Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

RuleoftheBone
Minmatar Veto. Veto Corp
|
Posted - 2008.01.22 01:57:00 -
[31]
It wasn't XZH-4X was it??

"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
|

Hitme Harder
HERRO KITTY
|
Posted - 2008.01.22 01:58:00 -
[32]
Welp.
Join another alliance, TRI is not known for their fun, fair fights. TRI is known for HACs, command ships, and everything-nano wolfpacks, sooo deal with it. TRI has an epeen. TRI's membership depends on victories. That is why you joined them eh? Cool leet kids of the month, eh philosopher? Thats why they fly nano, thats why they fly in force. And that is TRI's reputation. I am so sorry.
Only thing TRI is showing in this thread is tears so really just go fly around some more and use your map to look for fights, possibly even fly in smaller gangs until you find a gang that actually requires 20.
Oh and stay out of 0.0 its basically empire but with roaming gangs complaining that they can't find fights. Oh wai..
Templar, an ammarr fighter drone, used by carriers. |

Spacy Tracy
|
Posted - 2008.01.22 02:26:00 -
[33]
Edited by: Spacy Tracy on 22/01/2008 02:31:13 Here's what I think.
PvP'ers of the garden variety don't really understand what PvP really means. It means more than just blowing each other up. PvP in Eve means competing against other flesh-and-blood humans on multiple levels.
One level is ship-to-ship combat. Absolutely. But there are other levels. Sovereignty is arguably another, bigger form. By controlling space, you're competing against other organizations. You might think that this is a military thing, but it really isn't. It's an economic thing. An army marches on it's stomach. Your one badass roaming gang really means nothing in the grand scheme of things. Neither does a victory in a big fleet-fleet fight.
It's the ability to keep coming back and fighting again and again and again that matters. That's why the allies won WWII and that's why Eve is, actually, an economic game at the highest levels. This may horrify you. But I take great pleasure in saying 'WoW is that way' if you don't like it.
These people who wouldn't fight you probably made a back-of-the-envelope calculation and decided that it wasn't worth their time to stop what they were doing to partake in a situation where you had the advantage. Simple.
It is your simplistic view of "pvp" and the supposed dumbing down of Eve that is weak. Not the undocking carebears. They're building something way way bigger than your roamining gang. You are a cog, to be sure, but just a cog. The "Big PvP" is the wheel.
Your tears are indeed delicious though, as in some sense they represent a victory in another area of PvP : psi-ops and politics :) But go ahead and compete at level 2. The adults will be holding the fort down at level 5.
|

Casino Alkasar
Caldari
|
Posted - 2008.01.22 02:36:00 -
[34]
i agree with the above Poster.
some may think of pvp as sports, but in the end ships and carriers cost isk, and you approaching on the scene only beeing a minor nuiciance would not be worth to risk loosing that isk.
You did not harm em in anyway..but in a forum post so why should they fight ^^,
maybe next time just mine their belts empty 
_________________ itze mine |

Matrixcvd
Rionnag Alba Triumvirate.
|
Posted - 2008.01.22 02:45:00 -
[35]
Originally by: *****zilla
As I appended above, TRI hasn't even defended their own space against roaming gangs. Admittedly I haven't been there in a while.
Your own leaders acknowledge that contesting sov is the only way to force a fight. They've also stated that roaming gangs are mostly for amusement and mean little. So this shouldn't be a shock. The amazing amount of smack that TRI starts won't change this.
Does everything have to turn into CAOD, keep the rheotirc and nonsense to a minimum please. Sok is merely posting what most of us feel like, there are times when you just want to log in and have that adrenline rush of either ruining someone's day or having your ship blown up and don't want to have to go thru all the drama of hunting endlessly. I used to play FPS's and the only time i ever got a huge emotional response from a videogame was during clan matches/tournamaents. When you enter a PVP situation, at least for me, its a huge rush, everything goes critical and your sitting on the edge of your seat.
Ganks aren't a consequence of nanogangs, ganks are a consequence of lack of fights. If we fought all the time and had good fights, we would loose ships just as much as we kill. We would have fun and not have to resort to roaming endlessly and popping bubbles up on crap ships. But after roaming thru station systems for hours wiht no PVP with hundreds of pilots (afk or not), its just the killer instinct, nothing wrong with that.
Its a catch 22... i guess if it was easy to get fights then maybe they wouldnt matter so much, just like if everything was cheap and didnt take any isk to buy, it wouldnt matter... sometimes the game feels like life and you just cant separate the reality from what you want to have in a videogame.
So look at the OP and the explanation as such, if you get your ship blown up alot you wont understand, if you have no tactics and crap FC's but blobzor you wont understand, if you try and get people to fight and are willing to play against others to learn, improve, and get an overal gaming experience, win loose or draw, then know there are pilots out there just like you.
|

angelena
Caldari AND THEN NO YOU
|
Posted - 2008.01.22 03:03:00 -
[36]
LOL, Another i couldnt get a (fight,gank,kill) thread. Why is this on the forums? Why and i reading it? Why and i replying? Why am i not in bed its 3am?

|

Hitme Harder
HERRO KITTY
|
Posted - 2008.01.22 03:11:00 -
[37]
This is why I play DAoC and TF2 as well in addition to eve. I don't do roaming gangs looking for a fair fight in eve. Eve is all about the economy.
In DAoC i'll be damned if many guilds can touch the 8man that i'm in. And im always one of the top contributers when I play TF2.
Eve is just a different kinda game. That being said I hardly ever play eve. ;p
Templar, an ammarr fighter drone, used by carriers. |

Ephemeron
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.01.22 06:31:00 -
[38]
Originally by: pastafarianist Hi, posting with an alt here to suppress some bias people may have towards or against my main.
We were on a roaming gang just now. Our gang, 20 man strong, 8 battleships + support. We enter a station system whose local, including us, was close to 50. Scouts reported several carriers at POSes, so we were hoping for a fight.
Unfortunately nothing happens..we stay in local for awhile, carriers stay in their bubbles, not a single soul undocks. You can almost hear the intel channels roar 'OH DEAR GOD ITS *** STAY DOCKED IF YOU VALUE YOUR FERTILITY'. 20 versus 30, plus carrier support. Some questions cross my mind..what could i be doing instead of this now? Why are these people owning 0.0 space? What kind of dayjobs do they have? Why do they play eve (i play to kill and get killed - red.).
This blobbing mentality has got to go..
It was a station system. Therefore, at least 50% of them were AFK or semi-AFK. That brings down your active enemy count to around 15
Of those 15, at least 5 don't have PvP ships ready.
That leaves around 10 who could fight you. Even if they wanted to fight, they need time to organize themselves because unlike you, they don't have a fleet ready. Organizing fleet takes time.
Carrier pilots are likely to be AFK just as well.
So in reality, your 20 man active gang greatly outnumbers their pvp force, that's why they didn't fight.
|

burek
Mercenary Forces
|
Posted - 2008.01.22 07:56:00 -
[39]
Go in a group of 3 or 4. You're bound to get a nice mini blob of at least 20 coming your way soon. Coz it's much easier to outblob 4 than 20 and that gives the bears courage. Then pick of those that are too quick &*****y and those that struggle to keep up.
Gang of 20 is likely to outnumber your opponents in reality due to afkness, non-combat readiness/character inability etc... And of course most groups need to get the courage up to meet you, therefore bring much less people next time 
Or advanced small gang lures the following angry pack into the rest of you. |

Khes
|
Posted - 2008.01.22 08:00:00 -
[40]
Why don't others fight when I want them to and on MY terms. If Im ready right now then everybody else should also be. Booo hoooo.
You are actually demanding that everybody else should field a 20 man gang at the instant YOU want to get a fight? And if they dont you interpret that to they don't want to loose their ships and are carebears frighten of you? I belive you think a bit to much about yourself Think a little bit longer.
|
|

touchvill
D00M. Triumvirate.
|
Posted - 2008.01.22 08:10:00 -
[41]
Quote: How this for thought - from the sound of it, maybe nobody likes to fight a battle that can't be won?
Fight that can't be won? the only way a fight can 100% not be won is by not fighting. You figth and you have already massively increased your chances of winning. I don't think we are saying anyone we point at must fight. This is not a one off though it happens a lot, people will only fight it they outnumber you by a lot. The more they try to outnumber the more you try to keep up and bring more. Only then they won't undock.
Tri was formed because we were all fighting "unwinnable fights" on a daily basis. We was the only entity in the north who was even trying to break the northern nap fest. We would have 45 vs 150+ fights, these days the easy thing to do when someone looks scarey is shout for "moar numbers". It's happening when roaming gangs are moving around and it's happening in territorial disputes. Instead of working on tactics, improving your selves as individuals you try bring in more friends.
As an alliance who does most of it's work as a solo entity we can only work to our limits. We work within them limits and then use tactics to compliment what we can bring to the field. Calling more friends seems to be the easiest tactic in the world though. Not only does it give you more firepower but contributes to extra lag which often ends with the ones with the highest numbers win. It's an easy way out, most alliances have not achieved anything the hard way. I am proud to say that if we are a "paper tiger" or not at least everything we have achieved has been off our own backs and with little or no blues.
We gank people quite a lot. Should we let these ratters go with their ship? If they are stupid enough to ignore the intel channels available to them then they deserve to lose their ship. Our ganks are generally oppertunistic "passing ganks" sort of speak.
People are quite quick to pass judgement on us and what we do, yet you are probably the ones sitting in a system with 400 broseths waiting for hours for a grid to load. I guess that's more fun that playing the game though isn't it?
Have fun with you're black screens. ----------
dot the dot then dot the dot then all you have done is dotted two dots. Amazing no? |

Plutonian
Plutonian Shore
|
Posted - 2008.01.22 08:39:00 -
[42]
Edited by: Plutonian on 22/01/2008 08:40:11 Oh the drama... 
Comes down to two opposing points of view:
One type plays for fun; he doesn't care whether he wins or loses as long as he got a rush and a few laughs out of the experience. He realizes this is just a game, and generally feels it's all about the Fun. This type will Leeerrrooooyyy a blob in a heartbeat... nano-fitted or no.
The other type plays to win; to him Eve is a team sport, and he (or his leaders) has aspirations to reach the top of the pile. To this player, Eve is a challenge, and typically he will invest more of his self-image in his playstyle... by that I mean he takes losses and victories much more seriously, as they affect his self image. This type of player generally will not engage enemy forces if it seems he cannot easily win, since most "serious" alliances feel a defeat is giving the enemy 'easy kills' and thereby hurting your own team. Thus, he waits for the official alliance FC's to form the typical blob-fest and repulse the invaders.
(The above examples are generalizations. Many pilots and organizations fall between these two poles of the scale.)
If your 20-man gang of fun-lovin' PvP'ers cannot get a fight from a 'serious' alliance, then you must decrease your numbers until they feel they can win. Only then will they engage you. So, you see, you must take a risk that they will start off with the upper hand... and whether you take that risk or not is what really determines where you fall on the scale. 
Or, seek out other non-serious targets who will not be so serious about winning.
|

Riethe
Fine Goods for Fine Gentlemen
|
Posted - 2008.01.22 08:48:00 -
[43]
Considering how whiny you appear to be, if they had attacked you and demolished your gang with their superior numbers, your post would be about how bad pvp is because of blobbing.
Internet space ship games, or the world for that matter, does not revolve around you.
Really, is this the best thing you can find to do with your time?
Move on.
Abloo bloo.
|

ShardowRhino
Caldari The Older Gamers R0ADKILL
|
Posted - 2008.01.22 08:58:00 -
[44]
chances are half were afk. I've seen a lot of people in system that were docked up long before any hostile gangs have shown up. Hell I know ill be logged in but inactive,either poking at my ships,reading forums or alt tabbed out doing other things.
Its funny that people just automatically assume that names in local means everyone of them is active. I seriously doubt there is a single player in eve that has logged out anytime they went afk. Nor do i believe that there is a player that has seen everyone logged in doing something.
I've been in systems with 40 players and only 1 little guy is active. I don't assume that they saw me coming and crapped themselves and fled for the station. If anyone ran to the station it was someone in a mining barge or ratting ship.
Most hostile gangs ive seen show up,camp a gate for 10 minutes at best, just long enough to rub one off at the thought of camping X alliances gate. As soon as they see anything coming they flee the scene, most likely giggling like little girls. This isn't a "king of the hill" type game where you earn points for holding gates regardless of the fact that you get kills or not.
My suggestion is that if your willing to lose your ships half as much as you say so, just sit on their gate for a few hours. It might be boring but chances are if you get a response it will be worth a lot more then what you would find roaming around. Give the other side to get their pvp players notified and time to get to that system. Give them time to get a fleet going and invite a covert ops of theirs over and smile for the camera. Hell next time send them a notification as to when you will be in system,what ships and how many players. Be sure to keep that apointment and see if that helps.
If that fails a few times then by all means come back here and make this kind of thread again. I know I hate trying to get a gang together that is made up of half the numbers and nowhere near the same dps/armor/speed of the hostiles. I hate it because of how long it can take at times and knowing we are on the clock before the other side loses its nerve. Personally i think they are just looking for a cheap badger kill, not an even fight,hence their tendency to leave in 10minutes 
|

touchvill
D00M. Triumvirate.
|
Posted - 2008.01.22 09:10:00 -
[45]
Quote: It might be boring
See this is the line were people confuse reality with a computer game.
We play games to have fun not to run a second real life, in my case my first real life is crappy enough without another one. ----------
dot the dot then dot the dot then all you have done is dotted two dots. Amazing no? |

ShardowRhino
Caldari The Older Gamers R0ADKILL
|
Posted - 2008.01.22 09:19:00 -
[46]
If you want a fight do 1 of 2 things.
1. Attack a static target. Force them to respond or lose something of value that they need to undock to defend.
2.Repeatedly show up in X system at Y time every day. If their pvpers hear from their miners that your gang keeps showing up in the same ships in the same numbers day in and day out, chances you might get a response.
Both require that you give the other side a lot of time. If you are half as determined for a fight that you want everyone to believe, camp there for a few hours instead of roaming around. If your roaming your bound to find 1 or 2 ships here and there. camp for hours and you will get an organized response.
Also how does a gang of 20 suggest that the other side is all about the blob? You didn't bring 20 hoping to take on 300 ships now did you? Why point the finger at someone else and accuse them of blobing when you are seen as a blob by the other sides' active players?
The other posters that suggest you go in smaller gangs,not meaning send 5 ships in first and hold 15 on the other side of the gate, are right about getting a response. I know its a lot easier to get a small gang of 5 or so players to take on 5 or so hostiles then it is to get 20 together.
If you guys had spent the time it took to post in this thread and just waited on the gate, you would have gotten a fight. Not everyone wants to blob ,some of us will go in small groups in hopes of holding the hostiles down long enough for our side to even out the fight. I've tried to tank several ships in hopes of that happening. Ive seen others do the same thing so you guys are far from the exception in eve.
There are always people willing to fight but chances are they either need time to get to the system,get their pvp ship and or group up. I gotta wonder if anyone has attempted to organize fights on a weekly basis at least. organize a 10 on 10 X style gang fight in a fixed day and time of the week. As odd as it may sound, if you stick to the conditions of the fight, you'll get a group of players willing to do the same.
|

Ogron
Oberon Incorporated Morsus Mihi
|
Posted - 2008.01.22 09:20:00 -
[47]
Chances are that if you are up north, other than some carebears and POS managers left behind, the vast majority of people actually wanting some pewpew are down south.
Don't worry Tri, once we are finished with BoB we will be back to give you some decent shooty shooty! ---
[Reacz] Morsus Mihi - Sit on their thrones sucking the sweet teet of plex running so I've heard. |

angelena
Caldari AND THEN NO YOU
|
Posted - 2008.01.22 09:26:00 -
[48]
Originally by: touchvill
in my case my first real life is crappy.
Isn't quoting a few words fun. Some quotes can be used to sound out of context to how they were originaly meant. This is fun.
|

ShardowRhino
Caldari The Older Gamers R0ADKILL
|
Posted - 2008.01.22 09:36:00 -
[49]
Originally by: touchvill
Quote: It might be boring
See this is the line were people confuse reality with a computer game.
We play games to have fun not to run a second real life, in my case my first real life is crappy enough without another one.
eve isn't the world's most fast paced game. Its not an fps where you can respawn with all of your gear intact. It makes you sound out of touch with what eve is to suggest that waiting isn't something your willing to do.
Chances are your ships didnt auto spawn in your hangars. Neither did your gear. Those non autospawning ships and gear didnt magically combine. Your gang didn't just log in at 8pm all at once and already in gang. That gang didn't magically appeared 50 jumps from the station you launched from in a blink of an eye.
It is insane to believe that an unprepared group of people are going to scramble within 10seconds of your arrival in system to meet your gang. It is insane to believe they will show up with equal numbers with an equal amount of force but not 1 dps or even 1 t1 frig over your numbers.
To say that you don't want to way is understandable. However to use that as the reason you didn't hold on the gate long enough for the other side to respond is an excuse. You already invested time in getting there. If your group was half as filled with reckless abandon as they want to believe you would have sat there and enticed a blob to form and come after you. Why? because you would have gotten that fight where it didn't matter if you were heavily out numbered or not. You would have most likely also saved time sitting there instead of running around in sparsely populated systems complaining to each other that no one has half the nerve you guys do.
Don't want to wait for a fight? Play an FPS game or any other number of genres that time only relates to how long before the round ends, not until the fight starts.
Not wanting to wait for a fight but willingness to come and blob the forum complaining about it gives everyone the opposite image of your group then you wish to convey. No offense but thats just how it looks. Time is a big factor in eve, the inability to acknowledge that and use it to your advantage shows a lack of understanding of the game. If time wasn't a factor in eve i would be autospawning ships left and right and chasing down 50 man blobs in hopes of dropping one of them.
Theres no risk in spamming the forum,no chance of a fight happening. Spend more time on the gate of a populated system instead and get a fight. if your life is as boring as you say then you would read this and realize what I am saying and put your forum time into gate camping time. you guys don't mind going against equal or greater numbers after all,right?
|

ZerKar
Caldari Zen'Tar
|
Posted - 2008.01.22 09:51:00 -
[50]
To be quite honest, reviewing the situation, as a military commander I may have saw fit to engage you if all 30 of us were combat ready and we felt that engaging you would not just weaken us for when our ACTUAL enemy came into the system.
Ever think they may not want to waste valuabe resources fighting some random interlopers when they may have more dedicated enemies about that they would need to engauge at a moment's notice?
However, with the way EVE tends to roll I would imagine that most commanders would fail to engage you unless they had at least 2 to 1 odds with each of their ships and pilots being superior in every way. Why lose when you can win? After all, if they wanted to fight you they should have been waiting in a death camp at the Gate for you, failing that strategic advantage they probably had no desire for any sort of real combat as that is not what is "fun" about PvPing in EVE by the wreckoning of the loud minority. +++++++++++++++ I saw the Sign...!
O.o |
|

Oregon sinful
The Ankou The Reckoning.
|
Posted - 2008.01.22 09:53:00 -
[51]
Originally by: RuleoftheBone It wasn't XZH-4X was it??

No it wasn't, YouWhat doesn't live there anymore...
Tell ya what, bring up a veto gang and give it a test.
we'd love it.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes
POST WITH YOUR MAIN OR STFU |

ZerKar
Caldari Zen'Tar
|
Posted - 2008.01.22 10:21:00 -
[52]
Originally by: touchvill
Fight that can't be won? the only way a fight can 100% not be won is by not fighting. You figth and you have already massively increased your chances of winning. I don't think we are saying anyone we point at must fight. This is not a one off though it happens a lot, people will only fight it they outnumber you by a lot. The more they try to outnumber the more you try to keep up and bring more. Only then they won't undock.
To be a wise ass I will start by saying that the only way to lose a fight is to fight in the first place. If you never fight, you can never lose. Considering that EVE is a game about Economy far more than Kill Mails you could be seen as winning by failing to fight and having your ships destroyed as well. So actually it is easier to win by NOT fighting than by fighting. But I digress on this portion.
Fights that cannot be won happen all the time. Let us try a few examples: Lone Non-Cap Ship with no Backup Vs. Very Skill Intercepter Pilot. It might take awhile in some cases but the Loner is going down. Industrail, Frigat, Light Cruiser etc. VS. Faction Smart Bomb at Gate Camp = Instant Lose. 10 Industrail Trained Pilots Vs. 5 Skilled PvP Pilots in High Sec War. 10 Rifters of Doom? I do not think so, 1 Drone Per Ship could do the job.
So why the Blob? Well that is SIMPLE my friend, a lot of other people enjoy being on the winning side too and not everyone wants to be your victim. So in order to beat you they amass immense forces ensuring that by virtue of Numbers ALONE they will be the Victors. 115 Ibis can Pwn a fully fitted Rokh so 100 Real Ships can probably do a lot against 10 other Ships hmm? Makes very good tactical sense.
Could they use superior Tactics to Blobbing? Of course they could...Well...If they have the SP to be able to impliment those Tactics and if they can be assured that they have time to prepair those Tactics, and if you gang is not going to just multiply like they had intended to. Fact is, Blobbing is not just Easy it is VERY flexible as it scales in usefulness with the number of poeple you can get to the field.
Let me give a good example here for you as to why it works.
The English Longbow was far superior in Range, Killing Power, and Accuracy than the first guns of the era. It was a beautiful and extremely effective weapon compared to the clumbsy inaccurate short ranged pistols and it could work rain or shine...So why did they switch to guns? Because to use a Longbow right your Grandfather needed to be a Great Archer (it was THAT hard) and making a good Bow was hard. Any smith could make a gun and it took all of 5 minutes to train any peasant how to use one. Sure to get the same effectiveness you needed about 3 Pistoleers to 1 Archer but you had plenty of expendible peasants who could be called on at a moment's notice and replaced with ease. Archers were much more of an investment.
Same idea applies to using HOARDS of Battleships, Cruisers, or Frigates in EvE rather than using more specailized ships. The Specailized ships take a lot of time to learn to use (SP & Real Exp) and are more expensive to replace. So I suspect you will have to get used to the Blob because it is NOT going away.
However, I will give you a nod of recognition for trying to stick to smaller Gangs inspite of this realization and for your hard work. I feel there is more Honor and worth in proving yourself in truer tactics than by taking the easiest and most economical route, but I am afraid we are always to be out voted there.  +++++++++++++++ I saw the Sign...!
O.o |

Barthezz
Rionnag Alba Triumvirate.
|
Posted - 2008.01.22 10:30:00 -
[53]
If you ask me (you didnt but I'll tell you anyway) is that its the loss-factor that makes people unwilling to fight a battle that might be lost.
A lot of people in my corp fight because they can and couldnt really care less if they lost that fight or not. However there's plenty of people that will not fight a battle that might be lost. They think "this battleship cost me 30m to insure, 60m in fittings, thats 4 hours of ratting" and then figure, I'll wait till more people x up before undocking.
While the 'risk vs reward' factor in eve is what makes 'eve', its also what breaks pvp in several ways.
The end result of this means that unless something you value is in danger (sovereignty for example), you wont fight unless your sure you can win.
Anyways there's plenty of people which wouldnt like to reduce the loss factor in this game, but I think for the pvp-part of this game it would be a good step.
(note that this is probably not true for 'true' pvpers but its true for a lot of 'normal' folks out there (e.g. I'm guessing 90% of eve)) ---
Dont be a victim of what I do to survive! |

Awox
Advanced Logistics
|
Posted - 2008.01.22 10:39:00 -
[54]
Originally by: Barthezz (note that this is probably not true for 'true' pvpers but its true for a lot of 'normal' folks out there (e.g. I'm guessing 90% of eve))
'true' pvpers fit polycarbs on everything smaller than capitals AMIRITE?
faction loot ║ affordable hosting |

facepalm johnson
a sackful of sacrificial sacrifices
|
Posted - 2008.01.22 10:39:00 -
[55]
I'm in a northern alliance who routinely request pilots to remain docked when a Tri gang is reported in-bound.
Makes me emo ragey but that's the leadership mentality.
Also, why all the hate on Tri? <3 Tri.
|

Barthezz
Rionnag Alba Triumvirate.
|
Posted - 2008.01.22 10:46:00 -
[56]
Originally by: Awox
Originally by: Barthezz (note that this is probably not true for 'true' pvpers but its true for a lot of 'normal' folks out there (e.g. I'm guessing 90% of eve))
'true' pvpers fit polycarbs on everything smaller than capitals AMIRITE?
You are so right, can I touch you now, you are my hero, really... you are... Come on now, stop laughing... 
Question you should ask is, if the loss factor in this game was less would there be as many nano-gangs as there are now -or- would there be more great fights? But as long as someone from Tri asks that you wont even consider that question. ---
Dont be a victim of what I do to survive! |

RuleoftheBone
Minmatar Veto. Veto Corp
|
Posted - 2008.01.22 10:47:00 -
[57]
Originally by: Oregon sinful
Originally by: RuleoftheBone It wasn't XZH-4X was it??

No it wasn't, YouWhat doesn't live there anymore...
Tell ya what, bring up a veto gang and give it a test.
we'd love it.
Errr...I wasn't gonna say anything.
However.
A small roaming gang of ours visited the system about a week ago (gang was mostly inty's..total 10 pilots or so. We cheerfully chased a Drake into XZH and slowly killed it. During this an Enyo also hopped into system and got chewed up as well. While the Drake was being polished off the inhabitants of the system undocked......a Nyx .
Who we ignored.
And then we sat on the 9-4RP2 gate for a minute....jumped in...and oh looky a free Maelstrom belt ratting. Despite his screams in local for help down he went and off we flew.
This was euro-primetime....on a Friday night.
Then we spent the balance of the evening evading a rather nasty Church gang.
Not much different than when YouWhat were in the area TBH. At least they might have come to thier mate's aid and driven us off.
But with so many places to visit it's hard to ensure a regular place on our rota. We'll see you again sometime I'm sure. Gosh that Nyx was scary all sitting at the station.
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
|

Awox
Advanced Logistics
|
Posted - 2008.01.22 10:52:00 -
[58]
Originally by: RuleoftheBone the inhabitants of the system undocked......a Nyx 
l2gamemechanics?
faction loot ║ affordable hosting |

RuleoftheBone
Minmatar Veto. Veto Corp
|
Posted - 2008.01.22 11:01:00 -
[59]
Edited by: RuleoftheBone on 22/01/2008 11:02:44 Ooops..forgot to mention we were actually enroute towards Fountain when we had a change of plan do to a rather large bubble camp heading in (we lost a Crow there). So XZH was the alternate that night .
AWOX.....no idea what your comment means . Capitals mean zero to me sitting at a station 40AU from the action....and generally mean zero to me anyway.
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
|

Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2008.01.22 11:14:00 -
[60]
Originally by: Barthezz Question you should ask is, if the loss factor in this game was less would there be as many nano-gangs as there are now -or- would there be more great fights? But as long as someone from Tri asks that you wont even consider that question.
Yes there would be more fights, but Eve would loose something as well. Perhaps another idea to consider is that the death penalty should be more harsh, but escaping combat should be much simpler. That might also lead to more fights, though fewer that end with something blowing up. This would also reduce the fear of loss as loss would be less likely, but would hurt when loss occurred.
The Real Space Initiative - V5 (Forum Link)
|
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |