
Cadiz
Caldari No Quarter. Vae Victis.
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Posted - 2007.12.11 02:48:00 -
[1]
Edited by: Cadiz on 11/12/2007 02:56:43 First off, for this role you should always be fitting railguns. The range is critical to help offset your sluggardly pace.
However! Fitting isn't going to be your best friend here; superior piloting is. You're going to have to hope that the opponent is sloppy enough with their orbits and the like that, by jinking suitably, you can make them "reverse" their orbit which will give you a window to get in there and get the web on. This will work on many inty pilots out there, especially those damnable Crows which tend to be a bit more lazy about their handling than other intys. If they're not orbiting you directly, then you'll have to kinda eyeball their flight path and do your best to intercept it. If they are manually tweaking their flight route and playing close attention to their position relative to hostiles...well, yeah, you're going to just have to do whatever you can to minimize transversal and pray for the best, because you're basically at an innate disadvantage here. Slow interceptor is slow.
'Ranis isn't great as an inty hunter, mostly due to the lack of speed which you have recognized. The 2x Warrior IIs you can tote are pretty damned useful in this role though (assuming your opponents are not going over 6km/sec or so), and the new cap reduction bonus for warp disruptors should make it a lot easier for you to slap some overdrives in there without worrying about capacitor burnout in 1min, too. In my opinion, where the Taranis really shines (other than being one of the most versatile intys - it will serve competently in pretty much any situation) is as pure punch in inty gangs: with blasters fitted, it hits exceptionally hard for a ship of its size. ------ Director, No Quarter "There is no problem that cannot be solved by the judicious application of violence." |

Cadiz
Caldari No Quarter. Vae Victis.
|
Posted - 2007.12.11 16:19:00 -
[2]
Huh, never thought about neut drones before, but that's actually a really good idea. Capless inty = dead inty, after all...although 10 cap every 6 seconds isn't exactly a huge drain going on there. Fight is really going to have to drag out for that to net results. ------ Director, No Quarter "There is no problem that cannot be solved by the judicious application of violence." |