
Jesnen
Amarr Murder-Death-Kill
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Posted - 2008.01.02 20:27:00 -
[1]
Originally by: Matrixcvd
Originally by: RaAshan
The devs are working towards making a game that is tweakable, but the real strategy and out of the box thinking will come from the tactics/actions employed by corporations and alliances. They are not trying to create the one, lvl 99 character destroys all others WOW game that you want.
This is not a solo game based on your skill points. It is an action game based on what you do and how you interact with other people.
The game is not tweakable if they make stiff penalties and wipe whole ships out because "it is exceding its roll" "or too many people are complaining". Look, when i first started, all i cared about when PVPing was immediately looking at how old the enemy was, and judging to engage based on that. After flying with people i stopped caring and just played, fought, won, lost, learned and move on.
To fly in 0.0 in small squads you need to be a skilled pilot, especially in engineering and Spaceship command, to be able to fly adn fit the ships. This takes an extremely long time 6months to 1 year. Thats alot different tahn pickin up any other game. So skillpoints are extremely important when looking at small gangs 2-30 pilots. After 30+ pilots is when you get lost in the scene of lag and primary death. So SP is important, but flying with experienced pilots is as important. Its a balance
With regards to PVP, there are 2 types, speed and non speed. Most pilots should fit an MWD and end there, there should never be a discussion. Once you get more advanced and develop a sense of tactics ships, without MWD's can be effective. If they nerf speed, only 1 race would have any chance of going fast, where as quite a few ships can be made to move moderately fast. So instead of multiple types of fits for ships, depending on situation you can only fit tank/cap because there is nothing else to work with. It narrows the possiblities instead of bringing acceptable gameplay changes.
Since it doesn't occur to most new pilots they don't need to fill up on hardners and AR/SB's you have this extremely large class of cannon fodder, that simply can't get it thru there heads that maxing out your shield/armor resists is the best way to go. Hopefully CCP doesn't cave into the crying by making huge speed cuts like they did with the dictor which is just ridiculous. 10% would have been fine and easily placed them between inty's and HAC's. Instead i have sceen drakes move faster its just pathetic
I concur and would like to add that the only people who cry that nanoships are overpowered are generally those who can't fly them. Nanoships require much player skill to fly and die at the first mistake, they are probably the most unforgiving ships to fly.
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