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Andski
GoonWaffe Goonswarm Federation
13
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Posted - 2011.09.10 04:17:00 -
[31] - Quote
Korg Tronix wrote:Andski wrote:A Hurricane will pop you. What, like, no way!!
you have lots of alts don't you ;p |
Scorpionidae
9
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Posted - 2011.09.10 12:48:00 -
[32] - Quote
First of all to the ppl say that this is a bad ship and won't work are dumb and have not watch any films made by Zach Donnel a very well known solo pvp!
Your going to need a Dead space AB for better speed or try and fit a MWD!!
Scorpionidae
These new forums... yeah they sucks! |
foksieloy
Rockets ponies and rainbows
8
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Posted - 2011.09.11 08:45:00 -
[33] - Quote
Scorpionidae wrote:FYour going to need a Dead space AB for better speed
I will definitely consider this. Disclaimer: I do not actually play this game, I just forum warrior. |
Roktai
ROFLcopters Take Flight
0
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Posted - 2011.09.28 16:29:00 -
[34] - Quote
I think the problem at hand is that you are trying to make something do something it wasn't designed for. Will it kill frigates? Probably. Will a frigate pick a fight with it? Probably not. Will the first cheaply fit cane that sees it pick a fight? Yes.
It is kinda like fitting small ACs on a cane and saying I have an uber destroyer... sure it would work, but there are more effective ways to fit it. |
KFenn
Percussive Diplomacy
5
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Posted - 2011.09.28 23:13:00 -
[35] - Quote
Roktai wrote:I think the problem at hand is that you are trying to make something do something it wasn't designed for. Will it kill frigates? Probably. Will a frigate pick a fight with it? Probably not. Will the first cheaply fit cane that sees it pick a fight? Yes.
It is kinda like fitting small ACs on a cane and saying I have an uber destroyer... sure it would work, but there are more effective ways to fit it.
Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity per level 3% bonus to Light Missile effectiveness against faster moving targets per level
Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage per level 10% bonus to Interdiction Sphere Launcher rate of fire per level
Please tell me how this is not designed for killing frigates. Commanding Officer of the Treacle Tart Brigade SLAPD Director |
Roktai
ROFLcopters Take Flight
0
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Posted - 2011.09.28 23:34:00 -
[36] - Quote
@KFenn I am not disagreeing on capability. I am however stating that you can attain similar results with less money/sp involved by picking a ship which is designed PURELY for combat. |
Guillame Herschel
NME1
1
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Posted - 2011.09.29 23:26:00 -
[37] - Quote
Roktai wrote:@KFenn I am not disagreeing on capability. I am however stating that you can attain similar results with less money/sp involved by picking a ship which is designed PURELY for combat.
Like a Hawk. Which does similar DPS, smaller sig, better tank, more speed, less money.
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Korg Leaf
East Eve Trading Co Laika.
0
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Posted - 2011.09.29 23:52:00 -
[38] - Quote
Guillame Herschel wrote:Roktai wrote:@KFenn I am not disagreeing on capability. I am however stating that you can attain similar results with less money/sp involved by picking a ship which is designed PURELY for combat. Like a Hawk. Which does similar DPS, smaller sig, better tank, more speed, less money.
This actually has roughly the same speed as a Hawk and alot more dps ill give you tank and sig though, not that the frigates that engage this will last that long |
Gizznitt Malikite
Agony Unleashed Agony Empire
4
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Posted - 2011.09.30 06:01:00 -
[39] - Quote
TBH, I don't fight much in lowsec, so I almost always fit a bubbler on my dictors. I have used a very similar version of the flycatcher to good success, but its has some serious weaknesses.
It can take on and kill most frigate/dessie hulls, although its not a wtf pwn mobile. The ships I have caught and killed with it include dramiels, taranis', jaguars, heretics, and sabres. To do so, I find a large pipe system and drop a bubble 90km's from gate. Power to the catch point, and use dscan to determine if my target is worth engaging. When I engage, I almost always hold my target somewhere between 5.5 - 8 km's and pound them with rockets. Ships with active tanks really suffer from the nuet, but against minmatar, its typically more important to limit the incoming dps with range (especially sabres!).
Pros: Most pilots underestimate the flycatcher. This setup can dictate range on 95% of the your standard fit ships. It can bubble..
Cons: Its dps is nothing to brag about. It travels very poorly, and will always die to a gate camp. Truthfully, there are several combat inties and AFs that are more effective using a mobile warp bubble, more survivable, cheaper, and can engage a wider variety of targets.
[Flycatcher, Solo] Damage Control II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I 'Langour' Drive Disruptor I 'Langour' Drive Disruptor I Medium Shield Extender II
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Small Unstable Power Fluctuator I Interdiction Sphere Launcher I, Warp Disrupt Probe
Small Core Defence Field Extender I Small Core Defence Field Extender I
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Cpt Bauer
Hole Spectors
1
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Posted - 2011.10.03 11:20:00 -
[40] - Quote
It could go somehting like this...
http://eve.battleclinic.com/killboard/killmail.php?id=14093979
B |
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Smabs
Higher Than Everest BricK sQuAD.
3
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Posted - 2011.10.04 00:17:00 -
[41] - Quote
The fit is fine, really, but I think you can do a better job overall with a dualweb hawk, harpy or hookbill. You'd be fighting mostly the same targets with similar chances to kill them, and you'd be better at evading gate camps.
But if you like the flycatcher then go for it. Pretty sure it'll destroy most frigates/dictors. |
flank steak
Ancient Malevolence Rage Alliance
28
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Posted - 2011.10.04 18:06:00 -
[42] - Quote
My 2011 alt with T1 guns can kill a flycatcher... Wouldn't recommend it |
Gizznitt Malikite
Agony Unleashed Agony Empire
5
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Posted - 2011.10.04 18:52:00 -
[43] - Quote
Nice kill....
I would like to point out that this was either a very good fight, or the flycatch was improperly flown. The flycatch should easily be able to stay out of your blaster's range, and then its a question of webbing and killing a flight of medium drones before they kill the flycatcher. |
KFenn
Percussive Diplomacy
13
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Posted - 2011.10.04 21:11:00 -
[44] - Quote
No damage control, and he clearly flew it wrong if you could hit him in a thorax. The range of the 'catcher is enough to negate blaster DPS.
I'm not even going to touch that one... Commanding Officer of the Treacle Tart Brigade SLAPD Director |
Meridith Akesia
Stimulus Rote Kapelle
48
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Posted - 2011.10.05 04:22:00 -
[45] - Quote
Fit looks decent, should be able to kill the majority of frigs you will find if you fly it right.
Also has no reputation as a good solo ship, so you should get more fights.
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Lugalzagezi666
7
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Posted - 2011.10.05 08:20:00 -
[46] - Quote
Dessie with 100+ sig and 7,5k ehp - fitted with ab... Pray for not encountering 2 canes on first gate, because it will be last jump of your roam. |
Kitty McKitty
In Praise Of Shadows
282
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Posted - 2011.10.05 10:16:00 -
[47] - Quote
The only comment I have, and it goes for all slow frig / dessie hulls is that without an mwd you don't get to call the shots on who you engage and are stuck fighting only very bad or willing targets. You also have zero survivability if you hit a half competent gang on a gate. AB only fits are perfectly viable and I use them in certain cases, but I don't know if I would want to do so on a flycatcher.
With rockets, once you have something locked down you should be able to melt most targets before they creep out of scram range anyway so range control during an engagement isn't so urgent.
It ultimately depends what you intend to target in all honestly and you sound like you more or less know what you are up to so have fun GÖÑ GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |
Othran
Brutor Tribe Minmatar Republic
42
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Posted - 2011.10.05 16:19:00 -
[48] - Quote
I'm not sure any dictor without mwd is viable in low-sec. Even with mwd I think you're going to be targeted as an expensive destroyer.
If you have something VERY specific in mind then OK give it a go. Otherwise it'll be "ooo T2 shiny with no tank or speed, kill it now". |
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