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Thread Statistics | Show CCP posts - 8 post(s) |

Frayle
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Posted - 2007.12.18 15:10:00 -
[1]
So can we count on the game actually coming back at 16:00 GMT, or are we going to see the time change again after waiting for it? I understand that things don't always go as planned and you needed a little more time, but waiting until 15:00 to change the message to 16:00 was lame as hell.
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Frayle
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Posted - 2007.12.18 15:15:00 -
[2]
Originally by: Eager Beaver
Originally by: ZechsMerquise I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.
It's been up for 2-3 days on the character selection screen. Take 5 seconds to scan the headlines before you log in and you will be much more in the loop.
I tend to not read the "headlines" either. If they want to put real information I need to know in there, they need to take out the ******** storyline crap that nobody wants to read. I knew about this mess from corp chat, but in this guy's defense, the daily server downtime message should have said the server would be down for several hours. It said 1 hour, just like always.
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Frayle
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Posted - 2007.12.18 15:37:00 -
[3]
Originally by: DSidius
Originally by: Pottsey ôIt was Microsoft that broke it by removing DirectSound support in Vista.ö No it was CCP. Blaming Microsoft is just the lazy and easy solution.
All my other directsound games work in Vista via OpenAL and Eve did its self for over 6 months. CCP decided to announced a new sound engine thatÆs better then the old one and at the same time stopped hardware sound. Its wrong to announced a giant leap forward while your really making a giant step backwards.
It was CCP that stopped DirectSound in Vista working not Microsoft. CCP stopped us using directsound via OpenAL not Microsoft. Why blame Microsoft?
WhatÆs really irritating is itÆs a simple fix for CCP to do. They could let us use OpenAL again which is 10mins worth of work if that. All they need to do is white list 2 files which they put a ban on for no apparent reason. If there was a reason to ban useing OpenAL for hardware sound can they give it?
Rofl you use Vista. Come on man, you should know to wait 1 more year for Vista.
/agree
Hell, I'm still waiting for XP to work right. Win2k pro is still on all of my machines. Why? Because nothing that came after win2k pro provided ANY improvement in performance. XP and vista are just eye candy at twice the price. Yeah .. now there's vista only directX 10, but imo... they can keep it.
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Frayle
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Posted - 2007.12.18 15:43:00 -
[4]
Originally by: GWB13 Originally by: Pottsey -------------------------------------------------------------------------------- ôIt was Microsoft that broke it by removing DirectSound support in Vista.ö No it was CCP. Blaming Microsoft is just the lazy and easy solution.
All my other directsound games work in Vista via OpenAL and Eve did its self for over 6 months. CCP decided to announced a new sound engine thatÆs better then the old one and at the same time stopped hardware sound. Its wrong to announced a giant leap forward while your really making a giant step backwards.
It was CCP that stopped DirectSound in Vista working not Microsoft. CCP stopped us using directsound via OpenAL not Microsoft. Why blame Microsoft?
WhatÆs really irritating is itÆs a simple fix for CCP to do. They could let us use OpenAL again which is 10mins worth of work if that. All they need to do is white list 2 files which they put a ban on for no apparent reason. If there was a reason to ban useing OpenAL for hardware sound can they give it?
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Rofl you use Vista. Come on man, you should know to wait 1 more year for Vista.
Yea i use Vista sure, my boot.ini was NOT modivied 
Neither was mine.. was there a point there somewhere? /ponder
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Frayle
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Posted - 2007.12.18 15:58:00 -
[5]
the patch is there now
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Frayle
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Posted - 2007.12.18 16:02:00 -
[6]
Yay! no more extensions.. now it's my favorite "The server is not accepting connections. We aren't telling you why, or for how long. HA HA HA"
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Frayle
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Posted - 2007.12.18 16:06:00 -
[7]
WTF... I am assuming that this occurred to them at the last second again. Some of us have some other **** we could be doing.
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Frayle
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Posted - 2007.12.18 16:10:00 -
[8]
What's it up to 50,000 subscribers? All of whom, think you are incompetent. lol... it must be great.
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Frayle
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Posted - 2007.12.18 16:14:00 -
[9]
I figured it out!
It's an evil plot to get us to read some of the stupid roleplaying BS over there. ------->
If I read one, can we have our game back?
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Frayle
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Posted - 2007.12.18 16:21:00 -
[10]
Get yer bets in. I say they screw it up again.
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Frayle
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Posted - 2007.12.18 16:31:00 -
[11]
I knew they could do it. lol
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Frayle
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Posted - 2007.12.18 16:33:00 -
[12]
They need to change it "will" to "might" in that message.
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Frayle
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Posted - 2007.12.18 16:34:00 -
[13]
I wonder if we could get the devs to all log on in frigs so we can show them our appreciation when this is over.
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Frayle
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Posted - 2007.12.18 17:02:00 -
[14]
okay... 17:00 came and went.. where's my game!?
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Frayle
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Posted - 2007.12.18 17:06:00 -
[15]
I keep thinking of that scene in Zoolander where Ben Stiller and Owen Wilson are beating on the imac acting like monkeys. That's our devs.
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Frayle
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Posted - 2007.12.18 17:08:00 -
[16]
I'm sure you will have plenty of time to get the game reinstalled. Not a lotta talent around CCP this morning.
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Frayle
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Posted - 2007.12.18 17:09:00 -
[17]
Originally by: Roman Lynch the only sad thing is i got fired today, looked for another job online, then thought...well hell, ill play eve for a bit.
guess i should keep looking for a job.........
At least tell us you did something cool to get fired.. WE are bored, lets hear the story.
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Frayle
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Posted - 2007.12.18 17:12:00 -
[18]
Doood... post some contact info so we can all have lots of fun with the bastard that fired you.
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