
Taison
AB INITO KIN-DZA-DZA
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Posted - 2007.11.12 21:19:00 -
[1]
The op raises a very good point here. Sure the Ambulation itself sounds really good. Avatars, walking in stations and so on...
But i actually dont see the purpose on all this... I mean right now, EvE is what it is. A log in get into your ship and do something game. If u logged in u are forced to do something whith your ship. Unless u are just a trading alt who seats on a station 24/7 buys and sells. In all other situations u have to go out in your ship and interact with others. U can get ganked as soon as u undock even in 1.0. Thats what the game is about. not ganking but the fact of constant interaction with the universe. U are constantly pressed into this outer world by the game mechanics and there are others there that can interact with you.
Now lets look at Ambulation. What actually does it add? There are 2 ways. First one is - it adds just a new feature that lets u and others have a look at your avatar. Well nive - but what for? Ok i will try it once - i will have my adrinaline push when i see myself as a avatar. Thei will be nice. But what then? 1 time look is good - but only for 5 mins. after that i am back in my ship flying around and do whatever i liked to do all the time. And i doubt i will go into the station for a second time. Why? cuz its boring and doesn|t actually add something to the actual game exept time wasting.
The second way would be - Ambulation adds some playing content besides the gameplay we experience now. But lets have a look at it. What could ambulation really add? again - 2 ways. Either it just expands the current features in a new graphical way. So i now have to GO to the market to trade there.. Did i hear someone saying timewaste? yup it is. So Ambulation, if it should make any sence at all should add some game expending gameplay so it gets interesting. Something that adds to the gameplay, that lets you spend the time for a reason, not just for a 5 min look on the new graphics engine. Now that could be some new content. Possibilities are - station casino, FPS trainer, sabotage missions inside the station - add whatever MMO content u want. But what does that deliver to the current player database? EvE is now as it is. A unique space playing game with constant player interaction in space with dangers, pvp, and much loved stuff. Now imagine one of your corpmates during an CTA says - sorry, i am having a nice round of poker at the online casino. WTF? And what is worst - u cant do nothing against it. In current eve - people are hunting. But when enemies come into system they have to stop hunting and either hide or actually fight. But what happens in a station? The people are safe and get some nice gameplay there with fun. No risk. So ok - we say thats not right. But that would force to add some FPS action to ambulation so they cant actually hide in a station and get fun there....But that wouldnt be EvE anymore, would it?
So the question is - if Ambulation is just a 5 min WohOO moment for players to look at their avatars - is it worth the effort? Wouldnt be the ressources placed in other departments contribute much more for the actual gameplay? And if Ambulation really adds some more and new gameplay outside the space to the game - wouldnt it distract the players from the actual game? Wouldnt the raise a split between the outa space and inside station guys? Would that be really good? I have doubts although i am looking forward to the 5 mins of fun seeing my avatar.
PS - sorry for bad english. I tried as hard as i can
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