
Macmuelli
Gallente Gallente Mercantile Exchange Coalition Of Empires
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Posted - 2008.02.25 14:45:00 -
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Edited by: Macmuelli on 25/02/2008 14:45:05 It would be nice to see something which is posted here within the next generation of mining.
To make it more difficulter u should add perhaps;
Generally effect of mining lasers for roids:
Every laser should have , if its work, an effect on the roid, include the roids around, as an side effect. This side effect should shoud increase a damage he gives out, like "orbiting splitters and rocks from the roid", which hits the ship(shield-> amor-> hull) Upon the activity within this "temporary" roid belt, the damage output increase or lowers step by step. It should go to an point, where mining within this belts isnt possible to tank solo anymore, that a logistic background is needed. This logistic background should reach one point, where it is no more possible to remote repair, like energy emission fields from the belt disrupt the systems of all ships. The " Belt" needs then a break to regenerate, before it is possible again to mine in it. ( this keeps macros away from float belts)
"Improved KI of the Npc rats within the belts"
To keep "permanent Tanks away", they should switch the target after a bit of time, if they see that they cannot kill the ships they had attacked. If the next Target of them is also able to Tank there damage, they should call support. This kind of support are "Squads" which have no Bounties and are like Trainnees. The ships, they fly, should have an higher damage output which makes it needed to kill them. " no wrecks ( loot/ salvage) left on this ships. It should increase step by step more and more to an level where it is no more possble to tank there force, and killing is needed.
I personal realy like the idea combining serveral Ore types to one roid , include the system u had suggest to scan them out.
"A Long term idea for upcoming tech levels combined to mining"
I had suggest it before, under the dev blog post.
Roid <-> Minerals<->Elements/Molecular Parts
Roids should have serveral ore types then, include serveral minerals.
Minerals should be splitted up in elements/ molecul
Minerals generally have an simple Element/ molecular Formula.
Element/ molecul s should be able to mine in clouds/ comets/ anomalys with new kind of ships, similar to the exhumers of ore. Same effects on there laser to increase damageoutput of the clouds, to make it impossible to farm then 23/7. Clouds like this should be visible within systems. But the possibilty to mine them should be randomize. As more peoples mine them, as higher is the damage output of mining.
First step should be: The throw out of the simple mineral formula`s. Copying / inventing on them, should open the way to improve the formulars, whichs keeps out Improved minerals like "Improved Zydrine".
Improved Minerals like this should lower the buildings requierments of ships, and could be the introduce of modified equip and ships.
just an idea.
breg
mac
"Ein jeder ernte Ruhm auf seine Weise.....Gunnar von Hlidarendi "
EVE FAN since 2003
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