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Zorbaen
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Posted - 2008.01.13 17:15:00 -
[1]
Ok I have now gotten really fed up with this damn system. CCP you have got to start looking into a way to fix this. The way to fight now is to outblob the other one so they dont dare to attack due to lag.
Is there ways to go against this or not? obviosly this is the biggest problem in EvE atm, Personally I would recommend that we do some SERIOUSE graphics change when you enter a system with loads of ppl and the system is getting to be a LAG fest.
Not sure at all how to do it, but I could see a chanse of a "black" screen, get the environment to "dissapear" take all the graphics of your ship and other ships. Start limiting the data that is creating lag.
Really to create more or less a damn <DOS> program if that is what is needed. Atm the game is NOT playable when these big fights are going on.
What we are doing atm are attacking a BOB system and when ever the POSs comes out of reinforced there is LAG that you cant dream of, making the game unplayable.
I can personally take a complete graphics kill for situations for this or is there any other way to fix this?
Best regards Zorbaen |

Zephyr Rengate
Racketeers Sex Panthers
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Posted - 2008.01.13 17:18:00 -
[2]
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Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2008.01.13 17:26:00 -
[3]
While it is true that the server struggles with 600+ in system, it's always funny when the blob'ers complain over lag 
CCP has tried to do something about lag since EVE started. It's not going to get better than it is now (barring some complete technical breakthrough on CCP's part) except gradual increases as CPU speed increases.
The problem is that CPU usage is exponential with number of players in the fight. That means that even a relative large increase in server capabilities will only allow a relative small number of extra players in battle without going lag-out again. Thus we're stuck with what we have now (barring that technological breakthrough).
My views are my own. They do not represent the views of my corporation or alliance. |

LADY ore
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Posted - 2008.01.13 17:38:00 -
[4]
yeah do something about it ffs, i mean i don't care if you give us only overview, but this is like 3rd day in a row i don't see a **** in whole fleet fight.
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Twin blade
Minmatar The Triangle Exa Nation
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Posted - 2008.01.13 17:39:00 -
[5]
Edited by: Twin blade on 13/01/2008 17:40:20 Why do people whine about this when its us making the problem in the first place ccp make's it ok for 300to fight simi laggy and then players will only take double that and want lag free fight's.
If they was to make it look like pong and able to cope with 1000 player's at once the people would only overload it by trying to get 2000+.
Death is great rember where all dying to get there. |

LADY ore
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Posted - 2008.01.13 17:40:00 -
[6]
Originally by: Twin blade Why do people whine about this when its us making the problem in the first place ccp make's it ok for 300to fight simi laggy and then players will only take double that and want lag free fight's.
THERE'S LAG WITH 10v10!!!
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Twin blade
Minmatar The Triangle Exa Nation
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Posted - 2008.01.13 17:41:00 -
[7]
Originally by: LADY ore
Originally by: Twin blade Why do people whine about this when its us making the problem in the first place ccp make's it ok for 300to fight simi laggy and then players will only take double that and want lag free fight's.
THERE'S LAG WITH 10v10!!!
I know but its not insane i can't play lag like when you want to load more than what the systerm was ment to take.
Death is great rember where all dying to get there. |

Maraude Fury
Minmatar Shadow Of The Light
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Posted - 2008.01.13 17:44:00 -
[8]
CCP IS doing something about it. They are supposedly working on a whole new server, which from what they've said, will allow for true distributed computeing on the server end. So no more one node per system max. They'll be able to on the fly put as many nodes to work on a given system as they need.
this is supposed to be comeing in 2008, so look for it an hour before midnight on new years eve 2008...
Maraude Fury CEO: Shadow Of The Light .SOL.
] |

LADY ore
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Posted - 2008.01.13 17:45:00 -
[9]
Originally by: Twin blade
Originally by: LADY ore
Originally by: Twin blade Why do people whine about this when its us making the problem in the first place ccp make's it ok for 300to fight simi laggy and then players will only take double that and want lag free fight's.
THERE'S LAG WITH 10v10!!!
I know but its not insane i can't play lag like when you want to load more than what the systerm was ment to take.
well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
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GateScout
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Posted - 2008.01.13 17:45:00 -
[10]
The lag caused by large numbers of people in (or more specifically an EVE node), is NOT a 'graphics' issue.
If EVE reverted to the most basic form of graphics (think: asteroids 1980), you would still have lag.
Lag in these large fights is due to the computational complexity of passing information to all of the other people in the system and calculating various interaction items (i.e. weapon fire, hit percentage, collisions, etc.).
It's a non-trivial problem. CCP may be able to partially brute force it by adding more hardware, but that will only go so far.
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Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2008.01.13 17:51:00 -
[11]
Originally by: Maraude Fury CCP IS doing something about it. They are supposedly working on a whole new server, which from what they've said, will allow for true distributed computeing on the server end. So no more one node per system max. They'll be able to on the fly put as many nodes to work on a given system as they need.
this is supposed to be comeing in 2008, so look for it an hour before midnight on new years eve 2008...
The one thing about this though is that we don't only need more than one node per system... We need more than one node per GRID! No information has (afaik) come from CCP as to the specifics on that....
If it's only multiple nodes per system, then it'll help Jita and mission systems where people are spread out, but not large-scale PvP. If it IS per node (and I have my doubts about how thats even technically possible), EVE will become even more epic.
My views are my own. They do not represent the views of my corporation or alliance. |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.13 18:11:00 -
[12]
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade." ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.13 18:12:00 -
[13]
Edited by: Sokratesz on 13/01/2008 18:12:45
Recently the lag has been getting crazy. Smaller engagements that were fine previously now yields omgwtf amounts of aggravation.
'Siege Launcher II is already useMissiles'
'Please wait while we attempt to turn on that module'
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Drachenlord
Amarr Port Royal Independent Kontractors Atrum Tempestas Foedus
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Posted - 2008.01.13 18:24:00 -
[14]
Ya wanna know the funny part? can't log on in Fade because of you bastards either  ----- While the Enemies of the Emperor still draw breath there can be no peace
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LADY ore
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Posted - 2008.01.13 18:27:00 -
[15]
Edited by: LADY ore on 13/01/2008 18:28:47
Originally by: Tarminic
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade."
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2008.01.13 18:30:00 -
[16]
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47
Originally by: Tarminic
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade."
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
Could you get a little more technical than that please? Why Unix over windows server? What super computer? Hardware details my good man! Price? Performance? etc etc...come come now.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.13 18:33:00 -
[17]
Originally by: LADY ore
Originally by: Tarminic
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade."
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
So how would they go about familiarizing themselves with the workings of said unix server? How long would it take for them to hire and train employees who can use it well? Would there be professional-level support for it?
How compatible is their server software with it? Does it support a subset of SQL designed to optimize the database queries common in EVE?
You say it like it's as simple as plugging in a mouse. Realistically, if CCP were to change their entire server architecture it would take close to a year. Interestingly enough, they're working with IBM to build an entire new supercomputer just for EVE and have been for the past six months.
But hey, let's not let facts get in the way of this here argument, amirite?
---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

LADY ore
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Posted - 2008.01.13 18:34:00 -
[18]
Originally by: Cadela Fria
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47
Originally by: Tarminic
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade."
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
Could you get a little more technical than that please? Why Unix over windows server? What super computer? Hardware details my good man! Price? Performance? etc etc...come come now.
Why should we care for that? They should know, they get paid to keep servers up and playable. But in last 3 years they didn't improve anything with lag and gameplay.
And that's my last post regarding anything, if you don't agree that's your problem.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2008.01.13 18:38:00 -
[19]
Edited by: Cadela Fria on 13/01/2008 18:38:56
Originally by: LADY ore
Originally by: Cadela Fria
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47
Originally by: Tarminic
Originally by: LADY ore well I don't know ccp should fix server code asap and upgrade servers, i mean they want more players to play this game, there will be more and more big battles, if you like it or not.. Plus how cool would it be 500vs500 players in fleet battles OMG! :)
So what should they upgrade them TO, exactly? Please provide hardware available to civilians that CCP could use for this "upgrade."
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
Could you get a little more technical than that please? Why Unix over windows server? What super computer? Hardware details my good man! Price? Performance? etc etc...come come now.
Why should we care for that? They should know, they get paid to keep servers up and playable. But in last 3 years they didn't improve anything with lag and gameplay.
And that's my last post regarding anything, if you don't agree that's your problem.
In other words you don't have a single clue about what you're saying, and such you're just spewing ignorant nonsense out your "fecal matter discharge hole".
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Mavrix Able
Black Avatar Hexad
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Posted - 2008.01.13 18:40:00 -
[20]
Ignorance is bliss.
-NWS/Mav
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.13 18:45:00 -
[21]
Originally by: LADY ore Why should we care for that? They should know, they get paid to keep servers up and playable. But in last 3 years they didn't improve anything with lag and gameplay.
And that's my last post regarding anything, if you don't agree that's your problem.
In other words, you've backed yourself into a logical corner and are going to withdraw from the debate to save face.
Also, your statement is somewhat akin to saying "why should we care about the laws of physics? I just want my flying cars now! We pay car manufacturers for a fun drive without traffic jams, and they obviously haven't improved anything." ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Tzrailasa
Destructive Influence Band of Brothers
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Posted - 2008.01.13 18:47:00 -
[22]
Edited by: Tzrailasa on 13/01/2008 18:47:23
Originally by: Cadela Fria
Originally by: LADY ore
Originally by: Cadela Fria
Originally by: LADY ore first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
Could you get a little more technical than that please? Why Unix over windows server? What super computer? Hardware details my good man! Price? Performance? etc etc...come come now.
Why should we care for that? They should know, they get paid to keep servers up and playable. But in last 3 years they didn't improve anything with lag and gameplay.
And that's my last post regarding anything, if you don't agree that's your problem.
In other words you don't have a single clue about what you're saying, and such you're just spewing ignorant nonsense out your "fecal matter discharge hole".
Sums up LADY's arguments pretty well. In addition, the "This is my last post.." remark is usually a sign that the poster realises he's made an *beep* of himself.
While I don't like Microsoft products at all either, the DB is pretty immaterial to this problem. Most data will be cached on the node, and it's the nodes performance that's lagging things out.
My views are my own. They do not represent the views of my corporation or alliance. |

Flamewave
Contempt.
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Posted - 2008.01.13 18:58:00 -
[23]
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47 first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
You heard it here first, folks. Our lag issues are solved. "Super comp" and the power of "somehow". __________
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Cailais
Amarr VITOC
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Posted - 2008.01.13 19:02:00 -
[24]
The OP could quit - then it would only be 599 in local, a small step I know: but its a start! 
C.
Originally by: Jenny Spitfire
Dehumanisation - griefers are cool and if you are not a griefer, you do not belong here.
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speedek
Destructive Influence Band of Brothers
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Posted - 2008.01.13 19:02:00 -
[25]
Put hamsters on drugs! 
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tiewan
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Posted - 2008.01.13 19:08:00 -
[26]
Originally by: LADY ore
Why should we care for that? They should know, they get paid to keep servers up and playable. But in last 3 years they didn't improve anything with lag and gameplay.
And that's my last post regarding anything, if you don't agree that's your problem.
I've been playing for 2 years and the lag has improved A LOT. so you don't know what you are talking about.
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Tido Maliyu
Condottieri Industries The Economy
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Posted - 2008.01.13 19:11:00 -
[27]
Originally by: Flamewave
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47 first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
then make server somehow more dynamic? i mean they have enough money that if they don't know how to do it, they can pay someone to do it for them.
You heard it here first, folks. Our lag issues are solved. "Super comp" and the power of "somehow".
Compelling argument tbh... could make me drink bleach like that!
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Dark Shikari
Caldari Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2008.01.13 19:17:00 -
[28]
We just had a massive, massive bit of both desync and repeated client reloads in TPAR-G... everyone was basically forced to log in and out to clear out the lag, and there were hardly 100 people in local!
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Tido Maliyu
Condottieri Industries The Economy
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Posted - 2008.01.13 19:17:00 -
[29]
So uhm, yea gais, i'm logging into jita since recently...
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.13 19:57:00 -
[30]
Lag will kill this game in its current form.
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Kerfira
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Posted - 2008.01.13 20:38:00 -
[31]
Originally by: Tar om The arguement that "WE ARE CREATING THE LAG LETS CUT OURSELVES" is just stupid. WE are playing the game that CCP wrote. Nowhere does it say that you're limited to 400 in system, there is no system cap. Possibly this is because CCP don't want to have to admit that the problem is that severe, but its more likely to be because a 50:50 chance on a server roll is better than defenders keeping alts in system and just locking it when required.
BUT the most upside down thing is to blame the players for playing the game.
If you know that what you're doing (like gathering in 400+ man blobs) is going to cause the laggy environment, and then do it anyway, then you ARE to blame!
When all is said and done, it IS your action thats causing the problem! While the game should be able to handle it, we all know it doesn't. If you didn't blob, there'd be no problem.
Sorry, you can't escape your part of the blame that easily.
Since we all know that the game is laggy at those numbers, whining about is not the most productive thing either. CCP has acknowledged this problem plenty of times on the forums, and you're not really telling them anything new.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2008.01.13 20:47:00 -
[32]
Originally by: Kerfira
Originally by: Tar om The arguement that "WE ARE CREATING THE LAG LETS CUT OURSELVES" is just stupid. WE are playing the game that CCP wrote. Nowhere does it say that you're limited to 400 in system, there is no system cap. Possibly this is because CCP don't want to have to admit that the problem is that severe, but its more likely to be because a 50:50 chance on a server roll is better than defenders keeping alts in system and just locking it when required.
BUT the most upside down thing is to blame the players for playing the game.
If you know that what you're doing (like gathering in 400+ man blobs) is going to cause the laggy environment, and then do it anyway, then you ARE to blame!
When all is said and done, it IS your action thats causing the problem! While the game should be able to handle it, we all know it doesn't. If you didn't blob, there'd be no problem.
Sorry, you can't escape your part of the blame that easily.
Since we all know that the game is laggy at those numbers, whining about is not the most productive thing either. CCP has acknowledged this problem plenty of times on the forums, and you're not really telling them anything new.
Your arguement would be valid if people could count on enemies not bringing blobs in the first place, blob is the only counter for blob, meaning if you dont want to lose, bring as many as you can.
Welcome to EvE |

Admiral Pelleon
Caldari White Shadow Imperium imPure.
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Posted - 2008.01.13 20:51:00 -
[33]
Originally by: LADY ore
Originally by: Twin blade Why do people whine about this when its us making the problem in the first place ccp make's it ok for 300to fight simi laggy and then players will only take double that and want lag free fight's.
THERE'S LAG WITH 10v10!!!
No there isn't, get a better computer.
600? Yes. 20? No. ________
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MysticNZ
Solstice Systems Development Concourse The Reckoning.
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Posted - 2008.01.13 20:53:00 -
[34]
I like the power of somehow 
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Shreddog
Nova Squad
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Posted - 2008.01.13 20:56:00 -
[35]
They can always change pvp to max 20v20 and you all are warped to a separate server for the fight. Would that be better? Thats how pvp work in other mmorpgs.... but hey they got no lag :p
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Iratus Caelestis
KIA Corp KIA Alliance
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Posted - 2008.01.13 20:57:00 -
[36]
Originally by: LADY ore Edited by: LADY ore on 13/01/2008 18:28:47 [
first format c:, and throw that damn windows server away? Then buy some super comp and build unix server, for start?
You're putting Unix on NTFS or Fat32 
That'll go well.
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McDonALTs
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Posted - 2008.01.13 21:42:00 -
[37]
I might be missing something.......
but surely if you want to take on 100 people, you use 100 better ships rather than 400 crappy ships and then complain about lag?
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Arushia
Nova Labs Empire Research
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Posted - 2008.01.13 22:42:00 -
[38]
Originally by: speedek Put hamsters on drugs! 
Drugs won't be enough. We need massive genetic engineering to create a race of uber-hamsters suitable for server operation.
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Kerfira
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Posted - 2008.01.13 23:03:00 -
[39]
Originally by: McDonALTs I might be missing something.......
but surely if you want to take on 100 people, you use 100 better ships rather than 400 crappy ships and then complain about lag?
Bringing only 1v1 odds gives whoever you're fighting the chance to expose how bad you are at the game when they beat you left, right and center.
Most people can't handle being shown they suck at the game, so for them its much safer for their ego to bring a blob and then use lag as the excuse when they get beaten anyway.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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fuze
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Posted - 2008.01.13 23:15:00 -
[40]
Lag always has been part of the game and it always will. Learn to live with it or go play WoW. |

Outa Rileau
Federal Navy Academy
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Posted - 2008.01.13 23:21:00 -
[41]
Originally by: fuze Lag always has been part of the game and it always will. Learn to live with it or go play WoW.
Like wow is lag-free  ------------------------- OMG YELLOW TXT!
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Zombie Network
GoonFleet
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Posted - 2008.01.13 23:54:00 -
[42]
If we were not supposed to fight with more than X amount of people, then why are we able to have up to 250 people in a fleet? What possible use is there for a 250 person fleet other than fighting another 250 person fleet? Why does CCP go 'hey guys we had a fleet battle with 500 people in it, it was awesome' when events like this happen, even if it wasn't so awesome and their server was down for hours? Why is the servers inability to handle these situations that are caused by basically flawed game mechanics the players fault for attempting to play and make progress in the game?
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Kerfira
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Posted - 2008.01.14 00:31:00 -
[43]
Originally by: Zombie Network If we were not supposed to fight with more than X amount of people, then why are we able to have up to 250 people in a fleet? What possible use is there for a 250 person fleet other than fighting another 250 person fleet? Why does CCP go 'hey guys we had a fleet battle with 500 people in it, it was awesome' when events like this happen, even if it wasn't so awesome and their server was down for hours? Why is the servers inability to handle these situations that are caused by basically flawed game mechanics the players fault for attempting to play and make progress in the game?
This coming from a member of the alliance who has exploited this time and time again is pretty comedy 
Your noob ships and shuttles in fleet battles have no other explanation than you trying to lag out the server. Stop playing the victim, since you're much closer to being the cause of the problem instead.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Tar om
Minmatar Octavian Vanguard RAZOR Alliance
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Posted - 2008.01.14 17:25:00 -
[44]
Originally by: Kerfira
Originally by: McDonALTs I might be missing something.......
but surely if you want to take on 100 people, you use 100 better ships rather than 400 crappy ships and then complain about lag?
Bringing only 1v1 odds gives whoever you're fighting the chance to expose how bad you are at the game when they beat you left, right and center.
Most people can't handle being shown they suck at the game, so for them its much safer for their ego to bring a blob and then use lag as the excuse when they get beaten anyway.
Like to post some evidence with your smack?
Also I'd like to blame you for the lag since your POS are defended. You see, if you didn't defend your POS then we could kill them with fewer ships and there would be less lag. Please unanchor all POS modules immediately and replace them with offline smalls. Kthx
-- DEVS get multiple CPUs/Cores per system and all will be forgiven.
www.octavianvanguard.net |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2008.01.14 17:49:00 -
[45]
Originally by: Tzrailasa The problem is that CPU usage is exponential with number of players in the fight.
qft
I guess our developpers used a linear scale :/ 2isk
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Orb Lati
Minmatar Cold-Fury Southern Cross Alliance
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Posted - 2008.01.14 23:56:00 -
[46]
All you guys fail to see the simple truth.
CCP should make Eve a Single Player game. All network lag issues solved.
"We worship Strength because it is through strength that all other values are made possible" |

Kerfira
University of Caille
|
Posted - 2008.01.15 00:10:00 -
[47]
Edited by: Kerfira on 15/01/2008 00:13:58
Originally by: Tar om
Originally by: Kerfira
Originally by: McDonALTs I might be missing something.......
but surely if you want to take on 100 people, you use 100 better ships rather than 400 crappy ships and then complain about lag?
Bringing only 1v1 odds gives whoever you're fighting the chance to expose how bad you are at the game when they beat you left, right and center.
Most people can't handle being shown they suck at the game, so for them its much safer for their ego to bring a blob and then use lag as the excuse when they get beaten anyway.
Like to post some evidence with your smack?
Oh, I'm sorry. Did I hit a nerve there?
My observation was not aimed at anyone in particular but was a general comment on human nature as it manifests all too often in this game, but obviously you thought it matched you too well. I'm sorry for that.
EDIT: My POS (singular) is not under attack. It is in a container in high-sec empire.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Harlequ1n
FireTech Pure.
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Posted - 2008.01.15 00:23:00 -
[48]
It doesn't really mattter what CCP do, if they fix the current lag issues and you can fight 600 v 600, guess what?
'Bring another 600!
2400 in system and still no lag?
'Keep spamming alliance, get more peeps in system!'
Its the blob that needs sorting out. At the moment he who brings the most is probably going to win, so blob tactics win the day. Not disimilar to real warfare really...
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Xaziar Nortocus
Knights of the Burger King YTMND.
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Posted - 2008.01.15 01:08:00 -
[49]
The lag problem/node crashes is NOT a graphics issue, its an internal comms issue. You get 600+ ppl on one node, and the node is not prepared for it, its gonna lag out, or shutdown all together. There IS a potential fix in the works:
HERE
Originally by: Ursula LeGuinn In other news, water still wet. Film at 11.
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splattercat
SUBLIME L.L.C. SMASH Alliance
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Posted - 2008.01.15 01:15:00 -
[50]
tbh since patch fleet fights are realy inpossable for me... i just go to be a target tbh.
Now if only CCP ever time thay upgraded stoped adding more stuff that takes up the cpu time thay just installed then it will get better.
No more maths stuff ccp, get big fights going well or there was no real point to allance wars . (not going to edit for being drunk)
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.15 01:40:00 -
[51]
Originally by: splattercat Now if only CCP ever time thay upgraded stoped adding more stuff that takes up the cpu time thay just installed then it will get better.
No more maths stuff ccp, get big fights going well or there was no real point to allance wars . (not going to edit for being drunk)
New features don't really add to lag, actually. The only thing that potentially could would be Heat, and it's a single value among hundreds of calculations made, so it boils down to, at MOST, an increase of lag by about 1%. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |
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