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Jas Dor
Republic University Minmatar Republic
35
|
Posted - 2012.02.04 20:23:00 -
[31] - Quote
People do not go to null because they do not want to leave their existing corps to do so. The NAV and player assets required of a null corp are so high that most corps can no longer move to null. In addition, unless your corp is a top tier null corp, your recruiting collapses upon moving to Null.
Not sure what the picture looks like for WH space, but if I were CEO of a 150man corp these days I'd be looking at WH and not Null. |

Jas Dor
Republic University Minmatar Republic
35
|
Posted - 2012.02.04 20:27:00 -
[32] - Quote
Fredfredbug4 wrote:I think the main problem is that PVP is just expensive. When you are a noob you will make a mistake (taking bait, underestimating opponents, bad ship fittings etc) and those mistakes will cause you too lose ships. Losing ships = losing money.
New players don't go to null sec as much because that's not where the money is. And even if their intention was to eventually go into null they later decide not to because they have everything in Hi-Sec
Solution- Take things out of hi-sec or make the stuff in null more common.
Don't we have enough problems with players leaving the game because of a lack of high sec content. Add more high sec content that requires group play so that people can become accustom to working with each other. Also create an intermediate ground between the no combat caps found in empire and the supercap blobs in Null. |

foxnod
BOAE INC GIANTSBANE.
20
|
Posted - 2012.02.04 20:28:00 -
[33] - Quote
Fredfredbug4 wrote:I think the main problem is that PVP is just expensive. When you are a noob you will make a mistake (taking bait, underestimating opponents, bad ship fittings etc) and those mistakes will cause you too lose ships. Losing ships = losing money.
New players don't go to null sec as much because that's not where the money is. And even if their intention was to eventually go into null they later decide not to because they have everything in Hi-Sec
Solution- Take things out of hi-sec or make the stuff in null more common.
Alot of people try to fly more ship than they can afford into PVP. The trick is to find the right balance to cover your losses.
Back down south before the anom nerf, I would go out on a roam or CTA for that day and run one sanctum. That was enough to cover all my losses and put a little aside every day. Since CCP screwed us nullseccers over I have to run 2 sites every day, but I can still cover my losses and put a little aside. It gets a little spendier when flying 100mn AB tengus and caps.
Most people who come to EVE, have come from other MMOs where the game is the gold/loot/level grind; so they come here and assume if they don't make at least 300mil a day then there's no way they can make any headway. |

Themick Mccoy
25
|
Posted - 2012.02.04 20:47:00 -
[34] - Quote
foxnod wrote: Most people who come to EVE, have come from other MMOs where the game is the gold/loot/level grind; so they come here and assume if they don't make at least 300mil a day then there's no way they can make any headway.
This is on aspect that I really enjoy. The game takes patience. It isn't a level grind and a year, two years down the pike I will still have things to shoot for.
My new goal is to bubble a super....but who is going to kill it for me? |

Indahmawar Fazmarai
The I and F Taxation Trust
228
|
Posted - 2012.02.04 21:28:00 -
[35] - Quote
Themick Mccoy wrote:Indahmawar Fazmarai wrote:I have a revolutionary idea... if most players choose to stay in hisec, make hisec the most interesting thing to do in game rather than try and shanghai them into playing nullsec *wink, wink*  Like I said in the OP, it isn't High-sec in my opinion that draws people to the game, it is the sov wars. EVE isn't, from what I have seen, advertised from the angle of high-sec. It isn't marketed to be a "safe" game.
EVE is the only spaceship based subscription hardcore MMORPG around. It's not as if ti was competing with "X Online".
So, why does people come into EVE? I'll tell you what drove me in: a whole gamer's life of playing freelancing spaceship games, and the rush of online PvP from il-2 Sturmovik.
But my opinion about nullsec moved from "huh" to "yikes" to "clean it with fire". 
Quote:Also, if high-sec isn't the most interesting, why are the players there? Is it a difference between what the game is marketed as from what it has turned out to be? Where is the breakdown coming in at? Are you saying that most people are missioners, miners and marketers in high-sec?
So tell the ingame demographics. About 80% of logged in characters would be seen in highsec any random day. Mission runners used to be a whopping 18% of all players (in a game with about a hundred professions).
Nullsec is an organized, vocal minority, but players who never have been to nullsec are the single largest demographical group.
Of course, you may wonder why then EVE hasn't flipped on its side and died altogether, provided how bad it treats anyone not in nullsec, but then the question is that EVE used to grow by driving in more people than they were losing though the slow hisec hemorrhage. Reason is simple: this is the ONLY game you can play if you're into the Elite - Privateer - Freelancer - X series games and want to go online. Then, sooner or later either you will catch the nullsec virus or will learn that this game is none of the above but a kind of griefers paradise, that CCP is never factual when they plan to add human avatars, and you may even get tired of being called names or trolled all around when you join the forums to take a part in the cooking of the product.
Or, well, you may just grow bored of playing with the same toys and become a part of the slow hisec hemorrhage.
You know, none of the veterans that I met in my first 2 years still plays the game. None of them. |

IIIAsharakIII
GR3Y N0MADS
11
|
Posted - 2012.02.04 21:51:00 -
[36] - Quote
OP:
Even though the names of the corporations and alliances generally stay the same, the faces change from month to month. True, there is usually a core component of people within every group, and these individuals usually make up the leadership or provide the glue which keeps the organization together. But the rest is very much a fluid mix of people joining and leaving and joining again. Thus, 0.0 populations are altered and varied continuously over time.
While I agree with you, that its the big stuff that drives people to eve, not the singular small stuff, you have to concede that what you see in 0.0 space today is a product of that big stuff. Its only reasonable that these factors led to this conclusion. Now, we can try to break these entities up, but in reality, what do you think we'll have in a year? Something different? More fragmentation? I find that doubtful. Alliances rise and fall in eve all the time, and in this regard I think its best to let it fragment naturally through the game, as opposed to creating restrictions. |

Themick Mccoy
25
|
Posted - 2012.02.04 21:59:00 -
[37] - Quote
It isn't about tearing down the powerhouses, or re-inventing the wheel with me. I think after all this discussion it does come down to what was said on the first page:
KrakizBad wrote: There are a plethora of good solo spaceships games for the anti-social. EVE isn't one of them.
Also the anti-null sentiment is en vogue on the forums, don't take it personally.
My new goal is to bubble a super....but who is going to kill it for me? |

Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
305
|
Posted - 2012.02.04 22:13:00 -
[38] - Quote
AllI can even say is when I was 7 months old, I poked my nose into a Low Sec System....and within 5 minutes got blasted to pieces, barely escaped in my pod, and was told "GTFO you F**kin' Noob. You have no F--cking business here. Idiot. OUT with you".
Wish I still had the original mail.
THAT's what's UP. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |

The Apostle
The Black Knights of Destiny
27
|
Posted - 2012.02.04 22:37:00 -
[39] - Quote
Themick Mccoy wrote:Quote:......All time something for do for few hour and no worry CTA. No worry politic. No worry ego rubbish null sec. Please do not quote on part of a person's post, it tends to give the wrong impression. Case in point, the example above makes it out that you cannot complete a sentence. It can also be used to quote someone out-of-context. I did not mention incursions, high -sec mining or missioning in a group because I was responding to a post I quoted in which the author mentioned soloing. Please keep this discussion going in a positive manner. The topic was new player aversion to null-sec. He was.
He made the fact quite clearly that many new players have NO NEED to go to nullsec. It's less about aversion as it is about why bother?
You're quite right about the elements of gameplay "out there" but for a very long time - unless you have a special quality to further your interests/notoriety quickly - you'll be no more than a grunt/cannon-fodder. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
305
|
Posted - 2012.02.04 22:42:00 -
[40] - Quote
The Apostle wrote: You're quite right about the elements of gameplay "out there" but for a very long time - unless you have a special quality to further your interests/notoriety quickly - you'll be no more than a grunt/cannon-fodder.
THANK YOU !!
And SOMEone made a mistake in HIGH SEC in thinking High dwellers are ALL Carebears...then they met me last night. But it's STILL not worth it 'down there'. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |

Plutonian
Intransigent
74
|
Posted - 2012.02.04 22:51:00 -
[41] - Quote
Themick Mccoy wrote:It isn't about tearing down the powerhouses, or re-inventing the wheel with me. I think after all this discussion it does come down to what was said on the first page: KrakizBad wrote: There are a plethora of good solo spaceships games for the anti-social. EVE isn't one of them.
Also the anti-null sentiment is en vogue on the forums, don't take it personally.
I must disagree.
1.) There is not a plethora of good solo spaceship games these days... unless you've managed to travel back in time to the late 80's or early 90's.
2.) Solo does not mean anti-social. (I get so tied of debunking this particular myth.)
3.) Even if there were a 'plethora of solo spaceship games' none of them can feature an AI which is capable of human deviousness. Solo is about personal challenge.
4.) Solo PvP exists within Eve; I do it all the damn time.
5.) It is not that anti-null sentiment is en vogue, it is a reaction to the scorn and vitrol which the common nullsec resident pours upon everyone else in the game. The typical knee-jerk reaction of any non-null resident is to despise nullsec as a whole.
As a solo PvP-oriented lowsec resident, I try to do my part to encourage new players. If they want to fight, I fight them, give them advice, loot (either theirs or mine), my fit, and sometimes large sums of isk and tell them to come back and kill my ship. If they're ratting and avoiding me, I leave them alone. If they're ratting and don't know what they're doing, I'll generally grab 'em, then let them go, and give them pointers on how they should avoid me or other people like me. I'm not alone in this... I'm generally surprised by how many people (especially the solo fighters) are out there doing the same thing.
I've found it's far better to assist the new player than heap scorn on them because they've not chosen the same playstyle I have.
Perhaps if nullsec isn't attracting new players, rather than asking CCP to do something, or shouting that the rest of the game should be nerfed into the ground so that your playstyle is the only viable option, you should try to see how others might see you?
|

Ai Shun
246
|
Posted - 2012.02.04 23:09:00 -
[42] - Quote
So, to the null-sec dwellers. How would you go about it?
A bit of background. I live in primarily low / high sec areas around Lonetrek. I spend my time either hauling or in an industrial capacity, but once my Transport / Freighter skills are done I'm starting on combat related training.
I do however find that running courier missions or building up research skills and so forth get a bit - not monotonous or tedious - I still enjoy them. But I am looking for something a bit different, a bit more interactive.
How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations? |

The Apostle
The Black Knights of Destiny
28
|
Posted - 2012.02.04 23:10:00 -
[43] - Quote
Themick Mccoy wrote:It isn't about tearing down the powerhouses, or re-inventing the wheel with me. I think after all this discussion it does come down to what was said on the first page: KrakizBad wrote: There are a plethora of good solo spaceships games for the anti-social. EVE isn't one of them.
Also the anti-null sentiment is en vogue on the forums, don't take it personally.
There is too much emphasis on you MUST be part of a social group to be able to play Eve. In my experience so far, the more social a group claims they are the less likely they will be. I could get exactly the same "social interaction" just by having TS open and shooting the breeze with mates. Whether I am in highsec/lowsec/nullsec or a WH is and always has been irrelevant.
It's mostly down to the one simple fact that when I go to nullsec, I am a nobody and unless I can sing badly, swear like a navvy or produce heaps of **** links I may as well not be there. (This is a generalisation incidentally.)
In highsec, in a corp or otherwise, I am my own boss, I decide what I want to do and politics is limited to smacktalking Miillia in Rens.
There may well be incentives to go to null, (fleet fights/good ratting etc.) but they get very tedious and rather pointless after a while and the reasons to stay in null - particularly if you cannot progress beyond a grunt for whatever reason - get less and less the longer you stay.
Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

The Apostle
The Black Knights of Destiny
28
|
Posted - 2012.02.04 23:13:00 -
[44] - Quote
Ai Shun wrote: How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations?
I hear met worst has an all-Australian corp called The Drongo Club. Only got one member but it's a start  Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Ai Shun
246
|
Posted - 2012.02.04 23:18:00 -
[45] - Quote
The Apostle wrote:Ai Shun wrote: How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations?
I hear met worst has an all-Australian corp called The Drongo Club. Only got one member but it's a start 
Thank you for the nigh on useless idea. There is no way I would even consider joining a corp with Met Worst in it. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
314
|
Posted - 2012.02.04 23:25:00 -
[46] - Quote
Ai Shun wrote:So, to the null-sec dwellers. How would you go about it?
A bit of background. I live in primarily low / high sec areas around Lonetrek. I spend my time either hauling or in an industrial capacity, but once my Transport / Freighter skills are done I'm starting on combat related training.
I do however find that running courier missions or building up research skills and so forth get a bit - not monotonous or tedious - I still enjoy them. But I am looking for something a bit different, a bit more interactive.
How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations? Due to the nature of jump-capable ships, hauling things in industrials and freighters is a difficult trade to ply in null, and harder to sell towards a recruiter as something they need. If you could make the leap into a jump freighter, that would go a long way as those things are vital. If not, you could join a small corp part of a new alliance trying to make its way in null, but for that you'll need at least decent BC skills. I don't know any Australian/NZ specific corps offhand, but I'm sure they're out there and would like to add to their number.
|

Ai Shun
246
|
Posted - 2012.02.04 23:32:00 -
[47] - Quote
Nicolo da'Vicenza wrote:Ai Shun wrote:So, to the null-sec dwellers. How would you go about it?
A bit of background. I live in primarily low / high sec areas around Lonetrek. I spend my time either hauling or in an industrial capacity, but once my Transport / Freighter skills are done I'm starting on combat related training.
I do however find that running courier missions or building up research skills and so forth get a bit - not monotonous or tedious - I still enjoy them. But I am looking for something a bit different, a bit more interactive.
How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations? Due to the nature of jump-capable ships, hauling things in industrials and freighters is a difficult trade to ply in null, and harder to sell towards a recruiter as something they need. If you could make the leap into a jump freighter, that would go a long way as those things are vital. If not, you could join a small corp part of a new alliance trying to make its way in null, but for that you'll need at least decent BC skills. I don't know any Australian/NZ specific corps offhand, but I'm sure they're out there and would like to add to their number.
|

Jacob Stiller
The Scope Gallente Federation
1118
|
Posted - 2012.02.04 23:34:00 -
[48] - Quote
Nicolo da'Vicenza wrote:Ai Shun wrote:So, to the null-sec dwellers. How would you go about it?
A bit of background. I live in primarily low / high sec areas around Lonetrek. I spend my time either hauling or in an industrial capacity, but once my Transport / Freighter skills are done I'm starting on combat related training.
I do however find that running courier missions or building up research skills and so forth get a bit - not monotonous or tedious - I still enjoy them. But I am looking for something a bit different, a bit more interactive.
How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations? Due to the nature of jump-capable ships, hauling things in industrials and freighters is a difficult trade to ply in null, and harder to sell towards a recruiter as something they need. If you could make the leap into a jump freighter, that would go a long way as those things are vital. If not, you could join a small corp part of a new alliance trying to make its way in null, but for that you'll need at least decent BC skills. I don't know any Australian/NZ specific corps offhand, but I'm sure they're out there and would like to add to their number.
Are blockade runners used much in null sec hauling?
|

Rico Minali
Sons Of 0din Fatal Ascension
300
|
Posted - 2012.02.04 23:36:00 -
[49] - Quote
Janis Ezra wrote:Cass Lie wrote:Fun fact: Test and the Goons, which both have (significant) representation in CSM6, are heavily newbie oriented alliances. Fun fact: They are heavy oriented in scamming newbies. Good luck with joining goons or test without getting scammed, or spending endless time on a stupid forum to get invited. Dont spread false informations in a thread about newbies and null.
Fun fact: I see and participate in goonswarm fleets alot. When they take newbies out they often give them particular amounts of attention, especially such despicable (in teh public eyes, and not in reality) DBRB who will make sure that new guys who fly in his fleets come out of them often tens if not hundreds of millions if isk richer.
Anyone who believes in all the crap about teh CFC (such as the bile spewed by riverini/snotshat) really actually deserves to be on the wrong end of our guns.
Trust me, I almost know what I'm doing. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
314
|
Posted - 2012.02.04 23:49:00 -
[50] - Quote
Jacob Stiller wrote: Are blockade runners used much in null sec hauling?
In my experience, hauling in null goes like this If it's part of a coordinated move like a deployment, you contract all the ships you want to move to a director who will move it to the destination point in jump freighters. Despite the sketchiness of what I described, it's the most effecitve way of performing deployments and regular alliance-wide market seeding (load up everything pre-made in hisec, jump it down and sell it at 10% markup) If you want to move something somewhat valuable and it's too big to move in a frigate, but you don't have access to a carrier or JF, the blockade runner is the go to ship since it has the best chance of surviving a gatecamp and is quick to boot. Additionally, the blockade runner is WH capable, unlike a JF or carrier. If it's a low-value shipment like PI goods or low-end mins you need to move from a refinery or something just use a T1 bestower and watch intel. Despite the name, DSTs seem to be useful only in highsec for avoiding suicide ganks. Freighters are usually only used in alliance-wide logistics **** like anchoring an i-hub or station, with the help of titan bridges, and gather dust in the spaces in between. |

Tippia
Sunshine and Lollipops
4803
|
Posted - 2012.02.05 00:02:00 -
[51] - Quote
Indahmawar Fazmarai wrote:So tell the ingame demographics. About 80% of logged in characters would be seen in highsec any random day. Mission runners used to be a whopping 18% of all players (in a game with about a hundred professions).
Nullsec is an organized, vocal minority, but players who never have been to nullsec are the single largest demographical group. GǪexcept that those are not the demographics.
It's only 66% of the characters, and there's a fair chance that half of that (or maybe slightly less) are actually alts of the non-highsec third. That would mean the supposed GÇ£single largest demographical groupGÇ¥ consists of maybe 30-40% of the playersGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

The Apostle
The Black Knights of Destiny
28
|
Posted - 2012.02.05 01:03:00 -
[52] - Quote
Tippia wrote:Indahmawar Fazmarai wrote:So tell the ingame demographics. About 80% of logged in characters would be seen in highsec any random day. Mission runners used to be a whopping 18% of all players (in a game with about a hundred professions).
Nullsec is an organized, vocal minority, but players who never have been to nullsec are the single largest demographical group. GǪexcept that those are not the demographics. It's only 66% of the characters, and there's a fair chance that half of that (or maybe slightly less) are actually alts of the non-highsec third. That would mean the supposed Gǣsingle largest demographical groupGǥ consists of maybe 30-40% of the playersGǪ If the character is in Highsec he is included in the demographic. Whether he is an alt of a Nullseccer is 1) not pertinent and 2) not definitive.
Because that player could be a Highseccer with a Nullsec char. Does this now mean that some of Nullsec must then form the numbers for Highsec? So there's not as many in Nullsec as we think either?
Add WH/Lowsec variability...... Hmmm. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Honnete Du Decimer
27
|
Posted - 2012.02.05 01:42:00 -
[53] - Quote
Themick Mccoy wrote:Quote:.High sec large alliance = (No worry CTA. No worry politic. No worry ego rubbish null sec.) **** high-sec wardecing mechanics, repetitive game-play, Also scamming is far more prevalent in high-sec, as are idiotic egomaniacs. In an earlier post you listed roaming low-sec and wormhole raids, but since these are not high-sec activities, they can not be listed as a high-sec positive. Incursions also happen in null, so there goes that bit also. You state; "Fini," I, on the other hand, disagree wholeheartedly.
War dec shield.
Low sec roam and WH raid = easy access when want PVP.
High sec perfect casual play. High sec is place play EVE. Null sec is place work EVE. Too big headache. PMS |

The Apostle
The Black Knights of Destiny
49
|
Posted - 2012.02.05 01:56:00 -
[54] - Quote
Honnete Du Decimer wrote:Themick Mccoy wrote:Quote:.High sec large alliance = (No worry CTA. No worry politic. No worry ego rubbish null sec.) **** high-sec wardecing mechanics, repetitive game-play, Also scamming is far more prevalent in high-sec, as are idiotic egomaniacs. In an earlier post you listed roaming low-sec and wormhole raids, but since these are not high-sec activities, they can not be listed as a high-sec positive. Incursions also happen in null, so there goes that bit also. You state; "Fini," I, on the other hand, disagree wholeheartedly. War dec shield. Low sec roam and WH raid = easy access when want PVP. High sec perfect casual play. High sec is place play EVE. Null sec is place work EVE. Too big headache. Your use of the French language is so fluent. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Honnete Du Decimer
28
|
Posted - 2012.02.05 02:04:00 -
[55] - Quote
The Apostle wrote:Your use of the French language is so fluent.
Pardon? PMS |

Ai Shun
246
|
Posted - 2012.02.05 03:17:00 -
[56] - Quote
Honnete Du Decimer wrote:The Apostle wrote:Your use of the French language is so fluent. Pardon?
Just ignore him. He is being rude because of the way you write English.
The Apostle wrote:If the character is in Highsec he is included in the demographic. Whether he is an alt of a Nullseccer is 1) not pertinent and 2) not definitive.
Because that player could be a Highseccer with a Nullsec char. Does this now mean that some of Nullsec must then form the numbers for Highsec? So there's not as many in Nullsec as we think either?
Add WH/Lowsec variability...... Hmmm.
The characters can go either way; thus any attempt to use the 66% figure as a representation of high-sec players is ludicrous. It is too fluid, because they're all in New Eden. That and the activities they partake in are the only important things. And that makes your idea of high/null/low sec candidates even more laughable. |

RubyPorto
Profoundly Disturbed RED.Legion
1369
|
Posted - 2012.02.05 04:58:00 -
[57] - Quote
Ai Shun wrote: How would you go about joining a null-sec corporation and are there any established NZ / Australian timezone null-sec corporations?
Yep. Mine.
Toss me an EvEmail at your leisure. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |

Fedeye Kin
Aridian Tactical Cartography
0
|
Posted - 2012.02.05 05:44:00 -
[58] - Quote
I would love to get involved in null It was the dominion trailer that got me into the game, but from the outside the large sov holding blocs seem like an impenetrable wall where u need a gizillion SP and a vouch from someone who you have donated a kidney to get into. |

Valei Khurelem
260
|
Posted - 2012.02.05 07:24:00 -
[59] - Quote
Quote:There are a plethora of good solo spaceships games for the anti-social. EVE isn't one of them.
People solo precisely because they are social beings and have things to do outside of EVE, with solo/singleplayer games you can hop in, play the game for a few minutes, save, then hop back out again when you need to I don't know, eat or to do work, or talk to people. A player who likely spends several hours a day playing a game making just to gank one person or get that extra ISK and lecturing me on being anti-social for playing this game casually is the very height of irony.
If I log into EVE and try to form a mining op or corporation or do anything involving a group I am essentially committing myself to half a days worth of boredom when nowadays I have better things to do than **** away my time on a game made up of useless time sinks and grinding.
Excuse me for playing this game as a sandbox and not catering to your style of play.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Zirse
Brutor Tribe Minmatar Republic
262
|
Posted - 2012.02.05 07:39:00 -
[60] - Quote
Valei Khurelem wrote:Quote:There are a plethora of good solo spaceships games for the anti-social. EVE isn't one of them. People solo precisely because they are social beings and have things to do outside of EVE, with solo/singleplayer games you can hop in, play the game for a few minutes, save, then hop back out again when you need to I don't know, eat or to do work, or talk to people. A player who likely spends several hours a day playing a game making just to gank one person or get that extra ISK and lecturing me on being anti-social for playing this game casually is the very height of irony. If I log into EVE and try to form a mining op or corporation or do anything involving a group I am essentially committing myself to half a days worth of boredom when nowadays I have better things to do than **** away my time on a game made up of useless time sinks and grinding. Excuse me for playing this game as a sandbox and not catering to your style of play.
So why do you pay a subscription to an MMO then? Surely you could extract more enjoyment out of a single player game? EVE is a bad game as we all like to joke, the only attraction is player interaction.
Now, I would like to see more pick up and play stuff in the game as long as its in a sandbox spirit but as the game stands right now one just has to question your judgement. |
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