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Jolo
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Posted - 2004.03.10 01:16:00 -
[1]
When can we expect a way to stop people in newb corps from flying kestrals, blowing up a ship, and having thier friends scoop the cargo.
It's like watching a guy on the street shoot someone, then the cops sit and watch his friends steal the dead guys wallet and pants and socks.
Perhaps a per PILOT war system. So we can fight with one guy if he causes trouble. ---------------------------------------
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KrapYl
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Posted - 2004.03.10 01:21:00 -
[2]
same day when we can pop the ore thiefs...
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Reiisha
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Posted - 2004.03.10 01:21:00 -
[3]
That's actually a good idea..... Post it in the CSM thread :)
Gamersland.nl, DE site voor PC gaming! |

S3VYN
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Posted - 2004.03.10 01:30:00 -
[4]
A grand day that will be... ------------------------------------- // The views expressed by this poster are not the views of the poster's corporation, alliance, planet or television network... but they should be. |

DigitalCommunist
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Posted - 2004.03.10 02:30:00 -
[5]
Quote: It's like watching a guy on the street shoot someone, then the cops sit and watch his friends steal the dead guys wallet and pants and socks.
I dunno about you, but they'd be hard-pressed to find any pants here!  _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Jolo
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Posted - 2004.03.10 05:47:00 -
[6]
Your corp has an Anti-Pants policy too? I thought we were unique.... ---------------------------------------
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Jolo
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Posted - 2004.03.10 05:49:00 -
[7]
BTW the reason I am posting all this is because we have a member in our corp who only does research and marketing... We lost that char to one of these attacks. Along with 5 implants, 10 Tech II things and a clone (hint implants). This was in a 1.0 system. All he could do is watch the friends pick up the loot and corpse. ---------------------------------------
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Sally
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Posted - 2004.03.10 08:05:00 -
[8]
Quote: BTW the reason I am posting all this is because we have a member in our corp who only does research and marketing... We lost that char to one of these attacks. Along with 5 implants, 10 Tech II things and a clone (hint implants). This was in a 1.0 system. All he could do is watch the friends pick up the loot and corpse.
Someone got killed. OMG! Need to change the game then...
No more AFK research in 1.0. -- Stories: #1 --
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Jolo
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Posted - 2004.03.10 09:02:00 -
[9]
HAhah. Good one. Is it REALLY too much to ask for like 5 out of 500 systems to be completly safe? I think having 1% eve safe is an acceptable thing to want. Give me a break sally. I hope you were joking...It's not like you can mine in any 1.0 system anyway.
For the rest of us, I think it's ok to not be completly safe in the other 99%. When you see those percentages, don't you feel pretty lame saying "it's stupid to make 1.0 comepletly safe"
I think my idea has nothing to do with AFK <insert task here>, but We've had problems where people attack us and the person is all for war, but the corp doesn't want to fight us. It always ends in a surrender and no fighting (that's no good!). If we could declare war on a certain person, we could fight a little here and there and possibly trash newb corp hiding griefer.
BTW, I appreciate input on the matter. Please make it contructive. I don't appreciate poitnless comments that do nothing but cut others down.
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Sally
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Posted - 2004.03.10 09:05:00 -
[10]
Sorry Jolo, but due to the ultra-consent PvP nature of EVE I can't see how 1.0 is different to 0.0. Your friend was just lazy and AFK, otherwise he wouldn't be killed.
And he though that 1.0 is 100% safe, which was never the case. -- Stories: #1 --
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alphacheezeman
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Posted - 2004.03.10 09:12:00 -
[11]
well next ir see one of ur corp mates in a indy ill get in my frigate and pop some torps up his ass then we will see him on here *****ing how he wants at least some space to be relaxing and not worry about retards.....nobody complains until they see the problem happen to them...its the root of all problems in the world and its obviously showing itself in eve.
in-difference, and arogance, its not good mkay
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Vigo Barboza
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Posted - 2004.03.10 09:51:00 -
[12]
Using the existing game mechanisms i would do the following:
Mail his CEO and demand compensation.
Maybe you would be satisfied with this guy being ejected from the corp but say they refuse to pay up - declare war and extract it from their asses.
If you are not geared up for war. employ one of the many Merc corps to do it for you.
Attacking players in 1.0 must have given this guy a high sec rating by now. put a bounty on him (i know this is farked and his mates can claim it but if he has implants he'll think twice)
There thats 3 suggestions using existing mechanisms before we have to think about making changes (per Pilot war system) that would be extreamly open to expliot and harrasment. Recruitment
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Jolo
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Posted - 2004.03.10 10:11:00 -
[13]
Quote: Sorry Jolo, but due to the ultra-consent PvP nature of EVE I can't see how 1.0 is different to 0.0. Your friend was just lazy and AFK, otherwise he wouldn't be killed.
And he though that 1.0 is 100% safe, which was never the case.
why dont you ask him. a kestral with 4 cruise missles can get you pretty quick. Before he could warp out, his ship and pod were gone. Oh course the kestel was nuked, but buddies sat and laughed.
And that is wierd saying 0.0 is the same as 1.0. Why have security at all??
Your argument Sally that all systems are dangerous. This is where I disagree. There has to be a Safe place. 100% safe. Even if it's 1% or less of EVE. That's cool with me. I don't see the need for there to be 100% UNSAFE. There's no reasoning behind it.
And bellieve me. If we could declare war, we would. We have no problem with that. ---------------------------------------
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Adriana
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Posted - 2004.03.10 10:28:00 -
[14]
They are using game mechanics to exploit 1.0 space. They shuld be petitioned, and you should demand for them to be banned, and compensation rendered. This is just another way the griefers use to get around the rules.
...But...but...but....
No buts, I think CCP was pretty clear on this one with the whole zombie inc incident. No ganking in 1.0 space. If you abuse game mechanics to gank someone in 1.0 space you get banned. Demand their heads on platters.
As far as the space issue goes, go to your map in game and click on the show by sec rating option. You will notice that the vast majority of the dots are now bright red. In the center you will see some other dots, very very few of them are 1.0 space.
It is NOT too much to ask for, for somewhere that is safe for people to opperate as non combatants, and CCP needs to take a heavy hand with these tactics.
On the other hand, you let a researcher, with tons of valuable items/implants go ALONE through space in an INDI? KNOWING that grief tactics like this exist? ARE YOU NUTS?!?!?! He should have been escorted by a bunch of guys in kestrals set up with missiles to clear the gates if need be. You should have checked the pod kill list, and clicked the avoid pod kill systems. Sure the route would have been a little longer (possibly), but he would have his implants, your tech 2 stuff, his ship, and his clone. Speaking of his clone, it WAS updated right?
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

Jolo
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Posted - 2004.03.10 10:41:00 -
[15]
He was updated. But he didn't NEED ESCORTING. He was pod killed in Yulai. And does all his work in Yulai. He should be able to fly in a space suit and be safe. He never flies in anything but 1.0.
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Xavier Arron
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Posted - 2004.03.10 10:44:00 -
[16]
I think this wonĘt be solved until they bring in some kind of stolen goods system. E.g. everything is tagged with player and corp ID. When item is traded, these IDS obviously get changed. However when picking up loot for a player destroyed ship then they wonĘt be and peeps could be targeted.
Also they need to implement a system, where when someone initiates aggression / attacks, they are open to attack by anyone for a period of time.
It would at least allow players to police themselves to a degree.
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Vigo Barboza
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Posted - 2004.03.10 10:54:00 -
[17]
I don't think a petition will work since he attacked and was destroyed by concord....
Sure he griefed but he didn't exploit.
You could also name and shame this individual and his corporation in this channel.
VB Recruitment
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Vigo Barboza
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Posted - 2004.03.10 10:55:00 -
[18]
Quote:
I think this wonĘt be solved until they bring in some kind of stolen goods system. E.g. everything is tagged with player and corp ID. When item is traded, these IDS obviously get changed. However when picking up loot for a player destroyed ship then they wonĘt be and peeps could be targeted.
Also they need to implement a system, where when someone initiates aggression / attacks, they are open to attack by anyone for a period of time.
It would at least allow players to police themselves to a degree.
I don't see any problems with either of these solutions.
VB Recruitment
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Kaiser
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Posted - 2004.03.10 11:40:00 -
[19]
Quote: Sorry Jolo, but due to the ultra-consent PvP nature of EVE I can't see how 1.0 is different to 0.0. Your friend was just lazy and AFK, otherwise he wouldn't be killed.
And he though that 1.0 is 100% safe, which was never the case.
LOL
you actually have place where 90% stay which is almost safe. and you even ask for 100% sure.
what about this: we take out weapons from the game ;-)
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Kozak
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Posted - 2004.03.10 15:37:00 -
[20]
Quote: Sorry Jolo, but due to the ultra-consent PvP nature of EVE I can't see how 1.0 is different to 0.0. Your friend was just lazy and AFK, otherwise he wouldn't be killed.
And he though that 1.0 is 100% safe, which was never the case.
He wasn't AFK. There were no pod kills or ships destroyed in last hour. The 2 newb corp guys sat in kestrals ouside station scanning everyone. They saw that his ship was carrying tech 2 items and one of them shot him the buddy tried to get the loot, although, they used too many missles and actually blew up the can too. They got nothing out of it but a kestral down and a petition against them.
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Lao Tzu
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Posted - 2004.03.10 15:46:00 -
[21]
If you want to be 100% safe, don't undock
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Vigo Barboza
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Posted - 2004.03.10 15:50:00 -
[22]
Quote: If you want to be 100% safe, don't undock
HAHAHAHHAHAHA Recruitment
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Rodge
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Posted - 2004.03.10 15:57:00 -
[23]
Quote: I don't think a petition will work since he attacked and was destroyed by concord....
Of course a petition should work!
1.0 systems are meant to be 100% safe. Unless you are in a corp and have a sanctioned war with someone, you should be safe in Yulai. No one should be attacking any non-corp enemies in 1.0. The devs keep saying it, but people keep going out of their way to find a way round it. What do the devs have to do, have every ship flying through escorted by 4 concord ships, 2 constantly shield tanking just in case someone launches 4 cruise missiles at someone?
And as for the "sure he lost his ship over the incident", the cost of a kestrel is nothing compared to what they would have gained had the group even got one implant!
I'm not going to suggest a punishment, but those guys have broken the rules and I seriously hope your petition is upheld.
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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shakaZ XV
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Posted - 2004.03.10 23:46:00 -
[24]
Edited by: shakaZ XV on 10/03/2004 23:47:15 Edited by: shakaZ XV on 10/03/2004 23:46:58
Quote:
Quote: I don't think a petition will work since he attacked and was destroyed by concord....
Of course a petition should work!
1.0 systems are meant to be 100% safe. Unless you are in a corp and have a sanctioned war with someone, you should be safe in Yulai. No one should be attacking any non-corp enemies in 1.0. The devs keep saying it, but people keep going out of their way to find a way round it. What do the devs have to do, have every ship flying through escorted by 4 concord ships, 2 constantly shield tanking just in case someone launches 4 cruise missiles at someone?
And as for the "sure he lost his ship over the incident", the cost of a kestrel is nothing compared to what they would have gained had the group even got one implant!
I'm not going to suggest a punishment, but those guys have broken the rules and I seriously hope your petition is upheld.
hmmm me disagrees... if its meant to be 100% safe then weapons should simply be turned offline as soon as u jumped into 1.0 or something along those lines. Im sure CCP could write a nice story around it .
But its always possible to just do a kamikaze attack as it is... it would be half arsed to say "yes its entirely possible to pull these kind of stunts but we really dont want you to, so dont do it kids"
Maybe cargo scanning should be seen by concord as an agressive action though, i mean it kind of is . That would solve the whole thing, cause its not as if people are gonna do much kamikaze attacks without knowing if its worth it.
========================= One small step for me, one giant leap for ALT-kind. |

TFC Grimwill
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Posted - 2004.03.10 23:55:00 -
[25]
They did not exploit.
They sacrificed their kestrels and equipment for what was in the ship they destroyed.
They lost their ship for attacking in a high sec system.
They did not explout game mechanics at all. Sorry but you will have to be more carefull when you see missiles frigates scanning ships around.
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Jolo
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Posted - 2004.03.11 01:30:00 -
[26]
Spend some time in 1.0 and you will soon realize a few things.
1) You get scanned and targeted all the time. 2) Sometimes you even get fired on. 3) It's a pain in the butt to have to sit there and think "Is this newb packing cruises or light missles, are his buddies going to loot my stuff?"
The whole point was to show that it's dumb, the cops will waste a ship for attacking, but watch his buddies loot my stuff.
I agree with the weapons thing.
Either let us self regulate, with per person wars, or turn off weapons in 1.0.
I Don't understand why people are even arguing that 1.0 shouldn't be 100% safe. I think you people jsut like to argue for the sake of arguing.
you aren't happy enough with killing people in 99% of the universe, you have to make 100%. *shrugs*
Seems silly to me. I'm happy with 99% being pretty unsafe. I guess I'm just stupid. ---------------------------------------
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Alex Duron
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Posted - 2004.03.11 03:55:00 -
[27]
Actually, if you read the csm dated 18 feb, 2004 you will find the following question and answer directly related to what happened to you:
Quote: Jul Nantu > Q: It seems that there has been a recent increase in the number of attacks in secure space by pirates willing to risk their ships using a coordinated attack strategy. Should we consider 1.0 space to be 100% secure? For example, my Bestower was recently destroyed in Amarr, a system with a 1.0 security rating, by a group of four PC pirates. The attack was well coordinated and a pair of Indys were waiting there to pick up the loot that spilled out of my ship when it exploded. The two attacking ships were destroyed by Concord. Do you consider this valid gameplay or is it considered griefing?
Hellmar > I consider this griefing, but unfortunatly the rules of the game are not strict enough in this regard :(
So I say, file a petition. Point out that Hellmar, a member of the Dev team and their boss feels that what was done is griefing. Not sure if you will get positive results though as one GM will have a difference of opinion on this matter than another, seems they never can get on the same page as each other. And don't listen to people like Sally as she used to make a living doing this kind of stuff in her previous incarnation as Molly.
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Carla Stormwind
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Posted - 2004.03.11 04:25:00 -
[28]
Edited by: Carla Stormwind on 11/03/2004 04:30:12
Quote: Using the existing game mechanisms i would do the following:
Mail his CEO and demand compensation.
Maybe you would be satisfied with this guy being ejected from the corp but say they refuse to pay up - declare war and extract it from their asses.
If you are not geared up for war. employ one of the many Merc corps to do it for you.
Attacking players in 1.0 must have given this guy a high sec rating by now. put a bounty on him (i know this is farked and his mates can claim it but if he has implants he'll think twice)
There thats 3 suggestions using existing mechanisms before we have to think about making changes (per Pilot war system) that would be extreamly open to expliot and harrasment.
None of these ideas will work.
This is because there are plenty of goons in brand new alts who get themselves a kestrel with missiles from their main char straight out when they start.
Sometimes its other level 3 capable frigates of other races, but they can't even dent an indy's hull before they are blown out of the sky by concord or the sentry guns.
The other exploit is to pretend to be a newb and then to follow a richly laden indy back to its homebase. You declare war on the corp they belong to when you find their base of ops and gank em with your battleships.
They then get a mate who is often an alt as well a ship capable of fielding a cargo scanner to do the scanning for them. Then the sacrifical newbie alt attacks the ship in his kestrel and then the other guy picks up any dropped loot.
The guy picking up the loot gets no sec penalty so is immune from retribution, while the attacking character is soon deleted completely.
The only way to stop these incidents is to ban alts where one character has over a half million skill points and to ban the buddy program. Both of which are unacceptable really.
But really you should never be carrying anything good in an indy or a frig uncapable of microwarp. if you see yourself being targeted when you have good stuff on board.... RUN!
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Kozak
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Posted - 2004.03.11 14:33:00 -
[29]
Running is good, but a kestral with a Sensor Booster can lock an indy in less then a second and launch 4 cruise missles which will destroy the indy because it takes over 5 seconds to align for warp.
What they need to do is to have a claim limit on cargo containers. Like if you get blown up, you have 20 minutes to pick up your loot. After 20 minutes anyone can take it. It doesn't seem true to life, but will make the game more ballanced in 1.0 space.
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Huron
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Posted - 2004.03.11 14:46:00 -
[30]
Either that or make it impossible to lock onto another ship that is not a member of your corporation or a corporation at war with you.
Huron Gradient
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