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xMartok
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Posted - 2007.12.26 07:10:00 -
[1]
what are they? i keep reading about them in posts.
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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 07:34:00 -
[2]
Ships with a MWD in mid and Overdrives+Nanos in the lows. For rigs they use Polycarbons. They do 4000m/s at the least. With implants you are looking at anywhere from 5000 to 9000 m/s
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.26 08:12:00 -
[3]
Originally by: Zeknichov Ships with a MWD in mid and Overdrives+Nanos in the lows. For rigs they use Polycarbons. They do 4000m/s at the least. With implants you are looking at anywhere from 5000 to 9000 m/s
Your definition is correct, but I think your bar for being a "nano ship" is a bit high. 4km/sec would mean that many of the "nano hacs" wouldn't really be nano ships at all - yet they clearly are. Let's try 3000-3500 m/sec for a reasonable starting bar.
-Liang -- Gain Forum Fame Now! Want To Trade Liang Nuren For Your Character!
Post in the thread or send me an Evemail. ^_ |

xMartok
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Posted - 2007.12.26 08:22:00 -
[4]
wow this is fast, how can they be hit ? :)
tx
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.26 08:35:00 -
[5]
Originally by: xMartok wow this is fast, how can they be hit ? :)
tx
Start with training nav skills for a month or two.
Then fit a MWD on your ship Then put a few overdrives and nanofibers in your low slots Then put some polycarbon rigs on your ship Fill the rest of your lows with damage mods Fill your remaining mids with a warp disruptor and shield extenders
Now go ZOOOOM ZOOOOOM ZOOOOOOM around people only to realize that (in the overhwelming majority of ships) you have to slow down to actually *HIT* them.
So you slow down. And they overload their MWD and web you... and you die and get all your fancy lootz.
But more likely, they'll just see your 3000 m/sec as you race to tackle them or away from their blob and immediately log onto the forums to whine while you pound their ship into dust.
Meh. There's counters, but nobody bothers to fit them or use them. It's much easier to whine.
-Liang -- Gain Forum Fame Now! Want To Trade Liang Nuren For Your Character!
Post in the thread or send me an Evemail. ^_ |

Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 09:15:00 -
[6]
Edited by: Zeknichov on 26/12/2007 09:16:07
Originally by: Liang Nuren
Originally by: xMartok wow this is fast, how can they be hit ? :)
tx
Start with training nav skills for a month or two.
Then fit a MWD on your ship Then put a few overdrives and nanofibers in your low slots Then put some polycarbon rigs on your ship Fill the rest of your lows with damage mods Fill your remaining mids with a warp disruptor and shield extenders
Now go ZOOOOM ZOOOOOM ZOOOOOOM around people only to realize that (in the overhwelming majority of ships) you have to slow down to actually *HIT* them.
So you slow down. And they overload their MWD and web you... and you die and get all your fancy lootz.
But more likely, they'll just see your 3000 m/sec as you race to tackle them or away from their blob and immediately log onto the forums to whine while you pound their ship into dust.
Meh. There's counters, but nobody bothers to fit them or use them. It's much easier to whine.
-Liang
That holds true for inexperienced pilots but good speed pilots will know what they can win against and how to win without risk of loss. If they ever encounter something they cannot win against they will run and not engage you. Ishtars rely on their drones for damage. If you kill their drones they will just fly away. And more than likely you won't encounter one you will encounter a group of speed ships which required a dedicated speed counter group to take out. Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.26 09:38:00 -
[7]
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang -- Gain Forum Fame Now! Want To Trade Liang Nuren For Your Character!
Post in the thread or send me an Evemail. ^_ |

Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 09:53:00 -
[8]
Originally by: Liang Nuren
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang
Yes. But it's not fun.
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Cpt Branko
The Bloody Red
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Posted - 2007.12.26 09:57:00 -
[9]
Originally by: Zeknichov
Originally by: Liang Nuren
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang
Yes. But it's not fun.
If you don't want others spoiling your fun, why are you in 0.0?
Rifters!
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Semkhet
KR0M The Red Skull
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Posted - 2007.12.26 09:57:00 -
[10]
Originally by: Zeknichov
Originally by: Liang Nuren
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang
Yes. But it's not fun.
And who subscribed to EvE agreeing to submit to your definition of fun at his expense ?
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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 10:01:00 -
[11]
Originally by: Semkhet
Originally by: Zeknichov
Originally by: Liang Nuren
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang
Yes. But it's not fun.
And who subscribed to EvE agreeing to submit to your definition of fun at his expense ?
I'm glad the devs agree with me ;p
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xMartok
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Posted - 2007.12.26 10:03:00 -
[12]
lets say u r webbing the ship, and it still has 1500 speed. if he orbits u in close range, your turrets cant hit it anyways. right?
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Khanid Venari
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Posted - 2007.12.26 10:06:00 -
[13]
Originally by: Zeknichov Edited by: Zeknichov on 26/12/2007 09:16:07
Originally by: Liang Nuren
Originally by: xMartok wow this is fast, how can they be hit ? :)
tx
Start with training nav skills for a month or two.
Then fit a MWD on your ship Then put a few overdrives and nanofibers in your low slots Then put some polycarbon rigs on your ship Fill the rest of your lows with damage mods Fill your remaining mids with a warp disruptor and shield extenders
Now go ZOOOOM ZOOOOOM ZOOOOOOM around people only to realize that (in the overhwelming majority of ships) you have to slow down to actually *HIT* them.
So you slow down. And they overload their MWD and web you... and you die and get all your fancy lootz.
But more likely, they'll just see your 3000 m/sec as you race to tackle them or away from their blob and immediately log onto the forums to whine while you pound their ship into dust.
Meh. There's counters, but nobody bothers to fit them or use them. It's much easier to whine.
-Liang
That holds true for inexperienced pilots but good speed pilots will know what they can win against and how to win without risk of loss. If they ever encounter something they cannot win against they will run and not engage you. Ishtars rely on their drones for damage. If you kill their drones they will just fly away. And more than likely you won't encounter one you will encounter a group of speed ships which required a dedicated speed counter group to take out. Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
HE SHOOTS HE SCORES !!!! I've been saying it for months that the nano whiners are indolent NPC-ers from 0.0 space that crap their pants when a roaming gang approaches, they only know how to stay docked or blob with 3:1 numbers. Here's my proof finally that they're all just isk-farming whiners. heh 
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Cpt Branko
The Bloody Red
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Posted - 2007.12.26 10:06:00 -
[14]
Edited by: Cpt Branko on 26/12/2007 10:08:24
Originally by: xMartok lets say u r webbing the ship, and it still has 1500 speed. if he orbits u in close range, your turrets cant hit it anyways. right?
If you're using T1 webs, you're stupid.
Originally by: Khanid Venari
nano whiners are indolent NPC-ers from 0.0 space that crap their pants when a roaming gang approaches, they only know how to stay docked or blob with 3:1 numbers. Here's my proof finally that they're all just isk-farming whiners. heh 
Exactly!
They should really start looking at the activities of the nano-whiners. I'll be damned if I can't find a connection with the guys spamming trade hubs with 'buy ISK now' ;P
Rifters!
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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 10:10:00 -
[15]
Edited by: Zeknichov on 26/12/2007 10:12:12
Originally by: Khanid Venari
Originally by: Zeknichov Edited by: Zeknichov on 26/12/2007 09:16:07
Originally by: Liang Nuren
Originally by: xMartok wow this is fast, how can they be hit ? :)
tx
Start with training nav skills for a month or two.
Then fit a MWD on your ship Then put a few overdrives and nanofibers in your low slots Then put some polycarbon rigs on your ship Fill the rest of your lows with damage mods Fill your remaining mids with a warp disruptor and shield extenders
Now go ZOOOOM ZOOOOOM ZOOOOOOM around people only to realize that (in the overhwelming majority of ships) you have to slow down to actually *HIT* them.
So you slow down. And they overload their MWD and web you... and you die and get all your fancy lootz.
But more likely, they'll just see your 3000 m/sec as you race to tackle them or away from their blob and immediately log onto the forums to whine while you pound their ship into dust.
Meh. There's counters, but nobody bothers to fit them or use them. It's much easier to whine.
-Liang
That holds true for inexperienced pilots but good speed pilots will know what they can win against and how to win without risk of loss. If they ever encounter something they cannot win against they will run and not engage you. Ishtars rely on their drones for damage. If you kill their drones they will just fly away. And more than likely you won't encounter one you will encounter a group of speed ships which required a dedicated speed counter group to take out. Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
HE SHOOTS HE SCORES !!!! I've been saying it for months that the nano whiners are indolent NPC-ers from 0.0 space that crap their pants when a roaming gang approaches, they only know how to stay docked or blob with 3:1 numbers. Here's my proof finally that they're all just isk-farming whiners. heh 
Eh? Why else would I be in my own space if not to rat? Otherwise I'm in a speed gang of my own in enemy space. I'm just saying defending against them are frustrating because you basically either sit there and wait till they leave or chase them around until they leave. Either way you will not kill a good speed gang. The only time I ever lose my ship is if I'm feeling suicidal.
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Semkhet
KR0M The Red Skull
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Posted - 2007.12.26 10:36:00 -
[16]
Originally by: Zeknichov
Eh? Why else would I be in my own space if not to rat? Otherwise I'm in a speed gang of my own in enemy space. I'm just saying defending against them are frustrating because you basically either sit there and wait till they leave or chase them around until they leave. Either way you will not kill a good speed gang. The only time I ever lose my ship is if I'm feeling suicidal.
Then why don't you check KB's from people like AAA ? If you would bother to check their kills for the last 3-4 days, you would see that highest occurrence of the type of HACs they destroyed are... Vagabonds.
But yeah, reducing EvE to match your own limits instead of raising to the challenge is the actual trend of a plethora of lazy peeps.
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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 10:54:00 -
[17]
Since when was this about skill? It's simply about fun. Speed isn't fun. I prefer making tactical decisions while in combat not decisions to avoid/engage in combat.
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xMartok
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Posted - 2007.12.26 10:58:00 -
[18]
Originally by: xMartok lets say u r webbing the ship, and it still has 1500 speed. if he orbits u in close range, your turrets cant hit it anyways. right?
self bump... can some one tell me if i m right?
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Juha85
Beasts of Burden YouWhat
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Posted - 2007.12.26 11:03:00 -
[19]
Originally by: Zeknichov Since when was this about skill? It's simply about fun. Speed isn't fun. I prefer making tactical decisions while in combat not decisions to avoid/engage in combat.
Yeah.. its like nanoships reguire you to make "less tactical decisions" than the standard F1-F8 tank&gank. People need to realize that the power of the blob has lead to the fact that people fly nanoships to avoid these blobs. I'd fly my hurricane more often but im tired of running into blobs of 20 people or more every time I go out. Atleast if im in my vagabond I have a chance of avoiding them. ---------------------------------------

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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.26 11:07:00 -
[20]
Edited by: Zeknichov on 26/12/2007 11:10:37
Originally by: Juha85
Originally by: Zeknichov Since when was this about skill? It's simply about fun. Speed isn't fun. I prefer making tactical decisions while in combat not decisions to avoid/engage in combat.
Yeah.. its like nanoships reguire you to make "less tactical decisions" than the standard F1-F8 tank&gank. People need to realize that the power of the blob has lead to the fact that people fly nanoships to avoid these blobs. I'd fly my hurricane more often but im tired of running into blobs of 20 people or more every time I go out. Atleast if im in my vagabond I have a chance of avoiding them.
Oh I hate blobs too but what makes you think you should be able to avoid them? That's the problem with EVE. It's too easy to avoid combat and not easy enough to engage in it.
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Semkhet
KR0M The Red Skull
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Posted - 2007.12.26 11:23:00 -
[21]
Edited by: Semkhet on 26/12/2007 11:26:36
Originally by: Zeknichov Edited by: Zeknichov on 26/12/2007 11:10:37
Originally by: Juha85
Originally by: Zeknichov Since when was this about skill? It's simply about fun. Speed isn't fun. I prefer making tactical decisions while in combat not decisions to avoid/engage in combat.
Yeah.. its like nanoships reguire you to make "less tactical decisions" than the standard F1-F8 tank&gank. People need to realize that the power of the blob has lead to the fact that people fly nanoships to avoid these blobs. I'd fly my hurricane more often but im tired of running into blobs of 20 people or more every time I go out. Atleast if im in my vagabond I have a chance of avoiding them.
Oh I hate blobs too but what makes you think you should be able to avoid them? That's the problem with EVE. It's too easy to avoid combat and not easy enough to engage in it.
Unless you are insulting everyone's intelligence, don't NEVER EVER expect from people in their sane mind to initiate an engagement in conditions where they are sure to loose.
Now there's a slight difference between a guy roaming around alone in an expensive ship and a bunch of skill-less tards glued on a gate like flies on poo. Who's taking more risks ? The first, or the latter ?
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Juha85
Beasts of Burden YouWhat
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Posted - 2007.12.26 11:35:00 -
[22]
Originally by: Zeknichov Edited by: Zeknichov on 26/12/2007 11:10:37
Originally by: Juha85
Originally by: Zeknichov Since when was this about skill? It's simply about fun. Speed isn't fun. I prefer making tactical decisions while in combat not decisions to avoid/engage in combat.
Yeah.. its like nanoships reguire you to make "less tactical decisions" than the standard F1-F8 tank&gank. People need to realize that the power of the blob has lead to the fact that people fly nanoships to avoid these blobs. I'd fly my hurricane more often but im tired of running into blobs of 20 people or more every time I go out. Atleast if im in my vagabond I have a chance of avoiding them.
Oh I hate blobs too but what makes you think you should be able to avoid them? That's the problem with EVE. It's too easy to avoid combat and not easy enough to engage in it.
Because the moment I cant even try to avoid those 2mil sp noob blobs hugging the gate with 20 ships is the day I stop playing eve. And i'm afraid im not the only one. Even know its not a safe bet that you can avoid the blob even in a snaked vagabond but atleast you got a chance of doing so. ---------------------------------------

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Semkhet
KR0M The Red Skull
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Posted - 2007.12.26 13:51:00 -
[23]
Edited by: Semkhet on 26/12/2007 13:55:09
Originally by: xMartok
Originally by: xMartok lets say u r webbing the ship, and it still has 1500 speed. if he orbits u in close range, your turrets cant hit it anyways. right?
self bump... can some one tell me if i m right?
If you are using a 90% webber and the ship still flies at 1500 m/sec, it means that the MWD speed of the ship was 15 Km/sec.
Only ceptors can reach these speeds while retaining full combat capacity. No pilot in its sane mind flying pimped ceptors will come into normal web range. Hence unless you have a rapier/huginn, webbing them is a moot point.
If the webber is a 80% one, the original speed was 7.5 Km/sec what might correspond to pimped HACs.
You will have no problem hitting them provided you have good gunnery skills, use guns with decent tracking and maintain your target in optimal range.
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Ipos
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Posted - 2007.12.26 14:07:00 -
[24]
Originally by: Juha85 Because the moment I cant even try to avoid those 2mil sp noob blobs hugging the gate with 20 ships is the day I stop playing eve. And i'm afraid im not the only one. Even know its not a safe bet that you can avoid the blob even in a snaked vagabond but atleast you got a chance of doing so.
Blobs aren't all that common as people want you to believe, what's ALOT more common is speedgangs ganking anything and anyone that just happened not to notice them fast enough. It's like reverse blobbing, instead of a slow stationary thing it's fast moving menance that will seek you out instead and it takes roughly as much brainpower to take part in either one.
- Don't blame the blobs for flying nano boats, there are still many pilots who fly other ships and do it successfully. Speed is too powerful and that's why it's so popular. There's plenty of profit and minimal risk...
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Juha85
Beasts of Burden YouWhat
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Posted - 2007.12.26 14:09:00 -
[25]
Originally by: Ipos
Originally by: Juha85 Because the moment I cant even try to avoid those 2mil sp noob blobs hugging the gate with 20 ships is the day I stop playing eve. And i'm afraid im not the only one. Even know its not a safe bet that you can avoid the blob even in a snaked vagabond but atleast you got a chance of doing so.
Blobs aren't all that common as people want you to believe, what's ALOT more common is speedgangs ganking anything and anyone that just happened not to notice them fast enough. It's like reverse blobbing, instead of a slow stationary thing it's fast moving menance that will seek you out instead and it takes roughly as much brainpower to take part in either one.
- Don't blame the blobs for flying nano boats, there are still many pilots who fly other ships and do it successfully. Speed is too powerful and that's why it's so popular. There's plenty of profit and minimal risk...
Do you live under a rock? The blobs are everywhere, for example go take a peek in syndicate. ---------------------------------------

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Pheonix Kanan
Caldari Murder-Death-Kill
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Posted - 2007.12.26 14:12:00 -
[26]
Originally by: Zeknichov
Originally by: Semkhet
Originally by: Zeknichov
Originally by: Liang Nuren
Originally by: Zeknichov Or more than likely they will just run away and avoid you. Speed are not OP as much as they are frustrating. If you know there's a speed group in your space chances of you killing them are bad but now you can't rat because chances of them killing you are high so you're forced into a combat ship playing chase the speed group around the bush all day.
Isn't that the entire point of skirmish and guerrilla warfare?
-Liang
Yes. But it's not fun.
And who subscribed to EvE agreeing to submit to your definition of fun at his expense ?
I'm glad the devs agree with me ;p
The Devs in this game kinda suck at the moment. They really don't make decisions well and it shows. -----
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2007.12.26 15:28:00 -
[27]
Originally by: Juha85
Originally by: Ipos
Originally by: Juha85 Because the moment I cant even try to avoid those 2mil sp noob blobs hugging the gate with 20 ships is the day I stop playing eve. And i'm afraid im not the only one. Even know its not a safe bet that you can avoid the blob even in a snaked vagabond but atleast you got a chance of doing so.
Blobs aren't all that common as people want you to believe, what's ALOT more common is speedgangs ganking anything and anyone that just happened not to notice them fast enough. It's like reverse blobbing, instead of a slow stationary thing it's fast moving menance that will seek you out instead and it takes roughly as much brainpower to take part in either one.
- Don't blame the blobs for flying nano boats, there are still many pilots who fly other ships and do it successfully. Speed is too powerful and that's why it's so popular. There's plenty of profit and minimal risk...
Do you live under a rock? The blobs are everywhere, for example go take a peek in syndicate.
Qft. I haven't seen a real "speed gang" since before the nano-BS's got nerfed, but what I see all the time is 10 to 20 man fleets of BC and higher ships, normally with capital support on tap.
Seriously, speed ships haven't been an issue since the nano-BS craze. Current nano ships are fine as is.
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Ipos
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Posted - 2007.12.26 15:49:00 -
[28]
Originally by: Crazy Tasty
Originally by: Juha85 Do you live under a rock? The blobs are everywhere, for example go take a peek in syndicate.
Qft. I haven't seen a real "speed gang" since before the nano-BS's got nerfed, but what I see all the time is 10 to 20 man fleets of BC and higher ships, normally with capital support on tap.
Seriously, speed ships haven't been an issue since the nano-BS craze. Current nano ships are fine as is.
I still beg to differ, although it's not hard to find a blob if you're looking for one there aren't that many around, at least where I'm at or where my mates are ~ usually intel and experience will tell you where they can be found aswell. It's not like they're gonna sneak up on you from behind and stab you to death. Controlling space is natural and something that's very much intended, strength should not only lie in the ammount of isk/SP you have but in numbers aswell. I have no quarrel with blobs...
I don't know what the above poster considers to be a "real speed gang" but a gang of nanos does not have to be many in order to be lethal, a single ship is often enough. With a cloak you can run around with little risk in most enemy controlled space killing people, the sheer psychological terror of an AFK'ing cloaked hostile in your system is powerful enough.
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NoNah
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Posted - 2007.12.26 16:08:00 -
[29]
Originally by: Pheonix Kanan
The Devs in this game kinda suck at the moment. They really don't make decisions well and it shows.
I believe I am one of a hundred thousand or so who beg to difer on this one. No, I don't enjoy seeing quite a number of imbalancechanges that has been done lately but I do have complete faith in the devs you mention keep evolving the game and altering the game balanc.
At the moment Caldari are king of the hill tomorrow it might be matari or even amarr...
Postcount: 246136
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Juha85
Beasts of Burden YouWhat
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Posted - 2007.12.26 16:23:00 -
[30]
Originally by: Ipos
I don't know what the above poster considers to be a "real speed gang" but a gang of nanos does not have to be many in order to be lethal, a single ship is often enough. With a cloak you can run around with little risk in most enemy controlled space killing people, the sheer psychological terror of an AFK'ing cloaked hostile in your system is powerful enough.
If a single nanoship is lethal to you, you really dont know how to fit your ship properly. The only nanoship that can put out decent damage while possibly avoiding being killed is the the sacrilege. You could count ishtar too but once u kill its drones it doesnt have any dps at all.
The cloaked guy in your system might as well be in a cov ops and the terror it brought would be exactly the same if you don't know he is in one. Nanoships allow you to have some fun without bringing a huge blob. Other than that, its not worth it to attack any hostile space wihtout bringing atleast 20 ships. And then when you bring in your own blob the changes are that the enemy blob is just going to stay docked. Bring a small and agile gang and you might get them to fight you and even perhaps kill someone.
IMO its the blobbing that makes it so hard to get a fight. You see a blob, you counter it with a blob, if your counter blob is bigger than your opponents they will just flee. With a nanoship gang you can engage a bigger gang without it meaning a total hell death to your gang. ---------------------------------------

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
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