao Wen
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Posted - 2007.11.02 19:14:00 -
[31]
Originally by: Sorum Daemoth their went ANY chance of me buying one
What is that supposed to mean?
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.11.02 19:23:00 -
[32]
If you think a T2 Heavy Assault Battleship would be good for the game in any way then you're either dumb or were one of those guys who flew around in max-heatsinked Amarr battleships putting out 20,000 dps.
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Xao Wen
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Posted - 2007.11.02 19:26:00 -
[33]
Edited by: Xao Wen on 02/11/2007 19:25:52 You haven't read the thread, have you?
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OneSock
Crown Industries
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Posted - 2007.11.02 19:29:00 -
[34]
Originally by: Xao Wen Edited by: Xao Wen on 02/11/2007 18:43:36
Quote: The home-away-from-home-tech-2-battleship
The long-range and high-versatility Battleship nicknamed the "Violators". Their versatility will work for many play styles but we also wanted something which would work for PvE play styles.This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship".
That's the entire quote. Not only missions ---> ratting too? (the weakness to ECM was put to keep them away form pvp I think).
Caldari online *yet again* 
But anyway here's my real whine.
CCP go about making a "long range and highly versatile" mission ship and the irony is they kinda already had one, the Eos and they nerfed that sucker because it was too versatile and not being used within it's intended role ! I mean FFS CCP do ships have roles or don't they ? Are you going to make Marauders mission ships or are you going to blatantly contradict yourselves here ?
For a lot of the player base the only way to vary damage type for ratting/PVE is drones well please wake up and smell the coffee. Or are we all supposed to be caldari ? 
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Alias11
GoonFleet GoonSwarm
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Posted - 2007.11.02 19:29:00 -
[35]
Xao Wen, meet Hydrosan. Hydrosan, stop posting.
It's still a good mission runner ship, but there's a whole fleet of design philosophy that we'd need to throw in the face of to somehow make an armortanking hybrid ship as good as a shieldtanking missileboat in pve.
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Xao Wen
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Posted - 2007.11.02 19:42:00 -
[36]
Yay. You're right. I think that pretty well sums it up.
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Venkul Mul
Gallente
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Posted - 2007.11.02 19:45:00 -
[37]
Originally by: Xao Wen
Originally by: Venkul Mul You really thought the the Marauders would be mission running ships?
They will have other more or less good uses but they are not mission ships.
In the current state of things, Kronos is NOTHING. You can't pvp in that thing, you're way better in a Hype (which will be a lot cheaper anyway), you can't rat with only med drones and fixed damage guns (well not as effectively has in a plain T1 raven)...
UN-nerf drone ship? LOL.
Good (but very costly) for low sec/0.0 exploration and ratting in Gurista, Serpentis or Sansha space.
Then to ........ 
Maybe camping gates with a gank squad, it is good for support.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.02 21:20:00 -
[38]
Man what a bunch of crybabies. The ship will still be great for missions against Serp, Guris, Angels, Mercs and EoM. And empire factions. It will be competitive with the CNR. The drone bandwidth nerf really changes nothing about its mission running capabilities, only gimps it for PvP and ratting. The Paladin on the other hand is still pretty crappy even after CCP 'boosted' it, seeing how the new damage bonus is on the marauder skill and it lost its other good bonus for it.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Xao Wen
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Posted - 2007.11.02 21:26:00 -
[39]
Originally by: Leandro Salazar Angels
Just "lol". Angels are pretty resistant to thermal, and decent to kin. They are weak against Explo. You will be nowhere as efficient as a lowly skilled torp raven against angels with a Railboat.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.02 21:30:00 -
[40]
Edited by: Leandro Salazar on 02/11/2007 21:30:59 Kin is angels second weakest resistance, so you will do just fine. And a torp CNR does not do all that well against Angels too due to their small sig, and minnnie boats don't do all that well due to their gimped dps. Though I guess the new torps might make the CNR a bit overpowered against angels when it uses bane javelins, since the range problems are not as prevalent because most Angel BS come close to you.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Xao Wen
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Posted - 2007.11.02 21:41:00 -
[41]
Edited by: Xao Wen on 02/11/2007 21:41:38 Yeah sure, that's why everyone rats angels in megas or hypes... No let's be honest dude, on this particuliar type of NPC the Kronos will do the job, but not as well as a missile boat.
Now that's true, the new torp will change this fact, since angels tend to have a sig of 320-350. I have yet to hear feedback from Cruise Raven NPCers.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.02 21:57:00 -
[42]
Originally by: Xao Wen Edited by: Xao Wen on 02/11/2007 21:41:38 Yeah sure, that's why everyone rats angels in megas or hypes... No let's be honest dude, on this particuliar type of NPC the Kronos will do the job, but not as well as a missile boat.
Now that's true, the new torp will change this fact, since angels tend to have a sig of 320-350. I have yet to hear feedback from Cruise Raven NPCers.
Tbh what 'everyone' does is often quite far from being the best you can do  You are right though as far as ratting goes, nothing can compete with missile ships against Angels. (Though I find my Sacrilege is a better ratter than my torp Raven, mainly due to the much faster belt hopping combined with almost equal dps). But in missions you als have a lot of small fries to kill, which is where the guns really come into their own. Kronos still won't outperform a CNR against Angels, but it should get fairly close to it.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Venkul Mul
Gallente
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Posted - 2007.11.03 09:35:00 -
[43]
Originally by: Alias11 Edited by: Alias11 on 02/11/2007 18:29:45
Originally by: Xao Wen Edited by: Xao Wen on 02/11/2007 17:54:09 Ok. Well, I will do a very very rare thing on these forums. Considering your arguments, I agree that I have maybe a little over-reacted and the Kronos is still nice.
(Only Alias11's argument btw. <3 goons).
WOW! Incredible.
NEVERTHELESS, I still say that they will still be slightly inferior to a well skilled cruise raven for mission runners/NPCers, while being considerabily more expensive. And the devblog that announced Marauders described them as "mission runner's wet dreams". A dev stated that, not me. Now, I'm not a carebear, I don't do missions, I'm a 0.0 pvper and make money with an alt in a sacrilege. And as I am Gallente speced, I think a ship as good to fly as the raven to grind ISK to make money would have been nice. Nevermind.
Admittedly, the cruise raven probably is better, but that has way more to do with the differentiation between the race philosophies. A tank in the midslots means your lows are open for more damage mods, but it also means you can't tackle and tank at the same time, but you can tank and dish out dps at the same time. Which are the two things you need for missions. There'd be really no way to make it work and have them all be good pve ships unless they made all of them shield tankers. The kronos is still a decent mission runner, and can put out 500-ish dps with iridium to 60 or so km before it starts to take a damage hit, but design philosophy prevents anything from comparing to caldari for missions running.
I also remember something after the announcement regarding how the marauders would be good for missioning, but it wasn't the only thing they'd be good for. I may be hallucinating though.
You are not hallucinating, the blog did say that they would be good not only for missionrunning.
The point about mission is that really the Kronos is worst that the already lack luster (in missions) Megathron.
Removing the missile launcher and reducing the drone bandwidth mean that it is good only against a narrow range of NPC as it is not capable of tailoring his damage for them, and enemies in level 4 mission can have 80+ resists on the tank with only 1 hole with 60+ resists.
That mean 50% less damage if you can't target the weak spot, a reduction that is not sufficiently compensated by the increase in damage from the bonus of the Koronos.
That is not a problem in PvP as most player use a omnitank.
So most of the Kronos and I think the Paladin too, as missionrunning ship, isn't a good choice.
For ratting, in the right area it is different as you will use it only if you live in a area with rats weak against the damage kind dealt by the marauder you use.
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Venkul Mul
Gallente
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Posted - 2007.11.03 09:45:00 -
[44]
Originally by: Leandro Salazar Man what a bunch of crybabies. The ship will still be great for missions against Serp, Guris, Angels, Mercs and EoM. And empire factions. It will be competitive with the CNR. The drone bandwidth nerf really changes nothing about its mission running capabilities, only gimps it for PvP and ratting. The Paladin on the other hand is still pretty crappy even after CCP 'boosted' it, seeing how the new damage bonus is on the marauder skill and it lost its other good bonus for it.
Angels? with Kin/Thermal damage and Kin/Thermal resist bonus?
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Brixer
Dai Dai Hai
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Posted - 2007.11.03 11:42:00 -
[45]
When will people stop comparing blaster DPS with the DPS of other offensive systems?
Flying a blaster boat mens you have to MWD after your target *everywhere*, even on a gate-camp, not to mention in a mission.. Guristas eh?. Try hitting them @50km with Large blasters.
MWD.. soz m8, they don't work in mission deadspaces, and they also make you a *huge* target for anyone trying to probe you down. Gallente already have problems with this due to drones being so easy to probe.
You have to land your ship within 10km to do any real damage with blaster. I would like to see the rage on the forums if torpedoes was given a range nerf to be in the same 'range' as blasters.
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Fuazzole
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Posted - 2007.11.03 11:44:00 -
[46]
Arr was hoping for 5x EC-900's to buff survival
I'm thinking the Paladin is now > Kronos, I would trade a li'l DPS for the option to DPS 0-30km, and not be called primary.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.03 11:59:00 -
[47]
Edited by: Leandro Salazar on 03/11/2007 11:59:13
Originally by: Venkul Mul Edited by: Venkul Mul on 03/11/2007 09:50:49
Originally by: Leandro Salazar Man what a bunch of crybabies. The ship will still be great for missions against Serp, Guris, Angels, Mercs and EoM. And empire factions. It will be competitive with the CNR. The drone bandwidth nerf really changes nothing about its mission running capabilities, only gimps it for PvP and ratting. The Paladin on the other hand is still pretty crappy even after CCP 'boosted' it, seeing how the new damage bonus is on the marauder skill and it lost its other good bonus for it.
Angels? with Kin/Thermal damage and Kin/Thermal resist bonus?
Mainly Kin damage, which is the second weakest resistance of Angels. It won't outdamage a torp Raven, but should do about as well as an Arty boat.
Quote:
Originally by: Leandro Salazar
You are right though as far as ratting goes, nothing can compete with missile ships against Angels. (Though I find my Sacrilege is a better ratter than my torp Raven, mainly due to the much faster belt hopping combined with almost equal dps). But in missions you als have a lot of small fries to kill, which is where the guns really come into their own. Kronos still won't outperform a CNR against Angels, but it should get fairly close to it.
As the Krnonos bonus don't work on small or medium guns, and mixing guns sizes with 4 turrets seem a bad idea, I don't see what guns you will be using against the "small fries" while still keeping the big gun for the larger ships.
We will see, maybe you are right, but I think it is a weak ship against angels.
Big guns work perfectly fine on small ships if they can track them. And with that web bonus, you will even hit frigs orbiting you with rails if you fit some TCs.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Venkul Mul
Gallente
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Posted - 2007.11.03 12:28:00 -
[48]
Originally by: Leandro Salazar
Originally by: Venkul Mul
Angels? with Kin/Thermal damage and Kin/Thermal resist bonus?
Mainly Kin damage, which is the second weakest resistance of Angels. It won't outdamage a torp Raven, but should do about as well as an Arty boat.
Sorry, but I have still nightmares (not the ship ) of arch gistum eating 425 rail fire from my Megathron without batting an eye, while my alt with cruise missiles and less skills was killing them easily.
Originally by: Leandro Salazar
Originally by: Venkul Mul
Originally by: Leandro Salazar
You are right though as far as ratting goes, nothing can compete with missile ships against Angels. (Though I find my Sacrilege is a better ratter than my torp Raven, mainly due to the much faster belt hopping combined with almost equal dps). But in missions you als have a lot of small fries to kill, which is where the guns really come into their own. Kronos still won't outperform a CNR against Angels, but it should get fairly close to it.
As the Krnonos bonus don't work on small or medium guns, and mixing guns sizes with 4 turrets seem a bad idea, I don't see what guns you will be using against the "small fries" while still keeping the big gun for the larger ships.
We will see, maybe you are right, but I think it is a weak ship against angels.
Big guns work perfectly fine on small ships if they can track them. And with that web bonus, you will even hit frigs orbiting you with rails if you fit some TCs.
And target painters too, or you will get a lot of near miss.
I am not convinced it will be better than a Megathron with full complement of drones (if CCP isn't reducing the drones in the Mega too) and cruise missiles in the last 2 harpoints, but I suppose only actual testing of the set up will give a final reply.
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Hephaesteus
Gallente
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Posted - 2007.11.03 13:02:00 -
[49]
Originally by: Xao Wen
Originally by: Leandro Salazar Angels
Just "lol". Angels are pretty resistant to thermal, and decent to kin. They are weak against Explo. You will be nowhere as efficient as a lowly skilled torp raven against angels with a Railboat.
Technically speaking you are right, but a rail boat with good skills will still rip through an Angel mission pretty quickly.
And no, a lowly skilled Raven pilot will not win against a skilled Mega pilot, EVER. If both are highly skilled however, yes the Raven has the edge but it is not as clear cut as you might think.
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OneSock
Crown Industries
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Posted - 2007.11.03 14:46:00 -
[50]
Originally by: Hephaesteus
Originally by: Xao Wen
Originally by: Leandro Salazar Angels
Just "lol". Angels are pretty resistant to thermal, and decent to kin. They are weak against Explo. You will be nowhere as efficient as a lowly skilled torp raven against angels with a Railboat.
Technically speaking you are right, but a rail boat with good skills will still rip through an Angel mission pretty quickly.
Sorry but I'm in the camp too. I've not found any setup for mega or hyp which can match a domi for angel missions. Not just because of the tanking issues but speed you can reach with beserker2s and exp sentries tend to rip them to shreds in comparison.
Not only do you have issues with hybrid ammo damage types vs angel resists. You also have the issue that Angels are mostly close range, so you've got a problem with tracking, they also have a few long range battleships, so you can't just fit blasters. MWD for ratting may help but then there's the cap problems and thus tank problems.
I fail to believe a Raven with a target painter would have any problems ****ing all over the kronos for Angel ratting/missions.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.11.03 16:07:00 -
[51]
Originally by: Alias11 Edited by: Alias11 on 02/11/2007 17:36:45
Originally by: Xao Wen Marauders are supposed to be ratter/mission running ships
Who told you this?
ALSO:
There you go, The kronos outperforms both gallente battleships in damage as well as tanking. That extra almost a drone doesn't compare to the seventh low and the MFS that goes there. IT'S FINE.
LOL. Check it out, he offlined the MWDs to get the setups to fit! LOL. What a r3tard.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Transcendant One
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Posted - 2007.11.03 17:00:00 -
[52]
He didn't offline them he turned them off. 
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Idaeus
Gallente Earned In Blood Black Sun Cartel
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Posted - 2007.11.03 17:03:00 -
[53]
Originally by: Bellum Eternus LOL. Check it out, he offlined the MWDs to get the setups to fit! LOL. What a r3tard.
They're not offlined. That red x simply means it's not active, thus not using cap.
IOI - Earned In Blood |

Ivor Gunn
No One Expects The Spanish Inquisition
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Posted - 2007.11.03 17:25:00 -
[54]
Originally by: Bellum Eternus What a r3tard.
   
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Alias11
GoonFleet GoonSwarm
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Posted - 2007.11.03 17:39:00 -
[55]
Originally by: Leandro Salazar It will be competitive with the CNR.
I wish to purchase your mind altering substance of choice.
Originally by: Brixer When will people stop comparing blaster DPS with the DPS of other offensive systems?
We weren't comparing it to the damage of other systems, we were comparing the kronos to a hyperion
Originally by: Bellum Eternus LOL. Check it out, he offlined the MWDs to get the setups to fit! LOL. What a r3tard.
Look at you, there
Originally by: Fuazzole Arr was hoping for 5x EC-900's to buff survival
I'm thinking the Paladin is now > Kronos, I would trade a li'l DPS for the option to DPS 0-30km, and not be called primary.
Using Null in Ions gets you pretty severe damage out to fifteen, and neutrons (for a GANKGANKGANK setup) can push the damage out to about 20km. past 30, you can make due with 350s loaded with antimatter, and that'll stretch to 50 kilometers. The only real range issue on gallente gun battleships is between 20 and 30km, where you're out of range of blasters but rails can't track
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The RedSun
Goats In Coats
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Posted - 2007.11.03 17:49:00 -
[56]
I vote bring back the old bandwidth ------------- Ow look the Sun it burns ! |

Robstr
Solar Storm Sev3rance
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Posted - 2007.11.03 19:05:00 -
[57]
Originally by: Bellum Eternus
Originally by: Alias11 Edited by: Alias11 on 02/11/2007 17:36:45
Originally by: Xao Wen Marauders are supposed to be ratter/mission running ships
Who told you this?
ALSO:
There you go, The kronos outperforms both gallente battleships in damage as well as tanking. That extra almost a drone doesn't compare to the seventh low and the MFS that goes there. IT'S FINE.
LOL. Check it out, he offlined the MWDs to get the setups to fit! LOL. What a r3tard.
You need to watch what your calling people: The X means 'not active', not 'off line' ====
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Rainbow Bear
Care Bears
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Posted - 2007.11.03 19:47:00 -
[58]
Edited by: Rainbow Bear on 03/11/2007 19:51:16 At first, me being a firm Drones and Gallente Ships user, I thought this one hits me square in the balls as I am a career mission runner and was specifically training up for a Kronos to replace my Navy Mega (7 Rails + 1 Torp Launcher VS 4 Rails x 2 + utility slots). However, then I got to thinking........most of the time, my rails almost take out an enemy Battleship before the heavy drones even get to it, more so if the ships are 40-50km apart. Recently I swapped from using Ogre II's to Wasp II's to try and boost this time to target speed and all this nerf has made me think is I am probably better off using Hammerhead II's in any case. After all, 15 seconds of 150 DPS is better than 5 seconds of 300 DPS? Of course the side benefit is I now get to carry spares AND I lose less drones to new spawns as Medium drones return quicker 
I think all the EFT Warriors who want to MAX POWER! their "THEORETICAL" ship setups should take a reality check now and again.....  -------------------------------------
Where Care Bears Came From! |

Jasai Kameron
Deep Core Mining Inc.
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Posted - 2007.11.03 21:30:00 -
[59]
There has been at least one interview where it was suggested that the Marauders would be designed to be good at missions.
In my opinion, they should have kept the drone bay and nerfed the turrets. Now the Kronos remains an awesome PVP ship, but its PVE capabilities have taken a hit. Drones are just a lot better at missions than hybrids, for several reasons. The most obvious of which is the ability to choose damage type.
Personally, I was hoping for a ship to do missions in using drones and rails. I'm not sure if the Kronos is going to be able to do that more effectively than a Raven or, for that matter, a Dominix. On the other hand, there's little doubt that it will be an awesome blastership.
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.11.03 21:36:00 -
[60]
Originally by: Xao Wen
Originally by: Cosmo Raata Caldari scumbag's opinion
I've nerver said the Kronos was weak has a railboat (it is indeed effective on paper), I said DPS with rail is low. Period. Be it on a Mega, a Hype or a Kronos. Care to compare the EFECTIVE DPS between a railboat and a torp/cruise raven? Taking into account the misses/unflexibility of damage types etc? Ok now get out of my thread and go eat a bone thx.
You cannot compare it to the current Torpedo Raven. Torpedos are going to 30km max Raven range in Rev 3, so complare the Raven's new Torp damage with the Kronos' Blaster DPS, and the Cruise DPS with the Kronos' Rail DPS.
Raven Cruise DPS with 6 Cruise II at max skills and 3x BCU II, with CN missiles: 518 DPS. Kronos, same skills, 4x 425mm Rail II, 3x MFS, CN Uranium: 576 DPS. Uranium gives a 54km Optimal, 30km falloff, well in range of most mission applications.
Also, ditch the ad hominems, they make you look like a jerk. -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |
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