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Calexis Atredies
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.11.28 23:45:00 -
[31]
Remember when BC shield recharge times got nerfed? We didnt like it, but we just got on with it... adapt or fly another ship.
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Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.11.28 23:46:00 -
[32]
Was the Eos too good before? Debatable. Please do not throw out ridiculous EFT numbers that demand things like 3 magstabs in order to achieve some mythical damage figure.
But the quadrilogy of nerfs it has now suffered are too much. 1) Bandwidth, no more 5 heavies/sentries. 2) Drone bay space reduced (the exact opposite of what bandwidth is supposed to do) 3) Loses 2 turret points 4) The general nerfage to drones with scooping and shield regen. 5 (kinda)) A mid switches to a low. This is good and bad.
With its EXCEEDINGLY sub-par tank for a command ship, its absymal warfare link bonuses, and now excrement damage, the Eos now takes second place as a FLEET COMMAND to the Brutix. The Brutix doesn't require a month training Battlecruisers 5, doesn't need a 57 million isk skillbook, costs 1/5th as much to aquire, can be fully insured, and does more damage.
The Eos has always been by a wide margin the worst fleet command in the "pure" fleet command role. Now it not only sucks at that, but it's pretty bad at everything else too.
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Ezekiel Sulastin
Gallente Eve University
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Posted - 2007.11.29 00:20:00 -
[33]
Edited by: Ezekiel Sulastin on 29/11/2007 00:21:27 The nice thing about the Eos Mk. II is that it only takes a month to get into a Damnation with everything but weapons T2 \o/
And Caldexis, the difference is that the BCs like the Drake still have an awesome tank. Conversely, the Eos will suck hard. See the difference, or are you still riding the general Caldari joygasm train?
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Captin ShadowHawk
Caldari
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Posted - 2007.11.29 00:46:00 -
[34]
From the very first day eve has been launched people have always whined about an over powered ship/module and out comes the nerf bat to spoil some I WIN fun :( Never mind hmmm what else can be nerfed?
Sign here for the bring back gank-a-geddon petition :) |

Bazman
Caldari Spartan Industries Triumvirate.
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Posted - 2007.11.29 01:00:00 -
[35]
Was i silly for flying the Eos with 5 Turrets and 2 Nos/Neuts before anyway? lol. Not much of a change for me, although the Drone Bandwidth kinda sucks, a 300m¦ drone bay seems kinda wasted space now.
Good job the astarte rocks with CS5 :P -----
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Khyara
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Posted - 2007.11.29 01:31:00 -
[36]
How the heck am I supposed to train for a wtfpwnmobile when there clearly wont be any left?? I want a decisive advantage people to pwn everyone else!! Heed me CCP! I want my wtfpwnmobile!
"Please note I am not adverse to change, so long as it benefits me"
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Susa Ou
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Posted - 2007.11.29 06:41:00 -
[37]
Originally by: Naviset
Originally by: Kalidann maybe it's more comparable to other fleet command ships now. You know, you can fit gang mods on it.
It has the worst racial bonus although it might be SLIGHTLY more desired after the SB nerf. Usually people prefer claymores and damnations.
With ECM getting buffed on the Caldari shipss and a lot more ECM entering the game through the EWFrigs, the gang bonus in that respect will get used more, the rest of the gang bonus' are very useful because they will compliment scripts. People who think the EOS gang links are inferior to the Claymore (speed/sig) and Damnation (Armor rep/Resist) just don't really think enough about what it is doing. . .fast lock = more kills.
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Cheng Kung
Amarr Sanguine Legion
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Posted - 2007.11.29 07:08:00 -
[38]
Somehow I think that a lot of the "stop whining" people in this thread never flown the EOS. And while saying here things like "adapt" and "stop crying" are at the same time crying their eyes out in the "don't nerf the carrier thread."
Anyway, while the EOS gang bonusses were not that great, at least it had the highest DPS. Now it is just the worst overall fleet command ship.
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Selia Rain
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Posted - 2007.11.29 09:33:00 -
[39]
I personally wish they'd given it a drone damage bonus(it's a droneship for crying out loud), and reduced the bandwidth further to 50mb(slightly more dps than the 2 Ogre II, 2 Hammer II, 1 hob II combo), removing the need for the dronebay bonus(which is silly anyhow).
I do so hate being required to run mixed sized drones to use a ship at all.
I also hate to see a drone ship that is totally ineffective with drones.
Eos unbonused Ogre IIs with max skills: 317 dps Eos unbonused combo mix: 210 dps Eos proposed bonused hammer II: 238 dps
Ishtar needs the bonus due to using heavies, eos with a dronebay bonus and an already ample dronebay for a ship that can only field 75mb in drones at a time anyhow. a 50mb bandwidth with the 150m3 dronebay would allow three flights of drones, plenty for a droneboat(indeed as many as the amarr line of droneships, and actually more flights of drones than the postnerf setup will allow given the drone types used), and the damage bonus would bring it inline with other droneships.
But I ramble. The decision has been made, down with eos!
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.11.29 09:35:00 -
[40]
Originally by: Cheng Kung Somehow I think that a lot of the "stop whining" people in this thread never flown the EOS. And while saying here things like "adapt" and "stop crying" are at the same time crying their eyes out in the "don't nerf the carrier thread."
Anyway, while the EOS gang bonusses were not that great, at least it had the highest DPS. Now it is just the worst overall fleet command ship.
That being the case, some ship has to be the worst in class for PvP. Just this once, it's the Gallente ship.
CONCORD provide consequences, not safety; only you can do that. |

Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.11.29 09:36:00 -
[41]
The new Eos is utterly useless, for reasons that we have gone over about a month ago. Apparently the devs think it's now fine.
Oh, and in case you imagine you'll be running infowar gang links on it: those just got nerfed too. Yes, they were already the worst of the bunch. Now they are even worse. Wohoo.
Sell while you can, is the only thing I can say at this point. 
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Riho
Northen Breeze
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Posted - 2007.11.29 10:08:00 -
[42]
all you whiners still here... read my post on page one (in the end)
try this setup... you wount be sorry. its not omg bbq like atm.. but its close enough.
and if the op refferd to me as one of those who hasnt flown the eos... plz go back to your hole and stop posting. i fly eos atm and i have flown whit new setups for some time (since they came on test server). some might say test server pvp isnt the same as TQ... and i agree.. but jumping into the free for all zone is kinda like pvp on TQ... you might get primarid and u might not :D last time i flew it into there i was against a curse, vaga, damnation, cyclone, sac, broadsword.
damnation, cyclone i killed and i was breaking broadswords tank when i poped (took me 4 minz to get it to 2% shield :P damn silly passive tank on it). think i lasted this long because the curse was fitted bit wrong.. too much nos and only 1 neut .. and he used neut rare. my fitting was what i posted in the last post.
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City Chick
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Posted - 2007.11.29 11:33:00 -
[43]
Originally by: Incantare We know.
Seriously dude, whats the point in this post. Personaly I think it just degrades the playerbase's impression of both you and your corp.
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WildSide
Spartan Industries Triumvirate.
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Posted - 2007.11.29 11:38:00 -
[44]
Edited by: WildSide on 29/11/2007 11:38:53 eos got nerfed hard damage wise..as it used to do wtfbbq dmg before for been a intended gang bonus commandship. this was maybe fair..maybe not.
However...it also had the worste tank. Now it got dmg in line with the others or worse(I dont have the numbers). and unless they changed something, it got the worste tank, by far.
Vids produced by me
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.29 11:48:00 -
[45]
Originally by: City Chick
Seriously dude, whats the point in this post. Personaly I think it just degrades the playerbase's impression of both you and your corp.
The point is the OP wrote his post as if this was some kind of news when this forum has been filled with eos nerf threads for the past month.
As it happens, my corp, and the playerbase in general, aren't all Gallente Eos pilots with misplaced anger. So no. If you post with your main I might start caring about what you think, doubtful though.
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Taldarin
Gallente
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Posted - 2007.11.29 12:01:00 -
[46]
Horrid nerf. Everything has to be taken to the extreme with eve dont it? aye you all cry and tear on so much and threaten CCP with more tears and more bs spam post till they give you what you want. You all need to focus your training a little more than training for every ship in your class and crying when a person who has devoted every single game minute to training for a single ship beats you in a 1v1. Most Gallente chars are just focused and dont screw about training a little of everything. Armor, hybrids, drones.
But eh this wont change a thing, so long as the pro forum tear girls get there way.
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HarryManback
Minmatar Gr0und Zer0
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Posted - 2007.11.29 13:23:00 -
[47]
buy an astarte Amarr Recon/Electronics Attack Ship/almost Black Ops pilot for auction |

Ynos Fukse
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Posted - 2007.11.29 15:27:00 -
[48]
Edited by: Ynos Fukse on 29/11/2007 15:27:57
Originally by: Horza Otho The
Eos
Got
Balanced.

omg.. again!! this is not ballance.. with that crappy tank is not.
if u take something u must give something. get it?
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Horza Otho
Minmatar Infortunatus Eventus HUZZAH FEDERATION
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Posted - 2007.11.29 15:36:00 -
[49]
Originally by: Cheng Kung Somehow I think that a lot of the "stop whining" people in this thread never flown the EOS. And while saying here things like "adapt" and "stop crying" are at the same time crying their eyes out in the "don't nerf the carrier thread."
Anyway, while the EOS gang bonusses were not that great, at least it had the highest DPS. Now it is just the worst overall fleet command ship.
I flew the Eos. It deffinitly needed to be balanced.
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Horza Otho
Minmatar Infortunatus Eventus HUZZAH FEDERATION
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Posted - 2007.11.29 15:39:00 -
[50]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 29/11/2007 15:27:57
Originally by: Horza Otho The
Eos
Got
Balanced.

omg.. again!! this is not ballance.. with that crappy tank is not.
if u take something u must give something. get it?
Wrong.
If you have 2 sons and 1 has 2 chocolates and the other has 1, and you want to be fair, do you take the chocolate away from the first son and give him something else to balance it?

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hattifnatt
Gallente The Movement
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Posted - 2007.11.29 15:49:00 -
[51]
Originally by: Horza Otho
Originally by: Ynos Fukse Edited by: Ynos Fukse on 29/11/2007 15:27:57
Originally by: Horza Otho The
Eos
Got
Balanced.

omg.. again!! this is not ballance.. with that crappy tank is not.
if u take something u must give something. get it?
Wrong.
If you have 2 sons and 1 has 2 chocolates and the other has 1, and you want to be fair, do you take the chocolate away from the first son and give him something else to balance it?

in this case CCP took both the chocolates. i suxz at grammar, k? |

Ynos Fukse
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Posted - 2007.11.29 15:56:00 -
[52]
Edited by: Ynos Fukse on 29/11/2007 15:56:49 YEAH THE POUR GUY REMAINED WITH 0 (ZERO) GOD DAMN CHOCOLATES!!!
PERIOD.
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adriaans
Amarr Advanced Capital Ship Designs
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Posted - 2007.11.29 16:02:00 -
[53]
it became balanced... FYI they also changed the warfare link -sig-
Support the introduction of Blaze M crystals for Amarr! (Or make Amarr the only race able to deal EM damage from turrets).
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Ademaro Imre
Caldari Eye of God
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Posted - 2007.11.29 16:16:00 -
[54]
If I'm not mistaken, the EOS is the only fleet command ship that gives bonuses to the only ganglink module that can use the ARM Scripts.
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Ezekiel Sulastin
Gallente Eve University
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Posted - 2007.11.29 16:36:00 -
[55]
Which, IIRC, doesn't really matter since the ganglink bonus is all of maybe 5% with max skills - I mean, that's your argument as to why the Eos is still useful given its crap link bonus, it can fit other links nearly as effectively, right?
Works both ways - why not put the EWAR links on a worthwhile fleet command ship and let the Eos Mk. II rust in the hangar ;)
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Lyria Skydancer
Amarr Uninvited Guests Cult of War
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Posted - 2007.11.29 16:47:00 -
[56]
Edited by: Lyria Skydancer on 29/11/2007 16:47:31
Originally by: Riho
Originally by: Cheng Kung I love the Eos in its current form but was shocked when logged on to the testserver.
The EOS has lost two(!) turret slots AND has a drone bandwith of 75 in trinity (which limits it to the use of 5 medium or 3 heavy's). I think this nerf is way to harsh. 5 Turrest and 5 medium drones.. This makes it just a little more effective in terms of damage output then a t1 cruiser (and far less effective then an Isthar for example).
I agree that the Eos was perhaps a bit overpowered but this will make this ship very unpopular and, expect for a few very specific roles, totally useless. I for one will not be using the Eos anymore. Waist of skills..
A nerf, ok, but don't kill this ship. Please CCP?
eos isnt nerfed... it still freaking pwns... i have tested it for a week now and have found a good setup...
5x ions, nos, neut mwd, scram, web, inj 2x rep, ean, dcu, explosive hardener, mag stab
2x rep rigs
2x heavu, 2x med, 1x light out
still VERY good dmg :)
Ofcourse it is still good. But anything less then absolute imbalanced ownage dps feels like a unfair nerf for all the ship exploiters.
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Lyria Skydancer
Amarr Uninvited Guests Cult of War
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Posted - 2007.11.29 16:49:00 -
[57]
Originally by: Gaius Sejanus Was the Eos too good before? Debatable. Please do not throw out ridiculous EFT numbers that demand things like 3 magstabs in order to achieve some mythical damage figure.
But the quadrilogy of nerfs it has now suffered are too much. 1) Bandwidth, no more 5 heavies/sentries. 2) Drone bay space reduced (the exact opposite of what bandwidth is supposed to do) 3) Loses 2 turret points 4) The general nerfage to drones with scooping and shield regen. 5 (kinda)) A mid switches to a low. This is good and bad.
With its EXCEEDINGLY sub-par tank for a command ship, its absymal warfare link bonuses, and now excrement damage, the Eos now takes second place as a FLEET COMMAND to the Brutix. The Brutix doesn't require a month training Battlecruisers 5, doesn't need a 57 million isk skillbook, costs 1/5th as much to aquire, can be fully insured, and does more damage.
The Eos has always been by a wide margin the worst fleet command in the "pure" fleet command role. Now it not only sucks at that, but it's pretty bad at everything else too.
Or maybe you like to exaggarate? I think yes.
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MyOwnSling
Gallente RONA Corporation FREGE Alliance
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Posted - 2007.11.29 16:57:00 -
[58]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/11/2007 16:47:31
Originally by: Riho
Originally by: Cheng Kung I love the Eos in its current form but was shocked when logged on to the testserver.
The EOS has lost two(!) turret slots AND has a drone bandwith of 75 in trinity (which limits it to the use of 5 medium or 3 heavy's). I think this nerf is way to harsh. 5 Turrest and 5 medium drones.. This makes it just a little more effective in terms of damage output then a t1 cruiser (and far less effective then an Isthar for example).
I agree that the Eos was perhaps a bit overpowered but this will make this ship very unpopular and, expect for a few very specific roles, totally useless. I for one will not be using the Eos anymore. Waist of skills..
A nerf, ok, but don't kill this ship. Please CCP?
eos isnt nerfed... it still freaking pwns... i have tested it for a week now and have found a good setup...
5x ions, nos, neut mwd, scram, web, inj 2x rep, ean, dcu, explosive hardener, mag stab
2x rep rigs
2x heavu, 2x med, 1x light out
still VERY good dmg :)
Ofcourse it is still good. But anything less then absolute imbalanced ownage dps feels like a unfair nerf for all the ship exploiters.
And at what range is this dps? Less than 10km. And it's a gallente ship, they are supposed to be superior at close range damage. But that would appear to not be the case in the fleet command ship class anymore. ------------- Stop whining.
Originally by: Puupuu dude... your face...
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Lyria Skydancer
Amarr Uninvited Guests Cult of War
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Posted - 2007.11.29 17:07:00 -
[59]
Edited by: Lyria Skydancer on 29/11/2007 17:07:32
Originally by: MyOwnSling
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/11/2007 16:47:31
Originally by: Riho
Originally by: Cheng Kung I love the Eos in its current form but was shocked when logged on to the testserver.
The EOS has lost two(!) turret slots AND has a drone bandwith of 75 in trinity (which limits it to the use of 5 medium or 3 heavy's). I think this nerf is way to harsh. 5 Turrest and 5 medium drones.. This makes it just a little more effective in terms of damage output then a t1 cruiser (and far less effective then an Isthar for example).
I agree that the Eos was perhaps a bit overpowered but this will make this ship very unpopular and, expect for a few very specific roles, totally useless. I for one will not be using the Eos anymore. Waist of skills..
A nerf, ok, but don't kill this ship. Please CCP?
eos isnt nerfed... it still freaking pwns... i have tested it for a week now and have found a good setup...
5x ions, nos, neut mwd, scram, web, inj 2x rep, ean, dcu, explosive hardener, mag stab
2x rep rigs
2x heavu, 2x med, 1x light out
still VERY good dmg :)
Ofcourse it is still good. But anything less then absolute imbalanced ownage dps feels like a unfair nerf for all the ship exploiters.
And at what range is this dps? Less than 10km. And it's a gallente ship, they are supposed to be superior at close range damage. But that would appear to not be the case in the fleet command ship class anymore.
Well amarr gank ships, like the omen, dont really gank either. The game isnt perfect.
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MyOwnSling
Gallente RONA Corporation FREGE Alliance
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Posted - 2007.11.29 17:23:00 -
[60]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/11/2007 17:07:32
Originally by: MyOwnSling
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/11/2007 16:47:31
Originally by: Riho
Originally by: Cheng Kung I love the Eos in its current form but was shocked when logged on to the testserver.
The EOS has lost two(!) turret slots AND has a drone bandwith of 75 in trinity (which limits it to the use of 5 medium or 3 heavy's). I think this nerf is way to harsh. 5 Turrest and 5 medium drones.. This makes it just a little more effective in terms of damage output then a t1 cruiser (and far less effective then an Isthar for example).
I agree that the Eos was perhaps a bit overpowered but this will make this ship very unpopular and, expect for a few very specific roles, totally useless. I for one will not be using the Eos anymore. Waist of skills..
A nerf, ok, but don't kill this ship. Please CCP?
eos isnt nerfed... it still freaking pwns... i have tested it for a week now and have found a good setup...
5x ions, nos, neut mwd, scram, web, inj 2x rep, ean, dcu, explosive hardener, mag stab
2x rep rigs
2x heavu, 2x med, 1x light out
still VERY good dmg :)
Ofcourse it is still good. But anything less then absolute imbalanced ownage dps feels like a unfair nerf for all the ship exploiters.
And at what range is this dps? Less than 10km. And it's a gallente ship, they are supposed to be superior at close range damage. But that would appear to not be the case in the fleet command ship class anymore.
Well amarr gank ships, like the omen, dont really gank either. The game isnt perfect.
That's true, I suppose we can't expect everything everywhere to always be completely consistent with everything else. But we can dream  ------------- Stop whining.
Originally by: Puupuu dude... your face...
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