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Thread Statistics | Show CCP posts - 4 post(s) |

Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.06 02:27:00 -
[1]
Anyone else experiencing this? Using the wrapped client it crashes randomly. No particular action taken or time in game.
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maltari
Caldari Eve University Ivy League
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Posted - 2007.12.06 03:04:00 -
[2]
yes :( just a few seconds ago it crashed when I changed ships...
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Zevrik
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Posted - 2007.12.06 04:41:00 -
[3]
Ya I've had a couple crashes today, from loading a picture to clicking on corp chat.
Serve the State! |

Mahnea Isuna
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Posted - 2007.12.06 07:36:00 -
[4]
Edited by: Mahnea Isuna on 06/12/2007 07:40:19
Well, I logged in just fine a bit ago to change my skill, and just now when I decided to play for a bit it started up just fine. When I undocked, however, it crashed right as the next screen was beginning to display. So I started it up again just to make sure it wasn't a one time thing, but it crashed right as I was beginning to see the screen display me warping to the station I had previously undocked from.
I honestly wouldn't mind all that much, except for the fact that I am now stuck outside of a station.. so I can't really change my skill or play until I get this working... or if I find a windows PC... I think I may just wait..
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Motagor
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Posted - 2007.12.06 10:54:00 -
[5]
Also getting random crashes. First one when i warped to a stargate then crashed again when i logged in, then worked for a while and then crashed inside a space station and then i gave up.
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Iz Djiin
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Posted - 2007.12.06 15:33:00 -
[6]
5 crashes today with Trinity, compared to none with Revelations II up to here. Crashes so often it is unplayable at the moment.
Mostly crashes when arriving to a station after using the "dock" command from a stargate. Nothing to do with number of players: also crashes when there's less than 20 players in the system, or when i'm alone in front of the station. When relogin after a crash, the station's not there. It mysteriously reappears like 30sec after.
Also, several other UI bugs (but they don't crash the computer).
Seriously guys, it's time to give us a break with the marketing hype. Why did us linux user have to wait until Trinity's out to be told we weren't included in the graphic update? I know Christmas is coming, but rushing updates out like this is surely not the way to go. Basically the only things we got are downtime and now crashes.
Trinity's even been able to crash down my whole linux box that had not rebooted in weeks, and trust me, this is truly an impressive achievement - the only one i can spot so far. Hopefully i don't have any boot.ini file so i could reboot correctly...
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.06 15:36:00 -
[7]
Not seeing any crashes here. Running 1 and 2 clients it has been smooth sailing.
I am seeing a slow memory "creep" with longer sessions, so its possible there may be a memory fix in the future? (this isn't a bad leak but its obvious there is an increase over time that is more than it was pre-patch.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

maltari
Caldari Eve University Ivy League
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Posted - 2007.12.06 21:27:00 -
[8]
Had more crashes today, even while docked and doing nothing at all :( This is not playable at all for me.
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Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.06 21:54:00 -
[9]
Yep [crash] rando[crash]m [crashcrashcrash] crashing here [crash]. Makes the game virtually [crashcrash zombie processes crash] unplayable.
----- Four paws... four sets of claws. |

Tasko Pal
Heron Corporation
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Posted - 2007.12.06 22:11:00 -
[10]
I've experienced a number of crashes, but it's still playable for my low risk activities (not going to bet the farm right after a big upgrade ). One thing I have noticed is that the crashes occur when I'm doing something. I haven't had a left alone autopilot crash, for example. And I'd say that I spent around 1/5 of my time afk. So there should have been a good chance (I had maybe ten crashes over the past day for about 5-6 hours of play). Nothing consistent unlike the petition problem which I've already posted about on this forum. We'll need to log this I think. What debug flags would the CCP Q/A people like to see?
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Becka Call
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Posted - 2007.12.07 04:42:00 -
[11]
Official client crashed while I was at a gate; It wont restart now. console shows following:
0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 1 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 1 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0
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Becka Call
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Posted - 2007.12.07 04:58:00 -
[12]
Got it back up; Eve suddenly decided it didn't want to share audio with wine. Had to turn the sound off on eve before it would start back up.
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Dalseta Volitare
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Posted - 2007.12.07 06:40:00 -
[13]
Had the same issue. Go into options and disable sound, problem solved.
Besides, it's space... there isn't any sound anyways 
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.07 07:08:00 -
[14]
24 hours smooth, and.......Now I'm crashing every 5-15 minutes as well. Not completely sure what to make of this. (reinstalling from scratch because all other possibilities other than corrupted client have been eliminated.) We shall see.......
Ubuntu 3d Beryl-Linux Desktop+EVE |

Meditril
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Posted - 2007.12.07 07:36:00 -
[15]
Same here. Sometimes the client runs for hours and sometimes it crashes every five minutes.
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Talis Mahn
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Posted - 2007.12.07 07:49:00 -
[16]
Had that earlier today. Working fine the it CTD. Relogged amd fivr minutes later it crashed. After the third time I rebooted my desktop and ran most of the day. Then just as I running back to dock my ship, it CTD again.
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endoplas
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Posted - 2007.12.07 08:06:00 -
[17]
In the last two hours my client has crashed three times: undocking, launching drones, warping into a mission level. :( The client before Trinity was quite stable on the same machine.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.07 11:47:00 -
[18]
Edited by: Sevarus James on 07/12/2007 11:49:51 Edited by: Sevarus James on 07/12/2007 11:48:50 I ended up unable to use the debugger to submit a report on this, as everytime the debugger was started, EVE turned into a snail, no matter the level of debugging that was started.
I ended up stripping cedega, eve-linux and ripping the nvidia drivers out. restarted with generic vesa and reinstalled the Nvidia 100.23 drivers via ENVY which has several package installs that may/may not be necessary beyond the ones I had installed to install the drivers via the command line. (but better safe than sorry.)
I then reinstalled a clean eve-linux client. One hour, several jumps, multiple dock/undocks, releases of drones and one nice little pvp fight at a gate later, no crashes. We'll see this evening if this continues, or if this is some random bug in the client that arbitrarily kills it.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.07 14:02:00 -
[19]
Update: Since my initial post 2 more random crashes. Once while jumping through a gate and the other while in station. The first one while jumping through gate I was in game for at least 3 hours, pvp, etc... The second while in station was in game for about 15 minutes went to pull up character info. Both times it crashes to desktop. I have since wiped all drivers and uninstalled the EvE client as well as Cedega from my system and re-installed nVidia driver via Envy and the CCP wrapped client. Will see if this issue continues with a clean install of both.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.07 14:12:00 -
[20]
Edited by: Sevarus James on 07/12/2007 14:14:34 Edited by: Sevarus James on 07/12/2007 14:14:18 Update here as well. After doing what I described in my last post, logged in and did some POS maintenance stuff. For 45 minutes all was well including dock/undock several jumps as well as other stuff. Then sitting at the pos doing NOTHING other than just sitting there: CTD. No warning, no errors, nothing. System monitor showing no wine or wineserver running, so the crash was complete.
After having checked with the windows AND the mac forums I"m seeing multiple posts/threads with folks who are having clients freezing, ctd's or outright lockups...for no apparent reason.
So apparently this is a client issue rather than an OS issue.
When my client crashed, EVE was the ONLY active application running, so I'm of the opinion here that we are going to be facing this until the client is patched to fix the issue. I have bug reported this as random and described the issue, but I'm unable to use the debug section of the config tool as EVE crawls to a screeching 1fps while it is running, making meaningful actions impossible to do.
Ahh the joys of big patches. (Sev remembering Castor with a shudder.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Mystica Shadowheart
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Posted - 2007.12.07 18:16:00 -
[21]
Originally by: Becka Call Official client crashed while I was at a gate; It wont restart now. console shows following:
0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 1 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 1 0005: Bad stuff: client ignore setting select events for 0x90050fd4 to 0
Same problem here. Rando crash, same error in terminal. In between gamer uns great. Ubuntu 7.10, ATI X700 latest drivers 7.11
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mvd2
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Posted - 2007.12.07 20:29:00 -
[22]
Edited by: mvd2 on 07/12/2007 20:29:14 I wouldn't want to risk it with this client, suddenly crashing and all. Trading and hauling is all fine manageable and dandy but PVP doesn't seem like a very good idea with all these seemingly random crashes about...
Really bad stuff.
Edit: it's not fine, it's manageable.
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Niron Werls
The Really Awesome Players
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Posted - 2007.12.07 22:52:00 -
[23]
I have had incredible difficulty trying to actually figure out what specifically could be causing it.
Yesterday it was random from touching nothing, to opening the scanner, to running a show info, but a PVP engagement went by smoothly.
Today its been undock and crash, warp and crash.
I have turned off Eve Voice, turned off sound, but nothing seems to make that much a difference.
Has anyone noticed any useful information with all the debugging turned on?
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rig0r
0utbreak
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Posted - 2007.12.08 00:26:00 -
[24]
Crashing here too. For me this seems to happen when a grid loads, e.g. warpin to battle or crowded gate.
Missed a carrier kill buhu :(
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Thebro Nobrunder
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Posted - 2007.12.08 00:32:00 -
[25]
Yup, every 5-10 minutes it's crashing for me
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Arx Eladios
United Quorum of Nine BROTHER'S WORD
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Posted - 2007.12.08 02:04:00 -
[26]
I am also experiencing quite frequent and random crashes.
Client starts up fine, works perfectly for a random amount of time (10 minutes on average) then just crashes. This happens no matter what actions are being carried out in the game. No errors are displayed on the console if I run it through there, it just dies.
At this point only thing I can do is set a very long skill and not log in till some patch is released to fix this.
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Xawen
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Posted - 2007.12.08 03:12:00 -
[27]
One more having the same problem. No errors in terminal, nothing on the screen. Eve just disappears.
It does seem to happen less when sitting in station. I was able to leave it running while I was afk for about 2 hours.
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Niron Werls
The Really Awesome Players
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Posted - 2007.12.08 03:27:00 -
[28]
Edited by: Niron Werls on 08/12/2007 03:34:18 I logged in with some of the debug functions on, just sat in station, used people and places to search on random people and show info.
This is what I got in my most recent crash with debug settings +server,+seh,+process,+thread,+tid
full file located here
edit: I have now gotten the exact same exception 3 times in a row.
Sorry it breaks the forums, feel free to edit this part out and just grab the file, but i felt the exact error would be useful.
--
0005:: --queue-- (at 1197083374:897470) 0000:: --reschedule-- (at 1197083374:897476) 0005:: -scheduled- (queue 9) (at 1197083374:897481) 0005:: get_thread_context() = 0 { context={flags=00010010,eax=0068c8d8,ebx=00200000,ecx=0068c8b8,edx=00016000,esi=0068c8b8,edi=0068c8d8,ebp=0068c898,eip=00000000,esp=00216000,eflags=00216000,cs=2162cf,ds=0000,es=0020,fs=421e9008,gs=7ae2d620,dr0=00000000,dr1=00000000,dr2=00000000,dr3=00000000,dr6=00000000,dr7=00000000,float={40a0086c,00c0f0b8,00000000,000002e0,0d8f30d8,409fba50,44436fc8,44436fc4,00000000,44436f7c,44436f80,0068c980,00000000,78034c60,01afb078,0159ff1c,00000000,00000004,01afb038,013a94bc,046ebcc8,00000007,41443dec,7ae2d620,00010000,0068c8f4,0068c8d4,00000008}} } 0005:trace:seh:EXC_RtlRaiseException code=c0000005 flags=0 addr=0x41342e91 0005:trace:seh:EXC_RtlRaiseException info[0]=00000000 0005:trace:seh:EXC_RtlRaiseException info[1]=00000038 0005:: queue_exception_event( first=1, record={context={flags=00080030,eax=4241ac30,ebx=00000040,ecx=00001ffc,edx=00000038,esi=4241ac30,edi=00001ffc,ebp=4229becc,eip=41342e91,esp=0068d0d0,eflags=00210202,cs=0073,ds=007b,es=007b,fs=0043,gs=003b,dr0=00000000,dr1=00000000,dr2=00000000,dr3=00000000,dr6=00000000,dr7=00000000,float={4ccdff60,00000000,beef0202,00000000,00000100,00002000,00000001,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000000,00000001,00000000,00000000,00000000,00000000,00000000,00000000,00000000}},rec={code=c0000005,flags=0,rec=(nil),addr=0x41342e91,params={0,38}} ) 0005:: queue_exception_event() = 0 { handle=0 } 0005:trace:seh:EXC_CallHandler calling handler at 0x41d70286 code=c0000005 flags=0 0005:trace:seh:EXC_CallHandler handler returned 3 0005:trace:seh:EXC_RtlRaiseException code=c0000026 flags=1 addr=0x68ca98 0005:: queue_exception_event( first=1, record={context={flags=00010007,eax=0068ca54,ebx=4011d648,ecx=4011f140,edx=0068d080,esi=0068d6b4,edi=401355c0,ebp=0068cab0,eip=4006e005,esp=0068ca48,eflags=00200246,cs=0073,ds=007b,es=007b,fs=0043,gs=003b,dr0=00000000,dr1=00000000,dr2=00000000,dr3=00000000,dr6=00000000,dr7=00000000,float={00000000,4131c721,421e9008,7ae2d620,00000000,422965c8,00000000,421e9008,00000000,00000000,ffffffff,00000001,00000001,4011d648,0068cdb4,00001ffc,0068c7cc,400e261f,0068c754,00000000,000002cc,00000000,00000000,00000000,00000000,00000000,00000000,00000000}},rec={code=c0000026,flags=1,rec=0x68d080,addr=0x68ca98,params={}} ) 0005:: queue_exception_event() = 0 { handle=0 } 0005:trace:seh:EXC_CallHandler calling handler at 0x41d70286 code=c0000026 flags=1 0005:trace:seh:EXC_CallHandler handler returned 3 0005:: queue_exception_event( first=0, record={context={flags=00010007,eax=0068ca54,ebx=4011d648,ecx=4011f140,edx=0068d080,esi=0068d6b4,edi=401355c0,ebp=0068cab0,eip=4006e005,esp=0068ca48,eflags=00200246,cs=0073,ds=007b,es=007b,fs=0043,gs=003b,dr0=00000000,dr1=00000000,dr2=00000000,dr3=00000000,dr6=00000000,dr7=00000000,float={00000000,4131c721,421e9008,7ae2d620,00000000,422965c8,00000000,421e9008,00000000,00000000,ffffffff,00000001,00000001,4011d648,0068cdb4,00001ffc,0068c7cc,400e261f,0068c754,00000000,000002cc,00000000,00000000,00000000,00000000,00000000,00000000,00000000}},rec={code=c0000026,flags=1,rec=0x68d080,addr=0x68ca98,params={}} ) 0005:: queue_exception_event() = 0 { handle=0 } 0005:err:seh:EXC_DefaultHandling Unhandled exception code c0000026 flags 1 addr 0x68ca98 0005:: terminate_process( handle=-1, exit_code=1 )
--
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.08 04:34:00 -
[29]
Just make sure you bug report and send that .zip file to CCP. On my rig the debug caused such slugged out performance that I couldn't have it running.
The faster they get to the root cause on this, the faster we'll be able to play normally.
Currently, I'm installing an XP disk on my rig and the eve client to see if its something to with hardware vs. software.
ahh feel dirty, but I'd rather eliminate the hardware as the cause, and I'm seeing a LOT of windowws and mac users having similar issues. (crashes, lock ups, freezes, etc.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Xell R'oss
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Posted - 2007.12.08 11:30:00 -
[30]
Same as the guys from above, just random crashes... I seem to be getting one every hour or so, damn annoying that. Before trinity everything worked flawlessly, so i daubt that its on my side, besides im way above the recommended system. The client just seems unstable.
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Veskya
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Posted - 2007.12.08 13:40:00 -
[31]
Happens alot on my older pc, couldnt even join a fleet because of it because the client always crashed as soon as i warped to the gate where every one was waiting. On the newer(faster) PC it doesnt happen as often but still is annoying exspecially when you have to sit in that stupid logout warp everytime.
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Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.08 15:34:00 -
[32]
Another update. Like Sevarus I tried the debug process but it brought the system to a crawl, why I have no idea, but I turned it off. After re-installing the drivers clean and a clean install of just the CCP wrapped client the crashes still occur and completely random. I have tried every combination of graphics and detail settings as well as audio, etc... All proved to have no impact on the stability of the client other than slightly affecting FPS.
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Durethia
Momentum. The Reckoning.
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Posted - 2007.12.08 18:33:00 -
[33]
I'm getting random crashes too with the Linux client
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Kutscher
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Posted - 2007.12.08 23:36:00 -
[34]
random crashes too ... makes no fun to play atm
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Durethia
Momentum. The Reckoning.
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Posted - 2007.12.09 01:40:00 -
[35]
lsb-release ebuild was masked in Gentoo just yesterday for ~amd64
Today, after a sync, the lsb-release package is nolonger masked, and I installed it.
Eve hasn't crashed on me yet afterwards, though I haven't ran the game for a long time. So whether it's a fix for the random crashes, don't know. But lsb_release is called by the linux client, and the Gentoo ebuild was just unmasked for ~amd64 configurations.
I did witness graphical glitches, misaligned textures etc. after installing the lsb-release. But, at least I haven't crashed on arrival to a stargate today :D
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Ereman Sarat
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Posted - 2007.12.09 13:18:00 -
[36]
Just a heads-up here guys. If you're having trouble even getting logged in from this issue, try logging in via a different character. It worked for me. Just spent 30 minutes trying to get back in-game after dropping to desktop with this issue... kept getting hung after character select/loading... but when I chose a different character, it popped right in.
Then, when I went back to the 'problem' character... problem has at least temporarily abated, and login as normal.
ES
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Ereman Sarat
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Posted - 2007.12.09 13:22:00 -
[37]
I'm also noticing a python version mismatch when I run eve via the terminal.. anyone else getting this?
Single-user install... This is the update checker... Running /home/theatomickid/.cedega/.updater/cedega_updater.py /home/theatomickid/.cedega/.updater/gddb.py:26: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser Running... /home/theatomickid/.cedega/.ui/runGUI /home/theatomickid/.cedega/.ui/gddb.py:24: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser 13706: old priority 0, new priority 10 theatomickid@a3g15:~$ 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 1 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 0 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 1 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 0
Hopefully I'm not muddying the waters.. I'm still pretty new to linux.
ES
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Durethia
Momentum. The Reckoning.
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Posted - 2007.12.09 13:54:00 -
[38]
Originally by: Ereman Sarat Just a heads-up here guys. If you're having trouble even getting logged in from this issue, try logging in via a different character. It worked for me. Just spent 30 minutes trying to get back in-game after dropping to desktop with this issue... kept getting hung after character select/loading... but when I chose a different character, it popped right in.
Then, when I went back to the 'problem' character... problem has at least temporarily abated, and login as normal.
ES
This is most likely a result of a wineserver or process not properly shutting down. If you crash to desktop, and have a hard time restarting EVE, then open a terminal and see if there are any wine related processes still running. If so, kill them.
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Mystica Shadowheart
Amarr Regnum-Irae Deus Ex.
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Posted - 2007.12.09 14:38:00 -
[39]
Originally by: Ereman Sarat I'm also noticing a python version mismatch when I run eve via the terminal.. anyone else getting this?
Single-user install... This is the update checker... Running /home/theatomickid/.cedega/.updater/cedega_updater.py /home/theatomickid/.cedega/.updater/gddb.py:26: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser Running... /home/theatomickid/.cedega/.ui/runGUI /home/theatomickid/.cedega/.ui/gddb.py:24: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser 13706: old priority 0, new priority 10 theatomickid@a3g15:~$ 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 1 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 0 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 1 0004: Bad stuff: client ignore setting select events for 0x90050b8c to 0
Hopefully I'm not muddying the waters.. I'm still pretty new to linux.
ES
Exactly same problem!
On Ubuntu 7.10, Mobility Radeon X700, 7.11 ati drivers
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Durethia
Momentum. The Reckoning.
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Posted - 2007.12.09 14:44:00 -
[40]
These python problems are simple to solve.
What happened was your python was updated, but all the modules weren't.
In Gentoo, run python-updater
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farfrael
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Posted - 2007.12.09 15:57:00 -
[41]
getting that as well, seems to be either portrait or drones related i.e once i generate a player portrait it seems to crash and also when i try to launch drones
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Veskya
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Posted - 2007.12.09 17:06:00 -
[42]
I get the most crashes when objects are being loaded (ie: ships and roids when warping to a belt), i can stand for hours in the belt once its loaded but when warping from belt to belt the client crashes alot.
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WoodShop
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Posted - 2007.12.09 17:31:00 -
[43]
Same issue, happens almost religiously when jumping with auto pilot.
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Talis Mahn
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Posted - 2007.12.09 23:39:00 -
[44]
If it is a python problem. Does anyone know how to update it in OpenSUSE?
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Muekos
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Posted - 2007.12.10 13:06:00 -
[45]
Same here.
Eve66 client Gentoo (mostly) x86 Kernel 2.6.23-r3 nvdia 100.14.19
It's been solid as a rock with the existing linux client under Revelations since I signed up to the trial when it was released a month back.
Since upgrading to the Trinity client, I get crashes regularly changing from map to map, docking, jumping or just picking my nose ;)
Six shagging times last night trying to get my sparkly new stabber back home in one piece. A pickup that should have taken 20 mins tops took over an hour and left me with an overwhelming urge to pod the cat
Would it be possible to step back to the stable revelations client ? As we don't get the Trinity bells and whistles yet anyway, we're lumbered with an unstable (verging on useless) client for no apparent benefit to us.
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UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.10 14:32:00 -
[46]
Originally by: Muekos Would it be possible to step back to the stable revelations client ? As we don't get the Trinity bells and whistles yet anyway, we're lumbered with an unstable (verging on useless) client for no apparent benefit to us.
Short answer - No :)
Long answer - trinity includes lots of other stuff aside from the new graphics. Have you noticed that the UI is more responsive on the whole, cans open and show their contents quicker and various UI bits are now detachable? --- I use Gentoo/Linux and Gentoo uses software I write |

Veskya
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Posted - 2007.12.10 14:35:00 -
[47]
If you dont mind doing some compiling you should try using wine, didnt have a single crash with it yet.
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Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.10 21:08:00 -
[48]
Well after more testing I have found absolutely no common cause other than playing the game. The crash has happened when doing anything and I mean anything with no specific timeframe.
1. Switching chat windows (in and out of station) 2. Pulling up ship/player info (in and out of station) 3. Launching Drones 4. Opening cargo hold (in and out of station) 5. Opening Drone bay (in and out of station) 6. Rotating ship in station 7. Browsing market (in and out of station) 8. Warping to gate 9. Jumping through gate 10. Using jump bridge 11. activating/de-acivating mods
Tried with clean install of ubuntu 7.10 w/ all updates and running only the CCP wrapped client. I have tried with every combination of graphics/sound settings. I can say that it is definately a client issue at this point and am now awaiting a response from Transgaming/CCP.
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Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.11 03:34:00 -
[49]
Well I took the time to compile Wine with the .diff and tried the premium client w/ sm2 graphics. All I can say is this. Why can't transgaming get it right? All I have to do is disable my NIC, load client and re-enable NIC and log in. The client is stable AND faster. Granted no sound or EvE Voice but ya know what? I don't care. I can play without random crashes and I am not pleading on deaf ears begging for a fix for something that is "officially supported". It is a sad state of affairs when a commercial operation working directly with CCP can't get a stable client yet a FOSS project manages to. Come Wine 0.9.51 or 0.9.52 I am willing to bet it will work as well as it did with Rev. II. Sorry Transgaming but... You fail at EvE.
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.11 07:14:00 -
[50]
Originally by: Darahk J'olonar Well I took the time to compile Wine with the .diff and tried the premium client w/ sm2 graphics. All I can say is this. Why can't transgaming get it right? All I have to do is disable my NIC, load client and re-enable NIC and log in. The client is stable AND faster. Granted no sound or EvE Voice but ya know what? I don't care. I can play without random crashes and I am not pleading on deaf ears begging for a fix for something that is "officially supported". It is a sad state of affairs when a commercial operation working directly with CCP can't get a stable client yet a FOSS project manages to. Come Wine 0.9.51 or 0.9.52 I am willing to bet it will work as well as it did with Rev. II. Sorry Transgaming but... You fail at EvE.
Actually, while trying to debug these problems I decided to actually pay for Cedega since I very badly want to ditch windows on my main machine for Linux.
I'm not impressed with Cedega. Without just tearing them apart let's just say their product is very experimental. I'll just say this: EVE doesn't work (Even from install on the commercial Cedega) and C&C Generals won't load.
So I blew 15 bucks for Cedega... Caveat Emptor.
But what gets me is that Wine, under the older client, worked great. It was fast, it didn't crash for me, and it just worked.
My suggestion: Give that money CCP gives to Cedega to the Wine team. I'm sure they'd whip up an update that worked well with a little financial support.
My plans, until of course CCP releases a fixed client, is to sit here watching C&C Generals sit at 0% installed for the next three days. It's less painful than reinstalling Windows XP.
Sorry for the tone, I'm a little incredulous at the moment. I was happier when I was hacking Wine to run EVE. It worked.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.11 10:38:00 -
[51]
Edited by: Sevarus James on 11/12/2007 10:39:05 Not going to get into it on the this vs. that....but you do realize that cedega has MULTIPLE engines, right? Two minute search in the cedega forums showed that this one was working:
(from the wiki for C&C Generals) Works with Cedega version(s) 6.0 (best)5.1, 5.0.3, 4.0.1, 4.0 Tested with Cedega version(s) 6.0, 5.1, 5.0.3, 4.0.1, 4.0
You can download those and run them via the cedega interface.
Also in the game settings, you need to ensure that you are running "XP" and not win98.
"Search" can be yer friend.
Ubuntu 3d Beryl-Linux Desktop+EVE |
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CCP Lingorm

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Posted - 2007.12.11 10:56:00 -
[52]
Have pointed TG at this thread, to make sure that it gets looked into.
We have a fix in testing for some crash issues and hope that these are related to that.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.11 12:10:00 -
[53]
Originally by: CCP Lingorm Have pointed TG at this thread, to make sure that it gets looked into.
We have a fix in testing for some crash issues and hope that these are related to that.
Any ETA on when we get to take part in that?  
Ubuntu 3d Beryl-Linux Desktop+EVE |

Mystica Shadowheart
Amarr Regnum-Irae Deus Ex.
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Posted - 2007.12.11 13:04:00 -
[54]
Thx Lingorm. Lookin forward to see if it will fix this.
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CCP Lingorm

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Posted - 2007.12.11 14:06:00 -
[55]
We are going to set up a group for linux and Mac testing, we are just working out the details on how to do it effectively.
Will be a dedicated section of the Bug Hunters most likely.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.11 18:54:00 -
[56]
Edited by: Postlatta Mouseanon on 11/12/2007 18:54:10
Originally by: CCP Lingorm We are going to set up a group for linux and Mac testing, we are just working out the details on how to do it effectively.
Will be a dedicated section of the Bug Hunters most likely.
That's good news.
While we're waiting, cam the upcoming patch be deployed onto a test server so we can debug it?
Or alternatively just release it. I hope I'm not being too harsh (I know you guys are working your tails off). But I'll take my chances at this point.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.12 00:05:00 -
[57]
Originally by: CCP Lingorm We are going to set up a group for linux and Mac testing, we are just working out the details on how to do it effectively.
Will be a dedicated section of the Bug Hunters most likely.
Unlike the windows side where everyone gets the test client/new builds to log into sisi for feedbacK? I don't mean to sound facetious here, but while the wine users are testing and fixing their 'client' the linux/mac "official" users must wait for a patch and provide no feedback other than the way its being done now?
Or ??? I understand that cedega/TG are more "closed source", but does everyone involved understand the value of the users who beat and bang on this day in and day out or not? Perhaps I'm just misunderstanding the post.
A little clarification would be helpful.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Alice Beeblebrox
Caldari
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Posted - 2007.12.12 04:06:00 -
[58]
to those with crashing issues. when I played rev2 on whine, I had similar issues. finally I read that disabling hardware acceleration for audio would fix stability issues (it did), could you try to disable the hardware acceleration and eve voice and test then?
also, on wine, sometimes eve freezes around the time a session change occurs (session change is usually fine, this happens maybe 5-10% of them). "Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let the rest of the world mirror it ;)" -Linus "... So does ***** *******. Existence is not a valid endorsement |

Gilbert T
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Posted - 2007.12.12 05:35:00 -
[59]
My crashes are completely random. There is no activity that can be done in the game that I have not had it crash while doing. The only thing I can say for sure is that I think I've only crashed once when I was docked compared to the hundreds of crashes I've encountered doing anything else. I also get the "Bad Stuff" messages in my console, and after reading this forum I've decided to try completely disabling all sound to see if it makes a difference and I'm also going to install this lsb-release that it complains about when it starts and crashes. It would be great to know when the stable patch will be released, and it would be even more interesting to hear why this wasn't tested before doing the trinity upgrade on the servers. Do you need more testers for the linux client or something?
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CCP Lingorm

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Posted - 2007.12.12 10:18:00 -
[60]
The Issue is that we have to have clean separation of the TQ Client and the SiSi client. Including the underlying Cedega engines.
TransGaming are working on this and we hope to have s olution in place shortly so that you can have 1 TQ client with the stable Cedega engine and a SiSi client with the testing Cedega Engine.
So you can see that this is not quite as easy as it is in windows.
Or current thinking is to have is installed as a separate program, into different directories and such. So it is a matter of getting all this sorted and wrapped into a package for deployment.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.12 12:06:00 -
[61]
As this is the 'random crash' thread, I thought I'd point out that there is a decent sized thread in the windows section with the same issues that we (mac/linux users) are seeing. Is it possible that it might NOT be TG, and rather the CCP side that has a bug problem to fix?
--I remember not so long ago when we were here in the tech section SCREAMING about cedega being all messed up after a patch only to find out it was the game code that was borked and it took playing via cedega for it to show up fully.
Before folks jump off the deep end when things go wrong, please keep in mind that its not always one thing causing the other.
(not that anyone IS jumping off the deep end, but there have been some really hot comments about TG in here, and well, until we're patched, we don't know for sure its specifically TG or something else causing the issues.)
Lastly, before pointing at wine git+ elf patch + this that and the other thing, keep in mind that there is no sound/eve voice and such when its running and its dealing with the windows premium client rather than the wrapped client. (apples vs. oranges.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.12 12:10:00 -
[62]
Originally by: Sevarus James Lastly, before pointing at wine git+ elf patch + this that and the other thing, keep in mind that there is no sound/eve voice and such when its running and its dealing with the windows premium client rather than the wrapped client. (apples vs. oranges.)
I have sound fully working with wine git + elf patch + ani cursor patchset for classic and premium clints. I don't use EVE voice though. --- I use Gentoo/Linux and Gentoo uses software I write |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.12 12:18:00 -
[63]
Originally by: UberL0rd
Originally by: Sevarus James Lastly, before pointing at wine git+ elf patch + this that and the other thing, keep in mind that there is no sound/eve voice and such when its running and its dealing with the windows premium client rather than the wrapped client. (apples vs. oranges.)
I have sound fully working with wine git + elf patch + ani cursor patchset for classic and premium clints. I don't use EVE voice though.
Is this the WRAPPED client, or the windows downloaded client? As I said different fruits/animals/veggies/ pick yer metaphor.
The wine client isn't officially supported, and as such no bug report or official support would be forthcoming. I'm referring here to the WRAPPED CCP official linux/mac client which is being supported by both CCP and Transgaming.
Ubuntu 3d Beryl-Linux Desktop+EVE |

UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.12 13:15:00 -
[64]
Sorry, I should have been more specific. Sound also works fine with the cedega wrapped client. All 3 crash randomly though - wine classic/premium requiring a three finger salute to restart X whereas the cedega client just does a CTD. --- I use Gentoo/Linux and Gentoo uses software I write |

Niron Werls
The Really Awesome Players
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Posted - 2007.12.12 14:02:00 -
[65]
Originally by: CCP Lingorm We are going to set up a group for linux and Mac testing, we are just working out the details on how to do it effectively.
Will be a dedicated section of the Bug Hunters most likely.
Now that is excellent news. I am sure the Linux client is going to have its share of fairly unique issues, especially after content updates of any type, but we are used to it, and there are a fair number of talented players that can dig into problems pretty good available.
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.12 16:24:00 -
[66]
Originally by: Sevarus James As this is the 'random crash' thread, I thought I'd point out that there is a decent sized thread in the windows section with the same issues that we (mac/linux users) are seeing. Is it possible that it might NOT be TG, and rather the CCP side that has a bug problem to fix?
Just as an aside, the "random crash" bug under Windows was solved by updated ATI drivers on my ATI machine (radeon x550). My nVidia machine (2*7600gt oc) hasn't had the problem under Windows.
The Linux machine (Ubuntu), is an Athlon 64 3200 with an nVidia 5950 Ultra. The "crashiness" of this system is profound when running EVE. However, it is known good hardware and the EVE client is running under a fresh install.
I don't know who this helps... but I felt like typing.
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Mamede
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Posted - 2007.12.12 18:14:00 -
[67]
So far no sound no crash. With sound..crashes in almost every gate and station
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Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.12 19:06:00 -
[68]
Edited by: Snowcrash Winterheart2 on 12/12/2007 19:06:27 Seems highly unstable regardless of sound, windowed or fullscreen settings. So far it seems nothing is causing the crashes they just happen... as I've had it crash and burn just as the login screen opened.
Interestingly enough, double clicking (or selecting and pressing return) on the icon can spawn multiple clients... the current record is three all with attendant black screen's in windows behind them. This random spawning might or might not be related to a) me being a `tard and b) the crashing.
ETA: I am talking about the Cegeda client and not wine here :)
----- Four paws... four sets of claws. |

Mamede
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Posted - 2007.12.12 19:47:00 -
[69]
Edited by: Mamede on 12/12/2007 19:48:21
Quote:
Edit2: Look, this is getting silly. I know it's just a game, but it's a game I'm paying to play and thus... highly irked by the lacklustre, unstable and unreliablility of the cegeda system. Someone go forth and kick their asses please; especially if you have a contingent in the CCP offices.
Agreed it amazing how wine folks could get premium to work and transgaming pps didn't yet.
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Gilbert T
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Posted - 2007.12.12 22:43:00 -
[70]
Yeah I tried disabling sound completely on 2 different machines and it still crashes just as much. On the first one I tried it on it actually went for almost an hour without crashing and then went back to its original crash every 1-10 minutes behavior. On my best machine I'm going to update everything and install lsb-release and then reinstall the client to see if possibly an outdated library had something to do with it. I kind of doubt it since none of my libraries were more than a month old anyway but what the hell. I think I might try a few things and post back only if I find some kind of workaround that improves the stability.
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Dalseta Volitare
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Posted - 2007.12.12 22:51:00 -
[71]
I get random crashes whenever i use the Premium Graphics. Some random bugs like ships not rendering properly, but the second i try and undock, or fly anywhere my wine client just 'dies' the window stays open, but no CPU resources are being used. If i switch the premium content off pretty much no issues. (aside from the empire jump slow downs)
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Mystica Shadowheart
Amarr Regnum-Irae Deus Ex.
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Posted - 2007.12.13 12:01:00 -
[72]
Originally by: Dalseta Volitare I get random crashes whenever i use the Premium Graphics. Some random bugs like ships not rendering properly, but the second i try and undock, or fly anywhere my wine client just 'dies' the window stays open, but no CPU resources are being used. If i switch the premium content off pretty much no issues. (aside from the empire jump slow downs)
This thread is actually intended for the ones who use the wrapped (aka supported) client.
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Mamede
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Posted - 2007.12.13 18:40:00 -
[73]
Originally by: Gilbert T Yeah I tried disabling sound completely on 2 different machines and it still crashes just as much. On the first one I tried it on it actually went for almost an hour without crashing and then went back to its original crash every 1-10 minutes behavior. On my best machine I'm going to update everything and install lsb-release and then reinstall the client to see if possibly an outdated library had something to do with it. I kind of doubt it since none of my libraries were more than a month old anyway but what the hell. I think I might try a few things and post back only if I find some kind of workaround that improves the stability.
Exactly after the first hour or so after sound disabling everything was ok. After that crash crash. Did you check reboot?
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Gilbert T
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Posted - 2007.12.13 18:54:00 -
[74]
Originally by: Mamede Exactly after the first hour or so after sound disabling everything was ok. After that crash crash. Did you check reboot?
There has been the occasional extended period where the game runs for close to an hour without crashing all along, but this was the first time it ran for that period of time under these conditions. I must have warped/jumped about 20 times and docked/undocked 10 during that period of time, and normally it seems to crash about 3 times minimum on that kind of a run.
I haven't rebooted my system since 51 days ago when my power went out, so no to the reboot thing. I have checked to be sure that all wine and wineserver processes are dead and restarted dbus though which should be just about the same. My laptop has been rebooted a few times, though, and it always has the same problem with eve.
On my desktop I recently updated all of my software and installed the lsb-release package. The software updated included glibc, mesa, and several xproto* packages, and I think dbus might have been in there as well. I only played the game for a few minutes on that machine since the update but it did not crash. If I have found the recipe for stability I will try to post my current versions of all of these libraries and programs to see if it helps anyone else.
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Gilbert T
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Posted - 2007.12.13 19:20:00 -
[75]
I wanted to post about an experience I had which caused the game to crash consistently after the trinity patch. I was creating a new character, a minmitar female, and when flipping through the costumes ever time I reached a particular costume the game would crash. I tried about 10 times just to see if it would keep doing it and it did.
Is it possible that someone forgot to include certain textures in the patch, and that every time we approach something that uses these textures it tries to pre-load them causing our crashes? It seems possible to me, but my experience with opengl is very limited so I am only guessing. I just thought it might be something worth checking into.
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CCP Lingorm

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Posted - 2007.12.14 10:14:00 -
[76]
We do have a patch coming soon with a number of fixes for stability issues.
But please, we need as much information on the different crashes.
If you are experiencing regular crashes could you please please file a bug report with any replication steps, your configuration. If you can get a debug/error log that would be good.
How to get an debug log in the Linux client is as follows.
Open the Eve Configuration type +debugstr into the 'Debug Channels to use' check 'Output to logfile' put error.log in the file name space uncheck 'Debug Output to Console'
(It will remember these settings)
this will record the stuff in the background. When it crashes, gzip the file and attach it to a bug report. We can then send it to TransGaming and they can use it to fix the issue.
We do except reports from unsupported distributions and hardware configurations (ATi etc) and will try to fix them but support configurations have a higher priority.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.14 11:18:00 -
[77]
Thanks for that info. Will give it a try with that particular string selected. (any other choice/more seemed to cause the client to slow to a complete crawl which made it impossible to do any real testing.)
Ubuntu 3d Beryl-Linux Desktop+EVE |

Suki Kamir
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Posted - 2007.12.15 14:11:00 -
[78]
Latest Crash took out my entire desktop environment, forcing me back to the GDM login window. This was after the client had already crashed about 5 times in the previous 30 minutes.
We really need this sorting out sooner rather than later. Personally I can see myself dumping cedega (even though I have been paying them for over 2 years now) and installing wine. Seems the latest patch for wine allows you to play with premium content and does not have the crash problems cedega has.
Transgaming have totally dropped the ball here and WineHQ have picked it up, run the length of the field and scored a touchdown whilst TG have been sleeping in the dugout.
Suki
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rig0r
0utbreak
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Posted - 2007.12.15 14:22:00 -
[79]
Edited by: rig0r on 15/12/2007 14:22:14
Originally by: Suki Kamir Latest Crash took out my entire desktop environment, forcing me back to the GDM login window. This was after the client had already crashed about 5 times in the previous 30 minutes.
We really need this sorting out sooner rather than later. Personally I can see myself dumping cedega (even though I have been paying them for over 2 years now) and installing wine. Seems the latest patch for wine allows you to play with premium content and does not have the crash problems cedega has.
Transgaming have totally dropped the ball here and WineHQ have picked it up, run the length of the field and scored a touchdown whilst TG have been sleeping in the dugout.
Suki
While Wine do works better at the moment it has other issues. Framerate drops, missing gfx with premium content, freezes. For me eve on linux just isn't reliable enough to PvP so I stick to carebearing for now 
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.15 15:19:00 -
[80]
The debug string works. The game plays at normal fps until it crashes, which enables at least normal use while attempting to get that log for submission. (which I have done.) I still see no rhyme nor reason for it (the crashing) at this point. I'm using the client + eve voice and all works perfectly up until ze *poof* back to my desktop.
As for wine, hitting a home run for someone familiar with git+patching+font copying and such is not my definition of a home run. When are you folks going to chill out on this "us vs. them" mentality?? You don't see TG in here dissing winehq when wine broke and TG worked after patch day. (of course we're not seeing much of them either way, but I'll take that as "hunched over desks hacking".) 
We're here TO PLAY EVE FOLKS. CCP has an officialy supported client and bug reporting mechanism in place. Wine is a GREAT tool and is getting closer and closer to a 1.0 release, but if you think that the entire wine project is trying to get EVE running, you'd better think again. Its focus is on a broader pallete. This, imho, is a very good thing. Sniping about TG vs. Wine doesn't get us any closer to resolution either way.
---off soap box.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.15 16:51:00 -
[81]
I have to agree with the above. Wine is not a stick to beat Transgaming with. But its worth noting that neither winehq or transgaming's whole focus is on getting a single... low population MMO working. Wine's stated goals are 1:1 compatibility with the various win32 API's and we're just tagging along for the ride, Transgaming have far bigger customers for their Cider line than CCP (Electronic Arts springs to mind).
The fact that wine is supporting all it currently does is brilliant, a wonderful testament to OSS development practices and such. The fact that Transgaming have been able to do what they've done with an infinitely smaller team of programmers and using an exceptionally old wine (and very broken compared to 9.51) source as their starting point, is equally brilliant.
----- Four paws... four sets of claws. |

farfrael
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Posted - 2007.12.15 17:42:00 -
[82]
Bug report submitted with error log attached
fixme:imm:ImmGetConversionStatus (0x00000000, 0x68c22c, 0x68c210): stub warn:debugstr:OutputDebugStringA "LOAD: 0.00001 sec 'res:/UI/Texture/LogoLib05.dds'\n" warn:debugstr:OutputDebugStringA "PREP: 0.01710 sec 'res:/UI/Texture/LogoLib05.dds'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00001 sec 'res:/Texture/Face/deco/deco/deco03.dds'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00000 sec 'res:/Texture/Face/Backdrop/window.dds'\n" warn:debugstr:OutputDebugStringA "PREP: 0.01445 sec 'res:/Texture/Face/deco/deco/deco03.dds'\n" warn:debugstr:OutputDebugStringA "PREP: 0.01834 sec 'res:/Texture/Face/Backdrop/window.dds'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00001 sec 'res:/UI/Texture/Corps/corps45.dds'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00000 sec 'res:/UI/Texture/Corps/corps44.dds'\n" warn:debugstr:OutputDebugStringA "PREP: 0.01680 sec 'res:/UI/Texture/Corps/corps45.dds'\n" warn:debugstr:OutputDebugStringA "PREP: 0.01483 sec 'res:/UI/Texture/Corps/corps44.dds'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00018 sec 'cache:/Pictures/Portraits/612396809_256.png'\n" warn:debugstr:OutputDebugStringA "LOAD: 0.00018 sec 'cache:/Pictures/Portraits/612396809_256.png'\n" warn:debugstr:OutputDebugStringA "PREP: 0.00949 sec 'cache:/Pictures/Portraits/612396809_256.png'\n" err:seh:EXC_DefaultHandling Unhandled exception code c0000026 flags 1 addr 0x68cb58
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Asif BADKARMA
Aliastra
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Posted - 2007.12.15 18:59:00 -
[83]
I was getting repeated crashes on portriat loading, I cleared the cache, now cant get past character selection screen 
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farfrael
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Posted - 2007.12.15 21:55:00 -
[84]
Just crashed (again) during a fight This game is just NOT playable as it is
CCP, could you please make sure this gets addressed as a top issue?
Slightly frustrating as you might imagine, not being able to help your corpmates during a fight
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.16 02:11:00 -
[85]
Originally by: farfrael Just crashed (again) during a fight This game is just NOT playable as it is
CCP, could you please make sure this gets addressed as a top issue?
Slightly frustrating as you might imagine, not being able to help your corpmates during a fight
Farfrael did you bug report it? I NEVER run the official client without running the debug at this point as the crashing is KNOWN. Because of that running with the debug string that Lingorm posted above and filling out a bug report is imperative to getting this thing fixed.
Every crash at this point should get an addon bug report to give as much information as possible. (prolly preaching to the choir here), but in case others are reading with similar problems... BUG REPORTS ARE YER FRIENDS!!!!!
Ubuntu 3d Beryl-Linux Desktop+EVE |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.16 02:13:00 -
[86]
Edited by: Sevarus James on 16/12/2007 02:15:36 Edited by: Sevarus James on 16/12/2007 02:14:16
Originally by: Sevarus James
Originally by: farfrael Just crashed (again) during a fight This game is just NOT playable as it is
CCP, could you please make sure this gets addressed as a top issue?
Slightly frustrating as you might imagine, not being able to help your corpmates during a fight
Farfrael did you bug report it? I NEVER run the official client without running the debug at this point as the crashing is KNOWN. Because of that running with the debug string that Lingorm posted above and filling out a bug report is imperative to getting this thing fixed.
Every crash at this point should get an addon bug report to give as much information as possible. (prolly preaching to the choir here), but in case others are reading with similar problems... BUG REPORTS ARE YER FRIENDS!!!!!
Farfrael did you bug report it? I NEVER run the official client without running the debug at this point as the crashing is KNOWN. Because of that running with the debug string that Lingorm posted above and filling out a bug report is imperative to getting this thing fixed.
Every crash at this point should get an addon bug report to give as much information as possible. (prolly preaching to the choir here), but in case others are reading with similar problems... BUG REPORTS ARE YER FRIENDS!!!!!
--EDIT---I see you said you did. Just a further FYI to those reading: you can ADD to existing reports. Just open "my bugreports" pick the one you've done for crashing and add the logfile (tar.gz'd) to it. Saves a lotta time. 
Ubuntu 3d Beryl-Linux Desktop+EVE
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farfrael
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Posted - 2007.12.16 10:48:00 -
[87]
Unfortunately, for technical reasons i forgot to log using the debug that time so the combat crash was not reported. Will follow your suggestion and have debug on 100% of the time going forward. It does seem to catch a lot of small crap during "normal" gameplay anyway
The debug crew seems to be off during the weekend though
As for CCP, after reading the below thread the only thing i can say is WTF? Bug? What bug? There are NO bugs in Trinity! I guess this might explain why CCP is so self-satisfied with Trinity while most players consider it a complete disaster on par with Castor: the head honcho doesn't seem 100% up to date 
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.16 11:10:00 -
[88]
Originally by: farfrael Unfortunately, for technical reasons i forgot to log using the debug that time so the combat crash was not reported. Will follow your suggestion and have debug on 100% of the time going forward. It does seem to catch a lot of small crap during "normal" gameplay anyway
The debug crew seems to be off during the weekend though
As for CCP, after reading the below thread the only thing i can say is WTF? Bug? What bug? There are NO bugs in Trinity! I guess this might explain why CCP is so self-satisfied with Trinity while most players consider it a complete disaster on par with Castor: the head honcho doesn't seem 100% up to date 
  to that other thread. k. that officially bothers me.
Ubuntu 3d Beryl-Linux Desktop+EVE |

Gilbert T
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Posted - 2007.12.17 12:27:00 -
[89]
Originally by: CCP Lingorm We do have a patch coming soon with a number of fixes for stability issues.
But please, we need as much information on the different crashes.
If you are experiencing regular crashes could you please please file a bug report with any replication steps, your configuration. If you can get a debug/error log that would be good.
How to get an debug log in the Linux client is as follows.
Open the Eve Configuration type +debugstr into the 'Debug Channels to use' check 'Output to logfile' put error.log in the file name space uncheck 'Debug Output to Console'
(It will remember these settings)
this will record the stuff in the background. When it crashes, gzip the file and attach it to a bug report. We can then send it to TransGaming and they can use it to fix the issue.
We do except reports from unsupported distributions and hardware configurations (ATi etc) and will try to fix them but support configurations have a higher priority.
from command line: eve -debugmsg +debugstr 2>&1 >> ~/eve-online.log
Everyone use this and send them the logs every day. Maybe if we flood them with log files they can find the common factor.
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Niron Werls
The Really Awesome Players
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Posted - 2007.12.17 17:38:00 -
[90]
Today I actually received an error I had never seen before.
The crashing is starting to make much more sense.
libpng warning: Incomplete compressed datastream in iCCP chunk libpng warning: Profile size field missing from iCCP chunk
And many more of them, and then it crashed.
This might explain why things as simple as getting a pilots icon is causing crashes.
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UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.17 17:47:00 -
[91]
That error is to do with the creation of .PNG files - basically it's creating them wrong. Now, I don't know if this is a WINE error or an EVE error .... --- I use Gentoo/Linux and Gentoo uses software I write |

Niron Werls
The Really Awesome Players
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Posted - 2007.12.17 18:05:00 -
[92]
Originally by: UberL0rd That error is to do with the creation of .PNG files - basically it's creating them wrong. Now, I don't know if this is a WINE error or an EVE error ....
Yeah I am not sure either, but it happened when I ran a show info on someone and requested their icon. It might not explain everything that is wrong, but since requesting new graphics for the cache seems to be the easiest way I can force it to crash, maybe a difference in libpng versions between the windows/ most linux systems might be a cause of at least some of the distress.
For the record I am using libpng-1.2.22 on gentoo.
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Gilbert T
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Posted - 2007.12.17 20:21:00 -
[93]
a correction to my earlier post:
log to file from command line: eve -debugmsg +debugstr &> ~/eve-online.log
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Dwindlehop
Uninvited Guests Cult of War
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Posted - 2007.12.17 22:55:00 -
[94]
I can confirm random crashes which I didn't see pre-Trinity. I leave my alt afking for five minutes on autopilot and generally it has crashed before I come back.
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Zevrik
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Posted - 2007.12.18 15:13:00 -
[95]
I am noticing that most of my crashes happen when I'm loading a portrait, either by clicking on someone in a channel or doing a show info from local.
Serve the State! |

Niron Werls
The Really Awesome Players
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Posted - 2007.12.18 17:31:00 -
[96]
Yeah doesnt seem like the new patch has changed much so far.
I got 2 show info's completed while docked in station after the patch, the 3rd one crashed me.
Havent tested anything else though.
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Gilbert T
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Posted - 2007.12.19 02:08:00 -
[97]
It seemed to crash less frequently. Went from every 10-15 minutes to once an hour or so. It picks way better times to crash now mostly. Rats arrive, crash. Jump to low sec, crash! Launch some drones, crash!! Anything that will make playing the game more of a pain than a pleasure. I paid today. It will be the last time if I don't see improvement soon. I'll submit daily crash reports starting tonight. |

Zepharim
Caldari
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Posted - 2007.12.26 20:55:00 -
[98]
It still crashes for me, just a lot less often. Weird. Maybe I need to update to the latest Nvidia drivers.
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NightKhaos
Gallente Seridian Mining Corporation
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Posted - 2007.12.26 21:18:00 -
[99]
I do not believe this has anything to do with Linux per se. The problem is associated with particular PNG phasing, which means that something is wrong with the algorithm. If it was a problem with libpng, the problem would occur every time we attempted to render a PNG image. I am not, tbh, willing to play EVE until a random crash occurs with a debug running as the crashes occur one every hours. I cannot see how 2 - 5 hours perfectly running EVE debug information will seriously help CCP determine the problem.
The question I wish to know, are the PNG phased locally on serverside? If it is locally it is clear that the PNG phasing technique is not generic enough for libpng. Simple enough for CCP to fix. However, if it serverside, the problem might be image truncation. Would it be too hard for CCP to impletement a sha or an md5 check?
CPU: Intel Core2 T5500 @ 1.66 RAM: 1024 GPU: nVidia GeForce Go 7300 GPU Drivers: 2.1.1 NVIDIA 100.14.19 Sound Card: HDA Intel Sound Card Driver: ALSA Version 1.0.14 Kernel: 2.6.23-gentoo-r3
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DILOOCA
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Posted - 2007.12.27 08:44:00 -
[100]
Also crashing, but am consistently getting this error in the term upon crash: wine: ../../../src/pcm/pcm.c:666: snd_pcm_type: Assertion `pcm' failed.
Hope that's helpful.
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Rimfus
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Posted - 2007.12.28 08:22:00 -
[101]
Guys, Official Linux client EVE crash when need make png. I see it in debug, i see it when i click on portret - game crashed :/
I realy don`t know what need do, for fix it :/ I rebuild: qt, python, PyGTK, glade and more other tools
but, if i use wine 0.9.50 with patch + premium client - i don`t have problem with game, all working fine.
Problem in cedega :/
media-libs/libpng-1.2.22 dev-util/glade-3.4.0 x11-libs/qt-4.3.2-r1 dev-lang/python-2.4.4-r6 dev-python/PyQt-3.17.3
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