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Grim86StonE
Amarr Huff Technologies
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Posted - 2007.12.12 23:20:00 -
[1]
Ok, I am trying to come up with setups for the Sacrilege and I would like your oppinion, but pls, no flamming and trolling, just a quiet little chat :D. Mkay, now let's go on:
First setup I want oppinions on: Nano-Sac What I came up with: Low: MAR II, 2 Overdrives II , 1 Nanofiber II, 1 Inertial stab. Mid: MWD, Sensor Booster (faster lock times), warp jammer, large cap battery II (most of u will say this is stupid, but I don't like to depend on cap boosters, and if you manage your cap properly you can pull it off) High: 5 HAM II.
Rigs: 2xPolycarb ---> gets to 3000 m\s.
Please comment on this and improve it by all means if you have any ideas. This would be my first time attempting to nano a ship so I have no idea what I'm doing.
Second type of setups: Tank setups
A) Single rep+1600mm plate as follows: Low: MAR II, 1600 rolled tungsten, passive armor hardners kin\thermal, DCU II Mid: 10mn AB II, web, warp jammer, cap recharger II or sensor booster II. High: 5 HAMs II +salvager ( if you can fit it...I love to salvage after a battle)
B)Dual-rep, cap injector tank
Low:2 MAR II, 2 EANM II active thermal hardner II (will get all resists over 81%) Mid: 10mn AB II, web, jammer, medium electrochemical cap injector with cap 800 boosters. high: 5 HAM T2
Main thing I want someone to clarify for me, what is better? dual repper tank to tank more dps or more hitpoints for a bigger hitpoints buffer? Please comment and improve at your own will.
Third setup: Damage
Low: 2 EANM II, 2 BCU II, MAR II Mid: 10mn AB II, web, warp jammer, cap recharger II ( and you can permarun everything) or Sensor Booster II (sensor resolution script) High: 5 HAM II
Comment and improve at your own will pls.
Thx in advance to any who will read and give constructive arguments.
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.12 23:22:00 -
[2]
Someone who flew the sac gave me this setup once:
5x HAM II MWD II, Warp Disruptor, Lg Cap Battery II 2x OD II, Nano II, Thermal Hardener, MAR II 2x Poly
Said they'd wtfpwnt vagas etc without even breaking the shield tank (let alone actually touching the rather impressive armor tank).
I'm not at home, but I *BELIEVE* this is the setup they gave me.
-Liang -- I give up (Make me say whatever you want!): Price Check: Liang Nuren
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Xequecal
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Posted - 2007.12.12 23:30:00 -
[3]
5x HAML II
MWD, Scram, Web, Med Injector
2x MAR II 2x OD II BCU
2x Polycarbons.
Only way to fit it, imo.
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Kruel
Beyond Divinity Inc
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Posted - 2007.12.12 23:31:00 -
[4]
Get that nasty nanofiber off your nanosac and put a bcu there instead. I've actually got 2x bcu two on my nanosac. With faction missiles and drones am doing 430dps. I also use a web on my nanosac instead of a sensor booster. Have caught long range inties with it using crafty manual piloting.
Also, why not a mwd on your active tank sac? I got one on mine... it fits.
Overall though, those are better fits than I usually see on the forums.
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shinsushi
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Posted - 2007.12.12 23:38:00 -
[5]
Originally by: Liang Nuren Someone who flew the sac gave me this setup once:
5x HAM II MWD II, Warp Disruptor, Lg Cap Battery II 2x OD II, Nano II, Thermal Hardener, MAR II 2x Poly
Said they'd wtfpwnt vagas etc without even breaking the shield tank (let alone actually touching the rather impressive armor tank).
I'm not at home, but I *BELIEVE* this is the setup they gave me.
-Liang
Your friend lied. HAMs can not hit anything going over 3750 m/sec.
You can nano it:(3.4+K/msec and 350 + DPS) 5 HAMS MWD/Web/Scram/whatever (cap battery II > CR here like Liang said) BCS/MAR/Nano/OD/OD Poly/Poly
OR tank it (400+ DPS and runs MAR II forever) 5 HAMs MWD/Web/Scram/CR II MAR/EAN/Therm/BCS/BCS Auxpump/auxpump
An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

Gamesguy
Amarr D00M. Triumvirate.
|
Posted - 2007.12.12 23:41:00 -
[6]
Originally by: shinsushi
Originally by: Liang Nuren Someone who flew the sac gave me this setup once:
5x HAM II MWD II, Warp Disruptor, Lg Cap Battery II 2x OD II, Nano II, Thermal Hardener, MAR II 2x Poly
Said they'd wtfpwnt vagas etc without even breaking the shield tank (let alone actually touching the rather impressive armor tank).
I'm not at home, but I *BELIEVE* this is the setup they gave me.
-Liang
Your friend lied. HAMs can not hit anything going over 3750 m/sec.
You can nano it:(3.4+K/msec and 350 + DPS) 5 HAMS MWD/Web/Scram/whatever (cap battery II > CR here like Liang said) BCS/MAR/Nano/OD/OD Poly/Poly
OR tank it (400+ DPS and runs MAR II forever) 5 HAMs MWD/Web/Scram/CR II MAR/EAN/Therm/BCS/BCS Auxpump/auxpump
Those setups are ****.
Only way to fly it(other than the full tank version) is the one already posted.
2x MAR, 2x OD, 1x BCU/eanm(depending on if you want more tank or dps), and 2 polys ofc.
Mids mwd, web, scram, injector.
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.12 23:42:00 -
[7]
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang -- I give up (Make me say whatever you want!): Price Check: Liang Nuren
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Eternal Light
Caldari Global Solutions Tears of Themis
|
Posted - 2007.12.12 23:46:00 -
[8]
my setup :
5x HAM II 1x 10mn mwd II, 1x Med cap inj (charges 800), 1x web (-90%), 1x warp disruptor II 2x MAR II, 1x eanm II, 1x armor thermic hardener II, 1x bcs II
2x rigs nanopump
3x warrior II
1700 m/sec -------------------------------------------- From The Darkness Comes The Light -------------------------------------------- |

OOOSOOO
Gallente Federal Navy Academy
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Posted - 2007.12.13 00:05:00 -
[9]
Originally by: Kruel Get that nasty nanofiber off your nanosac and put a bcu there instead. I've actually got 2x bcu two on my nanosac. With faction missiles and drones am doing 430dps. I also use a web on my nanosac instead of a sensor booster. Have caught long range inties with it using crafty manual piloting.
Also, why not a mwd on your active tank sac? I got one on mine... it fits.
Overall though, those are better fits than I usually see on the forums.
Hey, I thought we had an understanding about this ship. Please keep your big mouth shut!
*hiccup* |

OOOSOOO
Gallente Federal Navy Academy
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Posted - 2007.12.13 00:07:00 -
[10]
Originally by: shinsushi Mwah mwah mwah mwah...
My hate for you grows.
*hiccup* |

shinsushi
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Posted - 2007.12.13 00:24:00 -
[11]
Edited by: shinsushi on 13/12/2007 00:24:47
Originally by: Gamesguy lol
Hey I have a good idea for a setup. I'll make it so horribly cap unstable that it can perma run anything, then I'll nano it!!! I will completely ignore the cap bonus too =)
I bet you my nano will beat your nano.
Originally by: OOOSOOO
Originally by: shinsushi Mwah mwah mwah mwah...
My hate for you grows.
Floating head Fanclub FTMFW!!! \o/ An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

shinsushi
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Posted - 2007.12.13 00:27:00 -
[12]
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway. An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

Kruel
Beyond Divinity Inc
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Posted - 2007.12.13 00:29:00 -
[13]
Originally by: OOOSOOO Hey, I thought we had an understanding about this ship. Please keep your big mouth shut!
Hey they started it. 
Ok, zipping it again.
Btw at least I didn't mention my perma sentry tank setup. That one I'm keeping secret. 
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OOOSOOO
Gallente Federal Navy Academy
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Posted - 2007.12.13 00:51:00 -
[14]
Originally by: shinsushi
Your in a vaga, you can easily outspeed his missiles until you run out of cap.
Fixed it for you, nub.
*hiccup* |

Gamesguy
Amarr D00M. Triumvirate.
|
Posted - 2007.12.13 01:00:00 -
[15]
Originally by: shinsushi Edited by: shinsushi on 13/12/2007 00:24:47
Originally by: Gamesguy lol
Hey I have a good idea for a setup. I'll make it so horribly cap unstable that it can perma run anything, then I'll nano it!!! I will completely ignore the cap bonus too =)
I bet you my nano will beat your nano.
You've never flown a sacriledge in your life, I have flown the new one for months.
It has an injector you moron. You can easilly carry 11 or so 800 charges. The setup perma runs the mwd+web+scram, and as long as you have 800 charges you can perma run every module.
It works extremely well, it tanks like a ***** for a nano-ship and neutralizers are much less effective(inject-> mwd away).
I suggest you fly the ship before you post some ****ty setup. And no, your setup is utter **** and would not beat mine.
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Gamesguy
Amarr D00M. Triumvirate.
|
Posted - 2007.12.13 01:01:00 -
[16]
Originally by: shinsushi
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway.
He deagros and jumps/docks.
When was the last time you caught a nano-sacriledge at a belt?
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.12.13 01:12:00 -
[17]
Edited by: madaluap on 13/12/2007 01:12:23
Originally by: shinsushi
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway.
Erm what?
Vaga needs to slow down to deal its damage. If a sacriledge follows, the vaga's cap will die quite fast and sac's cap will life...I dont see it work...
@ 21 km, it just wont work. A sac can tank a hyperion @ point blank with dual rep and injector (in a semi-speed setup (+-3 km/s)). Im guessing that a dual repped sac with 1 energized adaptive can tank about 3-4 vagabonds @ 21 km? _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

shinsushi
|
Posted - 2007.12.13 01:19:00 -
[18]
Originally by: madaluap Edited by: madaluap on 13/12/2007 01:12:23
Originally by: shinsushi
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway.
Erm what?
Vaga needs to slow down to deal its damage. If a sacriledge follows, the vaga's cap will die quite fast and sac's cap will life...I dont see it work...
@ 21 km, it just wont work. A sac can tank a hyperion @ point blank with dual rep and injector (in a semi-speed setup (+-3 km/s)). Im guessing that a dual repped sac with 1 energized adaptive can tank about 3-4 vagabonds @ 21 km?
I guess you fit 2x LSEs on your vaga and wonder why your setup is not cap stable eh?
Did you even read, if the sac tries to catch you, you can maintain a very high speed with a low transversal and murder the sac.
If the sac doesn't you can hold it there forever until your gang arrives. Either way the sac will be recieving somewhere in the neighborhood of 200-300 DPS, nessecitating the constant use of 1 MAR. It can either sit there and tank it all day, or try to get back to a gate. The sac will not kill a vaga unless pilot error is involved.
Don't get me wrong, the sac is a good ship, but it won't kill a vaga. In nano-fit it will die to a vaga. An Ad Hominem is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument. |

Liang Nuren
The Avalon Foundation Knights Of Syndicate
|
Posted - 2007.12.13 01:23:00 -
[19]
Originally by: shinsushi a bunch of wrong stuff
Do us all a favor and go log into Eve and try the ships out. Sac >> Vaga, always. Still not good enough for you though!
-Liang -- I give up (Make me say whatever you want!): Price Check: Liang Nuren
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
|
Posted - 2007.12.13 01:59:00 -
[20]
Originally by: shinsushi
Originally by: madaluap Edited by: madaluap on 13/12/2007 01:12:23
Originally by: shinsushi
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway.
Erm what?
Vaga needs to slow down to deal its damage. If a sacriledge follows, the vaga's cap will die quite fast and sac's cap will life...I dont see it work...
@ 21 km, it just wont work. A sac can tank a hyperion @ point blank with dual rep and injector (in a semi-speed setup (+-3 km/s)). Im guessing that a dual repped sac with 1 energized adaptive can tank about 3-4 vagabonds @ 21 km?
I guess you fit 2x LSEs on your vaga and wonder why your setup is not cap stable eh?
Did you even read, if the sac tries to catch you, you can maintain a very high speed with a low transversal and murder the sac.
If the sac doesn't you can hold it there forever until your gang arrives. Either way the sac will be recieving somewhere in the neighborhood of 200-300 DPS, nessecitating the constant use of 1 MAR. It can either sit there and tank it all day, or try to get back to a gate. The sac will not kill a vaga unless pilot error is involved.
Don't get me wrong, the sac is a good ship, but it won't kill a vaga. In nano-fit it will die to a vaga.
Why the hell would i want to make a vagabond cap stabile, Its not neccesary. Boost mwd to get in range, slow down, orbit target, thats it. It does not require a cap stabile ship.
It will not murder it, the sac is simply to strong to break with a vagabond. Hold forever, it will tank/ignore and than jump out. Wont work. Like you said, vaga wont kill a sac (to much off a tank) and sac wont kill vaga, cause one will get bored and jump out or mwd away. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Enkilil
Minmatar Carbon Moon Corporation
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Posted - 2007.12.13 02:04:00 -
[21]
Oh please... Vaga doesn't even tickle the tank of a Sacrilege at 20km without friends helping out. Vaga = even more useless as the vaga pilot will run away and hide once the HAM II's javelins are loaded and on the way.
With the right missle skills, Sac is as close to a solo pwnmobile as a HAC can get, it's really quite versitile for pve and pvp, not too nerfed (guess I better say that quietly).
Khanid ships were the best thing to happen to this game in a long time :)
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OOOSOOO
Gallente Federal Navy Academy
|
Posted - 2007.12.13 04:09:00 -
[22]
How to kill a Vaga with a nano-Sacrilege:
Fit a medium neut.
If the vaga doesn't run away in the first place, which he will if he is smart, he will get a hard-on when you don't web him.
Activate launchers, orbit 1000m, neut, and wait for killmail.
*hiccup* |

Grim86StonE
Amarr Huff Technologies
|
Posted - 2007.12.13 10:16:00 -
[23]
Originally by: shinsushi
Your friend lied. HAMs can not hit anything going over 3750 m/sec.
First of all thank you to all who have posted setups and gave their oppinion.It pleases me to know that there are so many sac pilots out there.
Second, you my friend are not right. I have lvl 4 on all missile skills(rof, velocity, damage, sxplosion velocity, etc) and with javelins loaded, they get a 4100 m\s speed and 15s flight time.
Third, nobody answered my question regarding tanks: Is it better to perma run a single rep tank with a bigger amount of hitpoints or to go with boosters and use a dual rep tank but with a low hp buffer?
Thank you, Grim86StonE.
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
|
Posted - 2007.12.13 10:24:00 -
[24]
Edited by: Bruce Deorum on 13/12/2007 10:28:58 @shinsushi is not talking crap...not this time... His setup works better IMHO...dual rep is a nice addiction, tho you won't be doing much against more than a few ships tank without a single dmg mod...
Dual reps and hardeners are there to actually help you with things you cannot speed-tank, hence, you won't last anyways against a properly fitted PvPer that can track you.
The biggest prob with the nano-Sac against most fast ships it's HAM's range...with max skills you cannot get passed 20km, with IV's in flight time / missile speed skills you get to 18-19km. Cheap implants will add 1km on top of that. So 21km is your max range without extreme investments and missile rigs.
Anything faster than you can dis-engage or orbit further. Webbing and Neuting a good Vaga pilot would be difficult too...
Thus why many ppl use HML in their nano-sacs. Loosing a hell of DPS 
The "utility" slot in the highs could be SB for drones or Neut. Careful with the Neut if you don't have a Cap booster yourself.
I've seen ppl with "vaga like" setups - aka 2x LSE II + 3x speed mods / 1-2dmg mods with or without rep that claim it works. You have less effective HPs than a Vaga, and could be ****** if he comes close - unless you hurt him with Kin missiles, still a close fight. IMHO - always, according to testing with corp m8s.
ECM drones work. Kinetic is the dmg to use for Vaga's and T2 minies, tho EM or Expl. are also nice. (faction ammo for pvp - carry a lot!). I am he, the bornless one
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Vanessa Vale
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Posted - 2007.12.13 11:11:00 -
[25]
Originally by: Gamesguy
Originally by: shinsushi
Originally by: Liang Nuren
Originally by: shinsushi talking ****
Not sure you noticed, but Vagas have to slow down to deal damage. But whatever. Click the link in my sig and make a bid so that I don't lie anymore.
-Liang
Here is an even better idea.
Your in a vaga, you can easily outspeed his missiles while he hopelessly tries to catch you and because he is dumb enough to follow, you get a low transversal for free!!!
IF he doesn't follow you, orbit @ 21km, doing small dmg with your 220s and barrage and keeping him pinned down until support arrives. HE can't hit you there anyway.
He deagros and jumps/docks.
When was the last time you caught a nano-sacriledge at a belt?
Not to mention that apparently the vagabond has support at hand but apparently his sacrilege does not. Heh.
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
|
Posted - 2007.12.13 11:27:00 -
[26]
Originally by: Grim86StonE
Originally by: shinsushi Second, you my friend are not right. I have lvl 4 on all missile skills(rof, velocity, damage, sxplosion velocity, etc) and with javelins loaded, they get a 4100 m\s speed and 15s flight time.
I'd like an answer on that too...do Jav's work with a nano-Sac? I mean, they do make it hit further, yet it's considerably slower... = not very nano!  I am he, the bornless one
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Ashaz
Mindstar Technology Talon Alliance
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Posted - 2007.12.13 12:11:00 -
[27]
I absolutely love this ship. It works for almost any role.
Currently i use mine to run L4 missions to grind up some isk to spend. 5x haml 1x salvager
Y-S8 AB CR II CR II Small Cap Booster (100)
2x EANM II 2x MAR II 1x Therm II (or rat speciffic)
3x hobgobs
This tanks any msission I have thrown at it so far. on most missions you can dump the active hardner and one repper for 2x BCU II to get them done faster. i just activate the ab and a repper and leave them on untill I am done. cap never even gets to 60%. One single time I managed to get webbed down for too long while tanking 7 battleships. that one and only time i had to run both reppers.
For pvp, use pretty much the same but with a MWD. toss in a 24k scram and fit one BCU II. I find that lasts alot better then the nano setups.
if you absolutely have to nanofit, do it all the way:
5x SML/AML (as fittings allow)
Lif Fueled MWD 3x CR II
PDU II 4x ODI II
2x Polycarb
Should go about 11 km/s. And yes. it does permarun that BS sized MWD!
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
|
Posted - 2007.12.13 12:49:00 -
[28]
Edited by: Bruce Deorum on 13/12/2007 12:50:34
Originally by: Ashaz if you absolutely have to nanofit, do it all the way:
5x SML/AML (as fittings allow)
Lif Fueled MWD 3x CR II
PDU II 4x ODI II
2x Polycarb
Should go about 11 km/s. And yes. it does permarun that BS sized MWD!
!!!        
Wow...that nano-fit is scary...
1) After Revelations II, I think you cannot fit an oversized AB/MWD for anything "nano", cause the mass addition is so great it counters the purpose.
2)That nano-sac is trully fast, tho only in a straight line...it can accelerate slowly to it's max speed (which with max skills is about 9.5 km/s) but cannot orbit very well...replacing all OD's with Inertia II could save it, but still you have no PG to fit weapons. If you did fit a RCU on top of that PDU, you could get some 100DPS out of 5x AML, and 60-70 DPS from 3 drones.
3) So in real life situations, you will have to orbit or navigate manually really slower than you would with a properly fitted nano-Sac, do 1/3-1/4 the DPS you could, and have no tank to speak of. And no, you cannot perma-run that BS sized MWD. I am he, the bornless one
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Forando
Interstellar Cowards
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Posted - 2007.12.13 14:57:00 -
[29]
Originally by: Bruce Deorum
Originally by: Ashaz if you absolutely have to nanofit, do it all the way: ... Lif Fueled MWD ...
Should go about 11 km/s. And yes. it does permarun that BS sized MWD!
I think you cannot fit an oversized AB/MWD for anything "nano", cause the mass addition is so great it counters the purpose.
Correct, any pilot that actually undock instead of play around in EFT all day, knows that the handling will be obnoxious and sluggish, when fitting wrong-sized MWD/AF on a ship.
Enjoy, and fly safe..
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Semkhet
KR0M The Red Skull
|
Posted - 2007.12.13 15:42:00 -
[30]
I really don't understand why people keep basing their setups on HAM's. It only make sense when you fight in a context where you don't have to often switch target and you fight at close range.
Frankly, I prefer good old HVY's with faction ammo which as side-effect free up enough grid to fit a med emp sb. You do a bit less dps on your main target, but in turn you can quietly pwn hostile drones in the background. I've found this setup to accomodate a wider range of situations than going for all out max dps with HAM's.
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