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Poetic Stanziel
Arrakis Technology
703
|
Posted - 2012.02.04 19:14:00 -
[1] - Quote
tl;dr - The War Declaration System is a perfect indicator of CCP's design and development philosophy.
The Bellwether Mechanic - Predicting CCP's Future Direction The STAIN Travel Bookmark Collection - 451 Bookmarks |

Akrasjel Lanate
Naquatech Conglomerate
559
|
Posted - 2012.02.04 19:37:00 -
[2] - Quote
Summer Is Coming |

DeMichael Crimson
Republic University Minmatar Republic
1041
|
Posted - 2012.02.04 20:16:00 -
[3] - Quote
First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. |

Poetic Stanziel
Arrakis Technology
704
|
Posted - 2012.02.04 20:25:00 -
[4] - Quote
DeMichael Crimson wrote:Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. Complete BS. My alt hauled in highsec for a couple months, part of his own one-person corporation. He did a lot of hauling. Sixty to one hundred jumps per day, usually. Along all the major trade routes. In a freighter, loaded up with billions on cargo. He was hardly unnoticeable and certainly a target.
He never got a sniff of a wardec. This whole "people grief small industrial corps" argument is complete fallacy.
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Feligast
GoonWaffe Goonswarm Federation
1072
|
Posted - 2012.02.04 20:33:00 -
[5] - Quote
DeMichael Crimson wrote:First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run.
And to think, I used to have a hell of a lot of respect for you. When did you turn into just another "Make highsec safer EVE is dying" guy?
|

foxnod
BOAE INC GIANTSBANE.
21
|
Posted - 2012.02.04 20:39:00 -
[6] - Quote
DeMichael Crimson wrote:First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run.
Newly formed industrial corps get wardec'd out of existence because they don't deserve to exist. If they deserved to exist they would weather the storm just fine. Eve is darwinian by nature, so people either need to HTFU or get out. |

Eternum Praetorian
Black Ops Trade Group
488
|
Posted - 2012.02.04 20:58:00 -
[7] - Quote
Poetic Stanziel wrote:
....part of his own one-person corporation....
He never got a sniff of a wardec. This whole "people grief small industrial corps" argument is complete fallacy.
Well sweety, that is because a small 1 man freighter corp is obviously an alt hauling corp. Not to mention too small to bother with. I fail to see how this can be submitted as "evidence" of the fallacy in which you speak of. All you have there is a prime target for suicide gankers. BTW, what is the name of your alt corp again?
Oh wait, I bet it can be found in contract history. Never mind. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Asuri Kinnes
Adhocracy Incorporated Adhocracy
160
|
Posted - 2012.02.04 21:22:00 -
[8] - Quote
DeMichael Crimson wrote:First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. I have personal experience with this...
Or I should say, a lack of experience...
I had a group of friends who played, and with whom I had an alt for a couple years. 18 people *TOPS* - they didn't smack talk in local, they weren't interested in pvp (well, two were) and they did mostly hi-sec stuff. In all that time, they got -0- wardecs. Then RL happened and they drifted away from the game. They were in a hi-sec system at the entrance to low-sec, and provided a mini-shopping center, mining, making prop mods and guns and stuff. LOTS of people knew of their existence.
I know of at least 3 and maybe 4 small (<10 players) corps that have had a total of 2 wardecs in the last year. Both fizzed out when fights weren't forthcoming.
I'm not saying the labeled "griefer dec" doesn't happen, but at least in *my* experience, it's rare.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

The Apostle
The Black Knights of Destiny
25
|
Posted - 2012.02.04 21:34:00 -
[9] - Quote
And THIS from it...
Quote:The safer, easier, less stress-free that highsec becomes, the harder it is going to be to keep people in nullsec for extended lengths of time. These people will always return to nullsec at some point, to get their game on, but the ratio of time spent in nullsec versus highsec will start to slant heavily in the highsec direction. So people DON'T really want death at every jump? Nullseccers will leave 0.0 because highsec is safer? That flies against everything I see and hear about how "bad and nasty" Eve really is and the cry that we should make it more so. HTFU ad nauseum.
To be perfectly honest, there's a reason why Highsec IS more populated than null, and I think you hit the primary reason on the head. CCP must know this, most Highseccers already know this, the "bittervets" refuse to believe it.
Let's face it, the "bad ebil piwate/l33ts" looking for kills in highsec using war-decs etc. are themselves using the safety of Highsec to remain safe while being selective about who can kill them. That's pretty lame when you put your mind to it.
If people REALLY want fleet/small/solo battles, andrenalin rushes and a medal-earning kb, it's easily obtained in Eve and the argument that it should happen in Highsec is just - well - unneccessary.
They HAVE choices, they CHOSE not to - because it's not safe ELSEWHERE.
Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Poetic Stanziel
Arrakis Technology
706
|
Posted - 2012.02.04 21:45:00 -
[10] - Quote
Eternum Praetorian wrote:Well sweety, that is because a small 1 man freighter corp is obviously an alt hauling corp. Not to mention too small to bother with. Except that I hauled a lot over the course of that time, so my alt was more or less my main for that time period.
What is that magic number when people decide something is worth griefing? Numbers alone? Not the potential for catching a freighter full of cargo unaware?
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DeMichael Crimson
Republic University Minmatar Republic
1042
|
Posted - 2012.02.04 21:45:00 -
[11] - Quote
Poetic Stanziel wrote:DeMichael Crimson wrote:Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. Complete BS. My alt hauled in highsec for a couple months, part of his own one-person corporation. He did a lot of hauling. Sixty to one hundred jumps per day, usually. Along all the major trade routes. In a freighter, loaded up with billions in cargo. He was hardly unnoticeable and certainly a target. He never got a sniff of a wardec. This whole "people grief small industrial corps" argument is complete fallacy. Well, I can also show a different side of that too so I call BS to your statements again. I know someone who had formed a small Industrial corp to start a business of doing research on BPO's. While in the process of anchoring a POS and other structures in high sec, his 2 man corp was WarDec'd by a 20 man corp who's only intention was to destroy his POS. They left a small secure can with a sarcastic message on the can laughing about the loss of the POS. I also know of others who have had similar situations. So now I call your statement and Blog a complete fallacy.
Feligast wrote:DeMichael Crimson wrote:First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. And to think, I used to have a hell of a lot of respect for you. When did you turn into just another "Make highsec safer EVE is dying" guy?
Well, I don't really have to explain myself but my viewpoint concerning high security has always been known. The term 'High Security' is a contradiction by itself, especially in this game. My viewpoint concerning this game has been soured quite a bit due to game mechanics that allows gankers and troll griefers anonymity to continue disrupting other players gameplay.
As for respect, if my viewpoint makes you dislike me then so be it. You're not the first and definitely won't be the last. My own gameplay was disrupted due to being victimized by a paid assassination hit in 0.7 security system because someone decided to turn forum banter into grief play. The OP posted a thread about a self written Blog that's filled with conjecture and assumptions. I disagreed and stated some very well known unwritten facts about high security.
Do I say I no longer have respect for you due to your viewpoints about this game or for being a 'Goon'?
NO, I never have.
So now you say you no longer have respect for me because I view high security game mechanics differently? |

DeMichael Crimson
Republic University Minmatar Republic
1042
|
Posted - 2012.02.04 21:47:00 -
[12] - Quote
Asuri Kinnes wrote:DeMichael Crimson wrote:First of all, your write up is conjecture at most, assumptions based on a couple of selected statements. Not to mention I find it biased and judgmental at best, written with a prejudiced viewpoint which is adverse to change.
Secondly, so fracking what.
If CCP does make high security safer for the small independent corps, I say great, it's about time.
For too long this game has allowed newly formed small corps to be subjected to grief WarDec by large corps whose sole intention is to pad their Killmails with easy kills, nothing more. They don't do it because of competition from a new small corp that has intruded on their territory. They do it simply for the enjoyment in the fact that they drove potential new players away from this game. Newly formed small Industrial corps get WarDec'd out of existence very quickly due to outdated broken game mechanics which invariably leads to rage quits, thus reducing subscriptions which inevitable hurts CCP in the long run. I have personal experience with this... Or I should say, a lack of experience... I had a group of friends who played, and with whom I had an alt for a couple years. 18 people *TOPS* - they didn't smack talk in local, they weren't interested in pvp (well, two were) and they did mostly hi-sec stuff. In all that time, they got -0- wardecs. Then RL happened and they drifted away from the game. They were in a hi-sec system at the entrance to low-sec, and provided a mini-shopping center, mining, making prop mods and guns and stuff. LOTS of people knew of their existence. I know of at least 3 and maybe 4 small (<10 players) corps that have had a total of 2 wardecs in the last year. Both fizzed out when fights weren't forthcoming. I'm not saying the labeled "griefer dec" doesn't happen, but at least in *my* experience, it's rare. I know quite a few other corps that would disagree with your limited experience in stating that it's rare.
|

Poetic Stanziel
Arrakis Technology
706
|
Posted - 2012.02.04 21:50:00 -
[13] - Quote
DeMichael Crimson wrote:Well, I can also show a different side of that too so I call BS to your statements again. I know someone who had formed a small Industrial corp to start a business of doing research on BPO's. While in the process of anchoring a POS and other structures in high sec, his 2 man corp was WarDec'd by a 20 man corp who's only intention was to destroy his POS. They left a small secure can with a sarcastic message on the can laughing about the loss of the POS. I also know of others who have had similar situations. So now I call your statement and Blog a complete fallacy. And yet, the corp that Poetic belongs too has had a POS up for close to six months. Again, not a sniff of a wardec in all that time. (Although that may change in about 90 seconds since I drew added attention to it.)
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Poetic Stanziel
Arrakis Technology
706
|
Posted - 2012.02.04 21:50:00 -
[14] - Quote
DeMichael Crimson wrote:I know quite a few other corps that would disagree with your limited experience in stating that it's rare. You should list these "quite a few other corps".
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Xorv
Questionable Acquisitions
71
|
Posted - 2012.02.04 21:54:00 -
[15] - Quote
Interesting read. The problem with CCP is that they have never fully embraced the Sandbox concept. There's been too many times where they have intervened where they should not have done so, like buffing CONCORD after the blockade or nerfing Wardecs after the Privateer Alliance. I don't trust them to make the right choice with a new Wardec system. If they really want to make EVE a themepark type game they should just clearly say so and get on with it, Otherwise embrace EVE as it was originally conceived and marketed a Sandbox MMO built around spaceships and harsh unforgiving conflict. |

Nova Fox
Novafox Shipyards
3088
|
Posted - 2012.02.04 21:57:00 -
[16] - Quote
This is more diluted than some of the things I pursue.
|

The Apostle
The Black Knights of Destiny
25
|
Posted - 2012.02.04 22:04:00 -
[17] - Quote
Poetic Stanziel wrote:And yet, the corp that Poetic belongs too has had a POS up for close to six months. Again, not a sniff of a wardec in all that time. (Although that may change in about 90 seconds since I drew added attention to it.)
And THAT is what makes all the talk about "making Highsec safe will kill the game" absolute garbage.
MOST high-seccers never get war-decced. MOST high-seccers never do PvP in it's purest form. And Eve has got along just fine and there has been no collapse of economy ad nauseum.
Yes, there HAS been an exodus from low/null. If the reason is for "safety" then perhaps Eve is NOT what people think it is anymore. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Poetic Stanziel
Arrakis Technology
706
|
Posted - 2012.02.04 22:09:00 -
[18] - Quote
The Apostle wrote:And THAT is what makes all the talk about "making Highsec safe will kill the game" absolute garbage. Since, as you surmise, it is already pretty safe, why does it need to be made safer? If anything, it should be made a tad more dangerous. Just a tad, though.
The STAIN Travel Bookmark Collection - 451 Bookmarks |

The Apostle
The Black Knights of Destiny
26
|
Posted - 2012.02.04 22:11:00 -
[19] - Quote
Xorv wrote:Interesting read. The problem with CCP is that they have never fully embraced the Sandbox concept. There's been too many times where they have intervened where they should not have done so, like buffing CONCORD after the blockade or nerfing Wardecs after the Privateer Alliance. I don't trust them to make the right choice with a new Wardec system. If they really want to make EVE a themepark type game they should just clearly say so and get on with it, Otherwise embrace EVE as it was originally conceived and marketed a Sandbox MMO built around spaceships and harsh unforgiving conflict. And if Eve truly is a sandbox, why do "l33ts" chose to keep the sandpit boundary so small?
Why IS it neccessary to bash small, non fighting corps senseless?
Why aren't you out killing **** in 0.0 where you can get a fight a minute if you know where to look?
Seriously, "l33ts" claim the sandbox is sacrosanct while they keep their range so small it's not much more than a sandcastle. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

The Apostle
The Black Knights of Destiny
26
|
Posted - 2012.02.04 22:13:00 -
[20] - Quote
Poetic Stanziel wrote:The Apostle wrote:And THAT is what makes all the talk about "making Highsec safe will kill the game" absolute garbage. Since, as you surmise, it is already pretty safe, why does it need to be made safer? If anything, it should be made a tad more dangerous. Just a tad, though. No what I am saying is making it "safer" won't make any real, discernible difference to "Eve the concept" but it will make it more accessible as "Eve the game"... Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Lyrrashae
Crushed Ambitions Reckless Ambition
191
|
Posted - 2012.02.04 22:56:00 -
[21] - Quote
foxnod wrote:
Newly formed industrial corps get wardec'd out of existence because they don't deserve to exist. If they deserved to exist they would weather the storm just fine. Eve is darwinian by nature, so people either need to HTFU or get out.
This is putting a bit more harshly than I would, but...QFT, just the same.
E: Come on, dMC, I know you know better than this. Don't you? Think of me as the Jester to your King Lear: Because annoying you is more fun than politicking with you. Because your predictable outrage makes you even more fun to play with. Because forum PvP = best PvP. Come to me, little puppet! |

ACE McFACE
Acetech Systems
569
|
Posted - 2012.02.04 23:02:00 -
[22] - Quote
Not even going to try to copy paste half the article into the post? Real men wear goggles and a Navy shirt! |

Eternum Praetorian
Black Ops Trade Group
490
|
Posted - 2012.02.04 23:28:00 -
[23] - Quote
Poetic Stanziel wrote:Eternum Praetorian wrote:Well sweety, that is because a small 1 man freighter corp is obviously an alt hauling corp. Not to mention too small to bother with. Except that I hauled a lot over the course of that time, so my alt was more or less my main for that time period. What is that magic number when people decide something is worth griefing? Numbers alone? Not the potential for catching a freighter full of cargo unaware?
Doesn't matter. A one man corporation does not offer enough activity to be worth while. One man will be logged on or off at any given time, be docked, be inactive or scared... and thus, it = the end of the wardec'ers potential for fun. The magic number starts at about 20-30 IMHO.
20-30 offers at least 5-8 online at any given time. For your average griefing-killboard-padding corporation, you can then multiply that number x3 and get 15-24 online throughout the week (that is the limit of open wardecs per week for a corporation). The cost is only a laughable 6m ISK per week. The members of their targeted corporations will often be out and about "doing their own thing", and that is the point. Poor organization and lack of communication is commonplace in small corporations that are just figuring out how to exist in this game. That very nature offers wardecers/griefers the targets that they are looking for. You go on the hunt and you prey upon people who are not all collected in one place. They are mining, running missions, going to Jita or just not paying attention. They are also divided in between 3 distinct corporations that have no affiliation with one another.
Since a corporation only gets 3 wardecs at any given time, and an alliance wardec costs 50M isk increments per wardec, it is in their best interest to choose corporations that fit a certain criteria. A one man corp belonging to a freighter pilot is an obvious alt, and does not fit this criteria.
Poetic Stanziel wrote:
....part of his own one-person corporation....
He never got a sniff of a wardec. This whole "people grief small industrial corps" argument is complete fallacy.
So again, presenting this as evidence of the fallacy you speak of is not only a hefty piece of faulty logic, is also evidently an sadly uninformed opinion. Toodles. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Camios
Minmatar Bread Corporation
57
|
Posted - 2012.02.04 23:41:00 -
[24] - Quote
If they make highsec safer they MUST make it less lucrative.
There are some enterprising people out there that don't move from highsec just because, risk wise, they can make more money there.
This must end. |

Tippia
Sunshine and Lollipops
4802
|
Posted - 2012.02.04 23:47:00 -
[25] - Quote
The Apostle wrote:No what I am saying is making it "safer" won't make any real, discernible difference to "Eve the concept" but it will make it more accessible as "Eve the game"... If it won't make any real, discernible difference, then it won't make the game any more accessible. Then again, the safety of space is not a factor in accessibility to begin with. Accessibility comes from understanding and intuition GÇö teaching people the wrong lessons, setting up the wrong expectations, or hiding the actual game from them is pretty much the exact wrong way to go.
If anything, the game should be made a bit more dangerous so people have more reason to learn the mechanics involved and to adopt a safer behaviour. That way, they wouldn't be quite so scared witless over the slightest thing, nor would be they be as shocked and surprised when stuff happened and would understand why they happen rather than assume that there are some exploits or general rule-breaking at play.
As for GÇ£EVE the conceptGÇ¥, it pretty much requires an easy way to affect other people negativelyGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

DeMichael Crimson
Republic University Minmatar Republic
1044
|
Posted - 2012.02.04 23:56:00 -
[26] - Quote
Lyrrashae wrote:foxnod wrote:
Newly formed industrial corps get wardec'd out of existence because they don't deserve to exist. If they deserved to exist they would weather the storm just fine. Eve is darwinian by nature, so people either need to HTFU or get out.
This is putting a bit more harshly than I would, but...QFT, just the same. E: Come on, dMC, I know you know better than this. Don't you?
QFT huh?
Going by that way of thinking, then someone like me who isn't in a player corp belonging to a large null sec alliance doesn't belong in Eve.
If you agree with that then obviously you don't know me or my contributions to this community and probably shouldn't refer to me as DMC.
That statement by foxnod demonstrates the type of mentality that will only drive more players from this game, plain and simple.
There is no reason for an established 20 man PvP corp to WarDec a newly formed 2 man Industrial corp based in high sec other than to disrupt gameplay and grief them out of the game for the lolz. Stating that Eve is Darwinian by nature is purely a fail excuse to justify that type of activity when it pertains to high sec.
|

Tippia
Sunshine and Lollipops
4803
|
Posted - 2012.02.05 00:11:00 -
[27] - Quote
DeMichael Crimson wrote:Going by that way of thinking, then someone like me who isn't in a player corp belonging to a large null sec alliance doesn't belong in Eve. That depends GÇö do you fold the instant someone wardecs you?
Quote:That statement by foxnod demonstrates the type of mentality that will only drive more players from this game, plain and simple. No. foxnod's comment demonstrates a specific point that needs to be taught to new players to make them understand their choices, viz. that a player corp is a pay-for luxury, not a right, and that before setting one up, players should carefully consider whether it'll be worth their investment.
Quote:There is no reason for an established 20 man PvP corp to WarDec a newly formed 2 man Industrial corp based in high sec other than to disrupt gameplay their industrial efforts GǪwhich, as it happens, is an entirely legitimate reason to do so due to how the economy of the game works. If they don't want to deal with the competition, they have the ability to choose not to, but doing so takes them out of the race by imposing higher taxes and slower/more crowded production chains. Changing that would be rather silly: it doesn't make much sense if they were able to compete without subjecting themselves to the competition, now does it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Humidor Cigarillo
Hedion University Amarr Empire
0
|
Posted - 2012.02.05 00:25:00 -
[28] - Quote
You make the bold claim that the wardec system is analogous to the proverbial canary in the coal mine, but you provide zero evidence to support this supposition. When in the past have wardec mechanics indicated a broader change in the game? That is something you should have spent some time trying to come up with. Instead, you continued on with ever-bolder conjecture insisting that this faux-lynch-pin might yet be pulled. To top it all off you seem to have mis-read the very quotes you selected as two of the three indicate not that CCP is softening the wardec system, but that they might be hardening it, creating even more wardec opportunities.
To put it politely, this is irrational fear-mongering. You should spend more time thinking and less time typing if you want people to take your blog seriously. That article read like something off EN24. |

The Apostle
The Black Knights of Destiny
28
|
Posted - 2012.02.05 00:30:00 -
[29] - Quote
Tippia wrote:The Apostle wrote:No what I am saying is making it "safer" won't make any real, discernible difference to "Eve the concept" but it will make it more accessible as "Eve the game"... If it won't make any real, discernible difference, then it won't make the game any more accessible. Then again, the safety of space is not a factor in accessibility to begin with. Accessibility comes from understanding and intuition GÇö teaching people the wrong lessons, setting up the wrong expectations, or hiding the actual game from them is pretty much the exact wrong way to go. If anything, the game should be made a bit more dangerous so people have more reason to learn the mechanics involved and to adopt a safer behaviour. That way, they wouldn't be quite so scared witless over the slightest thing, nor would be they be as shocked and surprised when stuff happened and would understand why they happen rather than assume that there are some exploits or general rule-breaking at play. As for GÇ£EVE the conceptGÇ¥, it pretty much requires an easy way to affect other people negativelyGǪ I'm emphasising that IF people are quitting because they did lose a spaceship then making SOME space safer MAY (emphasis very deliberate) help in retention. It's effect on game will be negligble to do so.
And from that, I'm also arguing that this belief that making highsec safer will destroy the game is utter nonsense.
As for "learning the hard way". What an absolute fallacy. You might be able to teach a baby to swim by throwing it into the deep-end but you give them more confidence and a sense of danger if you ease them in at the shallow end and let them discover the deep-end for themselves.
It's this fallacy around the "Eve must be deadly to succeed" ethos that drives me absoluetly nuts. It's stupid, inane and absolutely unneccessary.
For those that WANT to be zero-to-hero in 30 minutes they have a multitude of alternates. Why is this fact ALWAYS overlooked?
Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

The Apostle
The Black Knights of Destiny
28
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Posted - 2012.02.05 00:45:00 -
[30] - Quote
Camios wrote:If they make highsec safer they MUST make it less lucrative.
There are some enterprising people out there that don't move from highsec just because, risk wise, they can make more money there.
This must end. It's this that makes me have a giggle. It boils down to you could too but won't due to some romantic notion of how a game should be played. Despite this, Highsec is by and large an industrial zone, not a warzone and to an indy style player, Nullsec has nothing to offer. They can't do anything better or make anymore money in Nullsec (with it's inherent risks) any better than Highsec. So why bother?
And Highsec is safe for anyone that wants it to be that way. No amount of wardecs/ganks etc. bother most of the people there. It's such a benign action that it's laughable.
Even with the "old" wardec system, simply logging or putting your gear away for a week is no big deal to people that actually have assets worth trying to break/steal etc. It's a shrug moment.
For real, most of the fighting I see ocurring in highsec is between rabid dogs fighting over 2 bones. Throw in a bit of ego, a pinch of testoserone and you have volia, consensual PvP. They want to fight and it's their call if they wish to.
This belief that Highsec must be a danger zone for Carebears or they should be capped is just plain silly. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |
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