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Jim Raynor
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Posted - 2004.03.02 16:46:00 -
[1]
Or at least give us an option to turn them off.
Why? Lag.
I don't have a great PC, I'm sure many are in the same boat as me. The effects in EVE kind of kill my PC at times, especially in larger battles.
I really don't need to see the purple hazy effect around my ship to know my shield hardeners are active and I certainly could do without the 20km radius explosions my missiles cause when hitting another ship.
These are all nice eye candy, but for the sake of performance, if I had an option to turn these effects off, I certainly would. ------
ROBBLE ROBBLE |

dalman
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Posted - 2004.03.02 16:48:00 -
[2]
Agreed.
While I'm in combat I don't give a **** about how things looks, really.
If I can get better performance by turning such effects off, I will absolutely use it.
M.I.A. since 2004-07-30 |

Jim Raynor
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Posted - 2004.03.02 16:50:00 -
[3]
Quote: Agreed.
While I'm in combat I don't give a **** about how things looks, really.
If I can get better performance by turning such effects off, I will absolutely use it.
Yeah, in all honesty, how often do you see other ships? Usually you are fighting brackets, all this eye candy just adds lag. I want an option to turn this stuff off.
Give us an option to turn off the booster effects from drones as well, we don't need it. You can't even visually see a drone unless you focus your camera on it, why do they need booster effects? ------
ROBBLE ROBBLE |

Dust Puppy
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Posted - 2004.03.02 17:34:00 -
[4]
Edited by: Dust Puppy on 02/03/2004 17:35:23 I would love to have some combat view where all the nice eye-candy thing would be turned off. Would love to just fight brackets on a black screen. __________ Capacitor research |

Kayosoni
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Posted - 2004.03.02 17:42:00 -
[5]
You guys need better computers  |

Hanns
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Posted - 2004.03.02 17:43:00 -
[6]
The game needs a more Dynamic LOD, when the camera is Zoomed fully out, all you should see is torp and cruise missiles explosions, space background and white/blue/green brackets!
nothing else!
as it stands now, u can see tachyon,rail gun streams, torps and cruise in flight, and even sheild hardeners at full zoom, this is bad.
Also the GUI needs optomizing, if i press CTRL+F9 my FPS over Doubles! WTF are they using for the GUI?
Also a similar option like CTRL+F9 where rather thna remove all the GUI u keep the ships middle interface, and you can still see brackets and scanner!
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Hanns
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Posted - 2004.03.02 17:45:00 -
[7]
Quote: You guys need better computers 
You need to get a clue, i have a decent PC, when im alone in Space i get like 80 FPS with CTRL+F9, but as soon as there is 100 ships on screen i dont care what PC u got, there is BAD lag and FPS!
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Slithereen
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Posted - 2004.03.02 17:50:00 -
[8]
The fog shield effect is rather too bright, hurts the eyes, and turns the ship into a white wash.
It also creates graphical lag.
Instead, I suggest that CCP uses a distorted lens bubble around the ship.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Jim Raynor
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Posted - 2004.03.02 17:51:00 -
[9]
Quote: You guys need better computers 
15 vs 15 or higher, you will lag, I don't care how good your computer is.
Many of these effects are not needed for gameplay, so why not the option to turn them off? I do believe adding this option would be pretty simple.. STUFF = OFF shouldn't be too difficult to do.
When you play EverQuest, in large 'raid' situations (up to 60 players or more), you turn your particles off.. why? Because large amount of players + lots of particles (shield hardener graphics/engine boosters/drone boosters/missile explosions/ect) lag you to hell and back, they do in every game, especially MMO games like EVE.
EQ has an option to turn these effects off which helps DRAMATICALLY but EVE doesn't. Since EVE is a game where very large scale PVP takes place, we need these options for better performance. ------
ROBBLE ROBBLE |

Dust Puppy
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Posted - 2004.03.02 17:52:00 -
[10]
Quote: You guys need better computers 
Tell me about it I must have the worst computer that somehow magically can still play EVE 
xp2000 processor 512DDR memory ati radeon igp320M video card (no hardware transform and lighting)
Can anyone beat that __________ Capacitor research |

Jim Raynor
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Posted - 2004.03.02 18:00:00 -
[11]
Quote:
Quote: You guys need better computers 
Tell me about it I must have the worst computer that somehow magically can still play EVE 
xp2000 processor 512DDR memory ati radeon igp320M video card (no hardware transform and lighting)
Can anyone beat that
Folks.. don't turn this thread into who has the best pc or who has the worst PC. This isn't about upgrading a new computer, this is about the kind of lag that gets created with lots of players on screen. In these situations every little bit of optimization helps and goes a long way.. the ability to turn off many of these effects will help a lot.
I have a very mediocre computer, a p3 800mhz 384mb RAM and a geforce4ti 4400, it runs EVE perfectly fine. In fleet situations, I get lag, bad.. but people with 3Ghz P4 computers get the same lag.
Much of it is server lag, and much of it is lag from the particles. In a game like EVE we must have the options to reduce graphical lag, it is a MUST have option for large scale PvP and we do NOT have this option right now and it is very very silly for CCP not to add this feature for us who fight at this scale.
Player vs Lag is not fun. ------
ROBBLE ROBBLE |

Layne Taro
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Posted - 2004.03.02 18:12:00 -
[12]
Yeah, I have always found it kind of silly how completely UN-optimizable Eve's graphics are. You can pick color depth, planet detail, resolution, and maybe one or two other minor things. Most games give you way more options than that, and in a MMORPG where the situations can vary so much, it's a must to be able to turn off graphic options. I played EQ in a raiding guild for a good while, and no one in their right mind ever had particle effects on (although to be honest, their particle effects were circa-1996, and gave way bigger performance hits than they should have). When they released newer character models, there was still the option of using the old less detailed ones, if you so chose.
I have a pretty good computer, and judging from the FPS drop from being by myself to have half a dozen corp mates and a dozen drones around, I don't want to think what a dozen vs. dozen fleet engagement would do to my frame rate.
Maybe this belongs in another forum, though.
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Kayosoni
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Posted - 2004.03.02 18:14:00 -
[13]
Jim, I can run 2 clients (hehe) in a fleet battle (at least 30 ships) at the same time and run them both at 20 fps.
I dunno WHAT kind of problems some of you people (the ones with 3ghz p4s) have... and I only have a ti 4400. |

Jim Raynor
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Posted - 2004.03.02 18:22:00 -
[14]
Quote: Yeah, I have always found it kind of silly how completely UN-optimizable Eve's graphics are. You can pick color depth, planet detail, resolution, and maybe one or two other minor things. Most games give you way more options than that, and in a MMORPG where the situations can vary so much, it's a must to be able to turn off graphic options. I played EQ in a raiding guild for a good while, and no one in their right mind ever had particle effects on (although to be honest, their particle effects were circa-1996, and gave way bigger performance hits than they should have). When they released newer character models, there was still the option of using the old less detailed ones, if you so chose.
I have a pretty good computer, and judging from the FPS drop from being by myself to have half a dozen corp mates and a dozen drones around, I don't want to think what a dozen vs. dozen fleet engagement would do to my frame rate.
Maybe this belongs in another forum, though.
Idea lab is where threads go to die, the lag is tied to modules though, so why not here? :) ------
ROBBLE ROBBLE |

Teeth
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Posted - 2004.03.02 18:25:00 -
[15]
My guess is that since one of eve's selling points is its graphics they don't want potential players seeing screenshots of x's and brackets.
I would definitely prefer if there was an option to turn everything off as well (also agree with more severe LOD, full zoom should equal everything but stations and gates as icons only). Have you guys seen the amount of detail a harvester drone has? I remember a while back I took a close look at one and it actually moves its little legs when it gathers ore. OVERKILL!!! let me turn this stuff off please!!!
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Layne Taro
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Posted - 2004.03.02 18:28:00 -
[16]
Quote: Jim, I can run 2 clients (hehe) in a fleet battle (at least 30 ships) at the same time and run them both at 20 fps.
I dunno WHAT kind of problems some of you people (the ones with 3ghz p4s) have... and I only have a ti 4400.
There is something goofy going on with multi-client running right now, I think. It seems for me, and several corp mates, that the performance of that has dropped a ton in the past month or two. I have a much better computer than you (AMD Athlon XP overclocked to 2200 or sometimes 2300, 1gb of ram running at 200-205mhz with very tight timings, Radeon 9800 Pro OC'd a bit), and yet I find multi client playing nearly unbearable, unless I am doing something very simple like mining/hauling in a safe system. I made a post about it in Patch Review, dunno if that's the right place or not, new to posting here.
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Kayosoni
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Posted - 2004.03.02 18:34:00 -
[17]
Um. I have a 3.2ghz p4c, 1gb ddr 400, and a leadtek ti4400. :) |

ga'ia
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Posted - 2004.03.02 19:17:00 -
[18]
Don't think the effects 'cause that much lagg in terms of graphics lagg. Yea sure some effects cause lagg but not because its of the effect, but rather the synch with server-client. If its anything its the ship models that takes alot on the system client side. Just change between a bship and a frig and you'll notice, now add that to a fleetbattle and voila... lagg... __________________________________________________________ |

Jim Raynor
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Posted - 2004.03.02 19:21:00 -
[19]
Quote: Don't think the effects 'cause that much lagg in terms of graphics lagg. Yea sure some effects cause lagg but not because its of the effect, but rather the synch with server-client. If its anything its the ship models that takes alot on the system client side. Just change between a bship and a frig and you'll notice, now add that to a fleetbattle and voila... lagg...
Yes the problem isn't when YOU activate your shield hardeners, but when 40 people do? That has to cause lag, I'm 99% sure it does. ------
ROBBLE ROBBLE |

Layne Taro
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Posted - 2004.03.02 19:44:00 -
[20]
Quote: Um. I have a 3.2ghz p4c, 1gb ddr 400, and a leadtek ti4400. :)
Oh my bad, then your system is pretty comparable to mine, other than the video card. I assumed that since your videocard is 2 years old, so is the rest of your system :D. Either way though, double clients for me is very poor performance if I am sitting the middle of nowhere with no one around, let alone a fleet battle.
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Kayosoni
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Posted - 2004.03.02 19:58:00 -
[21]
well, it could be that I'm using 2 year old drivers, 40.72 :P
I know when I tried 53.xx my eve performance got shot to hell. |

Mimiru
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Posted - 2004.03.02 20:11:00 -
[22]
Edited by: Mimiru on 02/03/2004 20:12:33 Hanns, try ctl+tab
takes away all the chat windows and the like, but leaves the middle ship interface thing. Adds around 15-20 more fps for me.
<Ap0k> "MIM: Like Gangrenous Body Parts without the amputation!" |

Morning Maniac
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Posted - 2004.03.02 21:14:00 -
[23]
I have to agree there. I can play with two clients doing simple things without lag getting too bad. I can't run the trade channel next to it though. It seems that chat really has a massive effect on performance. If I get into a fight I have to close my 2nd account for things to keep running smoothly. MM Channel "EVE University" www.eve-university.cjb.net (ingame) EVE University commercial |

Stoop
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Posted - 2004.03.02 22:59:00 -
[24]
I really dont get video lag as long as I play in fullscreen mode. Its about 95% server side lag I would think. Another guy from CA I believe said that he warped away from a battle, and had recieved an eve-mail about the destruction of his ship. He was in his pod at this time. He had actually recieved two emails, one about his ship, and one about his clone reactivating. As soon as he read that 2nd mail (after warping away from the battle and almost flying the 12.5k needed to dock) his pod popped. So it took like 20-45 seconds probably for the server to get to him that he was podded. =(( 
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StoreSlem
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Posted - 2004.03.03 00:52:00 -
[25]
Yeah. Get these options into the game.
Remove module effects, like SB, sensor booster, transfers, dampners, hardners and webbers.
Remove gunfire and mining laser effects.
Remove missile explosion effects.
Remove missiles; replace with 2d icons.
Remove Drone gunfire effects.
Remove drones; replace with 2d icons.
Remove burning hull effects.
Remove ship explosion effects.
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Imperishable
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Posted - 2004.03.03 01:04:00 -
[26]
hell, you could replace everything with ASCII art
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StoreSlem
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Posted - 2004.03.03 01:08:00 -
[27]
Quote: hell, you could replace everything with ASCII art
would have played in 400*300 had it been any improvement.
performance > *
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Dark Stranger
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Posted - 2004.03.03 03:31:00 -
[28]
Definately would like options to be able to be turn off alot of graphic effects.
But to not put your graphic department out of business, also make some effects much nicer looking (though still 0ption to turn off)
Lets just face it the shield booster effect is horrible. Would like to see shields visually disipating the blasts of weapons. Shards of armor blasting off into space. Visual damage on the ship (breached hulls and the like). While not needed for pvp perhaps, I think some more graphical effects would help to spice up npc fighting.
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Naqq
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Posted - 2004.03.03 08:00:00 -
[29]
I also suffer from Jim Raynors sucky-comp-syndrome and I agree and wish there was an option to disable the very nice explosions and effects that seem to be everywhere in EVE lagging my comp so it feels like my old 486 in large scale fleet battles.
-- "Yarrr..." [FRIG] promotional video|Training film #1|Training film #2| |Newsreels: #1,#2,#3(NEW).| |

Siddy
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Posted - 2004.03.03 09:17:00 -
[30]
Edited by: Siddy on 03/03/2004 09:22:39
Quote: Or at least give us an option to turn them off.
Why? Lag.
I don't have a great PC, I'm sure many are in the same boat as me. The effects in EVE kind of kill my PC at times, especially in larger battles.
I really don't need to see the purple hazy effect around my ship to know my shield hardeners are active and I certainly could do without the 20km radius explosions my missiles cause when hitting another ship.
These are all nice eye candy, but for the sake of performance, if I had an option to turn these effects off, I certainly would.
i agree on this whit Jim -
i got 800MHz 128RAM and Radeon (prototype 6900)
so i am realy strugling to play this game
and u cant imagine how ***** it is, to get total Frame loss for 30 seconds to 2 minutes 
if that happen in PVP ill be dead because while i am frouz i cant do anything untill i get my frames back(almost lost my typhoon once that way, and lost my rupture to Frigate rats because i was unable to boost shields...)
and why this game has to run on that high resolution?
why cant we get 800x600?
i mean - not everyone can afford new PC uptate just for EVE (i am getting new PC soon(tm))
and the UI - its lagging the s.hit out of my PC
my EVE runs smooth when i push Crlt+F9 and take it off... but when i turn it back my framerate gets back to 3 frames/second 
Can u please do something abaut that CCP ?
/edit: Can we have taktical display ... like in Submarines?
only raddar data and polygon skeletons?
whuld be cool  -------------------------------------------
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