Pages: 1 [2] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Pax Ratlin
Gallente The Scope
|
Posted - 2007.12.20 18:05:00 -
[31]
Originally by: Christari Zuborov Edited by: Christari Zuborov on 20/12/2007 17:52:20 Edited by: Christari Zuborov on 20/12/2007 17:51:19
Originally by: Pax Ratlin
Originally by: Christari Zuborov Only members of player corps can fly industrial classed ships. This would entail:
Mining Barges of all variations Freighters cargo haulers blockade runners
1 week cool down after leaving a corp before you can join another, and you cannot leave a corp while piloting an industrial classed ship.
I think your onto something here ... in fact i think we just need to add this little bit and we could solve the problem of war dodges also
everyone in a player corps can only fly noob frigates
Well done Christari Zuborov you found the solution!!!!
Wrong -
Jeez, sorry I haven't to spell it out for the reading comprehension impaired:
AFs, Dictors, BCs, BSs, Command Ships, Carriers, Heavy Dictors, HACs, and Cruisers aren't on that list. So while in a NPC corp, you could still fly those ships.
Sorry i didn't realise you were that big an idiot
The macro farmers are already organised into player corps ... there have been at least 3 threads about that this week alone. So there wardecable ... all they do is rotate accounts until the ones who have left the player corp can form another one .... no biggie
All that becomes is a game of cat and mouse ..... you dec, they have to wait a week to reform ... until then they have x number of accounts they can go to to do the same thing. So you have to find those corps and war dec them. You spend 100% of your time looking for macro farmers corps and they get on with buisness as usual
All your solution does is kill the game for non pvpers not in a player corp
|

Bistot Kid
The First Thing You'll Ever See
|
Posted - 2007.12.20 18:05:00 -
[32]
Originally by: Christari Zuborov You can't have it both ways, and if you have the attitude of "If it isn't my way, then I won't play" then good riddance. I'd rather play with someone who'll challenge me than to quit.
Um, there you go, you're telling me how you'd rather play. That's nice and you can go right ahead and play that way. Just don't force it on me.
Last time I looked there were over 30,000 people on line, not just you and me, so there's plenty of room for both playstyles.
-------------------- What? Me Worry? -------------------- |

Christari Zuborov
Amarr Ore Mongers R0ADKILL
|
Posted - 2007.12.20 18:11:00 -
[33]
Originally by: Bistot Kid
Originally by: Christari Zuborov You can't have it both ways, and if you have the attitude of "If it isn't my way, then I won't play" then good riddance. I'd rather play with someone who'll challenge me than to quit.
Um, there you go, you're telling me how you'd rather play. That's nice and you can go right ahead and play that way. Just don't force it on me.
Last time I looked there were over 30,000 people on line, not just you and me, so there's plenty of room for both playstyles.
I'm not telling you to do anything... But I'd rather see you go than stay.
|

Christari Zuborov
Amarr Ore Mongers R0ADKILL
|
Posted - 2007.12.20 18:15:00 -
[34]
Originally by: Pax Ratlin
Originally by: Christari Zuborov Edited by: Christari Zuborov on 20/12/2007 17:52:20 Edited by: Christari Zuborov on 20/12/2007 17:51:19
Originally by: Pax Ratlin
Originally by: Christari Zuborov Only members of player corps can fly industrial classed ships. This would entail:
Mining Barges of all variations Freighters cargo haulers blockade runners
1 week cool down after leaving a corp before you can join another, and you cannot leave a corp while piloting an industrial classed ship.
I think your onto something here ... in fact i think we just need to add this little bit and we could solve the problem of war dodges also
everyone in a player corps can only fly noob frigates
Well done Christari Zuborov you found the solution!!!!
Wrong -
Jeez, sorry I haven't to spell it out for the reading comprehension impaired:
AFs, Dictors, BCs, BSs, Command Ships, Carriers, Heavy Dictors, HACs, and Cruisers aren't on that list. So while in a NPC corp, you could still fly those ships.
Sorry i didn't realise you were that big an idiot
The macro farmers are already organised into player corps ... there have been at least 3 threads about that this week alone. So there wardecable ... all they do is rotate accounts until the ones who have left the player corp can form another one .... no biggie
All that becomes is a game of cat and mouse ..... you dec, they have to wait a week to reform ... until then they have x number of accounts they can go to to do the same thing. So you have to find those corps and war dec them. You spend 100% of your time looking for macro farmers corps and they get on with buisness as usual
All your solution does is kill the game for non pvpers not in a player corp
It's a workable mechanic that wouldn't have to be carried out by one corp - several could participate.
|

Bistot Kid
The First Thing You'll Ever See
|
Posted - 2007.12.20 18:16:00 -
[35]
Originally by: Christari Zuborov I'm not telling you to do anything... But I'd rather see you go than stay.
The second part of your statement contradicts the first.
-------------------- What? Me Worry? -------------------- |

JamnOne
Amarr
|
Posted - 2007.12.20 18:37:00 -
[36]
Edited by: JamnOne on 20/12/2007 18:40:07 Right, so I am going to give my opinion to this thread as I do all the threads about Farmers & Macros...
1.) Petition - if you think it will do any good 2.) Train Skill "Fast Talk" and kill lots of rats - increases security status 3.) Fit a Smart Bombing Ship, or another ship, to take out the Farmers & Macros. You will get paid for doing this - Insurance, gotta luv it. 4.) If you are non-violent and it is a macro, push them out of the way.
For corp jumping war dodgers, there is no easy solution. All you will keep doing is war decing them and spending more isk. At least with my idea...you get to kill and be paid for it. Muwahahaha
As for limiting those in start corps to only fly certain ships, they paid for the game, why force them to join player owned corps if that is not their playing style? ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
|

Warp Knight
The Serenity Society
|
Posted - 2007.12.20 18:48:00 -
[37]
Why not setup a volunteer division known as "The Border Patrol"? They can log complaints and found incidents of likely farmers, and if their name appears a certain number of times without a player actually identifying themself as legitimate, then a paid CCP employee can give the authority to this group to pummel the **** out of these particular characters, Concord free?
How do you avoid, you give the player the opportunity to identify themself before this assault actually occurs. ==============================
Work is for people that don't know how to plunder. |

Neaghan Grebs
Clan Shadow Wolf Sylph Alliance
|
Posted - 2007.12.20 18:52:00 -
[38]
Originally by: Bistot Kid
Originally by: Frug Tax NPC Corps.
What tax rate is your player corp? What benefits do you get from that? Ships etc?
What benefits would the NPC corp give to its members for the tax they pay?
I'd be happy to pay tax, but not just as a punishment for being in an NPC corporation.
I'd agree with taxing NPC corps. Why should sitting in the fluffy NPC happy land not experiencing the rest of the game be a better position than joining a player corp? Pod pilots are better than NPC's so why shouldn't pod pilot corps be better than NPC counterparts? Tax NPC corps 20% with no returns. Then 10% tax in a player corp with ship help etc would look very enticing. |

Pax Ratlin
Gallente The Scope
|
Posted - 2007.12.20 19:06:00 -
[39]
Originally by: Neaghan Grebs I'd agree with taxing NPC corps. Why should sitting in the fluffy NPC happy land not experiencing the rest of the game be a better position than joining a player corp? Pod pilots are better than NPC's so why shouldn't pod pilot corps be better than NPC counterparts? Tax NPC corps 20% with no returns. Then 10% tax in a player corp with ship help etc would look very enticing.
Please read all the other threads from this week that explain again and again why this is a bad idea.
Trying to make people do something they don't wanna do and then punishing them for not doing it will result in mass defections to other MMORPG's.
But then again at least the lag in Jita would be cured.
|

Pax Ratlin
Gallente The Scope
|
Posted - 2007.12.20 19:17:00 -
[40]
Originally by: Christari Zuborov
It's a workable mechanic that wouldn't have to be carried out by one corp - several could participate.
So you want to cripple the game for a very large section of the player base so that you can make sure something that has already happened happens. Yes in that respect it's a very workable mechanic.
NPC corps = no industrials
no industrials = macro miners into player corps
player corps = war dec's
THERE ALREADY IN PLAYER CORPS!
Even with a week long cool down between joining corps there is a simple way around this as i have already shown.
Your solution effects everyone EXCEPT the macro farmer
|

Tank CEO
Caldari Dark Cartel
|
Posted - 2007.12.20 19:18:00 -
[41]
As far as the high sec isk farmers, u can pay me to suicide gank them if u like. All I ask is replacement of isk ship loss, which isnt mmuch, say 10-15m + alittle extra, I do it for fun.
------------- Jita is mine.
|

Neaghan Grebs
Clan Shadow Wolf Sylph Alliance
|
Posted - 2007.12.20 19:20:00 -
[42]
Originally by: Pax Ratlin Please read all the other threads from this week that explain again and again why this is a bad idea.
Trying to make people do something they don't wanna do and then punishing them for not doing it will result in mass defections to other MMORPG's.
But then again at least the lag in Jita would be cured.
Read ALL of the forums aye right, not a chance mate. Anyways, EVE is all about risk and reward right? So if you want your full benefits join a player corp and don't get hit by the NPC tax with no benefits. Leaving an NPC corp should be a step up in EVE, of course you can stay in NPC corps and not lose your precious ships, you just get taxed more for the privilege. In a story point of view those taxes could be to pay off CONCORD so nobody can war-dec them.
|

Christari Zuborov
Amarr Ore Mongers R0ADKILL
|
Posted - 2007.12.20 19:25:00 -
[43]
Originally by: Pax Ratlin
Originally by: Christari Zuborov
It's a workable mechanic that wouldn't have to be carried out by one corp - several could participate.
So you want to cripple the game for a very large section of the player base so that you can make sure something that has already happened happens. Yes in that respect it's a very workable mechanic.
NPC corps = no industrials
no industrials = macro miners into player corps
player corps = war dec's
THERE ALREADY IN PLAYER CORPS!
Even with a week long cool down between joining corps there is a simple way around this as i have already shown.
Your solution effects everyone EXCEPT the macro farmer
Pax,
When you step up and offer an idea, then you have a right to tell everyone how wrong theirs is. Just STFU noob.
|

SoftRevolution
|
Posted - 2007.12.20 19:39:00 -
[44]
Edited by: SoftRevolution on 20/12/2007 19:38:54
Originally by: Christari Zuborov
Pax,
When you step up and offer an idea, then you have a right to tell everyone how wrong theirs is. Just STFU noob.
Not a valid response. Your idea sucks.
The only "problem" it addresses is players in NPC corps being able to play the game.
This is a problem as of when?
Saying "Come up with an idea yourself >:(" doesn't address the basic uselessness of your idea. EVE RELATED CONTENT |

Pax Ratlin
Gallente The Scope
|
Posted - 2007.12.20 19:48:00 -
[45]
Originally by: Neaghan Grebs Read ALL of the forums aye right, not a chance mate.
No just the 3 or 4 from this week on exactly this issue. But in case you don't feel like it let me summarize as best i can.
Originally by: Neaghan Grebs Anyways, EVE is all about risk and reward right? So if you want your full benefits join a player corp
And if i don't want those benefits i'll not join a player corp
Originally by: Neaghan Grebs and don't get hit by the NPC tax with no benefits.
Why should anyone be taxed for not getting benefits? That's not risk for reward that's punishment for less risk.
Originally by: Neaghan Grebs Leaving an NPC corp should be a step up in EVE,
No it's not it's just another way to play the game
Originally by: Neaghan Grebs Of course you can stay in NPC corps and not lose your precious ships, you just get taxed more for the privilege.
Wrong, can loose them, do loose them. No your suggesting people should be taxed for not being privileged
Originally by: Neaghan Grebs In a story point of view those taxes could be to pay off CONCORD so nobody can war-dec them.
In a story point of view, most npc corps are actually part of the government. Now i can't exactly see the Gallente Navy paying off CONCORD so no one will war-dec them.
|

Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2007.12.20 19:52:00 -
[46]
Originally by: Tarminic ... music is replaced by the sounds of screaming cats...
Haha, there's an idea. Set it up like a North Korean radio, players can't turn it off. 
The Real Space Initiative - V5 (Forum Link)
|

SoftRevolution
|
Posted - 2007.12.20 20:00:00 -
[47]
Quote: I really don't care if my idea sucks or not - I'm just tired of your self-appointment of "idea moderator". So again, STFU or come up with a damned idea, maybe you and you're alt can come up with one together.
Sorry fellow, your idea was sufficiently bad that more than one person found it stupid. Really.
This isn't like that conspiracy keeping the electric car down. Your idea was just lousy.
I already came up with an idea (to whit: deal with ISK farmers and macro users by... dealing with ISK farmers and macro users) but if you want another one I'd suggest giving the thinking a rest for a day or two <3
EVE RELATED CONTENT |

Pax Ratlin
Gallente The Scope
|
Posted - 2007.12.20 20:13:00 -
[48]
Originally by: Christari Zuborov Pax,
When you step up and offer an idea, then you have a right to tell everyone how wrong theirs is. Just STFU noob.
I hate doing this cause it just looks bad but sometimes you just have to do it.
Erm even by your rules i DO have the right
http://oldforums.eveonline.com/?a=topic&threadID=273924&page=31
P.S. I am a noob and i'm not ashamed of it. How about you?
|

Gane Green
Gallente
|
Posted - 2007.12.20 20:18:00 -
[49]
To the op
1st part says you safe for a week then you are unsafe.
2nd part says you have quit for a week before you can leave.
So from what you have said all people that are new should quit the npc corp from day one. or they are open to attack.
Seems to me you need to think about your ideas more so they are a idea not a crappy idea. If God was a number he would be over 9,000!!!!!!!!! |

Jacob Mei
|
Posted - 2007.12.20 20:34:00 -
[50]
All these ideas on dealing with marco miners and so forth assume that:
1. The Macro miner would be crippled if you destroy his ship. Lets be realistic here for a moment. These macro miners are doing this to make money so its logical to assume that the loss of a retriever, covertor or hulk isnt going to set them so far back that they will be defeated.
2. That macro miners and other players only have one character or account. So what, you war dec them, they in turn turn off the skill they are training, log off, then log on as joeblow2.0 and begin training a skill there while you sit in system XYZ waiting for them in a station across the galaxy and they continue doing what they want.
Macro miners is a drag no matter how you cut it, but we as players dont know who is a marco miner as we dont have access to the information that CCP does in regards to money movement and so forth. Trying to figure out ways to solve the issue without the whole picture is foolish. Trying to go out and chase the macro miners away yourself is futile and in the long run harmful only to yourself.
|

Detritus Thermopyle
Minmatar
|
Posted - 2007.12.20 22:48:00 -
[51]
Another in a long line of what I am going to call 'NCDS' (Newbie Corp Derangement Syndrome) THREADS.
No matter what the 'perceived' problem(s) the original thread poster outlines, be it: macro-miners, isk-farmers, macro-missioners, scarcity of gankable targets in low sec, Jita lag , ... the cause is always attributed to the current functionality of the New Player Corps.
Then the proposed 'solution(s)' always entail the recommendation of massive changes to that functionality in order to 'balance' , 'fix', or 'prevent' whatever that 'percieved' flaw in the current game mechanics, as outlined by the OP, is.
Keep em coming! 
A lie can travel halfway around the universe while the truth is un-docking. ~ Mark Twain (paraphrased) |

SiJira
|
Posted - 2007.12.24 18:13:00 -
[52]
i dont find that a solution just another reason to get more alts Trashed sig, Shark was here |

Ponderous Thunderstroke
Republic War Machine Industries
|
Posted - 2007.12.25 15:48:00 -
[53]
I'm in favor of every idea ever made to stop macroers in EvE. The catch:
Every single whiner beating his fists against the wall and suggesting newbies get put into live corps so they can get PVP'd in the butt, every whiner advocating 99.99999% tax on NPC corps, every whiner advocating throwing newbies out of NPC corps after 2 weeks, ever other person who has thrown a horrible idea around for fixing the situation...
...must take the place of each macroer that leaves/stops playing/spends all day getting ganked. That is, the whiners must get in an Exhumer and mine ice and scordite in empire for 6 hours a day. At the keyboard. Without AFKing it, phoning it in, or getting a program to do it for him.
Because I'll be damned if I let your guys' ideas turbo-boost the price of mins that I use to build ships and equipment, when you braying jackasses are not at ALL ready to deal with the resource gap it will leave or provide a cheap substitute.
And that, is capitalism at its finest. I'm all in favor of it, until you guys shift the cost for your reckless ideas to industrialists like me.
|

Lisento Slaven
Amarr Lisento and Miscellaneous Elk
|
Posted - 2007.12.25 16:11:00 -
[54]
This idea does not improve gameplay at all.
Waiting a week to leave a corporation means not being able to do what you want for an entire week. It also means if someone gives you a role in the mean time, that you have to remove the role and wait another week? Do you know how many harassment/grief petitions would be filed? It would be crazy. There is nothing wrong with the current 24 hour timer.
Sentry guns still hurt a lot. Especially if "several" (means multiple to me) spawn. You just want a less powerful version of concord specifically for newbie corporations. All this would do, since death must still be guaranteed in high-sec, is give the kamikaze pilot more time to kill his target. Right?
So what have your ideas done in my opinion - takes a week for a CEO to kick someone out of their corporation or for friends to leave and have fun else where in EVE (possibly increasing amount of petitions for people giving roles when someone is leaving). And made death to kamikaze pilots vs newbie corporation pilots much easier. Some people don't play 7 days straight so they might not even know how to play after 7 days of "gameplay" you know. ---
Put in space whales!
|

Dzajic
Gallente
|
Posted - 2007.12.25 16:39:00 -
[55]
Banning players in NPC corps from using industrials (among other ships proposed) would effectively prevent them doing anything. Cant mine, cant haul, cant even go on a shopping spree for his mission ship (ammo, drones, lovely new modules with 50m3 and 100m3 volumes)
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |