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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.11.13 16:48:00 -
[1]
Originally by: Minas Reul Okay, so I thought I'd help the devs out with a little calculation showing that RSDs arent a 'sure thang'.
Ship 1: Rook 3 x Best Multispectral Jammers 2 x Signal Distortion Amplifiers 1 X Jam Strength Rig
Against average sensor strength ships of each class, we get the following result:
Battleship: 84.09% chance to jam per cycle Battlecruiser: 90.36% chance to jam per cycle Cruiser: 96.13% chance to jam per cycle Frigate: 100.70% chance to jam per cycle
And that's just using multispectral jammers! With the right racial jammers, you have a 97% chance of jamming an average battleship.
Now let's look at the RSD result:
Ship 2: Lachesis 3 x Best Damps 1 x Damp Strength Rig
Against average lock range for each class, we get:
Battleship: 14km lock range Battlecruiser: 10km lock range Cruiser: 10km lock range Frigate: 4km lock range
And that's using all three RSDs on one attribute!
So:
> RSDs might be a 'sure thing' (in their optimal), but ECM isn't far from 100% success on specialised ships.
> RSDs also have the drawback that many ships can just close to locking range and lock anyway (especially with the script changes), whereas ECM completely debilitates the target at any range.
> RSDs have a shorter effective range than ECM.
> SBs are a module that is useful for more than just countering RSDs, unlike ECCM.
RSD specced ships simply don't have a large enough bonus.
/SIGNED
Get it through your head you stupid whiners: DAMPS ARE NOT OVERPOWERED! Already a falcon can more effectively disable more ships in more situations than a lachesis. After this nerf, a lachesis will be useless against even a single target at ranges less than 30 km.
And what am I supposed to fit on my stealth bomber's mid slots now? Before the damp was just enough to break most people's locks at 75-100km... now it won't be, meaning they can just shoot back and one shot the pathetically weak bomber.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.11.14 15:37:00 -
[2]
If they DID consider all these facts, then they did so while drunk at the pub, and need to reevaluate them while sober.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.11.16 15:54:00 -
[3]
Nice number crunching Minas. We also need to dispell this myth that damps are a sure thing. They don't fail WITHIN THEIR OPTIMAL, which is only 30k. As you move into falloff, you get an increasing chance of failure. Then of course, you have the fact that they don't break all locks like ecm, so even when they DO work, depending on the ranges involved, they still may not do any good.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.11.16 16:37:00 -
[4]
Originally by: Samurai XII Have you noobs even thought about that MAYBE the ship isn't suppose to be a solowtfpwnmachine...
Maybe they should be use in groups to be super effective, as it was before one of them was way overpowered.
If anything, CCP finally did something right in their 'balancing' act.
Have you, noob, stopped to consider that they AREN'T solopwnmachines, and are supposed to be able to support a gang? After this nerf, why would a gang consier bringing along a celestis, when AT BEST it can take 1 enemy ship out of the fight? Anyone in their right mind would rather have a ship that can dish and take dps. Ewar ships have no dps or tank because they are there to neutralize other ships. The only way that is worthwhile is if they can neutralize more than one or two.
If you think it's bad being damped by an arazu 1v1, try being jammed by a falcon. There is a reason they have low dps and no tank.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2008.01.22 18:02:00 -
[5]
If you don't want anyone but caldari using ewar, then fine... but at least make the arazu decent at combat so it can at least put up a fight now that its damps are useless. Same for the lachesis.
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