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Imperator Jora'h
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Posted - 2007.12.14 00:30:00 -
[1]
Not sure the title explains it so a picture is worth a thousand words. Note how the colors (in the nebula...ignore the ship) step from one to another rather than smoothly blend.
Note my PC is close to top notch. Color depth on desktop is 32bit. EVE is 24 bit. Is this just how things are? I could have sworn there was some way for the graphics card to blend out that stuff. Maybe I am mis-remembering.
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Joie Mains
Vindicator A Team
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Posted - 2007.12.14 00:32:00 -
[2]
well it was for me on my old pc with *** video on my new laptop its fine
must be u got ghey video card
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.14 00:32:00 -
[3]
Hrm...dithering perhaps? I'm not sure... ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Imperator Jora'h
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Posted - 2007.12.14 00:33:00 -
[4]
Originally by: Joie Mains must be u got ghey video card
8800GTX so I certainly hope not. Hoping I am just missing some setting.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.14 00:35:00 -
[5]
Looks like that to me too, always has, always assumed its just the way it is. -
DesuSigs |

Imperator Jora'h
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Posted - 2007.12.14 00:35:00 -
[6]
Originally by: Tarminic Hrm...dithering perhaps? I'm not sure...
Should be on or off? I toggled it (without rebooting but it didn't say I needed to) with no noticeable effect (maybe a re-boot or at least session change is needed).
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Izazael Icharu
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Posted - 2007.12.14 00:36:00 -
[7]
32-bit color = 24 bit color + 8 bit alpha... that's what it means when you choose 32-bit color on your display settings. Eve just uses the correct description of color depth as a display color option instead of describing it as 32 bit.
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Aronis Contar
Caldari Independent Manufacturers
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Posted - 2007.12.14 00:39:00 -
[8]
http://en.wikipedia.org/wiki/Dither
Should be on.
Doubt that will fix it for you, though, as that effect you posted a screenshot of is in the background graphic, and that one is static.
If people see the effect from your picture or not greatly depends on the gamma of their monitor.
Try adjusting your monitor's brightness/contrast (or play around with your graphics card settings).
Ciao, Aronis!
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Sister Impotentata
Elite Angels Of Death
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Posted - 2007.12.14 00:42:00 -
[9]
That looks sparkingly 16 bit to me. But I'm running in 16, so I wouldn't know if EVE can do better. ----- TANSTAAFL
Originally by: Psycho John Petrucci If there's any point where you feel it's too difficult, then just stop. Because you just, you don't have it, you're just not good.
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Imperator Jora'h
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Posted - 2007.12.14 00:44:00 -
[10]
Originally by: Sister Impotentata That looks sparkingly 16 bit to me. But I'm running in 16, so I wouldn't know if EVE can do better.
Probably the limits of the JPEG.
As an aside is there a way to take high quality screenies with Premium? Not seeing the choice.
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Taedrin
Gallente Magellan Exploration and Survey Rare Faction
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Posted - 2007.12.14 00:47:00 -
[11]
Originally by: Imperator Jora'h Not sure the title explains it so a picture is worth a thousand words. Note how the colors (in the nebula...ignore the ship) step from one to another rather than smoothly blend.
Note my PC is close to top notch. Color depth on desktop is 32bit. EVE is 24 bit. Is this just how things are? I could have sworn there was some way for the graphics card to blend out that stuff. Maybe I am mis-remembering.
Color depth on your desktop is *NOT* 32 bits. Color depth on your desktop is actually 24-bits, plus another 8 bits for alpha channel. And EVE does, in fact have this option.
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Shionoya Risa
Caldari The Xenodus Initiative.
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Posted - 2007.12.14 01:14:00 -
[12]
Originally by: Imperator Jora'h
Originally by: Sister Impotentata
As an aside is there a way to take high quality screenies with Premium? Not seeing the choice.
My 8.7Mb screen shots say otherwise.
My guess would be that, if there is no option, which there should be, that it carried my setting over from pre-Trinity. -----
Quote: Argh! Natural light, get it off me! Get it off me!
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Sister Impotentata
Elite Angels Of Death
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Posted - 2007.12.14 01:15:00 -
[13]
Hey! Watch who you're quoting there!  ----- TANSTAAFL
Originally by: Psycho John Petrucci If there's any point where you feel it's too difficult, then just stop. Because you just, you don't have it, you're just not good.
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Sys Root
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Posted - 2007.12.14 02:40:00 -
[14]
Banding affects low-end LCD monitors, especially ones with TN panels (typically in 22' WS but seen in many models and sizes), they have faster refresh rates and are thus considered good gaming LCD's but it comes at the expense of color representaion. (they do not have 16.7M colors as a PVA or S-PVA panel would have) If this is your problem then it is independant of graphics hardware and their settings. Try another monitor to confirm
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2007.12.14 03:11:00 -
[15]
Originally by: Sys Root Banding affects low-end LCD monitors, especially ones with TN panels (typically in 22' WS but seen in many models and sizes), they have faster refresh rates and are thus considered good gaming LCD's but it comes at the expense of color representaion. (they do not have 16.7M colors as a PVA or S-PVA panel would have) If this is your problem then it is independant of graphics hardware and their settings. Try another monitor to confirm
QFT, essentially (if you're a real nag) TFT's are still crap compared to a good tube.
------ Act quickly, think slowly. |

Imperator Jora'h
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Posted - 2007.12.14 03:23:00 -
[16]
Originally by: Tzar'rim
Originally by: Sys Root Banding affects low-end LCD monitors, especially ones with TN panels (typically in 22' WS but seen in many models and sizes), they have faster refresh rates and are thus considered good gaming LCD's but it comes at the expense of color representaion. (they do not have 16.7M colors as a PVA or S-PVA panel would have) If this is your problem then it is independant of graphics hardware and their settings. Try another monitor to confirm
QFT, essentially (if you're a real nag) TFT's are still crap compared to a good tube.
Agreed and I have a CRT. It is not a super good CRT but not a cheap hunk either. Certainly should be sufficient for this.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.14 03:31:00 -
[17]
Edited by: Crumplecorn on 14/12/2007 03:31:43
Originally by: Imperator Jora'h
Originally by: Tzar'rim
Originally by: Sys Root Banding affects low-end LCD monitors, especially ones with TN panels (typically in 22' WS but seen in many models and sizes), they have faster refresh rates and are thus considered good gaming LCD's but it comes at the expense of color representaion. (they do not have 16.7M colors as a PVA or S-PVA panel would have) If this is your problem then it is independant of graphics hardware and their settings. Try another monitor to confirm
QFT, essentially (if you're a real nag) TFT's are still crap compared to a good tube.
Agreed and I have a CRT. It is not a super good CRT but not a cheap hunk either. Certainly should be sufficient for this.
My CRT is a professional grade aperture grill monstrosity. It still shows 'banding'. This is in the software, somewhere. Also, /signed on CRT superiority.
Also, if this was a hardware issue, only people with the issue would see banding in the screenshot... -
DesuSigs |

Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.12.14 03:36:00 -
[18]
I've always had the banding. My guess is that since they forgot how to regenerate the nebulae, it's the same one as in 2003. I notice significant banding coming in and out of warp (the blue shift/red shift).
Oh, and give us the option to see black space please.  - Stop the Feature Glut: Take the API to the Next Level
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Imperator Jora'h
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Posted - 2007.12.14 03:41:00 -
[19]
Originally by: Crumplecorn My CRT is a professional grade aperture grill monstrosity. It still shows 'banding'. This is in the software, somewhere. Also, /signed on CRT superiority.
Also, if this was a hardware issue, only people with the issue would see banding in the screenshot...
Meh...was afraid of that. I thought there was some kind of smarts in the video card to smooth that out but I guess since the background is picture rather than a rendered item the card cannot know where to do that.
Most of the backgrounds look fine. This is one that doesn't and there is one green backdrop that has a big splotch of green that stands out very sharply.
Ah well.
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Mr Friendly
That it Should Come to This Derek Knows Us
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Posted - 2007.12.14 03:52:00 -
[20]
Edited by: Mr Friendly on 14/12/2007 03:54:49
Originally by: Imperator Jora'h Not sure the title explains it so a picture is worth a thousand words. Note how the colors (in the nebula...ignore the ship) step from one to another rather than smoothly blend.
Note my PC is close to top notch. Color depth on desktop is 32bit. EVE is 24 bit. Is this just how things are? I could have sworn there was some way for the graphics card to blend out that stuff. Maybe I am mis-remembering.
It's alpha channel banding (pretty sure, anyways) and I've got it on Eve with anything from a mx200 (lol) to my 8800 gts and a 22" acer TX panel lcd. However, I've had it on crt monitors (my 17" compaq), and seen it on other people's systems as well.
However, though I run with 24bit+8 bit alpha, the issue comes and goes. This inconsistency leads me to believe it's not my hardware; rather, I assume some nebulae are simply improperly done.
As for the TN panel, Eve is the only game I've played where I get the banding in '32' bit colour settings (except for quake3arena, which had a known bug in the alpha channel for sky). Nor do I see it in Crysis or any of the modern games I play.
So, I conclude it's just Eve being buggy. I guess we'll know more when the backgrounds and effects get the Trinity engine applied to them, as well.
Save EveTV, please. Sign to ask CCP to fund EveTV! |

Aranbaal
Minmatar Malevolent Intentions
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Posted - 2007.12.14 04:01:00 -
[21]
i started getting this problem with the last patch before the trinity deployment ... Only way i have found to remove it is to enable AA on my gfx card, usualy fixes it but not always.
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Gripen
Rage and Terror Against ALL Authorities
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Posted - 2007.12.14 05:28:00 -
[22]
The reason of this color banding is insufficient color depth. It was a big problem with old 16-bit color modes and almost unnoticable with current 24-bit modes.
There is no realistic way to get a better image. The only way is to improve color depth on all steps from graphics Eve uses to your hardware: 1) Make new 30-bit textures for backgrounds. (10 bits for every color channel and 2 bits unused for each pixel instead of 8 bits per channel and 8 bits unused used currently). 2) Make Eve support rendering in this X2R10G10B10 color mode. 3) Get yourself a video card which supports such textures and video mode. (your card should support this if you can run Premium content) 4) Get either CRT monitor which can display any amount of colors or professional 30-bit LCD monitor which costs alot (most cheap LCD monitors on market can display 18-bit colors and more expensive use 24-bit colors). --- There is no Amarr problem. |

Asukari Sumai
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Posted - 2007.12.14 06:56:00 -
[23]
Sometimes just sometimes this forum produces some posts that make it all worthwhile.
I've actually been educated by a GD post 
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Bannedkiller
Gallente
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Posted - 2007.12.14 07:12:00 -
[24]
I use to have the same problem, but now that I look I cant see it. Guess its the new laptop 
Example 1 Example 2 |

Trilium Eagle
Gallente MegaTech Enterprises Sempiternus
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Posted - 2007.12.14 09:03:00 -
[25]
Eve is offering a 30 bit rendering mode. I need to admit I didn't look close enought to check if banding is that much visible then. I will try to look closely from now on and check for banding on 24 bit and 30 bit mode searching for difference.
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Mamothicus
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Posted - 2007.12.14 11:02:00 -
[26]
The banding issue (or rendering) did not exist before EXODUS patch. The game background was MUCH more 3D like and you really could feel the depth of space. I felt it really sucked when they simplified the environment, since the banding really pops out in the red space environment in Minmatar space. My guess was they did it to increase FPS. I was hoping that they would bring us back the good old rendering of the world in Trinity but unfortunally not.
/mamo ____________________________________ "War is the greatest affair of state..." Sun-tzu |

N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.12.14 11:08:00 -
[27]
Originally by: Mamothicus The banding issue (or rendering) did not exist before EXODUS patch. The game background was MUCH more 3D like and you really could feel the depth of space. I felt it really sucked when they simplified the environment, since the banding really pops out in the red space environment in Minmatar space. My guess was they did it to increase FPS. I was hoping that they would bring us back the good old rendering of the world in Trinity but unfortunally not.
/mamo
Considering that the backgrounds are all undocumented (read: they forgot how to make them), CCP is going to have a hard time updating new ones that look similar to the old. I guess they will end up making completely new ones. =============================================
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Azuraito
Caldari New Justice Minuit.
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Posted - 2007.12.14 11:12:00 -
[28]
i have always known the nebula's in eve to look like this, i hope they change them in trinity II. 
Originally by: Joshua Foiritain Hiding would be the way to go.
The mods nerfed my Sig, thanks Cortes, see you in space |

Sirial Soulfly
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Posted - 2007.12.14 11:42:00 -
[29]
Originally by: CCP Redundancy As far as I'm aware, this is just due to the compression of the textures, and there's no setting that can rescue it. I certainly have HDR backgrounds on my most wanted list for renovated content.
And huge shiny uber planets I hope \o/
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.12.14 11:42:00 -
[30]
This is not only due to texture compression (but the compression worsen it). I had to deal with same issues in other game I worked on. So subtle and continuous color changes trough the image are beyond 32 bit color capability. I still think its due time NV,AMD and monitor manufacturers develop 48 bit color. (Monitors cannot express enough colors already some will say, but this only true on the color triangle extremes, they can still EASILY have more precision between colors) So we can drop HDR as a lousy and costly half solution.
If brute force doesn't solve your problem... you are not using enough |
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