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Thread Statistics | Show CCP posts - 3 post(s) |

Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.22 16:23:00 -
[1]
Edited by: Tolas on 22/11/2007 16:24:09 Browsing these forums I see way too many thread asking the same things over and over. So here it is, an attempt to answer them and reduce the number of times people start new threads to ask the same exact thing.
TRINITY FAQ
1) What is Trinity?
Trinity is the next patch scheduled to be released this winter that will add more game content and an upgraded client with improved performance and graphics. Full details on the patch can be found at the Official Trinity Website
2) When will Trinity be launched?
There is no official launch date for Trinity. CCP has said "This Winter" or "SoonÖ"
3) Do I need to upgrade my pc or video card?
No, but if you want to play the game with the updated graphics models and your current video card does not support Shader Model 3, then you would need to upgrade to one that does have that support. Again it is NOT necessary to upgrade hardware to continue to play EVE. If you have a DX8 card you DO need to upgrade your version of DirectX to 9.0c in order to play after Trinity, but your DX8 card will still work.
4) What are the requirements for Trinity?
Trinity requires you to have a video card that Supports DirectX 9.0c and Shader Model 3.0
5) Will my *insert card here* work with the new Trinity models?
The easiest way to check this is to use the TOOL provided by CCP to check your video card for support. You can also read Bombcrater's Guide To SM3 Part 1 - Do I Have It?, since he was good enough to provide some very good info on the subject, or check your card manufacturer's site for detailed specs on your card.
6) I heard we need DX10 to run EVE when Trinity comes out, is that True?
Absolutely not. It uses DirectX 9.0c. The Devs have mentioned working on a DirectX 10 version of the client but that is NOT being released with Trinity. DirectX 10 is Vista only and you do NOT need Either to play EVE now or when Trinity launches.
7) What is the deal with all these version of the client people are talking about?
What CCP has said is, there will be 2 Versions of the client:
DirectX 9.0c NO shader model 3 which will be the current client with all the new content using the SAME MODELS that you see now DirectX 9.0c WITH shader model 3 support which will be the client with all the new game content using the NEW models, shading and lighting
Originally by: CCP 2kay There will be two editions of the EVE client now, Trinity Classic with the old content, a more compact download which everyone will be able to run and Trinity, the upgraded client with the new content that utilizes the new graphics engine to its full potential. The latter will be a much larger download, so we will start by patching your existing Revelations II client to Trinity Classic. This will allow you to start playing immediately after we launch Trinity.
After the Trinity Classic patch has been downloaded, the client will check your system to see if it supports the requirements to use the new content and if so we will offer to start the download in the background. Again, this will allow you to start playing immediately after Trinity's deployment and not have to wait for the new content to complete downloading. Finally, this will not force users who do not have systems that do not meet the requirements to download unneeded files.
Read more about the Patch & Download process
Feel free to correct anything that I may have gotten wrong or add anything I missed.
Mods/CCP please Sticky this if you feel it merits it :)
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Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.22 16:24:00 -
[2]
Edited by: Tolas on 22/11/2007 16:35:52 8) I am on Singularity, where is all the new stuff?
While the new graphics engine is on Singularity, it DOES NOT INCLUDE the new graphics, models etc. Its also on a new mirror. New ships / scripts are not currently seeded.
Also, PLEASE for the love of whatever you hold dear, USE FORUM SEARCH FUNCTION before you go asking what other have already asked.
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Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.22 16:33:00 -
[3]
thanks Cailais, good point!
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Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.22 16:57:00 -
[4]
*blush*
Thanks, lets just hope it helps some folks be a little less confused about the whole situation.
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."
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Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.24 00:40:00 -
[5]
Originally by: Peter VonThal On 7)...
Originally by: CCP Explorer ...when the EVE Online: Trinity expansion(*) is released you will be able to use the DX8 rendering path in the new graphics engine with the current models/textures...
http://www.eve-search.com/thread/613733/page/1#20
Updated, and thanks for the correction
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |

Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.25 23:52:00 -
[6]
Originally by: Reiisha Maybe you should also add another point. I'm hearing a lot of people saying that they have old pc's, and can't access the new ships etc 'because their PC can't handle the new client'. Might be a good idea to add that you can access all new content with the old client aswell, and that it's not exclusive to people using the new graphics.
done :)
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |

Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.28 16:31:00 -
[7]
Originally by: CCP Wrangler The FAQ has been edited and updated a bit. 
Thank you for that 
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |

Tolas
Aerthyrian Sovereignty
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Posted - 2007.11.30 13:50:00 -
[8]
Originally by: Znurf
for those that HAS DX10 and vista, will those people gain anything extra?
No
DX10 is fully backward compatible with DX9. This means that when the expansion launches, if you card supports SM3 (which I am pretty sure all DX10 cards do) you will get the same graphical advantages as someone running XP with DX9 and SM3.
Vista & DX10 do nothing at all extra. There has been talk of a DX10 client but from what I have heard it will not happen until at least next year at the earliest.
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |

Tolas
Aerthyrian Sovereignty
|
Posted - 2007.12.02 15:19:00 -
[9]
Originally by: Rosa Rosette ok... just call me slow or an utter idiot.
for some reason i am still confused.
so, classic (which i will have to run till i get some more RL iskies) does not include the new models?
Classic will use the DX8 rendering path for the models, premium will use the DX9 rendering path with Shader Model 3.
I believe the models are the same in both, just the textures, lighting, shading, etc... (the fancy stuff) will only be available in the premium. The classic will have the same look about the same as it does now, same models just not as pretty and no HDR.
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |

Tolas
Aerthyrian Sovereignty
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Posted - 2007.12.07 13:12:00 -
[10]
Originally by: Rob Winters Right, have now un-installed EVE and downloaded the premium client, installed and run and I have the exact same problem as described in my previous post. Is this Vista or is my Laptop just missing something that the compatibility check failed to notice? I've heard other Vista users are having no problems so if anyone could shed some light on what I'm doing wrong? Keeps saying CCP eve Exe file failed to work properly and I can't make Vista leave it alone.
I have no issues at all on Vista Ultimate 32 bit. Sound like something specific to your machine or OS install. I would post in the support forums about your issue.
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"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." |
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