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Tessikhet
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Posted - 2007.12.12 21:04:00 -
[1]
It seems like the only ships that get to play the fleet warfare game are sniper BS, dictor, and cap/super-cap.
Logistics? You would have been more useful bringing a sniper BS. Tackler? See above. Ewar? See above. Anti-support (HAC/BC/dessy)? The enemy fleet didn't bring any support. They're 95% sniper BS. See above. Covops? It's done on alts. Your main should be in a sniper BS or cap ship. Dictor? Probably done on someone's alt too.
Just kind of seems like, if you want to play the fleet warfare game and really be of use in 0.0, then you may as well add T2 rail/beam/arty and racial BS into your skill-plan right after the learning skills, because you're rail-roaded.
Did CCP just fail to introduce any kind of ship synergy to promote bringing a mix of different ships into a fleet battle, or what?
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.12 21:06:00 -
[2]
So if your enemy brings 50 Sniper battleships, and you bring 25 Sniper Battleships, 10 Logistics Ships, and 15 Close-Range Support ships, who's going to win? ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Law Enforcer
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Posted - 2007.12.12 21:13:00 -
[3]
Originally by: Tarminic So if your enemy brings 50 Sniper battleships, and you bring 25 Sniper Battleships, 10 Logistics Ships, and 15 Close-Range Support ships, who's going to win?
the 50 battleships because they will destroy the enamy ships before they even get a chance to remote rep/repair. alpha strike ftw.
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Laboratus
Gallente BGG Atrum Tempestas Foedus
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Posted - 2007.12.12 21:16:00 -
[4]
Actually, if you have EW support and half a brain, you should be able to make the BS only fleet unable to lock, warp or do anything while your close range ships rips them to bits. ___ P.S. Post with your main. Mind control and tin hats |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.12 21:16:00 -
[5]
Originally by: Law Enforcer
Originally by: Tarminic So if your enemy brings 50 Sniper battleships, and you bring 25 Sniper Battleships, 10 Logistics Ships, and 15 Close-Range Support ships, who's going to win?
the 50 battleships because they will destroy the enamy ships before they even get a chance to remote rep/repair. alpha strike ftw.
Hrm, fair enough...what about 50 HACs with microwarp drives. By the time the alpha strike destroys one or two the rest have burned out of the bubble and warped off. Then they just warp to the location of the snipers and rip them apart before they can even align. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Upset Trader
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Posted - 2007.12.12 21:21:00 -
[6]
Originally by: Tarminic
Originally by: Law Enforcer
Originally by: Tarminic So if your enemy brings 50 Sniper battleships, and you bring 25 Sniper Battleships, 10 Logistics Ships, and 15 Close-Range Support ships, who's going to win?
the 50 battleships because they will destroy the enamy ships before they even get a chance to remote rep/repair. alpha strike ftw.
Hrm, fair enough...what about 50 HACs with microwarp drives. By the time the alpha strike destroys one or two the rest have burned out of the bubble and warped off. Then they just warp to the location of the snipers and rip them apart before they can even align.
Bahahahaa.
Yes. This is what will happen.
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.12 21:21:00 -
[7]
Originally by: Tessikhet It seems like the only ships that get to play the fleet warfare game are sniper BS, dictor, and cap/super-cap.
My experience fighting in Goonswarm over the last month or so, is that is very much not the case. Both our fleets and BoB tend to be very mixed. For example: They tend to being lots of Minmatar recons that make our interceptors and interdictors hurt, and lets their ships warp out when they start taking damage. And we have a lot of ECM and EWar in general.
Also, snipers aren't even that mandatory anymore for large battles. Seems almost every larger battle I'm in, at least one side is trying to get a "warp in" and get up close to the other.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.12 21:26:00 -
[8]
Originally by: Upset Trader
Bahahahaa.
Yes. This is what will happen.
Well I'm not an expert in fleet combat, so feel free to explain where I'm wrong. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.12.12 21:40:00 -
[9]
Originally by: Upset Trader
Originally by: Tarminic
Originally by: Law Enforcer
Originally by: Tarminic So if your enemy brings 50 Sniper battleships, and you bring 25 Sniper Battleships, 10 Logistics Ships, and 15 Close-Range Support ships, who's going to win?
the 50 battleships because they will destroy the enamy ships before they even get a chance to remote rep/repair. alpha strike ftw.
Hrm, fair enough...what about 50 HACs with microwarp drives. By the time the alpha strike destroys one or two the rest have burned out of the bubble and warped off. Then they just warp to the location of the snipers and rip them apart before they can even align.
Bahahahaa.
Yes. This is what will happen.
If it was actually 50 bs vs 50 nano-hacs...
A snaked vaga gets a warp in on top of the bs in 10 seconds, rest warp to it, then all the sniper bs get slaughtered because they cant hit a single hac.
You need support for a reason. Sniper BS are VERY vulnerable if the enemy's fast support can get in close.
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Thorek Ironbrow
Ironbrow Industries Co. Empire Research
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Posted - 2007.12.12 21:43:00 -
[10]
Sensor Dampners anyone? Oh ho! That'd really screw with the Sniper BSs head. Although I my self am aspiring to be a Rokh sniper, I still can think of ways to castrate them untill I am one. _____________________________ Thorek Ironbrow of Ironbrow Industries Co. Part of the Empire Research Alliance Look us up in Nomaa or Itamo to join! |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.12 21:46:00 -
[11]
Even more vulnerable now with the sensor boost/targeting computer nerf...battleships firing from long range will have sub-par scan resolution and poor tracking. I'd say an effective counter could easily be interceptors, since even when they did lock them they've be traveling way outside of the snipers' ability to track. The combined firepower could then go to work on the snipers, which would have minimal tanking.
And even if the entire operation fails and all 50 interceptors are lost, you still only lost 2 or 3 sniper battleships' worth of ISK.
Of course, this is just my theory... ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

JabJabVVV
Reikoku Band of Brothers
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Posted - 2007.12.12 21:58:00 -
[12]
Tessikhet, would you care to say how you formed your impression of fleet warfare?
Personally I think your impression of fleet warfare is very wrong. Sure the ideal fleet might consist of more than half sniper battleships but that still leaves a very important part to be played by other ships. Command ships, dictors, ceptors (a few), cov ops, recons, anti support battleships (eg scorp, raven etc) and battle cruisers all play a very important part in fleet warfare even if they don't play the primary part. ----------- When I was a n00b, I spake as a n00b, I understood as a n00b, I thought as a n00b: but when I became pr0, I put away n00bish things. |

Jennai
The Greater Goon GoonSwarm
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Posted - 2007.12.12 22:05:00 -
[13]
if you don't have any fast tacklers, you get maybe 5 kills before the rest of them are out of the bubble and warping away.
if you don't have any heavy tacklers and they have huginns, soon you'll have no tacklers.
if you don't have any support with your sniper group, your snipers all get scrambled and primaried, or enemy support warps on top of them and can't be killed.
the only time all sniper BS would be appropriate is pos shooting with zero chance of enemy fleet appearing.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2007.12.12 22:09:00 -
[14]
Support is essential, supercaps should go die in a fire though, titans screw everything.
Sensor booster nerf batting will make support more important.
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