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Infection
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Posted - 2004.03.02 08:49:00 -
[1]
Now not to sound silly...but how does a sheet (or sheets) of metal need power or cpu?
I am just a bit curious wondering if I missed something.
For instance, 1600mm Reinforced Steel Plates I Powergrid Requirement:800 MW CPU Requirement:60 tf Not to mention that better armor plates need more cpu? So again I ask for information on why? :p
I just dont see the logic. I could see ship mass change. But not power and cpu.
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Siddy
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Posted - 2004.03.02 09:03:00 -
[2]
Krestel whit 1600 and MWD........ -------------------------------------------
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Infection
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Posted - 2004.03.02 09:08:00 -
[3]
Edited by: Infection on 02/03/2004 09:10:29
Quote: Krestel whit 1600 and MWD........
Like I said, mass modification would make sence... Would you still do that if that added enough mass to make a mwd no better than a ab?
Shouldn't an industrial be able to equip large armor plates? It would fix alot of probs people have with indys....
Mass modification to ship mass status would effect everything about being fast (making it tons slower), making more sence for something that weighs tons to add armor to a ship to increase its defence capabilities. Having large cpu and powergrid requirments makes it not vialable to anything but a bs.
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Sqalevon
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Posted - 2004.03.02 09:13:00 -
[4]
If it would work like that, than i think a percentage bonus would be more reaonsable
like + 10%armor and +15% mass
or something like that :)
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Infection
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Posted - 2004.03.02 09:18:00 -
[5]
Quote: If it would work like that, than i think a percentage bonus would be more reaonsable
like + 10%armor and +15% mass
or something like that :)
Would make a whole lot more sence than juicing a chunk of metal with power and using cpu for who knows why on it when it's a stationary module.
Bigger plates would have bigger bonuses and have a bigger mass hit or fixed mass addition.
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Marie Delacroix
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Posted - 2004.03.02 09:54:00 -
[6]
CPU is probably to compensate the ships navigatio computers for the fact they are nowcoated in a thick layer of metal  -------- How many Q's would a nublar Q if a nublar could Q newbs? |

Infection
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Posted - 2004.03.02 10:22:00 -
[7]
Quote: CPU is probably to compensate the ships navigatio computers for the fact they are nowcoated in a thick layer of metal 
Again mass could cause that...no where is there a mass modification to ship for having this. The only compinsation that the ship may need is speed boosters to accommodate the additional mass. CPU is used for the control of electronic devices. Power is to supply them with power to opperate. A sheet of metal need neither but does add weight in a world with physics. Mass increase could very well affect agility, speed, inertia. The more armor the slower, less manuverable you would be. Leaving you a more accurate hit on stats for using it.
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Lurk
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Posted - 2004.03.02 14:40:00 -
[8]
Think of it this way:
You don't use power/cpu but those system need so much space that you have to use smaller, weaker reactor and a smaller, weaker cpu ...
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Juan Andalusian
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Posted - 2004.03.02 15:11:00 -
[9]
Quote: Think of it this way:
You don't use power/cpu but those system need so much space that you have to use smaller, weaker reactor and a smaller, weaker cpu ...
Ever played Shattered Galaxy?
**Pain is meant to be felt** |

Infection
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Posted - 2004.03.02 15:39:00 -
[10]
Quote: Think of it this way:
You don't use power/cpu but those system need so much space that you have to use smaller, weaker reactor and a smaller, weaker cpu ...
I dont recall that being a definition to the trade off when using armor plating.
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Deep Spacer
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Posted - 2004.03.02 20:19:00 -
[11]
i like the "more cpu for nav computer and more power to get the ship going" idea. the plates dont use the power, but its piped back into the engines, and more computing power is spent on keeping the ship stable or sumthing (inertial stabilizers maybe?) whatever its a game
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Heritor
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Posted - 2004.03.02 21:13:00 -
[12]
Mass should not effect final velocity in anyway only its acceleration.

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Lurk
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Posted - 2004.03.02 21:13:00 -
[13]
Quote:
Quote: Think of it this way:
You don't use power/cpu but those system need so much space that you have to use smaller, weaker reactor and a smaller, weaker cpu ...
I dont recall that being a definition to the trade off when using armor plating.
Maybe cause it wasn't ? However for some strange reason you need a reason (there is none). This is an Sci-Fi game, you don't ask how the shields work, do you ?
How would you know, maybe they got some kind of material for armor that need energy ?
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Ordo Abchao
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Posted - 2004.03.02 22:59:00 -
[14]
Quote:
Quote: If it would work like that, than i think a percentage bonus would be more reaonsable
like + 10%armor and +15% mass
or something like that :)
Would make a whole lot more sence than juicing a chunk of metal with power and using cpu for who knows why on it when it's a stationary module.
Bigger plates would have bigger bonuses and have a bigger mass hit or fixed mass addition.
Welcome to the wonderful world of regeneratives. Gives % based armor. Order out of Chaos |
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