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Semkhet
KR0M The Red Skull
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Posted - 2007.11.22 08:22:00 -
[1]
Originally by: Deva Blackfire
1. Abso needs injector. No injector = no repping+guns. On contrary to what others say firing conflagration on maxskills + warp scrambling can drain your cap (in MWD setup, in AB setup its just holding with guns). Shooting + repping is no go.
2. Abso needs MWD. No MWD = you are dead when 1st decent BS gets close to you. MWD is important for keeping BS at range/disengaging.
3. Abso as solopwnmboile on gate will not work. Its lock time is closer to one of the titan - so you will prolly catch only slow BCs and BS's (bs problem described above). Plus gate guns will force you to rep constantly = even less cap for you. You can ofc. go for cap recharge instead of injector (2x cpr? ccc's?) but then damage or tank suffers.
4. if you worry abt module prices then dont fly CS i guess ;p they cost 170+m iirc so putting 100+m in mods on it actually is a good idea.
As for solopwnmobiles: think astarte is better. Tad worse tank, tad better damage and 4 mids.
This comes from s1 who flies both abso and astarte (and soon to be sleipnir ;p yeh i like CS's just not using abso lately in favour of astarte).
I'm puzzled by your point 1, specifically repping and shooting simultaneously. I've no problem doing that for 1 minute with dual MAR's + conflag, after that I must use the booster. But with 10x 800's cap charges in cargohold, the show can last for 2 minutes more.
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Semkhet
KR0M The Red Skull
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Posted - 2007.11.22 12:43:00 -
[2]
Originally by: adriaans
Originally by: goodby4u
Originally by: Wei Hong Either of em worth considering? If so, what are the pros and cons, forgetting missile training? Or are they both EMo like most of Amarr?
Thanks in advance for constructive replies.
Abso-slow decent dps(about 750)and very strong tank.
Damnation-slow crap dps and an ungodly tank....And yes this ship would be close to emo.
you don't get 750 dps AND a good tank at the same time (i.e. 90% resist across and dual rep).
Correct, but getting 650 DPS with a passive tank all res between 85 & 89% along dual MAR's is common.
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Semkhet
KR0M The Red Skull
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Posted - 2007.11.22 23:07:00 -
[3]
Edited by: Semkhet on 22/11/2007 23:15:50
Originally by: Deva Blackfire
If you dualrep only for 1 minute (and enemy dies) it usually means their damage wont break your hp buffer before they die anyways.
Also you just confirmed what i said: w/o injectors you fight for 1min, then you die, what means you cant use mwd+web+scram setup. UNLESS you want to kill NPCing cruisers/newbs at gates... then tbh you dont need even absolution as harbinger will do the job (same damage, you dont need tank anyways).
When I sometimes use the Abso solo (I know, I know... ), it's MWD/scram/injector/dual reps. There are situations where running everything at once is handy since often what counts is to sustain the initial hammering until you take down the highest damage dealer (if you can...), then things cool down and you might even tank with only 1 rep. But I also believe those without CS5 can't really understand what you can get out of an Abso. In an harbinger I feel naked, I miss either dps or tank.
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