Pages: 1 [2] 3 4 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aya Frise
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Posted - 2007.12.19 23:19:00 -
[31]
To those of you who crash, can you copy and past a bit of your console log after the crash ? Its in app/utilities/console just open it and you should some eve messages. Id like to compare it with my log from crashes.
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serge gainsberg
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Posted - 2007.12.20 02:16:00 -
[32]
Generally it seems more stable, went out on an op and did 20 or so jumps no problems. However once we came up against and dictor bubbles ect started being used i crashed, which exactely what was happening the before the patch. My mac client simply crashes out at the first sign of PVP, i'm just waiting to log back in and find myself back at a station crying over the loss of a ship :)
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Zatopec
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Posted - 2007.12.20 02:28:00 -
[33]
I am running on a 2 month old IMAC all the bells and whistles with 4 gb ram,I crash at least 12 times a day.I love the gane and run at 70-80 fps when I am in game .The crashing for no apparent reason is making me think that I should go back to WoW. I truly like this game.I abhor crashing. I run 50-70 fps.I have dsl connection that is 244mps. You get what you pay for, I'm paying for a stble game I don't have to restart my computer 15 times a day.If I have to do that I will find a new game.
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Linolil eQuorian
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Posted - 2007.12.20 03:07:00 -
[34]
MacBook Pro First connection, fresh install, reactivated my expired trial account from 2005... only used four times.
Initially the screen background was scrolling like an old, out of synch movie. It settled down after about 3 minutes with three blank character slots. Nothing seemed to do anything. I finally got the tutorial screen up, but could not start character creation.
I gave up, hit escape and found the option screen. I changed the default resolution from 1900x1200 to 1680x1050. I was then able to see my old trial account character...
Now to attempt to enter the game...
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Lenora eQuorian
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Posted - 2007.12.20 04:01:00 -
[35]
Well, I got into the game, created a new character as I couldn't remember how to play the existing one... only the have the system freeze in the middle of the first tutorial. Sound and image movement stopped. No keys / functions worked. Hitting escape did nothing. The mouse could move the cursor, but not much else worked. After about every minute or so, something would change, but control did not return.
Finally, I held down the power button and turned off the system.
Not exactly a warm welcome back to the world of Eve.
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Euphoric Activity
Center for Advanced Studies
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Posted - 2007.12.20 07:56:00 -
[36]
Originally by: Lenora eQuorian Well, I got into the game, created a new character as I couldn't remember how to play the existing one... only the have the system freeze in the middle of the first tutorial. Sound and image movement stopped. No keys / functions worked. Hitting escape did nothing. The mouse could move the cursor, but not much else worked. After about every minute or so, something would change, but control did not return.
Finally, I held down the power button and turned off the system.
Not exactly a warm welcome back to the world of Eve.
Is this because of extremely slow (<1fps speed)? If so, I fiddled with the z-buffer and colour (?) settings when I first got the client, and it went from being rediculously unplayable to about 60fps.
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Nemesios
Amarr Imperial Academy
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Posted - 2007.12.20 10:22:00 -
[37]
Hello, I had a crash yesterday! The story is not finished yet.
Mac Pro 3 Ghz with Leopard |
Robert Quine
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Posted - 2007.12.20 13:37:00 -
[38]
The stability of the client has improved somewhat, but is not yet totally stable. With Trinity, I was sometimes crashing once every 2 hours, and sometimes crashing 5 times per hour (!). Typically reaching stargates or launching from stations. With 1.01, so far I have seen crashing once every 2-5 hours or so. Not frequent crashing. (with less frequency, it's harder to take a view until more datapoints are in). This is a good step in the right direction. Keep up the good work MacBookPro (intel), 2GB RAM, X1600 Radeon, OSX 10.4.11
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pressurewave
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Posted - 2007.12.20 14:03:00 -
[39]
Edited by: pressurewave on 20/12/2007 14:05:25 Ahh, this might explain a few things?
Here's my console log:
12/20/07 8:55:30 AM tgUpdate[1079] Launching "/Applications/EVE Online.app/Contents/MacOS/cider" & 12/20/07 8:55:30 AM cider[1081] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 12/20/07 8:55:30 AM [0x0-0xd50d5].com.transgaming.EVEOnline[1079] 2007-12-20 08:55:30.139 cider[1081:10b] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 12/20/07 8:55:30 AM [0x0-0xd50d5].com.transgaming.EVEOnline[1079] Could not stat /Applications/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 12/20/07 8:55:30 AM [0x0-0xd50d5].com.transgaming.EVEOnline[1079] Could not stat /Applications/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 12/20/07 8:55:31 AM com.apple.launchd[81] ([0x0-0xd50d5].com.transgaming.EVEOnline[1079]) Stray process with PGID equal to this dead job: PID 1084 PPID 1081 cider 12/20/07 8:55:31 AM com.apple.launchd[81] ([0x0-0xd50d5].com.transgaming.EVEOnline[1079]) Stray process with PGID equal to this dead job: PID 1081 PPID 1 cider 12/20/07 8:55:31 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:file:CreateFileA Couldn't open device 'CON'! 12/20/07 8:55:31 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:file:CreateFileA Couldn't open device 'CON'! 12/20/07 8:56:00 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dc:DCE_FreeWindowDCE [00010021] GetDC() without ReleaseDC()! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:47 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 8:56:48 AM [0x0-0xd50d5].com.transgaming.EVEOnline err:dsound:DSOUND_MixOne underrun on sound buffer 0x198f10 12/20/07 8:56:48
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Gorp
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Posted - 2007.12.20 15:52:00 -
[40]
Originally by: Robert Quine The stability of the client has improved somewhat, but is not yet totally stable. With Trinity, I was sometimes crashing once every 2 hours, and sometimes crashing 5 times per hour (!). Typically reaching stargates or launching from stations. With 1.01, so far I have seen crashing once every 2-5 hours or so.
My experience is similar. Fewer crashes to desktop but they still occur with some regularity. Just had one after trying to use the in-game browser but they've happened while doing other things both in-station and in space.
Here are the last few entries of the console log (there were 4000 similar entries generated in a 2 minute period!)
12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:36 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:36 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 12/20/07 7:39:36 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline libpng error: IDAT: CRC error
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Li Tha
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Posted - 2007.12.20 15:55:00 -
[41]
Looking in my console logs I saw the same type messages about sound, so I completely disabled audio. I'm in a state right now where my client crashes within seconds while I'm just docked in Nein. I'm unable to play at all. Yesterday I played pretty much all day without problem. Late last night I got into this crash loop and now I can't play at all. Maybe it's some cosmic force telling me not to play today....
So I opened up console and captured the lines that happen immediately after the crash:
Dec 20 10:50:16 balder /Local/EVE Online.app/Contents/MacOS/cider: CGSResolveShmemReference : offset exceeds bounds 2007-12-20 10:50:17.565 cider[12963] An uncaught exception was raised 2007-12-20 10:50:17.565 cider[12963] Error (1000) creating CGSWindow Dec 20 10:50:17 balder /Local/EVE Online.app/Contents/MacOS/cider: CGSResolveShmemReference : offset exceeds bounds 2007-12-20 10:50:17.565 cider[12963] *** Uncaught exception: <NSInternalInconsistencyException> Error (1000) creating CGSWindow err:seh:EXC_DefaultHandling Unhandled exception code c0000026 flags 1 addr 0x0
Yay for buffer overflow and uncaught exceptions!
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Pirado IV
Gallente
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Posted - 2007.12.20 16:53:00 -
[42]
For those who get a loop of crashes after 1 minute playing after a crash, simply try to restart your OS X session (or try to look and kill the zombie process):
Open a console and write: killall -9 wineserver killall -9 cider
So you can play again =)
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Aya Frise
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Posted - 2007.12.20 18:54:00 -
[43]
Yea the : DSOUND_CalcPlayPosition Wraparound detected!DSOUND_CalcPlayPosition Wraparound detected! I get tons of as well. But im not sure if it is was causing the crash. Usually when i crash if i quickly look at console i get some other error messages like some file or drive not found.
Would be great to get all of it fixed though and thanks ccp for starting this thread.
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Cocoi
Minmatar Subspace Anomaly
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Posted - 2007.12.20 20:30:00 -
[44]
12/20/07 7:39:35 AM [0x0-0x2ee2ee].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop!
I get this a lot in the console, but so far, there have been 0 crashes to desktop. A few freezes, which I think were related to lag or system load, and not the client. Still smoother than a baby's behind on my Macbook Pro. _________________ I design icons.
Quote: okamgghahahaha I mdde it to goone sapce and back to y -c uiatact!! hah
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Remus Navillum
Ethos TransGalactic Enterprises
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Posted - 2007.12.21 02:03:00 -
[45]
I'm pleased to report that I haven't crashed once since the patch. The only issue that occurred was when the space background texture failed to render and was inexplicably replaced with a garbled image of an album cover from my iTunes library. Anyway, it only happened once, so I didn't think much of it.
Setup: MacBook Pro 2.4GHz, 2GB RAM, 10.4.11.
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HUGO DRAX
DRAX INDUSTRIES
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Posted - 2007.12.21 03:38:00 -
[46]
one crash to desktop. Not confident in the Mac client enough for PvP/wars.
Will have to continue using bootcamp. Dont just complain, do something. Channel macrointel meet with likeminded folks, spottings,intel |
Aya Frise
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Posted - 2007.12.21 03:51:00 -
[47]
Just crashed. Here is console log from crash time:
21.12.07 4:47:28 tgUpdate[494] tgUpdate:INIT (0x0) 21.12.07 4:47:28 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:28 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 tgUpdate[494] tgUpd:init 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_MixOne underrun on sound buffer 0x1a0fb0 21.12.07 4:47:30 tgUpdate[494] Error 70000001 21.12.07 4:47:30 tgUpdate[494] tgUpdate:DEALLOC (0x0) 21.12.07 4:47:30 tgUpdate[494] Launching "/Volumes/Work/EVE Online.app/Contents/MacOS/cider" & 21.12.07 4:47:29 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 cider[496] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:30 [0x0-0x4e04e].com.transgaming.EVEOnline[494] 2007-12-21 04:47:30.806 cider[496:10b] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 21.12.07 4:47:30 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:31 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 21.12.07 4:47:31 com.apple.launchd[77] ([0x0-0x4e04e].com.transgaming.EVEOnline[494]) Stray process with PGID equal to this dead job: PID 496 PPID 1 cider 21.12.07 4:47:31 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_MixOne underrun on sound buffer 0x1a0fb0 21.12.07 4:47:31 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_MixOne underrun on sound buffer 0x1a0fb0 21.12.07 4:47:31 [0x0-0x2f02f].com.transgaming.EVEOnline err:dsound:DSOUND_MixOne underrun on sound buffer 0x1a0fb0 21.12.07 4:47:31 [0x0-0x4e04e].com.transgaming.EVEOnline Could not stat
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Lebastor
Minmatar Hidden Agenda
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Posted - 2007.12.21 09:14:00 -
[48]
I am happy to report that with this new patch Eve-mac client has made wonders to my setup. Now I can quite reliably play EVE on my Santa-Rosa Macbook (x3100) even though it is not in the supported gfx list! Before I could play only for minutes and do nothing much than cahnge skill, now I have played for hours everyday since tuesday and only once the client has crashed on me! So please don't break the new Macbook, when you fix everybody elses problems :)
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CCP Casqade
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Posted - 2007.12.21 15:44:00 -
[49]
I would like to thank everyone that given us feedback so far. We are collecting it and evaluating the stability and performance of the client after patch and your feedback has been valuable. Please keep it coming and remember to bug report the issues you encounter so that we can fix them.
1. Read this: http://oldforums.eveonline.com/?a=topic&threadID=585921 2. Check this out: https://bugs.eve-online.com/help.asp? 3. Go here: https://bugs.eve-online.com/newbugreport.asp
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Vicktorya
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Posted - 2007.12.21 17:15:00 -
[50]
Just crashed clicking a players name to get info loading player icon. Here is console log:
21.12.07 18:10:34 [0x0-0x29029].com.transgaming.EVEOnline err:seh:EXC_DefaultHandling Unhandled exception code c0000026 flags 1 addr 0x68d498 21.12.07 18:10:37 tgUpdate[378] tgUpdate:INIT (0x0) 21.12.07 18:10:37 tgUpdate[378] tgUpd:init 21.12.07 18:10:38 tgUpdate[378] Error 70000001 21.12.07 18:10:38 tgUpdate[378] tgUpdate:DEALLOC (0x0) 21.12.07 18:10:38 tgUpdate[378] Launching "/Volumes/Work/EVE Online.app/Contents/MacOS/cider" & 21.12.07 18:10:38 cider[380] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 21.12.07 18:10:38 [0x0-0x2f02f].com.transgaming.EVEOnline[378] 2007-12-21 18:10:38.484 cider[380:10b] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 21.12.07 18:10:38 [0x0-0x2f02f].com.transgaming.EVEOnline[378] Could not stat /Volumes/Work/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 21.12.07 18:10:38 [0x0-0x2f02f].com.transgaming.EVEOnline[378] Could not stat /Volumes/Work/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 21.12.07 18:10:39 com.apple.launchd[69] ([0x0-0x2f02f].com.transgaming.EVEOnline[378]) Stray process with PGID equal to this dead job: PID 383 PPID 380 cider 21.12.07 18:10:39 com.apple.launchd[69] ([0x0-0x2f02f].com.transgaming.EVEOnline[378]) Stray process with PGID equal to this dead job: PID 380 PPID 1 cider
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Anya V
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Posted - 2007.12.21 19:46:00 -
[51]
Just crashed w a crash log:
Process: cider [167] Path: /Volumes/Work/EVE Online.app/Contents/MacOS/cider Identifier: com.transgaming.EVEOnline Version: 2.3 Mac (1) Build Info: Cedega-5.3~5.3 Code Type: X86 (Native) Parent Process: launchd [1]
Date/Time: 2007-12-21 20:43:27.324 +0100 OS Version: Mac OS X 10.5.1 (9B18) Report Version: 6
Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000c0000003 Crashed Thread: 0
Thread 0 Crashed: 0 libobjc.A.dylib 0x955186e4 objc_msgSend + 20 1 com.apple.Foundation 0x912e2c13 __NSMapTableEqual + 35 2 com.apple.CoreFoundation 0x910ac965 __CFDictionaryFindBuckets1b + 293 3 com.apple.CoreFoundation 0x910acdf9 CFDictionaryRemoveValue + 905 4 com.apple.Foundation 0x912e9f02 NSMapRemove + 50 5 com.apple.AppKit 0x9652d4a8 -[NSCursor dealloc] + 340 6 com.apple.Foundation 0x912c5a7f NSPopAutoreleasePool + 1007 7 libsdldrv.dylib 0x270eb0e4 SDLDRV_CreateAndApplyCustomMacCursor + 597 8 libsdldrv.dylib 0x270eadb0 SDLDRV_MainThreadCheckForSpecialUI + 501 9 libsdldrv.dylib 0x270e5995 SDLDRV_MainThreadEventLoop + 21 10 cider 0x80008bac -[WineMain applicationDidFinishLaunching:] + 115 11 com.apple.Foundation 0x912c977c _nsnote_callback + 364 12 com.apple.CoreFoundation 0x910bba4a __CFXNotificationPost + 362 13 com.apple.CoreFoundation 0x910bbd23 _CFXNotificationPostNotification + 179 14 com.apple.Foundation 0x912c6a70 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128 15 com.apple.Foundation 0x912d0108 -[NSNotificationCenter postNotificationName:object:] + 56 16 com.apple.AppKit 0x96549323 -[NSApplication _postDidFinishNotification] + 125 17 com.apple.AppKit 0x96549232 -[NSApplication _sendFinishLaunchingNotification] + 77 18 com.apple.AppKit 0x964c2d1e -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284 19 com.apple.AppKit 0x964c2517 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98 20 com.apple.Foundation 0x912eec7f -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655 21 com.apple.Foundation 0x912ee98f _NSAppleEventManagerGenericHandler + 223 22 com.apple.AE 0x91292668 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144 23 com.apple.AE 0x9129259e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 24 com.apple.AE 0x91292445 aeProcessAppleEvent + 177 25 com.apple.HIToolbox 0x95cf9211 AEProcessAppleEvent + 38 26 com.apple.AppKit 0x964bff6f _DPSNextEvent + 1189 27 com.apple.AppKit 0x964bf6a0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128 28 com.apple.AppKit 0x964b86d1 -[NSApplication run] + 795 29 cider 0x8000a885 main + 2212 30 cider 0x80001102 _start + 216 31 cider 0x80001029 start + 41
Thread 1: 0 libSystem.B.dylib 0x9502aace __semwait_signal + 10 1 libSystem.B.dylib 0x95054ced pthread_cond_wait$UNIX2003 + 73 2 libGLProgrammability.dylib 0x929f5f32 glvmDoWork + 162 3 libSystem.B.dylib 0x95054075 _pthread_start + 321 4 libSystem.B.dylib 0x95053f32 thread_start + 34
Thread 2: 0 libSystem.B.dylib 0x9510c806 __sigsuspend_nocancel + 10 1 libntdll.dylib 0x10080f40 SYSDEPS_PTHREADS_RunMainThread + 163 2 libntdll.dylib 0x1007df8a PROCESS_Create + 0 3 cider 0x80008555 normal_main + 237 4 cider 0x80008b31 -[WineMain startNormalMainThread:]
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C Identity
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Posted - 2007.12.23 15:23:00 -
[52]
Edited by: C Identity on 23/12/2007 15:24:11 Crashes still happening to me, iMac Al 24Inch, mostly around jumpgates.
But the follow messages keep rolling over my console:
[0x0-0xf00f0].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop!
Disabling sound in EVE stops these messages (obvious).
But these error definitely makes the whole system more 'sluggish' for sure. With sound enabled in EVE the dock for instance responds sluggish, while with sounds disabled it responds like you expect it to respond.
- C
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Narflario
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Posted - 2007.12.23 18:00:00 -
[53]
I say the client is working a lot better. I played for 2 days and only had one crash as I was exiting a station. Jumps were always a problem and I haven't had a jump crash so far. There are a few graphical glitches here and there but overall it's getting better :)
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Ozzzn
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Posted - 2007.12.24 08:11:00 -
[54]
never experienced a crash, but i still have the crazy graphical problem, seems like i will use crossover again :S
Macbook better 2.0ghz 1gig ram 64mb sucky suckyy graphic card. i still insist that the crashes happen because of leopard :S :(
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Septimus 1
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Posted - 2007.12.24 08:17:00 -
[55]
Edited by: Septimus 1 on 24/12/2007 08:18:37 I don't see russian letters (fonts) in eve interface. I see only squares. iMac Leo
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Brevven Dej
Minmatar
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Posted - 2007.12.24 08:37:00 -
[56]
The client is much more stable. I've had 3 crashes over at least 10-15 hours of play, as opposed to crashes at least every hour pre 1.01
Crashes appear to occur in transitional states mainly (into Dock, Jumping), although since I haven't had many crashes I may not be very precise.
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Vicktorya
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Posted - 2007.12.24 18:10:00 -
[57]
Just now i finished training a skill. It kept hanging saying training iminet but would not finish. I hit esc then quit game. When I relogged in all my preferences had been deleted and I had to click accept on eula again like i was playing it for the 1st time. About that time that this happened my console showed this :
24.12.07 19:00:11 [0x0-0x2e02e].com.transgaming.EVEOnline err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop! 24.12.07 19:00:14 tgUpdate[605] tgUpdate:INIT (0x0) 24.12.07 19:00:14 tgUpdate[605] tgUpd:init 24.12.07 19:00:14 tgUpdate[605] Error 70000001 24.12.07 19:00:14 tgUpdate[605] tgUpdate:DEALLOC (0x0) 24.12.07 19:00:14 tgUpdate[605] Launching "/Volumes/Work/EVE Online.app/Contents/MacOS/cider" & 24.12.07 19:00:14 cider[607] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 24.12.07 19:00:14 [0x0-0x3f03f].com.transgaming.EVEOnline[605] 2007-12-24 19:00:14.892 cider[607:10b] Error reading affiliate.plist:The file ôaffiliate.plistö does not exist. 24.12.07 19:00:15 [0x0-0x3f03f].com.transgaming.EVEOnline[605] Could not stat /Volumes/Work/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 24.12.07 19:00:15 [0x0-0x3f03f].com.transgaming.EVEOnline[605] Could not stat /Volumes/Work/EVE Online.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 24.12.07 19:00:15 com.apple.launchd[70] ([0x0-0x3f03f].com.transgaming.EVEOnline[605]) Stray process with PGID equal to this dead job: PID 610 PPID 607 cider 24.12.07 19:00:15 com.apple.launchd[70] ([0x0-0x3f03f].com.transgaming.EVEOnline[605]) Stray process with PGID equal to this dead job: PID 607 PPID 1 cider 24.12.07 19:00:16 [0x0-0x3f03f].com.transgaming.EVEOnline err:file:CreateFileA Couldn't open device 'CON'! 24.12.07 19:00:16 [0x0-0x3f03f].com.transgaming.EVEOnline err:file:CreateFileA Couldn't open device 'CON'! 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process 24.12.07 19:00:19 [0x0-0x3f03f].com.transgaming.EVEOnline err:win:WIN_FindWndPtr window 10021 belongs to other process
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Cocoi
Minmatar Subspace Anomaly
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Posted - 2007.12.25 13:22:00 -
[58]
I'm now having crashes to desktop after just logging in. It's reproducible every time again. -Very- annoying Christmas. Always this in the console:
12/25/07 2:12:55 PM [0x0-0x44044].com.transgaming.EVEOnline Tue Dec 25 14:12:55 superusers-macbook-pro-15.local cider[924] <Warning>: CGSResolveShmemReference : reference offset (65296) exceeds bounds (32768) on shmem obj 0x3a21 12/25/07 2:12:55 PM [0x0-0x44044].com.transgaming.EVEOnline 2007-12-25 14:12:55.043 cider[924:5c0b] An uncaught exception was raised 12/25/07 2:12:55 PM [0x0-0x44044].com.transgaming.EVEOnline 2007-12-25 14:12:55.044 cider[924:5c0b] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow' 12/25/07 2:12:55 PM [0x0-0x44044].com.transgaming.EVEOnline err:seh:EXC_DefaultHandling Unhandled exception code c0000026 flags 1 addr 0x68d238
_________________ I design icons.
Quote: okamgghahahaha I mdde it to goone sapce and back to y -c uiatact!! hah
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bowindah
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Posted - 2007.12.25 15:33:00 -
[59]
yay! copy/paste works :)
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suarops
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Posted - 2007.12.25 16:57:00 -
[60]
In general my stability has increased markedly, although I crash once every few hours. I can usually just restart the client and log back in and keep playing, although crashes become a little more frequent. If I disconnet my internet connection and restart the CPU I get max stability back. Overall my performace is much better. MacOSX 10.4.8 Intell 2.33Ghz dual core MacBook Pro.
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