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Sabahl
Minmatar Reikoku Band of Brothers
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Posted - 2007.12.13 09:35:00 -
[1]
Has exploration been dumbed down too much? Is it no longer the hardcore, elite, mindfark it used to be?
Is it now too easy to get "stuff" from sites? (too much stuff now droppign in hack/arch/salv cans)
Has the drop rate been increased too much? (More encryption methods Than God!)
Have too many additions been made to make the process of scanning sites easier, thereby rendering the whole process too simplistic? (e.g. I now have a scanning time of a mere 81 seconds!)
Poor bard, I must give you a cookie!- Tirg |

Gaia Thorn
Villains
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Posted - 2007.12.13 09:49:00 -
[2]
Gotta agree on that actually i did 4 sites last night all radar and i got 7 caldari encryption skillbooks 4 bpc for data interfaces and several decryptors 12 or something. And boatloads of construction material.
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marieclaude alt
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Posted - 2007.12.13 09:59:00 -
[3]
bah im shure with the epic amount of whining ccp will nerf the living crap out of it soon. do u have any idea how many skill books the cosmos farmers were getting a day?100s and they kept the price high by hordeing and destroying them as well as killing other casual players that came into the systems. i know cause i found a total of 4 gall skill books and never made it out alive with them.and i hardly tried at all.imho this is the only thing the patch was good for. the encryption skill was waaaaaay to high and was a cornered market by isk farmers.as a matter of fact the player named 'the beast' is alone responsible for it now being a concordable offence to remot rep rats. it was his favorite tactic for killing the competition in deltole. he got permaband for isk selling but came right back as an alt made untold billions with his account.the skill books werer supposed to be reachable by all players who wanted to take the time to go to the cosmos plexes but the farmers took it over. as i said this is the 1 thing they got right in the patch.
trinity = EPIC FAIL
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Sabahl
Minmatar Reikoku Band of Brothers
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Posted - 2007.12.13 13:32:00 -
[4]
While I understand that the new distribution is supposed to replace farmed COSMOS content, I do think that the fact that there are thousands of solar systems which can harbor RADAR/MAGNETO sites makes the availability of items a joke. Even if there were only one in ten systems which had an exploartion site you would be looking at over 500 sites generated per day. If we assume only half of these are found and farmed, that leaves 250 per day. And from reports it would seem that, on average, we're getting about 1.5 skill books per site.
So unless the farmed COSMOS complexes were generating more than an estimated 400 skill books a day, this has been a bit of a mega-nerf for rarity. |

Angel DeMorphis
Gallente
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Posted - 2007.12.13 14:23:00 -
[5]
Originally by: Sabahl So unless the farmed COSMOS complexes were generating more than an estimated 400 skill books a day, this has been a bit of a mega-nerf for rarity.
Assuming all of your ass-generated assumptions are correct, of course.
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OneSock
Crown Industries
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Posted - 2007.12.13 14:32:00 -
[6]
There were what 4 shards in deltole ? spawn every 20mins, 1 in 5 chance of being a skill book. that's: 4x24x60/20/5 = 57.6 skill books per day.
rough guess.
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Anaalys Fluuterby
Caldari
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Posted - 2007.12.13 14:34:00 -
[7]
Considering the database "value" (what they would have seeded for) for like AMarr Encryption methods is about 50m and but they were selling for 190m, maybe they were never SUPPOSED to be that expensive?
Simply, supply is now what it should be and no longer controlled by a few farmers. I wouldn't be surprised if you saw those seeded on the market when T3 stuff started coming out. CCP WANTS more people doing exploration and invention, not horded by a select few.
Originally by: CCP Chronotis
Since this thread continues to fight against the people who derail it into the macro miners witchhunt. I will move it to features and ideas discussion where ...
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Sainna
Minmatar Siorai Iontach Brotherhood of the Spider
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Posted - 2007.12.13 15:01:00 -
[8]
You must be some of the luckiest people. Three of my corp mates and myself have been probing systems since Trinity was released and all we have found so far in radar and mag sites are interfaces and a few of the other invention tools. We have yet to find any datacores, bpcs, decryptors, or any skillbooks (which would be nice).
I know how to explore so don't tell me what you "think" I am doing wrong. I'm just stating that if it was soooo much easier, then we should have found at least one of the items you've said are so plentiful.
--- Recruitment Thread
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Gaia Thorn
Villains
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Posted - 2007.12.13 15:51:00 -
[9]
Edited by: Gaia Thorn on 13/12/2007 15:52:13
Originally by: Sainna You must be some of the luckiest people. Three of my corp mates and myself have been probing systems since Trinity was released and all we have found so far in radar and mag sites are interfaces and a few of the other invention tools. We have yet to find any datacores, bpcs, decryptors, or any skillbooks (which would be nice).
I know how to explore so don't tell me what you "think" I am doing wrong. I'm just stating that if it was soooo much easier, then we should have found at least one of the items you've said are so plentiful.
---
Wanna buy some got plenty =)
Well ive got a perfect prober and it took me 2 scans with out the new implant set and i found the radar sites. this was over 6 systems aswell so.
do you find nothing on the multi probes or just not finding the sites that are present in the system ?
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Idxx
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Posted - 2007.12.13 15:55:00 -
[10]
How much are you guys selling the encryption method books for, and the ship data interfaces?
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Igetshotalot
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.12.13 16:49:00 -
[11]
so far havent found any profession sites but UNKNOWNS in every damn system.. at least in geminate exploration does not seem easyer:)
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Sainna
Minmatar Siorai Iontach Brotherhood of the Spider
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Posted - 2007.12.13 17:45:00 -
[12]
Originally by: Gaia Thorn Edited by: Gaia Thorn on 13/12/2007 15:52:13
Originally by: Sainna You must be some of the luckiest people. Three of my corp mates and myself have been probing systems since Trinity was released and all we have found so far in radar and mag sites are interfaces and a few of the other invention tools. We have yet to find any datacores, bpcs, decryptors, or any skillbooks (which would be nice).
I know how to explore so don't tell me what you "think" I am doing wrong. I'm just stating that if it was soooo much easier, then we should have found at least one of the items you've said are so plentiful.
---
Wanna buy some got plenty =)
Well ive got a perfect prober and it took me 2 scans with out the new implant set and i found the radar sites. this was over 6 systems aswell so.
do you find nothing on the multi probes or just not finding the sites that are present in the system ?
Normally, they get picked up on Multi's. Largely we've hit Unknowns in every system and just ignore those. When we hit them (if any at all) with the Multi's we track them and get little in reward. This is looking in high, low, and null sec.
--- Recruitment Thread
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Narcil Starwind
Exa Utopia Exa Nation
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Posted - 2007.12.13 20:43:00 -
[13]
I guess I'm a little behind the times, but how do you get 81 second scan times.
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brakespear
Minmatar Wayward Brewing
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Posted - 2007.12.13 20:56:00 -
[14]
Originally by: Narcil Starwind I guess I'm a little behind the times, but how do you get 81 second scan times.
not entirely sure, but i think the new Sisters of Eve Scan Probe Launcher and Virtue Implant set may help -------------------------------------------------- brakespear - the lowest common denominator |

Angel DeMorphis
Gallente
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Posted - 2007.12.13 21:49:00 -
[15]
Originally by: Narcil Starwind I guess I'm a little behind the times, but how do you get 81 second scan times.
450 second Sisters Probe Launcher -50% Covert Ops Lvl 5 -50% Signature Analysis Lvl 5 -10% Rig -10% Rig ____ 91.125 seconds -10% Prospector PPH-2 implant ____ 82.0125 seconds
Virtue Implants can get you even a little lower.
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Ulstan
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Posted - 2007.12.13 22:50:00 -
[16]
I believe the process is fundamentally the same and no 'easier' now than before.
The rewards once you find a site seem to have been upped, to compensate for the steady stream of cosmos farmed items being removd (finally).
Before trinity, what ratio of items would folks say came from COSMOS as compared to explorations?
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Sabahl
Minmatar Reikoku Band of Brothers
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Posted - 2007.12.14 12:11:00 -
[17]
Edited by: Sabahl on 14/12/2007 12:11:57
Originally by: Angel DeMorphis
Originally by: Narcil Starwind I guess I'm a little behind the times, but how do you get 81 second scan times.
450 second Sisters Probe Launcher -50% Covert Ops Lvl 5 -50% Signature Analysis Lvl 5 -10% Rig -10% Rig ____ 91.125 seconds -10% Prospector PPH-2 implant ____ 82.0125 seconds
Virtue Implants can get you even a little lower.
You are absolutely right. I rounded incorrectly. 82 seconds. And don't virtue have no impact on scan times, only scan strengths? |

Lice Renner
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Posted - 2007.12.14 12:57:00 -
[18]
I found 2 radar and 1 gravimetric sites in 4 days probing in high sec systems, looking everyday in 13 systems around the home one. I'm not maximized (yet) in the exploration related skills, but all there is L4 including Covops and the rank 8 one, I fly a rigged Buzzard and use the Sister's launcher. Of, course, from the 3 sites I'd found, 2 were not available after I hacked the cans to any of the other 700 players (average in the 13 systems I look everyday), so, I think was not easy to get them, and impossible to the said 700 other souls.
Before Rev3, I would get my invention stuff from the Cosmos in Okkelen (in my case) but, as someone else already said, this was not an easy task, not related to game mechanics or rate of difficulty, but because you would need to compete with the farming groups.
If someone, luckily, found 4 books in one day, I already found 3 BPC in 3 Angel Extravaganza bonus gate in 3 subsequent missions of that type, but never, in more than 1 year before, I found anything fanction, be in AE or GE bonus gate, so, that indicates that AE was easily giving fanction stuff? I don't think so.
We will see if it needs balancing when (and if) the market flood with exploration sites stuff (I doubt that), but till there it's just speculation.
oh, and try to find some site with poor skills and equipment... If you are not from the "elite" you will have a damn hard and tedious time, and I'm not considering myself "elite" (not yet) but training all that skills was not easy either.
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Reverend Revelator
Elite Storm Enterprises Firmus Ixion
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Posted - 2007.12.14 13:12:00 -
[19]
Edited by: Reverend Revelator on 14/12/2007 13:13:36 Thing is, it seems only skill books and decryptors drop rate has been changed.
Skill books are dropping a LOT for me, I have probably found about 20 so far since patch. However, I have sold about 15, at a price ranging from 120m to 57m, and that's pretty good money imo.
And thing is, if you sell 1 book for 150m or 10 books for 15m, it's the same amount of isk. With price dropping the volume increases sharply, because where before ppl would only buy an encryption book if they REALLY needed it, if the price drops to 20-30m a lot of ppl will buy just on the off chance they will need it.
Or so I think anyways. :) In meantime the sites still drop salvage, faction POS stuff, datacores and other stuff, so I'm gonna guess that it will still be viable.
-- Dead People Laugh At The Murder Of Love -- |

Sabahl
Minmatar Reikoku Band of Brothers
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Posted - 2007.12.14 14:01:00 -
[20]
Well yes, if you look at it from a cold, financial perspective 10 at 10 equals one at 100. But what you lose is the wow factor.
You go from "Oh wow! I just found a 100 mil skillbook!" to "Yawn, another 10 mil in the bank account. Ho hum" It's the rareness and exclusivity that adds a certain amount of mystique to the endeavour and, for me at least, makes it more fun. If the world and his amarrian slave master are getting the same goodies from it where's the joy? |

Gaia Thorn
Villains
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Posted - 2007.12.14 14:38:00 -
[21]
Well and if you recon that gettign 10 books instead of one will also saturate the market 10x times faster.
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Manfred Rickenbocker
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Posted - 2007.12.14 14:43:00 -
[22]
Edited by: Manfred Rickenbocker on 14/12/2007 14:45:08
Originally by: Sabahl Well yes, if you look at it from a cold, financial perspective 10 at 10 equals one at 100. But what you lose is the wow factor.
You go from "Oh wow! I just found a 100 mil skillbook!" to "Yawn, another 10 mil in the bank account. Ho hum" It's the rareness and exclusivity that adds a certain amount of mystique to the endeavour and, for me at least, makes it more fun. If the world and his amarrian slave master are getting the same goodies from it where's the joy?
Exactly. Thats why I got into exploration in the first place. Out in 0.0 there was no problem with the drop rate. Now, Ive switched back to mission running because while the drops (for price) are OK, its just not as fun and exciting anymore. ------------------------ Exploration: A discipline for those who have a lot of time, don't want to put in a lot of effort, and have a high tolerance for mental anguish. |

C Spawn
Abyss Restless Intrepid Crossing
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Posted - 2007.12.14 15:08:00 -
[23]
If you think that exploration in ur region is too dumbed, move to droneregion. With that Triniti 'boost' exploration here is nerfed to oblivion. Empty constellations, even gravs now are rare, not saying about unknowns, radars and magnetos. And when you multyspeq, say, 15 systems, u at last get an unknown (it seems that CCP eben lowered sigs quantity). U scan it for 1-3 hours, found an Independence/Hierarchy/Radiance. You get in it, complete it and: 1) sentient has spawned - so you get TEH NWE DORNE LTOOEY OMGHAX (it costs nothing ATM and will cost nothing ever. nobody will buy such a drones) and VERY FEW t2 salvage (mostly cheap. it's quantities are great nerfed after Tri). 1a) you don't receive an escalation. 1b) you receive an expedition. you fly 3-5 jumps, waste another hour to complete it, get sentient (look 1)) and it dead ends in 1st or 2nd step (mine expirience is 4 dead ends after Tri and 1 complete TiP BEFORE it). 2) sentient has not spawned - you suck at all, all what you get is very cheap t1 salvage and very few alloys, lulz. I really want to know, what is the loot of overseer in the end of escalation now in Tri. If there are these useless drone parts, then it's completely stupid and worthless.
RADAR and MAGNETos? Forgot. I've heard only about two radars here. All that was looted there - 2 5 runs bpc on integrated (not even an augmented) heavy and medium drones. And that's freaking all. I didn't saw by my eyes any radar or magneto sig.
CCP, why do you hate droneregions? Are droneregions created only for beltfarmers? Over. |

Ulstan
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Posted - 2007.12.14 15:09:00 -
[24]
Quote: It's the rareness and exclusivity that adds a certain amount of mystique to the endeavour and, for me at least, makes it more fun.
Obviously you couldn't support invention on the backs of a system where finding invention materials was *that* rare an event.
Remember, people were pulling them out of the COSMOS static spawns like clockwork - those all have to go *somewhere* in order to keep parity.
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Hugh Ruka
Caldari Exploratio et Industria Morispatia
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Posted - 2007.12.14 15:31:00 -
[25]
Encryption method skillbooks are not consumables like data cores, so it was just a matter of time till the market is saturated enough to lower the demand. There are only so many people interested in industry and invention.
Also the same situation to an extend is true for interfaces. So only relevant long time profit generating items from exploration are datacores and parts. Datacores can be get much more easier via R&D agents.
Originally by: Aravel Thon
Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox...............
I am so so terribly sorry...
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Angel DeMorphis
Gallente
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Posted - 2007.12.14 15:39:00 -
[26]
Originally by: Hugh Ruka Encryption method skillbooks are not consumables like data cores, so it was just a matter of time till the market is saturated enough to lower the demand. There are only so many people interested in industry and invention.
Also the same situation to an extend is true for interfaces. So only relevant long time profit generating items from exploration are datacores and parts. Datacores can be get much more easier via R&D agents.
I thought that too, but what would seem like even more basic skillbooks, stuff like Military Connections and xxx Drone Specification still sell quite well. It seems that there are always either new(er) players that wants those skills, or older players that just haven't gotten around to getting that skill yet. They seem to behave, with my experience on the market with them, like a consumable resource, even though we know they're not.
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Jonak
Gallente
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Posted - 2007.12.14 18:36:00 -
[27]
I haven't done exploration since the Rev II patch. I'm planning on getting back into it and would love to find a mag or radar site since I have never found one in the past. Hopefully they won't make any changes soon. 
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Ulstan
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Posted - 2007.12.14 19:08:00 -
[28]
I'd like to see some guesses or figures as to what the ratio was for invention materials pulled from static perma farmed COSMOS complexes vs exploration.
If the ratio was something like 4 to 1, you're going to be seeing five times as many invention materials per exploration site now, but the overall number of invention materials entering the market would be the same.
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marie claude
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Posted - 2007.12.16 00:52:00 -
[29]
the rate of skill books comeing from cosmos plex were controled by the farmers. the deltod complex spawned over 100 per day the farmers destroyed many of the books to keep the price high.it was farmed by 5 guys 23/7 in uber ships with alternating alts.ccp tried to stop them many times but the kept getting new accounts ect.the drop rate atm seams fair.look at the database price for the book.
trinity = EPIC FAIL
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