
Caullus
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Posted - 2007.11.20 17:56:00 -
[1]
While I agree that low-sec MOM's should be nerfed or at the very least they should have some risk associated with them, but the infinite point scramble is not the way to do this. People are right when they say this will BREAK gatecamping and blockade running. This change, if not carefully considered, will make WCS worthless for smugglers and make lowsec unaccessible to them.
As for the ARM's.. it's a neat idea.. in theory, but most pilots are right when they say that no more micromanagement is needed. We don't need yet another parameter to watch and modify during PVP combat. This might work for PVE, but will only HURT PVP. Heat, rigs, and (possibly) boosters are more than enough variation in combat as it stands and more is not needed. Combat may not take enough time for the devs, but I promise, this is NOT the way to fix that particular problem.I could see something like ARMs for drones but for modules it's just TOO MUCH. Please reconsider adding FURTHER micromanagement to the system.
As for the drone "nerf", and it is a nerf, albeit a smallish one, is not a bad idea to keep people from using 5 heavies on a ship with 25m3 drone bays, but the drones themselves need fixing too. The HORRIBLE AI and constant target switching MUST come to an end. And yet after almost a year of promises and hoping, very little, IF ANYTHING, is being said to address this particular issue. Not to mention the "firepower focus" of Gallente drone ships, this makes VERY little sense if any. Gallente drone ships were GREAT b/c if you needed an extra drone or 2 in the bay, gallente could accomidate, now you're switching this focus to Amarr (not that they didn't need the love). Increasing the bandwidth a little for Gall ships but NOT increasing their bays will mean that Gall drone bays will not be able to fight the long fight. They may hit hard, but will have v little if any staying power compared to the amarr ships.
With so many bugs still left in the game I was REALLY looking forward to the large number of fixes that we were told would be coming along with this patch. I don't think it's a great idea to break what's working and NOT fix what is broken (even tho RSD's did need some sort of nerf).
In closing: ARM's : Unneeded, extra micromanagement *thumbs down* Bandwidth : Ok, but consider it carefully, and fix the drones themselves too, not just the ships. Supercap jamming : needed, but not an infinite point scramble (try a MOM jammer, *****ble only to H-dictors)
FIX THE BUGS AND THE DRONES, then give Amarr a little love (5-10% laser boost to damage and slightly lower fitting reqs). After BOTH of these are done, THEN maybe add something.
All of this while nano-ships are still (for the most part) broken.
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