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Commander Stringer
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Posted - 2004.03.21 01:22:00 -
[1]
http://www.utguru.pwp.blueyonder.co.uk/images/Detonator.bmp
Rendering problem encountered right after upgrading my video driver :/ Note that not all of this station is rendered.
Changed inline image to link.
-Jehova
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Commander Stringer
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Posted - 2004.03.22 19:12:00 -
[2]
Yeah, have done, for all those who are currently using Nvidia GPU's (cuz they rock ) Detonator 53.03 ( last official WHQL release ) works perfectly.
And thanks for replying 
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Commander Stringer
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Posted - 2004.03.23 11:36:00 -
[3]
**Bump** to coincide with most recent post about the Nvidia rendering problem
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Commander Stringer
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Posted - 2004.03.24 17:23:00 -
[4]
The sun occlusion under 53.03 works on my GF4 TI4800 but not on my GF3 equipped machine
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Commander Stringer
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Posted - 2004.03.29 18:05:00 -
[5]
Edited by: Commander Stringer on 29/03/2004 18:07:26 ok the Gainward 56.55 release is also as bad, in stations this driver set causes avatar corruptions, either the backgrounds are missing or the avatar itself is not rendered correctly. I think this is going to be a common issue with the 56.xx series of detonators. But i don't think this is specific to the driver, i'm pretty sure there are flaws within Eve's 3D engine ( 53.03 + Mim stargates with 'rolling' texture effects ) A post by ISD earlier in this thread said we have to wait for Nvidia to fix their drivers. I disagree, CCP should concentrate more on gettin the engine rendering properly aka aforementioned Mim gate texture probs and the flickering textures on Ammar stations. And as ISD are not the Dev's I think that comment wasn't nessessary
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Commander Stringer
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Posted - 2004.03.29 18:31:00 -
[6]
OK, back from testing release 56.82. Same problems guys.....
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Commander Stringer
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Posted - 2004.04.01 23:46:00 -
[7]
Kewl 
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Commander Stringer
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Posted - 2004.05.10 14:13:00 -
[8]
Eve has issues with cards that have multi-monitor support, it was supposedly fixed in the last patch.
As for an update on the driver issues all 56.xx, 60.xx and 61.xx revisions cause rendering problems with Eve. Shame really as the 61.11 detonators are really quite quick performers.
C'mon Devs, when are we going to have a resolutions to this problem?
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Commander Stringer
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Posted - 2004.05.12 00:17:00 -
[9]
Looks like your working as hard on this issue as I am Kaladryn 
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Commander Stringer
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Posted - 2004.06.08 12:46:00 -
[10]
Probably a completely dumb question..but have we got an answer to this yet??? 
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Commander Stringer
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Posted - 2004.07.01 22:48:00 -
[11]
Right, I'm bumping this as it seems that more and more people are posting problems related to the latest Nvidia driver releases. CCP was quoted as saying this problem has been passed to Nvidia for clarification/rectification but i have tested every single release i can get my hands on right up to 61.72. I cannot...no refuse to believe that if Nvidia has been made aware of the issue that it has not been fixed in the 10 or so releases Beta or otherwise since the 53.03 release which we know to work (for those running Win2K/XP)
So, i'm going to bump this post continually until we have an answer. If this post gets deleted then are we to assume that CCP has washed their hands of the problem?
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Commander Stringer
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Posted - 2004.07.01 22:48:00 -
[12]
Right, I'm bumping this as it seems that more and more people are posting problems related to the latest Nvidia driver releases. CCP was quoted as saying this problem has been passed to Nvidia for clarification/rectification but i have tested every single release i can get my hands on right up to 61.72. I cannot...no refuse to believe that if Nvidia has been made aware of the issue that it has not been fixed in the 10 or so releases Beta or otherwise since the 53.03 release which we know to work (for those running Win2K/XP)
So, i'm going to bump this post continually until we have an answer. If this post gets deleted then are we to assume that CCP has washed their hands of the problem?
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Commander Stringer
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Posted - 2004.07.02 14:44:00 -
[13]
****BUMP NUMBER 1****
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Commander Stringer
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Posted - 2004.07.02 14:44:00 -
[14]
****BUMP NUMBER 1****
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Commander Stringer
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Posted - 2004.07.09 22:32:00 -
[15]
***BUMP NUMBER 2***
Just installed 61.80 and hey guess what..the visuals are STILL screwed i mean WTF is going on here!
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Commander Stringer
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Posted - 2004.07.09 22:32:00 -
[16]
***BUMP NUMBER 2***
Just installed 61.80 and hey guess what..the visuals are STILL screwed i mean WTF is going on here!
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