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Dinsdale Pirannha
Pirannha Corp
141
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Posted - 2012.01.31 05:14:00 -
[1] - Quote
What do people thing about the following suggestion: Halving the sensor recalibration time on Force Recons with the CovOps Cloak.
At Cloaking IV, that would change the sensor recalibration time from 6 seconds to 3 seconds.
Where I am going with this is that under current conditions, if you decloak beside a target, you are looking at typically 6 seconds, best case 5 seconds, BEFORE you can even being to lock. You then have to deal with what ever your standard lock time is.
Against a frigate, that is 6 to 7 seconds. Against a cruiser, 4 to 5 seconds.
That puts functional lock time (assume best case 5 seconds) on a frig at 11-12 seconds, and 9-10 seconds on a cruiser sized hull.
In both cases , only the most inattentive pilots can be tackled, before they can warp out. Battleships of course are taken down.
With my suggestion , at cloaking V you shave 2.5 seconds off that time, bringing frigs down to 8-9 seconds and cruisers 6-7 seconds. Still time for the on the ball targets to bail out or trouble, but you will now catch the less than sharp.
Does this sound reasonable, or over-powered, or something no one cares about? I am certainly not talking about zero time sensor recalibration. That is the purview of stealth bombers and BLOP's, and should stay that way. |
Norris Packard
Wings of Redemption Black Flag Alliance
39
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Posted - 2012.01.31 05:30:00 -
[2] - Quote
I think that it is necessary for them to have that delay it is one of the things keeping them from being overpowered. There are also rigs, Targeting Systems Stabilizer I for example, that reduce the time to re-calibrate sensors. If you find that lock time that important you can fit to do so, it is just going to cost you EHP. |
Dinsdale Pirannha
Pirannha Corp
141
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Posted - 2012.01.31 05:38:00 -
[3] - Quote
Norris Packard wrote:I think that it is necessary for them to have that delay it is one of the things keeping them from being overpowered. There are also rigs, Targeting Systems Stabilizer I for example, that reduce the time to re-calibrate sensors. If you find that lock time that important you can fit to do so, it is just going to cost you EHP.
Well, I guess that is the basic question, would it make the ship class OP. And that rig only decreases sensor calibration by 10%, not a significant drop. |
Hirana Yoshida
Behavioral Affront
273
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Posted - 2012.01.31 06:01:00 -
[4] - Quote
Wouldn't make it OP per se, but it wouldn't do that much to begin with so why bother?
Depending on what they figure out to restrict hotdropping, be it cyno limits and/or jump delays, I could see the Recons being exempted from whatever they put in place .. combined with the long overdue (and promised!) eWar revamp they could become powerhouses in their own right albeit not as solo boats. |
Prometheus Exenthal
Genos Occidere HYDRA RELOADED
106
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Posted - 2012.01.31 06:45:00 -
[5] - Quote
IMO, there are only two Recon related things that need work, and lock delay is not one of them. 1. Pilgrim needs more fitting & slightly more damage 2. Dampeners need boosting
That is all. CSM Alternate & PVP Samurai www.promsrage.com PROM4CSM7 |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
112
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Posted - 2012.01.31 06:54:00 -
[6] - Quote
Its a weird thing you just deal with in a recon. You book them you jump out. You jump back in and decoak well dropping out of warp. Or let some one else do the warp in spot for you and or tackle for you. In larger fights you let the fight start and jump in as the "OH ****" factor
Its not a perfect solution. But recon's don't need love like BLOP's really do. Hope that helps.
-Rel I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
To mare
Advanced Technology
16
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Posted - 2012.01.31 12:31:00 -
[7] - Quote
Prometheus Exenthal wrote:IMO, there are only two Recon related things that need work, and lock delay is not one of them. 1. Pilgrim needs more fitting & slightly more damage 2. Dampeners need boosting
That is all. pilgrim need more damage? it's already the recon that have the best chance to kill someone
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Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
112
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Posted - 2012.01.31 12:43:00 -
[8] - Quote
To mare wrote:Prometheus Exenthal wrote:IMO, there are only two Recon related things that need work, and lock delay is not one of them. 1. Pilgrim needs more fitting & slightly more damage 2. Dampeners need boosting
That is all. pilgrim need more damage? it's already the recon that have the best chance to kill someone
Rapier is the one I think that has the better chance. The Pilgrim with its DPS as is, low speed and agility, and its VERY close engagement range its also the most likely to get killed for failing.
I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Wacktopia
Noir.
155
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Posted - 2012.01.31 12:56:00 -
[9] - Quote
I like fitting a Sebo to an Arazu and would typically de-activate the cloak at less than 1AU from bubble collapse during a warp-in (you can warp out and back if needs be).
It's very unlikely the target will d-scan you and react in the few seconds before you land on grid.
Otherwise you could try MWD-bumping the target or something like that.
Prometheus Exenthal wrote:IMO, there are only two Recon related things that need work, and lock delay is not one of them. 1. Pilgrim needs more fitting & slightly more damage 2. Dampeners need boosting
That is all.
Agree but more specifically the Maulus Celestis Keres Lachesis Arazu bonuses need boosting, not the damps themselves imho. Apparently we're getting censored now. |
Fon Revedhort
Monks of War DarkSide.
123
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Posted - 2012.01.31 13:02:00 -
[10] - Quote
Most of force recons are already overpowered.
Pilgrim is the only one that looks decent. 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |
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Prometheus Exenthal
Genos Occidere HYDRA RELOADED
109
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Posted - 2012.02.01 07:47:00 -
[11] - Quote
@Wack Since we're talking about Recons, I'm referring the ships ability to use them. I would have the damp bonus increased on the hulls you listed, not increase the modules stats.
@Fon That must be why the Pilgrim is so popular, right? CSM Alternate & PVP Samurai www.promsrage.com PROM4CSM7 |
Fon Revedhort
Monks of War DarkSide.
123
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Posted - 2012.02.01 08:48:00 -
[12] - Quote
Black Ops aren't that popular either, so what?
Cloaking ships should never be compared to non-gay ones. Don't forget this. Tech3 is a good example of what any ship should sacrifice in order to have (covert) cloak. Pilgrim is more or less in line with that idea. The rest are not and that's something you as CSM should fix. 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |
Soldarius
United Highsec Front The 99 Percent
141
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Posted - 2012.02.01 10:44:00 -
[13] - Quote
As a recon 5 toon, I can tell you that having a Falcon or Arazu decloak with no sensor recalibration delay would be a guaranteed trip to the clone vat. The only thing keep them from being OP is the recal delay. It is also the only reason I don't fit a point on my Falcon. Takes so damn long to get the point working that my target is usually long gone, or has drones on me, in which case I need to warp out or die.
No, I think the sensor recal delay is well placed for Force Recons.
As far as the Pilgrim, how can that piece o' trash possible be the most likely to kill something? It's completely useless vs missiles, drones, and anything with a cap booster, and even then it has to be a point blank range to neut. I am much more fearful of a Curse. From experience, I can say that getting insta-neuted from 50km is nerve-wracking. "How do you kill that which has no life?" |
Wacktopia
Noir.
156
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Posted - 2012.02.01 15:20:00 -
[14] - Quote
Prometheus Exenthal wrote:@WackSince we're talking about Recons, I'm referring the ships ability to use them. I would have the damp bonus increased on the hulls you listed, not increase the modules stats. @FonThat must be why the Pilgrim is so popular, right?
I figured that may have been what you were alluding to, although you did specifically say damps. I was quoting for clarity. :) Apparently we're getting censored now. |
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