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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.12.08 19:27:00 -
[1]
Edited by: Rells on 08/12/2007 19:36:20 Edited by: Rells on 08/12/2007 19:28:23
Jita is unplayable now. There is no way it can be argued otherwise with the recent GM closures of Jita. There needs to be a quick solution to the major market hub in the game.
Short Term For the time being make all stations in Jita and all stations within a jump of Jita in the forge deliver all purchased items from jita to the buyer in their station. This will allow people to spread out. Hot patch this so we can use the major market hub.
Long Term Solution Make broker fees scale up depending upon the number of orders in the station. When you put in a new sell order, the broker fees will be proportionate to the number of orders in the system to the point where they are 100% or more of the order theoretically. Keep in mind that broker fees in practice will never get to that level because people in the market will spread out when they get too expensive. This will make it too expensive to put in an order in a station that is already flooded. This makes sense as a station should have finite amount of space.
In addition to this measure, change courier contracts so that the plastic wrap can not be opened except by the person making the contract. This would mean that people would have more confidence in other people shipping gear for them and aspiring shippers would know that they cant be as easily screwed.
The result is that over time the market will spread out first from the station and to other stations in the system and then to neighboring systems.
Controversial VERY Long Term Solution
This solution is very long term and I know it is controversial but the idea has interesting points. Just hear me out here.
The goal would be to have a section of 0.0 in the middle of empire and to lower the boundaries between factions in empire to the point that the pilot must fly through 0.0 to get from Gallente to Caldari for example. In addition make a large hole of 0.0 in the middle of empire. This will mean that the geographical center of the universe will be 0.0 space. In order to compensate for lost empire space, the sec status of current lowsec systems will gradually rise. This can be explained as an increase in tensions among the factions. The current lowsec border regions would slowly drop in sec status over the course of a month or more.
The goal of this is to encourage regional markets to form and professional shipments between empire regions and markets. No matter how you reconfigure gates, people will always seek the center of the universe for the trade hub. If that center is 0.0 then that will cause more than one trade hub to form. Shipping with jump freighters for players will become a new profession and the market will be more diverse and spread out.
All of these together would solve the problem of Jita and then cause the market in the center to spread out and the people there as well. In addition, it will diversify the market and encourage regional markets and open up new opportunities for play styles (such as a shipping corporation). As jita begins to change to 0.0 you pull the distributed local delivery system that I reccomended in the first part.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:38:00 -
[2]
Originally by: Tarminic Or just...you know...BUY AND SELL THINGS PLACES OTHER THAN JITA.
Saying it accomplishes nothing. You have to provide incentives or people will ignore you as history has shown.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:39:00 -
[3]
Originally by: Won Swunglow I love it... make it so
Also Interbus could be used as a delivery service, as players do with freighters atm, Interbus could charge the player a set sum per jump to deliver your goods to you. Only in Empire systems ofcourse.
I would prefer to leave that with the players.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:47:00 -
[4]
Brute force is needed for the short term. The other impelemtnations are to encourage people to spread out using psychology. You and others can say "spread out" as much as you want until blue in the face but if Jita stays the only place to get everything, the situation snowballs. Poeple have no incentive to spread out and wont do so. In response they deal with the lag and complain about server lag (which frankly CCP can only do so much about.)
Neophytes to macro psychology will say "JUST SELL ELSEWHERE" but those that know about how macro psychology works will tell you that people only do something when they have incentive to do so. Screaming accomplishes nothing. Making fees higher and making borders between regions more harsh will change that situation on a macro level.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:49:00 -
[5]
Originally by: Nycha A small fix would be an option for the autopilot to not use jita in a route.
Wouldnt help. People mostly in jita are there to buy and sell, not transit. You could add another gateway between lonetrek and the forge to help traffic and move things along. However, it would do nothing for the Jita issue.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:52:00 -
[6]
Originally by: Tarminic
Originally by: Rells
Originally by: Tarminic Or just...you know...BUY AND SELL THINGS PLACES OTHER THAN JITA.
Saying it accomplishes nothing. You have to provide incentives or people will ignore you as history has shown.
And the inability to login, incessant lag, long loading times, traffic jams, and overcrowded market isn't enough incentive?
I'm against any coding changes to alleviate the Jita problem simple because if you do this for one system traffic will just bunch up in another one, so the only way to stay ahead it is to continue to implement code-bloating and poorly-scalable hotfixes to try and alleviate some of the stress. I think this is a bad idea.
I already do my part by not going there, if others want to subject themselves to Jita its their choice, but I don't think CCP's coders should waste time on a player-created problem with a player-created solution when they could be fixing something more relevant to my ability to play.
You dont understand macro psychology. Neither did Karl Marx if that makes you feel any better. Jita is the only place you can get high value ships such as HACs without paying highway robery prices. There are many many many macro psychological incentives pushing people to jita and the fact that "everyone goes to jita" is one of those reasons. It is also a POWERFUL reason. To counter this you must put in macro psychological reasons to go elsewhere.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 19:56:00 -
[7]
Originally by: Katharina Gorbacheva
Originally by: Rells The goal would be to have a section of 0.0 in the middle of empire and to lower the boundaries between factions in empire to the point that the pilot must fly through 0.0 to get from Gallente to Caldari for example.
Almost no one would tolerate such a nerf.
Dont speak for others. Your opinions are confied to yourself and those that agree with you and barring polling of eve players in a statistical manner, your conclusions about everyone are hypothetical at best.
I know as lot of people that love the idea. Only bleeding heart empire carebears with no concern for the game as a whole have opposed the idea as far as I have observed. The ironic thing is that these poeple are often centralized logging into less than a dozen mission center hubs or into Jita itself.
I can see almost no reasons the change would be bad for the game. I can see how some people may not like it because of selfish motives. I cant think of a way it would hurt the game.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 20:03:00 -
[8]
Originally by: SiJira no one likes your short term solution either
its worse than the last one
Clearly you are incorrect as several have said they like it. So your absolute "no one" is just preposterous from this very thread if you had bothered to read it. Second of all the short term solution would merely restore the market hub to be usable which it isnt now. But then you just try to be flippant and snide and offer no solutions of your own. Your choice but narrow minded and a useless post except to bump the thread.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 20:07:00 -
[9]
Originally by: Sakura Nihil The incentive to spread out is the lag, though. Borders are too extreme, but fees are correct.
Clearly that isnt enough incentive. Argue what people should do all you want. Im telling you what they actually do. The fact that a huge percentage of sales in the game happen in Jita makes what people should do irrelevant. In addition the fact that lag has not encouraged the result desired to this point merely served as an indication that the incentive is not sufficient.
Harder borders would encourage regionality. You cant just yell "sell elsewhere". If that would work on a macro scale it would have worked 3 years ago. It hasnt worked and is apparently insufficient.
Four years is long enough to leave the corp interface broken! |

Rells
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.12.08 20:22:00 -
[10]
Originally by: Nycha Rells, youre aware that the jump-in points to 0.0 on such routes will be camped 24/7? Youre also aware that jump-freighters will be used in the foreseeable future only by corps/alliances with enough isk and only by players with lot of SP? That persons with 1 account will not be able to transport, as you need jump-freighter + cyno*****?
Or you need some friends. Gate camps can be repulsed and destroyed. Try not to be such a wimp.
Four years is long enough to leave the corp interface broken! |
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