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Kiviar
Caldari Vice-Presidential Action Rangers
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Posted - 2007.11.14 18:55:00 -
[31]
Originally by: Sheriff Jones Amarr isn't "broken" as such, nor is it the "worst" race to pick(as race has nothing to do with it but..anyhoo), but it is, probably, the hardest.
Amarr were kings. Now we're the new minmatar, the underdogs, the "look at those guys!" /point/laugh 
I agree. My skills are pretty much as good as they get for Amarr ships, and I pvp considerably well in them. yes, I agree that Amarr is underpowered in some areas. . Our ships require more sp investment to handle well; and We have the worst damage type by far. However, we aren't "broken". In a group Amarr ships can prove very powerfull, they just are poor when considered out of groups. ---
Forums are what? |

Maleficius Trucido
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Posted - 2007.11.14 19:48:00 -
[32]
after thinking about it, it would be ******** for me to restart. My god, my advanced learning skills cost a ton.. currently have maybe what... 1.7 mill skill points, and it would be foolish to restart them.
So I plan to take gunnery from 3 to 5 (which will take some time) then start crosstraining between gallente and amarr. Both are armor tanks from what I understand, so after trinity Ill figure out which one I want to specialize in. gonna pick a specific ship, and work on that.
Till then Ill do my level 2's save my isk (currently 15 mill isk) and save for that day when I can actually fly a battlecruiser and pick one I want and stick with it.
Thanks all for reading this post and the reply's. Ive learned a lot from them.
Thanks...
Your pal, Mal
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Jenny Spitfire
Caldari
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Posted - 2007.11.14 19:55:00 -
[33]
Amarr pwns hard when they fit Minmatar projectiles. Find Amarr ships with armor tanking bonuses and fit projectiles. :) --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

JamnOne
Amarr
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Posted - 2007.11.14 20:06:00 -
[34]
Just stay with the Amarrian Race. I am die hard Amarr and invested heavily in Duct Tape and Bailing Wire.
The only suggestion I really have is make sure you train your support skills. Amarr armor tanks so you want to train Mechanic Skills that deal with the different types of damage and repair of Armor. Then do all the support skills for your guns.
In my opinion as long as you have your support skills you should be ok. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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shinsushi
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Posted - 2007.11.14 20:12:00 -
[35]
Originally by: JamnOne Just stay with the Amarrian Race. I am die hard Amarr and invested heavily in Duct Tape and Bailing Wire.
The only suggestion I really have is make sure you train your support skills. Amarr armor tanks so you want to train Mechanic Skills that deal with the different types of damage and repair of Armor. Then do all the support skills for your guns.
In my opinion as long as you have your support skills you should be ok.
What he said, train up your support skills very high, all of them. Get your general gunnery, navigation, engineering and mechanic and drone skills up to a good amount. These skills affect all ships. Now when you are ready, try out the T1 cruisers for each race and see which ones you like the most. Progress down the path you find most entertaining. Do not get into the whole T2 ships/guns/missiles until you try out a variety of ships so you can be sure what you want.
An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

Malik Justiciar
Amarr Interstellar Starbase Syndicate
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Posted - 2007.11.14 20:12:00 -
[36]
It's the price we pay for having the best looking ships 
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Kazuma Saruwatari
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Posted - 2007.11.14 20:14:00 -
[37]
I used to fly Caldari exclusively, but now I'm crosstraining to Amarr.
I think I dont need to explain why, except to those who think I'm into getting shafted over and over, of which I dont -
Odd Pod Out, a blog of EVE Online |

Bonny Lou
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Posted - 2007.11.14 20:23:00 -
[38]
Have fun cross-training. You will see there is no big difference after you put the skillpoints in the new race. And perhaps Amarr will get a bit love if you have put 10 mills of SP in for example Minmatar.
Train the ships which you like to fly and dont listen to our lovely forum warriors around :)
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Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.11.14 20:25:00 -
[39]
MMORPG Forums = Class Balance Propaganda.
Waah nerf this Waah buff that
Happens in every MMO.
Everybody is just trying to keep their advantages, and nerf whoever they got killed by recently.
Generally I find that its best when the developers play their own game, and balance everything without taking into account the forums.
Then when the devs actually DO play their own game, everybody whines that they are showing favoritism to factions.
Its a never-ending cycle of whining.
Reading the general forum is a bad habit, like smoking. It causes your blood pressure to rise when every boob wants to nerf you and buff themselves.
If the devs find a prob with Amarr then its up to them.
But forum warriors whining about Amarr, I would pay them no mind at all.
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Maleficius Trucido
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Posted - 2007.11.14 20:35:00 -
[40]
hmm good idea about puting minmitar weapons on a ship. thats actually a real good idea. didnt think of it, but I should of. Also so far I am working on mechanical, gunnery, electronic skills, and navigational. Im doing those before anything else. I could train battlecruiser amarr in like 7 hours I think if I wanted to, but I dont have the skills to support a battlecruiser or the isk.
Again thanks all and look foward to hearing more replies.
Im definantly going to look into putting different weapons on my ship than lasers.
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Jenny Spitfire
Caldari
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Posted - 2007.11.14 20:42:00 -
[41]
;) --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Van Krakien
Port Royal Independent Kontractors Atrum Tempestas Foedus
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Posted - 2007.11.14 21:35:00 -
[42]
here is how i see amarr as a good race but probably not the best choice, they can do good damage but again the cap usage is a BIG down side. As for you starting out i would probably go for minmatar or gallente. one thing i don't understand though is why so many new players go for amarr, they are really not the coolest race. but that is my opinion.
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shinsushi
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Posted - 2007.11.14 21:39:00 -
[43]
Originally by: Van Krakien here is how i see amarr as a good race but probably not the best choice, they can do good damage but again the cap usage is a BIG down side. As for you starting out i would probably go for minmatar or gallente. one thing i don't understand though is why so many new players go for amarr, they are really not the coolest race. but that is my opinion.
Amarr = the bad guys (if there is such a thing in eve)
Its cool to be the bad guys. Plus our ships look cool, and have LAZORS.
An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.11.14 22:00:00 -
[44]
Originally by: Cygnus Zhada Edited by: Cygnus Zhada on 14/11/2007 11:04:02
Originally by: Tar om They don't suck, its just that the game trend at the moment is towards very high speeds and high dps. Amar are the tanking race and don't feel much love. The truth is that in small gangs (where the fun is) amar can be extremely important as they either soak up your enemies DPS or get ignored (by smarter enemies) and get a free ride to rip a hole in whoever they want.
Geddon is primaried after anything E-war/recon, It does good damage and melts like butter. Apoc is left standing last, because well... it couldn't kill a fly.
The apoc can do ok since it can run it's tank forever, but it gets 75m3 dronebay and it still can't alter it's damagetype. Caldari have it easy, Minnie can change it's damagetype (both on guns as missiles), Gallente have drones.
Altering damage type isnt always necessary, if you are amarr doing missions mostly against sanshas/bloods then you are laughing really, same for ratting. Apoc always did me fine for either, havent bothered fitting an abaddon for it but i imagine it would rock. Then if you are ratting/missioning against other npcs amarr t2 resists are gonna help, tho damage dealing will be a pain. Finally there is the khanid ships who use missiles in combo with those t2 resists.
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Maleficius Trucido
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Posted - 2007.11.14 22:24:00 -
[45]
I picked amarr because I thought they had the best attributes. The one I looked at anyway... highest willpower and perception...
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.14 22:43:00 -
[46]
Edited by: Sergeant Spot on 14/11/2007 22:44:05
Originally by: Maleficius Trucido I started a little over a month ago, and Im wondering if thats true? my ship uses cap when shooting lasers and sometimes thats a problem... I have never been any other race, and I am clueless as to what its like in other ships.
What are our problems and is this cap problem huge?
Should I restart a race? I enjoy pve never done pvp.. but hope to do some at some point and dont want to be in a ship that is already at a loss before I start combat..
WARNING
EVERYTHING gets the nerf bat sooner or latter.
All, I repeat: "ALL" races have been nerfed and will be nerfed, repeatedly.
Pick a race and stick with it. Be warned, if you choose the race that "best" today, IT WILL BE NERFED some time in the future.
Accept this as a core feature of the game now, dont stress over it, even when your race/ship is getting nerfed, and you will find the game much more enjoyable.
If you are the type of player who CANNOT STAND IT if another player has an advantage over you because his race/ship is less nerfed than yours (at that moment anyway. A few months or a year latter he might be the nerfed one....), then dont play Eve.
Play nice while you butcher each other.
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BlackHorizon
Caldari Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.11.14 22:44:00 -
[47]
Amarr are mostly fine except a few minor issues. Ignore the whiners.
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.14 22:55:00 -
[48]
Originally by: Maleficius Trucido I picked amarr because I thought they had the best attributes. The one I looked at anyway... highest willpower and perception...
In the game "In its current form", for shooty shooty pew pew play, be it PVE and/or PVP, you cannot go wrong with high Perception and Willpower. CCP might change things in the future, but for now, and probabbly the next year+, likely longer, Per/will skills will be your single biggest group, by far, if you focus on "shooting stuff" style combat.
A good Int is very nice for your VITAL engineering, electronics and Navigation skills, HOWEVER, as vital as those skills are (and they are very vital), they tend to add up to much fewer skill points than those skills that use Per/Will (for most, NOT ALL, players that focus on combat).
Charisma has its place, but only if you invest HEAVILY in leadership and social skills.
If you run missions, DO invest in social skills, but thise skills by themselves are not enough to warrent any of your starting points in charisma. However, it is well worth doing some learning skills in charisma if you plan to train the social skills that help mission runners.
Play nice while you butcher each other.
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SiJira
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Posted - 2007.11.15 01:34:00 -
[49]
people say this because they are clueless about how to fit right 
notice that every other race is being nerfed hard  ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Yerik Locke
Caldari The New Order. United Connection's
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Posted - 2007.11.15 03:11:00 -
[50]
Amarr definitely takes more thought, and more skill training.
But that's okay -- I like all amarr ships as they are now, excepting the Apoc.
When I win, I win because I'm practiced, not because my ship puts out tons of DPS.
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Galan Amarias
Amarr Vendetta Underground Rule of Three
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Posted - 2007.11.15 09:49:00 -
[51]
Say what you want about the Amarr, I'm skilled in nothing else and I do quite well in PVP solo and otherwise. Especially against similarly aged oponents who spread their SP over mutiple races.
There are only two issues with Amarr. I don't call them problems because you deal with them it's part of the race.
1. Not much Electronic Warfare. If you want to be the ECM guy, or the sensor damp guy or whatever don't fly Amarr. We have a few ships, mostly the Arbitrator family, that can get into E-War, for the rest there simply aren't enough midslots.
2. Slow. When you get into a fight you will win or die. Escape is rare because you will not have a MWD fitted. Against a Caldari pilot Amarr can run, though rarely need to. Minmitar and Galentee will always be faster than you. Because of this you need to watch local and your scanner, closely, before you pick your fights. You also dare not sit on a gate alone.
The race you play means less in PVP than almost every other deciding factor. Pick a style you like and run with it. When you play smart you'll win and when you play dumb your ships will explode. It can be fun either way if you don't take it too seriously.
-Galan
The answer to empire ganking |
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ISD Valorem
Amarr ISD STAR

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Posted - 2007.11.15 09:55:00 -
[52]
Please keep posts regarding the Amarr to This thread
*click*
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