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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Wrangler
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Posted - 2007.12.14 13:30:00 -
[1]
The ability to communicate using your voice has been out there for a while now. With some recent improvements to EVE Voice we are planning to take it even further. But we wan't you, the users, to tell us what you'd like to see happen to EVE Voice. Please read the EVE Voice Feedback Dev Blog by Zulupark and then return here to give your feedback on what the future of EVE Voice should be.
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
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Stork DK
Synthetic Frontiers
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Posted - 2007.12.14 13:40:00 -
[2]
First! --------------
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Thaylon Sen
The Boondock Saints
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Posted - 2007.12.14 13:46:00 -
[3]
Multiple push to talk buttons for seperate channels would be handy.
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Mashie Saldana
Minmatar Hooligans Of War Insurgency
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Posted - 2007.12.14 13:48:00 -
[4]
The high perceived number of voice users might simply be because EVE-voice is activated by default.
You should prioritize to make a standalone client that will integrate with EVE if both are running. At the moment people won't give up TS/Vent in case the EVE-client crash in the middle of an op.
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maarud
Knight of Anubis
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Posted - 2007.12.14 13:48:00 -
[5]
Originally by: Thaylon Sen Multiple push to talk buttons for seperate channels would be handy.
Maarud.
Proudly a Ex-BYDI member <t20> i'd rather have a python in my pants than a sleipnir |
Khanin Gher
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Posted - 2007.12.14 14:05:00 -
[6]
Make the name of the person speaking show up somewhere on the screen. If there are 40 in corp or so, it's sometimes hard to keep track of the speakers, scrolling up and down quick. This is less important on ops, using the fleet functionality. On ops there is much less chatting, but i always liked it when there is more casual cross talking.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.14 14:37:00 -
[7]
Edited by: Razin on 14/12/2007 14:40:50 1. Please fix the binding of the mouse buttons 3, 4, and 5 as talk keys. I have a Logitech M510 mouse and those don't work (and I've seen people with newer mouses also complain about this in the forums). TeamSpeak and other software have no issues recognizing those buttons, so should Eve.
2. Stand-alone Voice client is essential for many reasons ranging from the ease of multi-client voice integration to having the ability of conducting a coordinated logon.
3. TeamSpeak-Overlay-like functionality where the last couple-three speaker names are displayed in text form somewhere on the screen (player chosen location, color, font size, etc.). Getting this information from individual channels is too cumbersome.
4. Don't know how this currently works but some of my corp-mates complained that Eve Voice eats more traffic compared to TS. Could we get some definite information if this is so and what can be done to limit it? ...
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Red Panda
VMF-214 Blacksheep
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Posted - 2007.12.14 14:45:00 -
[8]
- small separate voice client for those that cant play (computer not enough powerful, away from home, etc)
- alternate button for second channel
- I know the the service is free and bandwidth is not free, rather than more channels, maybe few 2-people channels ?
- for 4.1, 5.1, speakers I would see a front and back speakers for commander and teammates.
- allow more keys for the channels, and alt key is bad, each time someone alt-tab to another windows and is speaking, we can hear 1/2 a word.
- small icon/tag near the ship in space, and on the overview and a small icon on the stargate corresponding to the location of the player if he is in the next system.
- optional : If he is in a further distant system than 1 jump, position an alternate icon on the sg depending of option chosen on autopilot (shortest, safest, less secure). possible problem, its a resquest and processing time for calculating the route each time the players change of system, so i doubt its doable, but who knows, you can do wonders.
--------- Red Panda ---------
()_() ( '_') (")(") I need Bamboo !! |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.12.14 14:45:00 -
[9]
Voice reconition so I can simply say "Miners on" instead of having to click the slots
Secure 3rd party service ■ the Love project |
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Berand
The Scope
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Posted - 2007.12.14 14:46:00 -
[10]
Originally by: Mashie Saldana
You should prioritize to make a standalone client that will integrate with EVE if both are running. At the moment people won't give up TS/Vent in case the EVE-client crash in the middle of an op.
This. Can't emphasize this one enough. There's no way I would consider using Eve-Voice, despite all the other awesome things you've done with it, just for this reason. Lag and client crashes are a reality of fleet ops. With vent or TS, a fleet can keep coordinated through it all. If a fleet lost all voice comms with a crash... good lord, it would be an epic disaster.
I love the features you're talking about for this. Please fix this hurdle? :)
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Tarryn Pellimar
Clandestine Interstellar Solutions Sempiternus
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Posted - 2007.12.14 14:47:00 -
[11]
One feature of vent I have always liked is an audio feedback about when I push and when I release the Push-to-talk key. -- Forum Illiterate
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Kappas.
Galaxy Punks Terra Incognita.
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Posted - 2007.12.14 14:48:00 -
[12]
Standalone client.
Pretty much it really. If you could make it so a corp can turn a feature on where if they are in an alliance would allow other alliance members to join their corp channel on the standalone client, it would be pretty awesome too.
Take a look at teamspeak and see what you can do in that and base eve voice from there. __________________
Recruitment |
The Apocalypse
The Collective Against ALL Authorities
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Posted - 2007.12.14 14:50:00 -
[13]
Yep, you just need to have a stand alone client; preferably one that can be used during downtime.
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Avalira
Caldari
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Posted - 2007.12.14 14:51:00 -
[14]
Edited by: Avalira on 14/12/2007 14:52:20 How about doing the one thing that stops most people from using it: an OOG (out of game) client.
It's the single factor that seperates EV (EVE-Voice) from TS or Vent. From the begining it's been the feature that we have been asking for yet you keep on adding features while forgetting this critical feature. Untill you do so you will always be wondering why EV isn't used that much and posting (blogs) on what features we want. Get this done and you'll see the player base starting to use it over TS.
The reasons are simple: - when your client crashes so does EV. Not good for important ops. - you cannot just log onto EV and listen, you actually have to start the whole client. Why do people want to use EV and not play EVE at the same time? Simply because sometimes we are busy with other things and just want to chat or listen to what is being said.
Oh and the second but most important thing I would like for EV: FOR IT TO ACTUALLY ****** WORK!!!
All I get is the "Activate EVE-Voice" option (or something like that). I have NO other EV options and it simply doesn't work for me. No join channels. No input device. No nothing. I have sent bug reports with logserver stuff, I have posted in various EV threads inclusing official ones and the help forums and got absolutely NOTHING in reply. It's almost like you don't even care about those who can't get it to work yet keep on asking what features we want. Great, absolutely great. Oh and skype, TS and vent works for me. ---------------
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Salvis Tallan
Gallente The Shadow Order SMASH Alliance
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Posted - 2007.12.14 15:06:00 -
[15]
#1: bind a different key to each channel. In the middle of a fleet battle I dont want to have to click anything and make it my speaking channel. #2: along with making fleet commands louder, force anyone talking at the time to be quieter. This way the FC doesnt have to tell people to shut up, because the moment he begins to speak, the current person talking is made quieter. ------
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RedClaws
Amarr Dragon's Rage Intrepid Crossing
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Posted - 2007.12.14 15:11:00 -
[16]
Originally by: Chribba Voice reconition so I can simply say "Miners on" instead of having to click the slots
Lol Drag to cargohold aswell? /me sees a computer with a taperecorder in front of it
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Regat Kozovv
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.12.14 15:14:00 -
[17]
EVE Voice is starting to look really useful. But to emphasize what others have said here, having a standalone client would eliminate the last major obstacle to wide-spread acceptance.
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Chruker
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Posted - 2007.12.14 15:14:00 -
[18]
Well, I enjoyed being able to listen to the live devblog last night ;-)
However for it to be used in any larger fleet op, either:
Originally by: Mashie Saldana You should prioritize to make a standalone client that will integrate with EVE if both are running. At the moment people won't give up TS/Vent in case the EVE-client crash in the middle of an op.
or make EVE a hell of a lot more stable ;-)
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Speedup IGB table rendering |
John Tanashima
Caldari Ekchuah Incorporated
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Posted - 2007.12.14 15:18:00 -
[19]
Pie in the sky "technically improbable" feature: controlling client side the individual volume of talkers (reciever side mixing... probably too bandwidth heavy)
Fleet commander priority: when FC talks, mute everybody else (or reduce volume)
Automatic Voice activation: for social use, push to talk is too cumbersome. Ideally, a per channel setting (fleet is push to talk, corp is "fluent") |
Xaen
Caldari Caldari Provisions
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Posted - 2007.12.14 15:24:00 -
[20]
It's not going to see mass adoption until you separate it from the single threaded crash-happy client.
That should be the first priority.
More on single threadedness...I was playing a bit last night with dual clients as usual...and the constant disk thrashing (that causes the clients to freeze up for the duration of the HDD activity) made the game ******* unplayable.
Listen guys, the fetchMeSomeData() calls need to be in a separate thread from the freaking UI rendering. Hopefully going to back to the "classic" client will fix this show stopper of an issue. -- Support fixing the EVE UI | Suggest Jita fixes
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Ralitge boyter
Minmatar
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Posted - 2007.12.14 15:28:00 -
[21]
Allways on functionality, even when EVE plays dead or is undergoing some cosmetic surgery (patch deployment)
A mute all when fleet/corp/aliance command speaks option. A ...... is speaking message in the voice chanel (also makes for easy play back as mentioned)
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
Gnulpie
Minmatar Miner Tech
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Posted - 2007.12.14 15:33:00 -
[22]
Great plans and good to ask the players for input!
<3 CCP
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Elseer Radak
Gallente PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2007.12.14 15:40:00 -
[23]
Edited by: Elseer Radak on 14/12/2007 15:41:41 Hi,
1) A Separate client not tied to the client side or main game server. This is critical to me. 2) Ability for FC to enforce push to talk or disable voice activated mic. This is a close second to point 1. 3) Individual Volume controls so you can force FC to be louder, or even muting all others when FC speaks. 4) Individual volume settings so you can turn down the drunken PVP'r and turn up the soft spoken FC or CEO whos accent is almost indecipherable 5) optional On Screen display (in large letters) of the name of the speaker.
Seriously -- don't work on anything else but a separate client. IF you must work on something else work on volume controls geared to FC (or channel commander) dominance and clear understanding of what is said.
Elseer R.
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Brown Star
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Posted - 2007.12.14 15:44:00 -
[24]
Eve Voice has the potential to be a great addition to the game. Making Eve Voice a stand alone client that will recognize all the in-game features is a much needed step to making it work. The other step is quality.
Why add a bunch of new features like 'overlay', 'Mr. Boss is louder', when the overall quality of the system is poor? Make sure the client runs well before you attach a bunch of features that no one will use because it sounds like you are in a fishbowl using a cheap teamspeak codec.
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.14 15:50:00 -
[25]
Our corp is starting to test eve voice and what we have seen so far is damn impressive...but first time I crashed, I realized that in an op, having voice comms tied directly to the game...(not just the main screen but logged in) could be utter disaster.
Currently for our testing, we are using a TS server as backup. Guess what I"m asking for as well here....yep....a standalone client to avoid crash issues. (Right now in the windows/linux/mac tech forums, this is no small issue by the way. There are still some serious issues with the trinity release that need fixing for stability.
The stuff that you blogged about Zulupark is neat and desirable, but the FIRST priority should be the stand alone client. You have that, you'll have most of us as the voice quality and features implemented are outstanding.
Ubuntu 3d Beryl-Linux Desktop+EVE |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2007.12.14 15:55:00 -
[26]
Originally by: Razin
2. Stand-alone Voice client is essential for many reasons ranging from the ease of multi-client voice integration to having the ability of conducting a coordinated logon.
This is highly critical and is stopping many from using Eve-V. If critical Persons (like fcs) crash, lag out or their main computer freezes we need some kind of backup. So the fc can delegate etc.
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.12.14 16:10:00 -
[27]
I'd kinda like to be able to see who is talking in channel displayed on the mini-monitor on the Logitech G15. "Move speaker to the top of the list" does work right now, yeah, but still, hey, it'd be nice.
Also /signed on the standalone voice client thing, since that's kind of necessary just in case you crash during a big fight. |
Mysterious Stranger
Caldari Spartan Industries Triumvirate.
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Posted - 2007.12.14 16:12:00 -
[28]
Standalone client would be great.
Pretty much every time I talk to someone in regards to Eve Voice they mention the lack of a standalone client.
Oh, and the ability to alt+tab and still be able to talk by pressing the talk button would be good too. :)
Originally by: Sharkbait please for the love of god read the dam stickies
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ArmyOfMe
Exotic Dancers Club Nocturnal Legion
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Posted - 2007.12.14 16:13:00 -
[29]
Originally by: Mashie Saldana
You should prioritize to make a standalone client that will integrate with EVE if both are running. At the moment people won't give up TS/Vent in case the EVE-client crash in the middle of an op.
^^ This. other then that i would say eve voice is awsome.
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Javelin6
Minmatar Dirt Nap Squad Imperial Republic Of the North
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Posted - 2007.12.14 16:24:00 -
[30]
The option to run as a stand alone client.
That alone is the biggest thing in the way of wide spread adoption by most organizations.
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