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Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 12:06:00 -
[1] - Quote
Everything from mining rewards to plex, exploration and mission rewards. I don't think the rewards is comparable to the risks at the moment. |

Solstice Project
I'm So Meta Even This Acronym
1344
|
Posted - 2012.02.06 12:08:00 -
[2] - Quote
Why ? Inappropriate signature removed. Spitfire |

Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 12:15:00 -
[3] - Quote
wrote:Hedoran Jaynara I don't think the rewards is comparable to the risks at the moment.
|

Solstice Project
I'm So Meta Even This Acronym
1344
|
Posted - 2012.02.06 12:17:00 -
[4] - Quote
Yes and i asked "Why?" What you think is not the reason to why you think it is.
So, maybe it helps if i rephrase my question to:
Why do you think the rewards aren't comparable to the risks at the moment ?
I mean ... you have a reason to think that, do you ? Inappropriate signature removed. Spitfire |

Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 12:29:00 -
[5] - Quote
Because not many people in lowsec . They don't think its worth it, and the biggest reason is iskwise. They get better rewards doing hisec stuff. Is that how its meant to be? |

Solstice Project
I'm So Meta Even This Acronym
1344
|
Posted - 2012.02.06 12:32:00 -
[6] - Quote
So you either are able to read other peoples minds, or are projecting your own thoughts onto others.
I can think of a few more reasons why people don't go to lowsec. For example, because they don't want to get blown up.
This does not necessarily relate to the profit that can be had in lowsec, because people could be too afraid to lose stuff.
Highsec is "safer", so why should people go somewhere it's less "safe" ?
Have you considered the idea that you didn't really think this through ? Inappropriate signature removed. Spitfire |

Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
158
|
Posted - 2012.02.06 12:37:00 -
[7] - Quote
The rewards are fine, there is less competition and the risk itself is a reward.
Lowsec is fine <3
|

Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 12:45:00 -
[8] - Quote
Solstice Project wrote:So you either are able to read other peoples minds, or are projecting your own thoughts onto others.
Has it occured to you that despite you were not there, I might talk to other people? Every one of them said they would gladly go to lowsec for the thrill and if the rewards were greater.
Quote:Highsec is "safer", so why should people go somewhere it's less "safe" ?
And that my friend is the problem. Do you not agree that if the rewards slightly outweighed the risks more people would go to low sec?
Quote:Have you considered the idea that you didn't really think this through ?
Have you?
|

Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 12:47:00 -
[9] - Quote
Roime wrote:The rewards are fine, there is less competition and the risk itself is a reward.
Lowsec is fine <3
I beg to differ. I think that if one decides to live in lowsec you would have other benefits than the risk, wich is nice, but greater rewards would also be a way to get more people there.
You can not mean lowsec is feeling well. I go there occasionally and often find myself alone in local, while the high sec system nearby has over 200 in local. |

Solstice Project
I'm So Meta Even This Acronym
1344
|
Posted - 2012.02.06 12:51:00 -
[10] - Quote
Hedoran Jaynara wrote:Has it occured to you that despite you were not there, I might talk to other people? Every one of them said they would gladly go to lowsec for the thrill and if the rewards were greater. Well, yes ... that may be the case, but have they also told you how much of an increase would make them go there ? That could be a ridiculous amount ... and they'd probably still wouldn't do it, because ...
Quote:And that my friend is the problem. Do you not agree that if the rewards slightly outweighed the risks more people would go to low sec? No, because the same applies to nullsec. There are plenty of people who simply do not want to fight, no matter how high the rewards are. Else we'd already have much more people in lowsec, because of lvl5 missions, for example.
I never stated i know the "be all end all" reason to why people don't move to lowsec, nor did i say that i know what other people think, unlike you did.
(edit: *lol* the quoting confuses me) Inappropriate signature removed. Spitfire |

Solstice Project
I'm So Meta Even This Acronym
1344
|
Posted - 2012.02.06 12:57:00 -
[11] - Quote
Hedoran Jaynara wrote:I beg to differ. I think that if one decides to live in lowsec you would have other benefits than the risk, wich is nice, but greater rewards would also be a way to get more people there.
You can not mean lowsec is feeling well. I go there occasionally and often find myself alone in local, while the high sec system nearby has over 200 in local.
You may differ all you want and you can have your oppinion, but it's still not a fact, just your oppinion.
You really believe that nobody else came up with that idea before and it that nobody would even take it into consideration, if it had any chance of being the actual problem ? Inappropriate signature removed. Spitfire |

Kestrix
Industrial Renaissance MinTek Conglomerate
7
|
Posted - 2012.02.06 12:58:00 -
[12] - Quote
Solstice Project wrote: I can think of a few more reasons why people don't go to lowsec. For example, because they don't want to get blown up.
This does not necessarily relate to the profit that can be had in lowsec, because people could be too afraid to lose stuff.
No, this relates directly to the profit that can be had in lowsec. wether you are mining or ratting or doing missions your ship setups are differnt to that of pvp setups and industrial ships are sitting ducks. As against our ships being 'relativley' safe in high sec.
Have you considered the idea that you didn't really think this through ? |

mogwai
Gremlin Industries
17
|
Posted - 2012.02.06 13:09:00 -
[13] - Quote
Hedoran Jaynara wrote:Everything from mining rewards to plex, exploration and mission rewards. I don't think the rewards is comparable to the risks at the moment.
Example : 0.7 sec - solitude region versus 0.3 sec - solitude region
exploration sites - apart from the odd battleship spawn, same in 0.7 as 0.3 missions - 0.7 has lvl4, possible lvl5 in 0.3, but camped mining - same in 0.3 as 0.7 but you can score..... jaspet /rubs hands together in glee [/exit sarcasm]
now, apart from being sat, watching local with a D-scan running all the time, i sure know which of the two i would rather be doing to earn isk at the moment. (no, i'm not being hypocritical... i'm in 0.3 at the moment) |

Solstice Project
I'm So Meta Even This Acronym
1345
|
Posted - 2012.02.06 13:11:00 -
[14] - Quote
Kestrix wrote:Solstice Project wrote: I can think of a few more reasons why people don't go to lowsec. For example, because they don't want to get blown up.
This does not necessarily relate to the profit that can be had in lowsec, because people could be too afraid to lose stuff.
No, this relates directly to the profit that can be had in lowsec. wether you are mining or ratting or doing missions your ship setups are differnt to that of pvp setups and industrial ships are sitting ducks. As against our ships being 'relativley' safe in high sec. Have you considered the idea that you didn't really think this through ?
So, people don't go to nullsec, because the reward isn't high enough ... right ?
There are empty lowsecs i know, depending on the time of the day. There are lowsecs i know, where carebears are around and there's no actual danger, because those people simply don't shoot at you.
Then there are systems like the one i am in, where nobody shows up half of the day. So why do you believe throwing more money at people would help them realizing that empty systems don't pose a threat ?
Do you believe that rewards need to be high enough so that people can cover their losses ? If so, how would that make actual sense ?
Have you considered that lowsec isn't actually dangerous at all, if one is able to watch out for himself ?
Throwing more money into it wouldn't change the fact that those who are unable to take care of themselves ... ... simply will get killed ... and as that is :effort: ... people don't go to lowsec.
This POV, at least, has some logic behind it ... unlike "rewards are too low", which simply takes the player out of the equation and puts all the blame onto the game ... which is quite typical nowadays. Inappropriate signature removed. Spitfire |

Honnete Du Decimer
40
|
Posted - 2012.02.06 13:12:00 -
[15] - Quote
Low sec is mutant child of the high sec and of the null sec. When null sec can jump on party all time no person want. High sec and wormholes control to help block the groups of the (hooligans ?). PMS |

Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
158
|
Posted - 2012.02.06 13:13:00 -
[16] - Quote
Hedoran Jaynara wrote:I beg to differ. I think that if one decides to live in lowsec you would have other benefits than the risk, wich is nice, but greater rewards would also be a way to get more people there.
You can not mean lowsec is feeling well. I go there occasionally and often find myself alone in local, while the high sec system nearby has over 200 in local.
I've lived in lowsec and the rewards are greater than in hisec. PI is more profitable, exploration sites have better drops and there are more and better sigs.
Low population is good for solo & small gang combat, so no complaints there either. I find there is a nice balance of peace and action, you have quiet areas good for some wallet-padding, and there are numerous well-known areas with lots of others looking for the good fight.
I don't see any benefits to having 200 in local.
|

Lexmana
Imperial Stout
189
|
Posted - 2012.02.06 13:19:00 -
[17] - Quote
Roime wrote:the risk itself is a reward QFT! |

MadMuppet
Kerguelen Station
121
|
Posted - 2012.02.06 13:40:00 -
[18] - Quote
In Low-sec: The belt rats are worth more. The mission agents pay more (isk and LP) The exploration sites are bigger and better. The belts are bigger (because they are not mined out daily) You don't need to pay charters or have standing to put up a POS. You still get some level of protection from the gates. Bubbles are not allowed. Better PI output. There are level 5 agents.
It would seem that the rewards are there. However the risk involved is higher: CONCORD will not come to your rescue. The market prices are higher because there is less competition. There are fewer stations and services. Getting to and from high-sec is more dangerous.
I just made an alt toon to tinker with game mechanics and returned from a trip in low and null, the rewards for even a level 1 agent are far better to the point that the risk of getting there in a cheap ship is worth the extra travel time and caution to get there.
Even on this toon I have a couple small fleets of ships parked in low-sec in case I feel like wandering. They are not as fancy as what I have in high-sec, but that is because I know what I can afford to lose. Why are my neocom icons so tiny? Oh, you can widen and narrow the bar. Cool.-á |

Solstice Project
I'm So Meta Even This Acronym
1345
|
Posted - 2012.02.06 13:47:00 -
[19] - Quote
MadMuppet wrote:However the risk involved is higher:
Not wanting to argue with what you said, just want to point out the fact that there really only is a small risk if one is able to actually watch out for himself.
As people get ganked in highsec mostly because they don't do that, it's no wonder that there aren't more people in lowsec.
Inappropriate signature removed. Spitfire |

Citizen Smif
Comply Or Die
69
|
Posted - 2012.02.06 14:04:00 -
[20] - Quote
I would definitely like some more income, hopefully enough of it so I can afford a shiny monocle and field jacket. +1 |

Fidelium Mortis
Quantum Cats Syndicate Villore Accords
54
|
Posted - 2012.02.06 14:57:00 -
[21] - Quote
I agree with the OP. Low sec tends to have more non-friendly pilots in local than in 0.0, which makes it much more difficult to engage in money making activities. The rewards shouldn't scale to levels found in 0.0 since there's a lot less effort involved in establishing/maintaining a base, but it should be scaled up significantly over the rewards found in high-sec. ICRS - Intergalactic Certified Rocket Surgeon |

Jas Dor
Republic University Minmatar Republic
39
|
Posted - 2012.02.06 16:44:00 -
[22] - Quote
If you are PvEing in lowsec you are self selecting to become a victim. Few people will self select to be a victim. Those that do tend to get blown up once or twice and get the message. If you're willing to take the risk for low sec why not try to get into null. Better isk, better security, and PvP without gate guns and sec hits (better small gang pvp if you're in NPC 0.0). |

Mr Epeen
It's All About Me
726
|
Posted - 2012.02.06 16:58:00 -
[23] - Quote
Hedoran Jaynara wrote:Everything from mining rewards to plex, exploration and mission rewards. I don't think the rewards is comparable to the risks at the moment.
I have a better idea.
Everything that is now 0.3 and above becomes High Sec and everything below that becomes Null Sec.
No more whining about that useless waste of real estate currently called Low Sec.
Mr Epeen 
Me too!-á I ate one sour, too! |

Solstice Project
I'm So Meta Even This Acronym
1345
|
Posted - 2012.02.06 17:17:00 -
[24] - Quote
I'm really glad that CCP knows that throwing money at a problem doesn't solve it.
I'm also glad that most highsec'ers will not give a dime about higher rewards in lowsec, because we lowsec residents will surely not move an inch for greedy bastards ... ... hence it doesn't change anything.
TL;DR for the simple minded:
SURE ! GIVE US MORE ISK ! WE'LL TAKE IT AND YOU WON'T GET IT !
:) Inappropriate signature removed. Spitfire |

Velicitia
Open Designs
508
|
Posted - 2012.02.06 17:24:00 -
[25] - Quote
Nerf Hisec. |

Tithi
Blue Republic RvB - BLUE Republic
3
|
Posted - 2012.02.06 18:10:00 -
[26] - Quote
Velicitia wrote:Nerf Hisec.
Agreed. Don't buff low or null! Nerf high sec instead. We don't need more isk in this game, it is inflated enough.
I started out in high sec and when i got into exploration I started to realize how much better the rewards were in low so I found myself a little region in low sec to do radar and DED sites. Best decision ever! I was able to learn to pvp, watch my back/local, and made far more money that I had before. Those skills transfer to null really well.
I'd also like to see more game mechanics bring people from high to low sec. Some sort of smuggling missions that pay well enough to encourage players to get a little fleet together and haul it out of high sec into pirate infested territory.
I think my decreasing the high sec rewards we could draw more new players, like myself, into low and null sec, which would be good for the game. |

Hedoran Jaynara
Cromwell Holdings
1
|
Posted - 2012.02.06 18:49:00 -
[27] - Quote
Tithi wrote:Velicitia wrote:Nerf Hisec. Agreed. Don't buff low or null! Nerf high sec instead. We don't need more isk in this game, it is inflated enough. I started out in high sec and when i got into exploration I started to realize how much better the rewards were in low so I found myself a little region in low sec to do radar and DED sites. Best decision ever! I was able to learn to pvp, watch my back/local, and made far more money that I had before. Those skills transfer to null really well. I'd also like to see more game mechanics bring people from high to low sec. Some sort of smuggling missions that pay well enough to encourage players to get a little fleet together and haul it out of high sec into pirate infested territory. I think my decreasing the high sec rewards we could draw more new players, like myself, into low and null sec, which would be good for the game.
Hmm. Nerf hisec. Didn't think of that, but that would be even better, since inflated isk is a problem...
Yes, nerf high sec! |

YuuKnow
The Scope Gallente Federation
43
|
Posted - 2012.02.06 22:27:00 -
[28] - Quote
The rewards of low sec have been good with level 5 missions and better ratting.
The problem is that the game has grown since its original 30k player base with 7 k players on at a time. At that time gate camps were still present, but not *so often* that they were everywhere all the time, so the risk was lower.
Now that the playerbase is not 30k, but now 300k, the low sec gates are perma-camped and the risk/probabily of loosing your ship is now 10 fold what it was before. The reward has not increased, so the risk/reward has been skewed.
Taurean Eitanin had a post on his blog that pretty much said it all... having to evade 5 camps in just a 10 minute time frame. http://flight-of-dragons.blogspot.com/2012/01/fixing-eve-assault-ships.html
Not sure what to do.... if the rewards were to match the risk, the rewards would be excessive and riduculous... making some of the low-sec gates (like 0.4) "uncampable" is one thought, but the pirates would whine us to death...
... no good solution here. |

Rath Kelbore
The Six-Pack Syndicate EVE Animal Control
20
|
Posted - 2012.02.06 22:41:00 -
[29] - Quote
Low sec rewards are ****** when compared to the rewards available in high sec for far less risk.
Answer = increase lowsec rewards? No. The answer is to lessen high sec rewards imo. lvl4 missions in low sec only? Sure why not. If you want to grind missions in high sec just run lvl 3's. Let those that take the risk receive the rewards. High sec incursions? From what I've seen and heard they're out of line reward/risk wise.
Too many people miss the whole point of eve for anything like that to happen though so whatever. |

Allyia Base
Federal Navy Academy Gallente Federation
1
|
Posted - 2012.02.06 22:45:00 -
[30] - Quote
Nerf incursions, delete lowsec, expand npc null. |

Camios
Minmatar Bread Corporation
59
|
Posted - 2012.02.06 22:58:00 -
[31] - Quote
Actually, I think that the rewards for FW missions are pretty interesting. When you gain 20k lp for a mission that you can run in a SB, you can't possibly whine. But there is not much else to do, and running missions in a stealth bomber looks pretty lame. |

Large Collidable Object
morons.
1121
|
Posted - 2012.02.06 22:58:00 -
[32] - Quote
The problem is there is no safe way to farm them for days with a random group of carebears in pimpships like the current ex-wow raiding crew does in highsec.
Now If the Revenant BPC wasn't totally worthless thanks to the ship being a complete failure, maybe specialized corps would go to low and finish the incursions as they're meant to, which is as fast as possible. morons- sting like a butterfly and-ápost like a bee. |

Buruk Utama
Science and Trade Institute Caldari State
82
|
Posted - 2012.02.06 23:07:00 -
[33] - Quote
Is it high sec's fault that low sec decided to populate itself with antisocial as$holes who want nothing more than to kill you for their epeen boards? When every person in the system is likely going to try and kill you and ruin your day for no other reason than the lulz you better believe people will stay in high sec where they get along much better. You would see more people in low sec if it weren't for its current inhabitants, you made your beds now lie in them.
Low sec pvp isn't geared towards anything except to destroy for destruction's sake. There are no goals, no end game, nothing except to gate camp and kill whatever you can catch. Just like in RL, when you've turned your country into a shithole don't complain when the rest of the world bypasses you for better playgrounds. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1028
|
Posted - 2012.02.06 23:08:00 -
[34] - Quote
So far what I have gotten from this is that the OP doesn't think he makes enough ISK in lowsec and want's CCP to give him more...
Hmmm...
Let's just turn all of Lowsec into NPC Nullsec. The concept of "Low security" space doesn't even make sense anyway. Unless it is like the ghetto of EvE. Police don't go there because it is the ghetto. In which case you shouldn't be making any money at all. It's the ghetto. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

YuuKnow
The Scope Gallente Federation
43
|
Posted - 2012.02.06 23:14:00 -
[35] - Quote
Rath Kelbore wrote:Low sec rewards are ****** when compared to the rewards available in high sec for far less risk.
Answer = increase lowsec rewards? No. The answer is to lessen high sec rewards imo. lvl4 missions in low sec only? Sure why not. If you want to grind missions in high sec just run lvl 3's. Let those that take the risk receive the rewards. High sec incursions? From what I've seen and heard they're out of line reward/risk wise.
The whole point of eve is a sandbox with more than one style of gameplay including PvE. Mega-nerfing is likely just to **** a very large fraction of the player-base off.
|

Dinsdale Pirannha
Pirannha Corp
144
|
Posted - 2012.02.06 23:22:00 -
[36] - Quote
Velicitia wrote:Nerf Hisec.
Brilliant idea! I am sure that the 67.6% of Eve players who live in high sec (CCP's numbers) will be thrilled and when they respond by nerfing Eve's subscription base, that will just peachy for you. |

Vincent Athena
V.I.C.E. Comic Mischief
331
|
Posted - 2012.02.06 23:32:00 -
[37] - Quote
How many people move to low sec or even null sec so they can make more money? Sure a few do, but most look on those areas and see so many roadblocks to paying the bills they just stay in high. Even people who live in low or null will have a high sec alt to make money. That somehow seems backwards.
The reason to stay in high sec should be because you dislike PvP combat. It should not be because its the fastest way to get rich. People should not be opting out of low or null because they cannot make the numbers work.
Now, oddly on paper low is richer than high. Mission rewards are higher, incursions pay 50% more, there are better roids, you can build stuff you cannot build in high, exploration sites have better drops, and there are level 5 missions. So why so few people? Maybe its not rich enough. Maybe you spend so much time with making up for the lack of CONCORD that you end up making less than a typical high sec dweller. CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

Shazzam Vokanavom
Hedion University Amarr Empire
61
|
Posted - 2012.02.06 23:44:00 -
[38] - Quote
And thusly what could have been a sensible debate into looking at the socio-economic issues surrounding low sec degrades into a null sec meta win call to nerf high sec incursions.
As if they don't have enough threads about that topic of their own to troll.
Ah well I guess null sec doesn't give a shite about anybodies EvE experience except their own so to be expected. Sorry low sec, null sec aint interested so thread changed.
Mind they need you for the immediate future as you are the testing ground for the new FW mechanics as they wanted to ensure they are right before allowing them into the null sec environment. How does it feel to be a hamster or a null sec buffer whilst they ensure FW mechanics can't touch their SoV?
I have experience of low and realise how profitable it can be with plex sites and the increased benefits. For which the defence of these areas and especially pockets are defended with the usual "get off my lawn" politics.
The problems associated with low sec are more to do with the lack of attraction from the loss of security. But in my experience if you manage to get into the in crowd, they have a number of "blue" relationships going on defending territory and capatalising on overall NPC bonuses, PI and Plex. It can be quite fun in fact, but you need to be those pretending as criminals to own the lawn as opposed to anyone travelling through it. They are actually quite organised with intel channels, cloaked spotters and co-ordinated allegiances. In this way you can execute the criminal defence policy for profit whilst allowing the capitalisation of your cherished low sec areas. Then coupled with alts to effect supply and other needs, removes the problem of having to manage security status for mains.
Also due to populations and relocation of completed elsewhere in regions means that over time that plex does tend to improve during the daily cycle as due to probablity they begin to collect in the low sec regions. Allowing the scanning of a number of opportunites more favourable later in the plex lifetime cycles. Means later in the day after DT, a number of plex can scanned down and be run in succession. Minor point though, but just thought I'd throw it in as a little gem. Sure many are aware however.
The low sec experience is then quite favourable if you get chummy with the local populace, with the main problem seeming to be the transit of capitals from over zealous anti-pirating null sec alliances. Or the danger of the hot drop.
So as an advert for low sec, don't think its all hostile, if you can get in with the local significant "gangsta" force or power and join them, you can have quite a profitable low sec experience with plenty of PvP thrown in for free. |

Ai Shun
247
|
Posted - 2012.02.06 23:55:00 -
[39] - Quote
Dinsdale Pirannha wrote:Velicitia wrote:Nerf Hisec. Brilliant idea! I am sure that the 67.6% of Eve players who live in high sec (CCP's numbers) will be thrilled and when they respond by nerfing Eve's subscription base, that will just peachy for you.
Can you please get your facts straight. It is characters, not players according to the CCP data. You can see CCP Diagoras'original image from his tweet here. (https://twitter.com/#!/CCP_Diagoras/media/slideshow?url=pic.twitter.com%2Fr8lRlvtg)
Not all players have a single character and there are several reasons for people who predominantly fly in less secure areas to have alternate characters in more secure areas.
Unless, of course, you have an alternative source from CCP but to the best knowledge I have they have only released data for 18th January 2012 with 5,000,000 or more SP.
Edit: Apologies for the terrible link, but even using the URL option from the editing menu won't allow me to link it directly - BBCODE errors. |

Tithi
Blue Republic RvB - BLUE Republic
4
|
Posted - 2012.02.07 00:06:00 -
[40] - Quote
Dinsdale Pirannha wrote:Velicitia wrote:Nerf Hisec. Brilliant idea! I am sure that the 67.6% of Eve players who live in high sec (CCP's numbers) will be thrilled and when they respond by nerfing Eve's subscription base, that will just peachy for you.
I think what most of us are saying is that 68% would decrease if there was a larger difference between high and low sec rewards. As of right now, low sec is dangerous enough for the average high sec player that they stay out of it because they can earn almost as much money in relative safety.
If it was set up so that there was a bit more incentive to go to low (either by increasing low sec rewards or lowering high sec rewards), then the population would even out a bit more and low sec see more high sec players venturing in for a piece of the pie. Then that 67% might end up being more like 50% or less. Many of us think this would be good for the game. You are welcome to disagree.
So the question is which way should we go? Buff low or nerf high? I'm sure you have your own unbiased reasons why high sec should be so ridiculously populated and profitable. I believe that Isk inflation is a problem currently, and I'd rather not see CCP add more isk to the game by buffing any rewards anywhere. Thus I think the only solution is to nerf high sec.
I don't foresee this mass subscription exodus like you do. Some players will still want to just stay in high sec because they are safe. Others may decide that the risk is worth it. I think once they discover that low and null aren't actually suicide and can be profitable, they'll find a much more exciting game out there, and have some good stories to tell their high sec buddies. |

Shazzam Vokanavom
Hedion University Amarr Empire
61
|
Posted - 2012.02.07 00:09:00 -
[41] - Quote
Ai Shun wrote:Dinsdale Pirannha wrote:Velicitia wrote:Nerf Hisec. Brilliant idea! I am sure that the 67.6% of Eve players who live in high sec (CCP's numbers) will be thrilled and when they respond by nerfing Eve's subscription base, that will just peachy for you. Can you please get your facts straight. It is characters, not players according to the CCP data. You can see CCP Diagoras'original image from his tweet here. (https://twitter.com/#!/CCP_Diagoras/media/slideshow?url=pic.twitter.com%2Fr8lRlvtg) Not all players have a single character and there are several reasons for people who predominantly fly in less secure areas to have alternate characters in more secure areas. Unless, of course, you have an alternative source from CCP but to the best knowledge I have they have only released data for 18th January 2012 with 5,000,000 or more SP. Edit: Apologies for the terrible link, but even using the URL option from the editing menu won't allow me to link it directly - BBCODE errors.
It also ignores what is likley a vast majority of helper alt chars or trading alt chars who are likley to be in HS but won't neccesarily have trained to the 5 mill SP point. So it would be interesting to see the proportion below this figure. But i realise the extra problems with introducing those numbers. But I'm pretty convinced that due to the need for higher SP characters to be effective in low and null sec, that the vast majority below 5 mil SP are High sec chars. So as much as the arguments and figures are useful, I think its important to remember what the figures are based on. As I imagine the complete percentage of HS chars to be actually higher.
I do agree however that it isn't clear to afford any assumptions about how the subscription base would be affected as a result. |

Ai Shun
247
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Posted - 2012.02.07 00:13:00 -
[42] - Quote
Shazzam Vokanavom wrote:It also ignores what is likley a vast majority of helper alt chars or trading alt chars who are likley to be in HS but won't neccesarily have trained to the 5 mill SP point. So it would be interesting to see the proportion below this figure. But i realise the extra problems with introducing those numbers. But I'm pretty convinced that due to the need for higher SP characters to be effective in low and null sec, that the vast majority below 5 mil SP are High sec chars. So as much as the arguments and figures are useful, I think its important to remember what the figures are based on.
As a result it isn't completley clear to afford any assumptions about how the subscription base would be affected.
Indeed, which is why work should not focus on CONCORD security status but on activities that characters engage in. I'd much rather see what % of characters were engaged in combat, missions, industry, mining, etc. as that would give one a better gauge of what systems in EVE needs attention and needs to be either boosted or reworked.
This whole obsession with security status is just dumb. People who harp on about it should go back to their PvE server  |

Skydell
Space Mermaids Somethin Awfull Forums
141
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Posted - 2012.02.07 00:13:00 -
[43] - Quote
Vincent Athena wrote:How many people move to low sec or even null sec so they can make more money? Sure a few do, but most look on those areas and see so many roadblocks to paying the bills they just stay in high. Even people who live in low or null will have a high sec alt to make money. That somehow seems backwards.
The reason to stay in high sec should be because you dislike PvP combat. It should not be because its the fastest way to get rich. People should not be opting out of low or null because they cannot make the numbers work.
Now, oddly on paper low is richer than high. Mission rewards are higher, incursions pay 50% more, there are better roids, you can build stuff you cannot build in high, exploration sites have better drops, and there are level 5 missions. So why so few people? Maybe its not rich enough. Maybe you spend so much time with making up for the lack of CONCORD that you end up making less than a typical high sec dweller.
This.
None of the rewards systems in EVE are based on loss. That's true in all 3 sec groups.
Lose a couple of T2 light drones in a Lv. 3 in high sec and you are doing the mission for free. Lose a "cheap" ship in low sec and a days work goes down the toilet. Null, the same thing.
We call it "hard" to be forced to grind our guts out making ISK at a 5000% rate to what we lose it. It's an old discussion, beaten to death. EVE puts all the Asian grinder games to shame. It's 1000 times worse than any Level 90 grind, it's worse than any RnG grind for gear in some of the most insane RnG grinds because in EVE the ISK grind is never ending. If that's all it takes to make EVE hard, Aion has EVE all beat to hell in hard. You spend months grinding off RnG sockets in a PvP zone with .25% chance of it actually going up in stat. It's also due to go free to play in Europe this month because nobody plays it either.
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Kessiaan
Greater Order Of Destruction Happy Endings
59
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Posted - 2012.02.07 00:51:00 -
[44] - Quote
Boosting lowsec mission / exploration payouts will never work. It practically rains money in nullsec once you know what you're doing, but requires connections that take time to cultivate, as well as a willingness to warp away from whatever you're doing to go pvp when a roam starts or hostiles show up. Nevermind the fact that nullsec life is considerably easier than lowsec life - I was a -10 pirate for years before I joined by current corp and headed to Stain, and I can rat, anom, and explore away for hours at a time when things are slow; in lowsec I made all my money from wormholing because constant neut traffic made doing anything else unfeasible, I could make more money sitting on a gate shooting people.
People who can't or are unwilling to handle that kind of an environment are much better served in highsec. Lowsec was envisioned to be a kind of middle ground but as it stands right now there's no reason not to just head to nullsec - they're called nullbears for a reason you know :D.
The best thing that could happen to low is to give it a unique purpose. Factional warfare was a step in the right direction, as was PI in my opinion (which is actually possible in lowsec and more profitable than highsec). I've seen plenty of good suggestions on these boards as well. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Shazzam Vokanavom
Hedion University Amarr Empire
61
|
Posted - 2012.02.07 00:56:00 -
[45] - Quote
Kessiaan wrote:The best thing that could happen to low is to give it a unique purpose
^^ QFT, + 1
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Micheal Dietrich
Standards and Practices
29
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Posted - 2012.02.07 01:44:00 -
[46] - Quote
De-motivational poster, courtesy of my pets. |

Velicitia
Open Designs
512
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Posted - 2012.02.07 15:19:00 -
[47] - Quote
Shazzam Vokanavom wrote:Kessiaan wrote:The best thing that could happen to low is to give it a unique purpose ^^ QFT, + 1
agreed.
I think *some* of that purpose is already there for the industrial/miner types ... it's just that it is easier (read: safer) to get the stuff in hisec. The only thing that lowsec truly adds for industry types is Zydrine (ignoring the obvious grav sites in 0.5).
so, mix that up a bit. Remove the "easy" sources of Mexallon and Isogen from hisec.
I'm not saying that there need to be things that "force" people into low -- but rather that they're enticed to go out there and start working together...
|

Nuela
Beacon Light Corporation Beacon Light Alliance
2
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Posted - 2012.02.07 17:30:00 -
[48] - Quote
Vincent Athena wrote:How many people move to low sec or even null sec so they can make more money? Sure a few do, but most look on those areas and see so many roadblocks to paying the bills they just stay in high. Even people who live in low or null will have a high sec alt to make money. That somehow seems backwards.
The reason to stay in high sec should be because you dislike PvP combat. It should not be because its the fastest way to get rich. People should not be opting out of low or null because they cannot make the numbers work.
Now, oddly on paper low is richer than high. Mission rewards are higher, incursions pay 50% more, there are better roids, you can build stuff you cannot build in high, exploration sites have better drops, and there are level 5 missions. So why so few people? Maybe its not rich enough. Maybe you spend so much time with making up for the lack of CONCORD that you end up making less than a typical high sec dweller.
I am one that tried lowsec for the possibility of making more money. Heck, I still have a base of operations and a jump clone out there that I use from time to time.
However, while the rewards for missioning are higher in lowsec...they really aren't when you factor in everything.
First of all, you can't mission in your hi-end, pimped out pimp ship....the one that deals huge amounts of DPS to specific rats. A Drake is probably your best 'low-end' isk-wise ship to do lvl 4's. However, A Drake has issues as well...it is slow to jump and very easy to scan down. Therefore, A Tengu is your best bet...but if you lose it...it is expensive while a cheap drake fully insured is much cheaper. Because you are not missioning in a pimped out mission runner, your mission completion rate will be slower and your bounty will be lesser making it comparable to hisec.
Second, you must constantly spam your dscanner and watch local. This takes effort and so could detract from your efficiency. You must ALWAYS be paying full attention...no watching "The Walking Dead" while missioning. This can be fun but it wears on you more so you mission less...cutting your income.
Third, the market is usually slim and so you must bring in stuff like ammo. Not a big deal but it is still a distraction/loss of efficiency.
Fourtth, you will lose ships. Not as many as you think but it will happen from time to time...lessening profits plus you need to logistics replacements.
Fifth, traveling to and from mission sites/systems takes more time as you need to be careful. Still a loss of efficiency.
Sixth, salvaging is lessened. Just not worth it usually.
Seventh, you really need a stealth alt to watch for gate camps. You can't just go jumping through gates...you have to know what is on other side.
Next, you can get pinned from time to time meaning you can't mission. Some times a group just takes a liking to you and messes with you so you have to play another toon until they go away (you don't log off as then they know when you come back...best to bore em to death camping your toon while you play another toon.
I;m sure I'm missing some, but you get the idea. The greater rewards of losec are pretty much eaten up by less efficiency. IME, I can make about the same as hisec...maybe a bit more...but from a pure isk-analytic cost/benefit analysis it doesn't pay for the increased risk.
I don't dual acct when missioning in hisec...but many do. I imagine this would be MUCH more difficult in losec...and so people that do this in hisec find this makes losec even less attractive isk-wise.
I still do it from time to time but more for the variety/spice than the isk.
I've tried lvl 5's...but they always seem to be camped. However, I haven't REALLY tried to give lvl 5's a shot so maybe there are agents out there not perma-camped. |

Hedoran Jaynara
Cromwell Holdings
4
|
Posted - 2012.02.07 19:03:00 -
[49] - Quote
It all boils down to the purpose of lowsec. The purpose should be that although a bit more dangerous, it should reward you in some ways. This is something all seem to agree upon.
Now we need to find out what that "special" thing would be. Never will every carebear move to lowsec, but I'm certain quite a few would if they would feel it is worth it.
We've discussed the possibilty of nerfing hisec in some way. Decreased mission rewards??
Anyway, I'm glad I brought up this matter, because I feel there is potential in lowsec. |
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