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Eperor
Skyforger Tactical Narcotics Team
2
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Posted - 2011.09.07 12:35:00 -
[1] - Quote
Ingvar Angst wrote:Yvan Ratamnim wrote:The problem is that AFK cloakers once there in system are almost impossible to catch unless there idiots no way to scan them down no matter how good your skills, no timer that runs there cloak out, or cloak cool down, its just click and step away and cause annoyance for locals,
IF IT IS MY SYSTEM shouldnt my sov have some form of intel upgrade or station ping to uncover said AFK cloakers or atleast make it possible with enough skilled pilots. Pro-tip... It isn't your system. Cloakers have counters. They're called "balls". Be alert, go about your business. Bring a friend. Use DScan and keep your eys open. Want to afk while mining? Too effing bad. You're doing it wrong and deserve to get popped. Damned whining kids wouldn't last ten minutes in a hole. In my days we didn't even have DScan. You had a buddy sit on the front of your ship with a pair of binoculars AND WE LIKED IT!
yes yes and ligts a cyno and there 60 recons and SB apears near you :) then wath your 1 bilj ship gos boom and your frend ****** in ass, wil never come again help you :) In this case your tip its junk noting els. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.08 09:03:00 -
[2] - Quote
Ingvar Angst wrote:Eperor wrote:Ingvar Angst wrote:Yvan Ratamnim wrote:The problem is that AFK cloakers once there in system are almost impossible to catch unless there idiots no way to scan them down no matter how good your skills, no timer that runs there cloak out, or cloak cool down, its just click and step away and cause annoyance for locals,
IF IT IS MY SYSTEM shouldnt my sov have some form of intel upgrade or station ping to uncover said AFK cloakers or atleast make it possible with enough skilled pilots. Pro-tip... It isn't your system. Cloakers have counters. They're called "balls". Be alert, go about your business. Bring a friend. Use DScan and keep your eys open. Want to afk while mining? Too effing bad. You're doing it wrong and deserve to get popped. Damned whining kids wouldn't last ten minutes in a hole. In my days we didn't even have DScan. You had a buddy sit on the front of your ship with a pair of binoculars AND WE LIKED IT! yes yes and ligts a cyno and there 60 recons and SB apears near you :) then wath your 1 bilj ship gos boom and your frend ****** in ass, wil never come again help you :) In this case your tip its junk noting els. So the cloaker wasn't afk after all?
IF count heer was afk after siting in system like 2 weeks witout even not login in DT out seems to me that was bot. that counts as afk if he is 90% afk then on his PC. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 09:49:00 -
[3] - Quote
Kaelie Onren wrote:Non sarcastic solution:
EVERY ship in a system that's isn't using an active module (cloaks don't count towards this) That isn't moving That isn't chatting on local DISSAPPEARS from local after 15m
Problem solved
Maybe this is the upcoming changes to local in the works and I'm just profetic.
But what about bots used to stay on local used by afk cloakers you ask? Well botting is bannable. And if miners can bot then why not afk cloakers. If either gets caught they get banned.
Oh let's make this only in systems in null sec.
And when hee apiers neerebly you than ups sorry game mechanics. no way that needet,, hee nedet to be forced log off if not play. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 09:59:00 -
[4] - Quote
Vile rat wrote:Why shouldn't you be able to afk cloak?
Usually this is because people want to be able to harvest isk in peace without bad people putting you on edge. You want it safe so you can mine, rat, or run anomalies. You don't want to have to worry about checking your scanner or split your profits by doing these actions in a fleet or mine with protection.
If you take even the simplest of precautions you can render afk cloakers completely ineffective, but people just don't want to do that.
It's a legit playstyle and already has an effective counter.
for short amount off tiem its okey buit fior days and months not okey at all and there is no countre mesures agens cloucked ships if didint know you cant see them in scaner if they warping to you they warping cloucked so this argumet of so to say legit mechenics not works then ned remove all cov ops clocucks thet chips can warp only visible. but that was not proposal.. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 10:05:00 -
[5] - Quote
Ingvar Angst wrote:Eperor wrote:IF count heer was afk after siting in system like 2 weeks witout even not login in DT out seems to me that was bot. that counts as afk if he is 90% afk then on his PC. I can, in all honesty, say that I have no idea what the hell you just said. Look, the "solution" (like one's actually needed) to afk cloaking is simple. Well, the "solution" is to be aware etc. However, a change they could make to eliminate the complaints about afk cloaking are simple in concept. 1. When you cloak, you disappear from local. 2. When you cloak, you also can't use local. Your cloak cuts you off in both directions. Intel gathering would need to be done actively, with probes, dscan or simply looking around. 3. To prevent cyno abuse, when you uncloak put a delay on being able to light a cyno. 15, 30, 60 seconds... something balanced. This would give cloaks more of a true meaning, where you're actually hidden fully. It would also put the intel gathering into "manual" mode instead of simply scanning local to see who's there. It would also add to the sport for cloaked hunters... they could be more stealthy in finding and engaging targets. However, it helps the prey by at least removing the threat of an immediate super-drop on their heads.
and there need to be one ading if he tuches eny buton warp or wath eve he apears in local again in local and cant move 1 minet, than this can work. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 10:07:00 -
[6] - Quote
Jacob Menard wrote:The only place I see potential for this is null sec. But it needs balance. The balance would be that neither the people holding sov could cloak, nor others in the system. Introduce the "System wide anti-cloaking field", like the cyno jammer.
Actualy that wuld be fareast ting sov holder need to have some advanted agens tacker. that he can use active defences not pasive like agest afk cloukers. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 13:22:00 -
[7] - Quote
foksieloy wrote:The old philosophical question: If a cloaker is afk in a system, does he still make little children scared?
m8 i not scared i manged to kil some off them with my pvp alt and when they trued to return to systme kiled them again. i jsut wish mechanics that i can kil them noting els. that he cant sit al the time in our sytems and getign intels and sdisturb industrialsit from working, That to easy get in sytems and wait u ntil you have tright moment and strike, that can be days months or weeks need put on them more presure that they to have some limitations. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.09 13:26:00 -
[8] - Quote
Kaelie Onren wrote:Eperor wrote:Kaelie Onren wrote:Non sarcastic solution:
EVERY ship in a system that's isn't using an active module (cloaks don't count towards this) That isn't moving That isn't chatting on local DISSAPPEARS from local after 15m
Problem solved
Maybe this is the upcoming changes to local in the works and I'm just profetic.
But what about bots used to stay on local used by afk cloakers you ask? Well botting is bannable. And if miners can bot then why not afk cloakers. If either gets caught they get banned.
Oh let's make this only in systems in null sec. And when hee apiers neerebly you than ups sorry game mechanics. no way that needet,, hee nedet to be forced log off if not play. Can you please use spell check or google translate? Anyway, I'm guessing you mean bots. Botting is not a cloaking problem it's a banning problem. Handled separately.
I I cant use spell checker he not gives aways right answers, and i dont know how to writ that word right with i hear i write how i hear that word that the dificulty with english, wting and sapeking not the same leters used. so to say buggs around ;) |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.12 08:01:00 -
[9] - Quote
Jacob Menard wrote:Eperor wrote:Jacob Menard wrote:The only place I see potential for this is null sec. But it needs balance. The balance would be that neither the people holding sov could cloak, nor others in the system. Introduce the "System wide anti-cloaking field", like the cyno jammer. Actualy that wuld be fareast ting sov holder need to have some advanted agens tacker. that he can use active defences not pasive like agest afk cloukers. They do, the cyno jammer, they cant hot drop their caps and super caps in system. Of course, you cant bring in reinforcements that way either, but hopefully, if you have a station in system, you have the resources there to defend it as well.
They can hot drop if you not heared about cov ops cynos thna iteling you you can hot drop eny system. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.12 08:03:00 -
[10] - Quote
Ingvar Angst wrote:Eperor wrote:foksieloy wrote:The old philosophical question: If a cloaker is afk in a system, does he still make little children scared? m8 i not scared i manged to kil some off them with my pvp alt and when they trued to return to systme kiled them again. i jsut wish mechanics that i can kil them noting els. that he cant sit al the time in our sytems and getign intels and sdisturb industrialsit from working, That to easy get in sytems and wait u ntil you have tright moment and strike, that can be days months or weeks need put on them more presure that they to have some limitations. Something to keep in mind... they're not your systems. Sure, you may have the dominant force in there. You may have sov, upgrades, etc. However, you don't own the system. At best you currently control it. If someone else comes in and decides to afk cloak, tough crap... they have as much right to be in that system as you do. Due to numbers, sov etc. you can do more... that's the benefits of having control. However, he's as entitled as anyone else to be there, even if it's cloaked, sometimes afk and sometimes gathering intel. Just because you have control in the system don't think you're entitled to fluffy pillows and bunnies in space. You still need the balls to maintain your influence and control. If that one guy cloaked in there somewhere shakes your entire system's operations then perhaps you're not as ready to control it as you think.
Eie have balls nad miaintaning systems then question way thos freeking afk clouckers dont have balls to alow to hun them. :) they dont have bals ata all pusies :) |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.12 08:05:00 -
[11] - Quote
FloppieTheBanjoClown wrote:El'Niaga wrote:The only thing we really need is a module, missile, or bomb that when cycle releases a tachyon burst that decloaks targets within its area of effect. In games I'm not so big on things that don't have counters, and the cloak currently fits that in EVE. Cloak self-counters: all you can do while cloaked is observe. Dropping cloak to do anything at all makes you detectable. Eperor wrote:yes yes and ligts a cyno and there 60 recons and SB apears near you :) then wath your 1 bilj ship gos boom and your frend ****** in ass, wil never come again help you :) In this case your tip its junk noting els. So your problem isn't one person afk cloaking in system, but the sudden appearance of a 60-man blops fleet. When local suddenly spikes up 60 people, it doesn't matter whether they came in via cyno or gate, you do the same thing: get to your POS and keep your head down. There's nothing an afk cloaker can do to you that someone bouncing safe spots or simply logging off in space and coming back later can't do. It sounds to me like you just want to be able to rat and mine risk-free. That's what highsec is for.
Mader where they apear usualy by your ship from cov ops cyno so :) no risk for cloucker in that mili seconds wath thaces to open cyno and drop you you cant even lock the bastard. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.14 09:11:00 -
[12] - Quote
Chanina wrote:Hunting Cloakies
Kind of a proposal for a new mini profession. Skill: Cloaking counter measures Items: Huntingprobes, Tachyon Emitter
Description: Huntingprobes can lokate hidden ships with a deviation of about 200 km (or off grid max) Tachyon Emitter locates cloaked ships on grid. Mechanics described below.
Once you tracked down the cloaked ship (whether the player is afk or not doesn't matter) you can warp in on him (with your friends) and will land somewhere near his last location. if he is not afk he will warp away as soon as you arrive at grid. Maybe you can catch him with bubbles.
Arrived at the location where he should be you activate your tachyon emitter modul. This will send out an circular puls (or sphere if you want to think in 3D) (like ecm burst or SB) and will reveal you the location of the cloaked ship. Depending on the distance (and ship type) to you this info is more or less accurate and point you in a new direction to fly to. Getting clother to the target will increase accuracy of your scan until you found it. Multiplayer addition: if multiple ships on the grid have this tachyon emitter installed and use it simultaniously the information of all ships will be combined and narrow down the location of the target. if all the ships stand on same spot (or cloth together) there will be not much profit but if the spread out in different directions flying in a line with 30km between each other the common result will triangulate the signals and display it to everyone who scanned. (maybe this link should be limited to fleet since you would help your enemy finding yours while hunting his cloakies ;-))
Further more it should make a difference if the ship is flying or standing. A standing ship can reduce its emission to near zero so it will be harder to detect. Flying will increase emission and results in greater accuracy of the scans/tachyons. It also depends on the ship you are hunting. A little stealth bomber is much harder to detect than a cloaked mothership right?
Maybe this brings space for a new ship type like a counter recon vessel.
some constructive criticism or additional thoughts are appreciated.
It is quit interessting how many people are that intelligent to know that a cloaky who attacks someone isn't afk. guys, you are greate thinkers ;-)
this mechenics i like and that its reale contre masure on thos clouckers. |

Eperor
Skyforger Tactical Narcotics Team
2
|
Posted - 2011.09.28 13:11:00 -
[13] - Quote
Sabaitor wrote:So, what's the problem...?
Is it the AFK cloakers that are causing these issues? Is it cloaking or is it just AFK in general?
Having people disappear from local when they cloak will not help as you don't know if they logged off or just cloaked up. If I wanted to "play" with your mind I could then do 2 things: log off or cloak which would effectively remove me from local on both occasions thus rendering the argument that I'm in a "cloaky" obsolete. I could cloak up a number of times and then just log off for the rest of the day/night thus making you more paranoid, thinking I have cloaked, am still in your system and ready to hot drop a fleet on you at any moment while all along I'm running incursions on an alt making money 40 jumps away.
If, however, the AFK issue itself is addressed than we might be on the right track. If you go AFK for more than lets say 30 mins you get logged off automagically (that is not a typo, I did that on purpose). This would remove you from local and make you guys who are paranoid about cloakys appearing off your starboard bow a little less paranoid, would it not? Oh, no it wouldn't, because the ones that are still there in local....well, they might not be AFK after all.....
The same could go for stations also seeing as I could have my corp/alliance all log in and sit in a station all day while being afk thus giving you the impression that it's not a good idea to hang around due to the fact that you might get blobbed by all us AFK'ers.
However, setting an auto logout for being AFK will effect all you AFK miners out there and we can't have that now can we...
My opinion is play cautiously, if you don't want to risk it then don't be out there. Expect the unexpected as it will happen and when it does just be ready to GTFO as fast as possible. If that won't work...bring some back up or even better:
have your clone up to date!
Actualy that will not effect afk miners att all depends on timer if you run with bonuses each 10 mins you defently ned to do somting with that char you cant just wait longer. |
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