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Gareth Ravenclaw
Caldari Aquilan Corporation
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Posted - 2007.11.16 19:10:00 -
[1]
How big is the game world in EVE? DOes it have an end or does it loop back around? WoW main: Mellonyj Guildwars: Grace Healer Xbox Live: SeveringGecko
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cal nereus
Perkone
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Posted - 2007.11.16 19:11:00 -
[2]
It loops back around. ---
Join BH-DL Skills |
Korad Konstentyn
The Genyosha Society PURGE.
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Posted - 2007.11.16 19:14:00 -
[3]
Press F10 ... look at map, I believe that was covered in the tutorial you should have done.
It's about 5000 solar system total. Yes, it has an end.
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Gareth Ravenclaw
Caldari Aquilan Corporation
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Posted - 2007.11.16 19:16:00 -
[4]
okay i mean i saw the map, but i did not want to count every little dot lol.
So if i fly far enough i will loop back around or will i hit a wall? WoW main: Mellonyj Guildwars: Grace Healer Xbox Live: SeveringGecko
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Praesus Lecti
Gallente Vos Combibis
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Posted - 2007.11.16 19:16:00 -
[5]
If you go to the end you will fall off the edge of the universe resulting in your ship imploding, your character getting deleted and your account banned. It all has to do with quantum mechanics or something.
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BIG Brain
BIG Ka-Tet
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Posted - 2007.11.16 19:17:00 -
[6]
Several ends BIG Lottery BIG Deal In Eve |
Adunh Slavy
KIA Corp KIA Alliance
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Posted - 2007.11.16 19:17:00 -
[7]
If we guess that an Eve system is 999 x 999 x 999 AU (guess based on multispec probes), and there are some 5,000 solar systems, then eve is 4.98501E+12 cubic AU in size. However, few systems have warpables beyond 100 AU. A good guess is that actual play space is 80 x 80 x 80 AU and that is a very generous guess. So, realistically, 2,560,000,000 cubic AU -AS
The Real Space Initiative (Forum Link) |
cal nereus
Perkone
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Posted - 2007.11.16 19:22:00 -
[8]
Gareth, there are hundreds of dead-end systems. If you jump into one of those systems, you are at an "end" and if you want to go to another system you have to turn around. However, there are also many routes that allow you to travel through every region indefinitely, without hitting any dead-end systems. ---
Join BH-DL Skills |
Gareth Ravenclaw
Caldari Aquilan Corporation
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Posted - 2007.11.16 19:23:00 -
[9]
Translation REALLY REALLY BIG! lol
off topic: how do i get my in game avitar to appear in the forums? WoW main: Mellonyj Guildwars: Grace Healer Xbox Live: SeveringGecko
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cal nereus
Perkone
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Posted - 2007.11.16 19:24:00 -
[10]
You just have to wait for it. Your avatar shows up eventually. ---
Join BH-DL Skills |
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Matalino
Gallente Datacore Harvesting
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Posted - 2007.11.16 19:25:00 -
[11]
Edited by: Matalino on 16/11/2007 19:25:18
Originally by: Gareth off topic: how do i get my in game avitar to appear in the forums?
Wait impatiently.
************************** Datacore Harvesting IPO |
MJ Maverick
IronPig Sev3rance
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Posted - 2007.11.16 19:29:00 -
[12]
Originally by: Praesus Lecti If you go to the end you will fall off the edge of the universe resulting in your ship imploding, your character getting deleted and your account banned. It all has to do with quantum mechanics or something.
lmao, but if you mean in a solar system, i think you can just fly on forever. There are no walls lol you can only go where the gates take you. --------------------
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Trak Cranker
Vogon Deconstruction Fleet
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Posted - 2007.11.16 19:29:00 -
[13]
Originally by: cal nereus You just have to wait for it. Your avatar shows up eventually.
/me sees the guy sitting there, staring at the screen...waiting.
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Aceoil
Murder-Death-Kill
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Posted - 2007.11.16 19:32:00 -
[14]
I can't find the topic right now, but I have seen this discussed before.
I think the size of the eve universe is 500 light years across.
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Mallikanth
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Posted - 2007.11.16 20:11:00 -
[15]
Originally by: Gareth Ravenclaw How big is the game world in EVE? DOes it have an end or does it loop back around?
er...I just had a horrible thought.....You're not flying between systems expecting to eventually fly to the next solar system without using the stargates are ya? Say it ain't so
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2007.11.16 20:13:00 -
[16]
I heard the end boss is really hard (some sort of sir molle/mactep hybrid)
Sig removed, inappropriate content. If you would like further details please mail [email protected] - Cortes |
Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.11.16 20:28:00 -
[17]
OVER 9 THOUSAND!!!!111!!ONE!!!ELEVEN!!11ONE!
Originally by: CCP Wrangler Well boohoo.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2007.11.16 20:39:00 -
[18]
EVE has 337,226 Celestial Objects in 5,382 Solar Systems in 781 Constellations in 66 Regions
_______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Ash Articuno
Amarr Imperial Academy
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Posted - 2007.11.16 21:12:00 -
[19]
The question of looping around or continuing into another star system really doesn't matter. 1 AU is about 93 million miles, or 150 million km.
Let's say you had a ship with a huge cap back in the days when you could fit multiple MWD, and could fly constantly at 10km/s. At that speed, it would take you 15 million seconds to travel 1 AU. That's almost six months.
There are star systems where the longest distance between two jump gates is over 200 AU. At 10km/s, it would take you almost a hundred years to travel that far. If, as previously stated, a star system is 999 AU across, your transit time would be almost half a millennium.
But don't let me stop you from trying! Go ahead, fit the fastest ship you've got, and I'll get my great-great-great-grandchildren to check up on you in a while.
-- After the fire, there is only Ash |
myspace spacegirl
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Posted - 2007.11.16 22:19:00 -
[20]
i know for a fact with current mechanics you can fly around 44kmps (but only overheated) more like 30 something without it
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Pitt Bull
Caldari
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Posted - 2007.11.16 22:37:00 -
[21]
Originally by: Mallikanth
Originally by: Gareth Ravenclaw How big is the game world in EVE? DOes it have an end or does it loop back around?
er...I just had a horrible thought.....You're not flying between systems expecting to eventually fly to the next solar system without using the stargates are ya? Say it ain't so
Why, what would be wrong with taking the long way? Unless of course its not possible in which case EVE would feel a helluva lot smaller to me.
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.11.16 22:39:00 -
[22]
Originally by: myspace spacegirl i know for a fact with current mechanics you can fly around 44kmps (but only overheated) more like 30 something without it
Speed record's more like 55 km/sec. Of course, this is with T2 rigged interceptors with Gistii A-type MWDs, faction overdrives/nanos, full HG Snakes, the other navigation implants, and boosters.
And over 5,000 systems? Dayum, more than I would've guessed.
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Vladimir Antlerkov
GoonFleet GoonSwarm
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Posted - 2007.11.16 22:58:00 -
[23]
Originally by: Pwett EVE has 337,226 Celestial Objects
How many of those are advertisement cans?
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Wild Rho
Amarr GoonFleet
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Posted - 2007.11.16 22:59:00 -
[24]
It's not possible to move from one system to another without using stargates. This is because when you jump through a stargate it initiates a session change whereby your character is removed from the current solar system and loaded into the one you jumped to. You could fly in one direction forever and get no where (although interestingly enough the full screen map may actually show you being much closer to another system if you're heading in the right direction).
Alot of this was discovered by players through an old bug where you could BM the system then warp to it. If you did this in a pod you'd warp off out of the system in a random direction. 10 minutes or so later you'd drop out of warp a good 500au from the sun where (if you had the patience) you could do it again. No matter how far players warped they'd never leave the system even when the main map would show them in the middle of a different region.
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Imperator Jora'h
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Posted - 2007.11.16 23:06:00 -
[25]
Originally by: Wild Rho Alot of this was discovered by players through an old bug where you could BM the system then warp to it. If you did this in a pod you'd warp off out of the system in a random direction. 10 minutes or so later you'd drop out of warp a good 500au from the sun where (if you had the patience) you could do it again. No matter how far players warped they'd never leave the system even when the main map would show them in the middle of a different region.
I really miss those safespots although the warp time was rather absurd (think I jumped "away" four times in a row once thinking it would be somehow funny...I forgot I had to do the return trip).
Wonder if I still have that bookmarked?
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Pitt Bull
Caldari
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Posted - 2007.11.16 23:09:00 -
[26]
Originally by: Wild Rho It's not possible to move from one system to another without using stargates.
So techincally speaking we aren't all playing on the same server, rather on several servers that have been wired together with stargates.
I understand the technical limitations imposed by having 20,000 people in one room, don't get me wrong, its just not quite the same when you use stargates to jump from one instance to another.
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MJ Maverick
IronPig Sev3rance
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Posted - 2007.11.16 23:14:00 -
[27]
Basically yes. But I'm not 100% sure if CCP have seen the common sense of using separate servers for each region. --------------------
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William Darkk
Gallente Vengeance of the Fallen Knights Of the Southerncross
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Posted - 2007.11.16 23:15:00 -
[28]
Originally by: Pitt Bull
Originally by: Wild Rho It's not possible to move from one system to another without using stargates.
So techincally speaking we aren't all playing on the same server, rather on several servers that have been wired together with stargates.
I understand the technical limitations imposed by having 20,000 people in one room, don't get me wrong, its just not quite the same when you use stargates to jump from one instance to another.
It doesn't really matter, since even if they were all on the same server, there's no way to detect anything 20ly from you. -------------------------------------------------- <3 my Drones |
Jacob Castillo
Caldari Copperhead Inc. Molotov Coalition
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Posted - 2007.11.16 23:23:00 -
[29]
Originally by: Pitt Bull
Originally by: Wild Rho It's not possible to move from one system to another without using stargates.
So techincally speaking we aren't all playing on the same server, rather on several servers that have been wired together with stargates.
I understand the technical limitations imposed by having 20,000 people in one room, don't get me wrong, its just not quite the same when you use stargates to jump from one instance to another.
The Eve server is really just a cluster of servers, each of which run 2 nodes, iirc, and each node can cover from 1 system, to a number of systems.
But this is coming from a person with a limited technical background Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |
MJ Maverick
IronPig Sev3rance
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Posted - 2007.11.16 23:25:00 -
[30]
Originally by: William Darkk It doesn't really matter, since even if they were all on the same server, there's no way to detect anything 20ly from you.
Doesn't matter, the server still haves to track them. There are always 2 sides to an online game. Client and Server. The client won't load anything too far away and uses LOD's as things get further away. However the server loads everything in the game (minus visual effects etc obviously) giving the game more chance of avoiding server lag if there are more servers used.
Simple example, if Eve was made up of 2 regions and had 10,000 players on. Then if you used 2 servers (one per region) then each server would double it's performance as each only has to keep track of about 5,000 players (still an impracticable number in RL but this is an example). When you jump into the next region your client simply swaps connection to the other regions server.
However if CCP do use 1 server... Then it's a totally mad way to run a game. Seriously wrecking the potential performance. --------------------
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