
Cerzi
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Posted - 2007.11.21 01:22:00 -
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Originally by: Pang Grohl This thread contains way too much Chicken Little...
Sensor Boosting change is bad for snipers. Well yes, but insta-lock at max range is bad for everyone. So, now you solo a few less shuttles, frigates, and destroyers. If you've got friends along you can overcome the lost bonuses.
Sensor Damper change is bad for Gallente e-war pilots. Is it really that bad? You were fitting them with one of the two effects in mind, and therefore the other was overkill anyway. You can still effectively remove an opponent from a fight. Now you have to decide how best to do that.
Tracking Disruptor change is unnecessary on a limited use module. Like Sensor Dampers you're using them for one effect or the other, not both at the same time. In other words, the tracking debuff doesn't really have the same effect as the range debuff against a long range fit opponent, and vice versa for short range fit opponents.
Tracking Comp/Link change is another nerf against snipers. Like Sensor Damps and TD's you're using these to get the benefit of one effect or the other, with the unintended benefit being unnecessary. Do you really need more optimal when you're firing blasters at someone from <1000m?
Warp Disruption Focus is too powerful and makes solo low-sec gate camps sure death for everyone. Not really. The Broadsword has the potential to fit a mild tank while sensor boosted to the gills, but minimal cap support. Unsupported this ship will have low combat effectiveness, and probably only suited to engaging un-escorted industrial ships. Your hauler isn't as vulnerable as you think. They have lots of CPU, cap, and mid-slots, use them, and you'll see that you have a much higher rate of survival. If you're aim is to get away from the gate, fit e-war (ECM, sensor damps). If you want to be able to get back to the other side fit a tank and some speed.
Drone bandwidth means more flavor for drone users. The changes mentioned specifically here make sense. The Arbitrator is far more dependent on it's drones for damage output than the Vexor is. The changes to other droneships especially the up and coming T2 additions is worthy of a separate discussion entirely.
Such a shame that the majority of EVE players these days are completely unable to look at changes in that kind of objective manner. It's bad enough that so many people put their e-peens before depth of gameplay (there are plenty of games out there which cater for that prioritization), but the way people attack CCP as a result is just shameful. It's just hundreds of people having pathetic knee-jerk reactions to changes that do nothing but diversify and deepen gameplay, and personally I'm glad the devs aren't acknowleding the whines. In a few months time, once people are used to the new rules, maybe they'll finally realize the game was actually improved.
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