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ZerKar
Caldari Zen'Tar
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Posted - 2008.01.18 08:41:00 -
[1]
So I am fitting up a Shield Tank for my Maelstrom and I decided I am going to take advantage of the Booster Bonus for the moment and while I do not intend to Boost all the time (mostly just to keep it at Peak Regen) I have run into a bit of a conundrum.
I could use a Large Shield Booster II which gives a rather sustainable Shield Boost but a relatively small one compared to how much shielding I have.
or
I could use a Xtra Large Shield Booster II which gives me a Massive shield influx but also drains my cap substantailly.
Right now I cannot make up my mind as to which is better. Obviously I will not be using Cap Boosters with a Shield Tanking Set-Up so the Cap Drain is a bit annoying but if the Large is insuficiant to really cover my rear in heavy fire then the Xtra Large is the only reasonable option.
So here is my two questions:
Which one do you prefer for Battleships?
and
What ship is the Xtra Large really meant to be equiped to? +++++++++++++++ I saw the Sign...!
O.o |

Commoner
Caldari Emergent Chaos Bedlam Consortium
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Posted - 2008.01.18 08:46:00 -
[2]
Originally by: ZerKar So I am fitting up a Shield Tank for my Maelstrom and I decided I am going to take advantage of the Booster Bonus for the moment and while I do not intend to Boost all the time (mostly just to keep it at Peak Regen) I have run into a bit of a conundrum.
I could use a Large Shield Booster II which gives a rather sustainable Shield Boost but a relatively small one compared to how much shielding I have.
or
I could use a Xtra Large Shield Booster II which gives me a Massive shield influx but also drains my cap substantailly.
Right now I cannot make up my mind as to which is better. Obviously I will not be using Cap Boosters with a Shield Tanking Set-Up so the Cap Drain is a bit annoying but if the Large is insuficiant to really cover my rear in heavy fire then the Xtra Large is the only reasonable option.
So here is my two questions:
Which one do you prefer for Battleships?
and
What ship is the Xtra Large really meant to be equiped to?
X-Large Shieldbooster is a battleship class module. Other than that i would fit an XL booster over the large any day. They both have the same cap/shield ratio.
You cannot permarun the XL booster, so you have to stagger and do burst repairs. But your tank will be equal to that of the large booster.
You can tank alot more burst damage with the XL booster.
Other than fitting constraints i see no reason to not fit an XL booster. The worst pvp'er in EVE :
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.01.18 08:47:00 -
[3]
So, uh, are we talking PVE or PVP here? Because you can make either work for PVE, but PVP it's XL all the way. And I always blow a med slot on a cap booster on the mael. Doesn't hurt your tank too much for what it provides.
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xxxak
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Posted - 2008.01.18 08:50:00 -
[4]
X-large is better because it is better at repairing "emergency damage". It repairs more per unit of time.
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Yargo Metash
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Posted - 2008.01.18 08:53:00 -
[5]
I run with a Large Booster, namely because my Mael is cap stable with it.
Min Battleship 3, decent lvl 4/5 shield skills and cap skills (Energy Management at 3... Need to fix that.) and my TII Large Booster runs 382.2 hp at 147.2 energy with a Shield Boost Amp I.
Almost the HP of an Xtra large, lot less energy. Can also run 4 hardeners with it.
Xtra large I believe are for capital ships. But you can run it in bursts on the Mael. Mine does me for missions.
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James Lyrus
Lyrus Associates Enuma Elish.
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Posted - 2008.01.18 08:57:00 -
[6]
Always fit the largest booster you can. Sustainable means nothing. -- Crane needs more grid 249km locking? |

ZerKar
Caldari Zen'Tar
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Posted - 2008.01.18 08:58:00 -
[7]
Originally by: xxxak X-large is better because it is better at repairing "emergency damage". It repairs more per unit of time.
That is much of what has me leaning in the direction of the X-Large II, with BS 4 its boost is VERY notable and as I said I do not intend to run it constantly anyway.
Thank you for your quick replies all, I believe I will likely fit the X-Large anytime I am looking at truly dangerous waters (so to speak). +++++++++++++++ I saw the Sign...!
O.o |

Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2008.01.18 08:58:00 -
[8]
I'm running with an XL and a cap booster on my Maelstrom.
Maelstrom 8x 1200mm Arty XL SB, 3x Hardener, TC, Cap Booster 3x Gyro, TE, DC 2x cap safe, 1x shield op
A better fit would probably be to replace the shield rigs with CCC's, and the booster with a cap recharger.
I'll probably start by replacing the cap safes with CCC's, and move on to the shield op, and then the cap booster if I'm satisfied things are working very well.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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ThaDollaGenerale
Questionable Intentions
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Posted - 2008.01.18 09:35:00 -
[9]
How are your energy management skills? Train those bad boys up and the XL won't hurt as much. With rigs and good skills an XL is easily used on a raven.
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Mona X
Caldari Polish Task Forces C0VEN
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Posted - 2008.01.18 09:44:00 -
[10]
XL and amplifier for yarrrboosting? :)
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goodby4u
Logistic Technologies Incorporated
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Posted - 2008.01.18 10:02:00 -
[11]
If you can perma run the XL pack that,if you cant but can perma the large pack that if you cant with either...Umm a better setup i guess?
This is usually the case with a raven,but i would say if your in a mael you should go XL if you can keep it running past about 3 minutes. This is what happens when a kestrel with thermal missiles declares war on earth |

vanBuskirk
Caldari
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Posted - 2008.01.18 10:07:00 -
[12]
Boost amp II and shield booster II is the most cap-efficient option, short of faction. However, it makes the ship very difficult to fit using an XL - my Raven setup for missions is 6 cruise II, XL SB II, 3-4 hardeners, 0-1 sensor booster (named), DCU (named), PDS II x2, BCU II x2, and I have maxed-out fitting skills. And I only have about 15 CPU left for a couple of small (very small!) guns in the remaining highs.
Which brings me to an interesting point. Don't forget the last 2 highslots - some fits can squeeze in a couple of cruiser guns at least. The Raven gets no bonuses for these, but more DPS is always good, right? This is of course irrelevant to the Maelstrom, but it illustrates the principle that compromises just about always have to be made.
For mission work, I suspect that large SB II is good enough. Just use it more often - if you have decent resists the burst damage shouldn't be too much for this to handle, especially with a ship bonus to boosting. I admit, however, that I haven't tried it - my setup works and I'm reluctant to try one that might not.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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goodby4u
Logistic Technologies Incorporated
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Posted - 2008.01.18 10:10:00 -
[13]
Originally by: vanBuskirk Boost amp II and shield booster II is the most cap-efficient option, short of faction. However, it makes the ship very difficult to fit using an XL - my Raven setup for missions is 6 cruise II, XL SB II, 3-4 hardeners, 0-1 sensor booster (named), DCU (named), PDS II x2, BCU II x2, and I have maxed-out fitting skills. And I only have about 15 CPU left for a couple of small (very small!) guns in the remaining highs.
Which brings me to an interesting point. Don't forget the last 2 highslots - some fits can squeeze in a couple of cruiser guns at least. The Raven gets no bonuses for these, but more DPS is always good, right? This is of course irrelevant to the Maelstrom, but it illustrates the principle that compromises just about always have to be made.
For mission work, I suspect that large SB II is good enough. Just use it more often - if you have decent resists the burst damage shouldn't be too much for this to handle, especially with a ship bonus to boosting. I admit, however, that I haven't tried it - my setup works and I'm reluctant to try one that might not.
As i use a LSB on my raven i must say it will not keep up with damage,however using it usually warrents using 3x bcus and killing them faster then they can kill you...Its kinda scary but does work for most missions. This is what happens when a kestrel with thermal missiles declares war on earth |

Norwood Franskly
Minmatar Fleet of the Damned United Freemen Alliance
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Posted - 2008.01.18 10:48:00 -
[14]
For ratting I use a Large because it lets me perma-run the tank but to be honest I could prolly get away without any tank, since I'm usually well out of range of the rat pounding on them with artillery. For pvp I'd use an XL
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Aphrodite Whiterose
Amarr Eve University Ivy League
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Posted - 2008.01.18 11:07:00 -
[15]
On my Raven alt, with 2.5m SP i use a large T2 booster, 2 shield booster amps and 3 specific hardeners with 3 PDS and 2 BCU and 3 CCC rigs and i can do every L4 mission with ease and nearly perma run my booster. Amarr - Playing EVE in Hardcore Mode since 2007 |

Ess Erbe
Caldari State War Academy
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Posted - 2008.01.18 11:19:00 -
[16]
Always use an XL on a Maelstrom. Always.
You do not need to permarun it, you need to be able to run it for several minutes; the very large boost amount of a Maelstrom XL makes it much easier to micromanage.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.18 11:23:00 -
[17]
PVE -> large PVP -> X-large
On a mael you can suffice with an x-large, boost amp and 2x inv field..gives you omg rep amount and leaves 2 mids free for a mwd and injector
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Fon Revedhort
Aeria Gloris Inc United Legion
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Posted - 2008.01.18 11:42:00 -
[18]
Edited by: Fon Revedhort on 18/01/2008 11:43:23
Originally by: ZerKar
Right now I cannot make up my mind as to which is better. Obviously I will not be using Cap Boosters with a Shield Tanking
Obviously? How's that? Haven't seen anything like 'cannot be used on shield-tanking ship' in Cap Booster description. ---
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Acoco Osiris
Gallente
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Posted - 2008.01.18 12:19:00 -
[19]
Large would be easier to perma-run and is easier to fit, however, XL provides much better peak performance with the same cap efficiency. Take your pick. ------------------- I nerfed my own sig To amuse you, here is my Retriever ever since its first Trinity deployment. RIP. * * * * ** * * * ** * * * * * *** * ** ** |

Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2008.01.18 21:52:00 -
[20]
Originally by: goodby4u As i use a LSB on my raven i must say it will not keep up with damage,however using it usually warrents using 3x bcus and killing them faster then they can kill you...Its kinda scary but does work for most missions.
I use an XL II on my Raven, and it works marveously. I've had the tank break on it exactly once, and I had plenty of time and warning to warp out. Even then it was because I simply forgot to turn off my booster.
At any rate, my Raven:
Raven 6x CN Cruise, Tractor, Salvager XL SB II, 3x Hardener II, SBA II, PWNAGE 3x CN BCU, 2x PDU II 3x CCC I
I also mission in a Maelstrom:
Maelstrom 8x 1200mm Scout Arty XL SB II, 3x Hardener II, TC II, Hvy Cap Booster II 3x Gyro II, TE II, DC II 2x Cap Safe, 1x Op Solidifier
I strongly suspect that I can get by with replacing the rigs with CCC's and the cap booster with a cap recharger II. I went through Worlds Collide just fine without using any cap boosters at all the other night.
I need to look into Domination 1400mm Arties, because it'll be some time before I'm going to find the time to train Lg Proj 5 (though I do have the gunnery support skills at five already). Just got more important things to focus on, really.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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Galan Undris
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Posted - 2008.01.18 22:06:00 -
[21]
Edited by: Galan Undris on 18/01/2008 22:16:39 Cap stable setups are for the lazy only, you won't need to permarun anything to gain full benefit.
All the t2 shield boosters (And the Domination and Republic Fleet ones too actually) convert cap into shield hitpoints at the same ratio, now notice where your cap is hovering while running the large booster. If it never gets down to around 25% then you're not regenerating as much cap as you could have and thus have less cap turning into HP than you would have with a larger booster.
I run my Mealstrom with an XL, it drains my cap in no time if I leave it on, but it let's me micro-manage it in the 20-25% cap range if I have to, thus turning a lot more cap into shield than a Large one hovering at 35-40% cap would have.
The only real (lazyness doesn't count :p) reason to fit a Large one over an XL is saving grid (like you need to on the mael )
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Lorz0r
You're Doing It Wrong
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Posted - 2008.01.18 22:20:00 -
[22]
I was expecting this was gonna be about the Sleipnir but it's not and the Maelstrom is a BS so fit a BS sized mod on it. I don't know about PVE but definately for PVP
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Kadoes Khan
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Posted - 2008.01.18 23:28:00 -
[23]
Originally by: Sokratesz PVE -> large PVP -> X-large
On a mael you can suffice with an x-large, boost amp and 2x inv field..gives you omg rep amount and leaves 2 mids free for a mwd and injector
Care to explain you're reasoning why you suggest large in PvE, considering the XL is significantly better?:
Nightmare XL Booster Nightmare L Booster
Even using standard T2 sustained tank is identical(or damn close to it) but the reinforced on the XL is nearly double making it much more effective for dealing with initial burst, which is needed in PvE at the start of missions if you aggro improperly. The Mael gets similar results the shield boost bonus just makes both numbers bigger. -=^=- "Someday the world will recognize the genius in my insanity." |
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