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AnKahn
Caldari Perkone
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Posted - 2008.01.22 16:43:00 -
[1]
I have 11 mil SP all in shields and missiles. Have medium drones to T2.
I can fly a Drake and Raven effectivly. LvL 4 missions are boring at this point.
Keep in mind I'm not trying to grow my character "the right way", uber this or that. Making isk is not fun so I'm not rich or impressed by those who are (basically "get a life").
Basically I'm trying to keep EvE interesting. When I PvP (I have a corp I can rejoin when I'm ready to do that again) lately gangs are smaller and faster than when I first started. I do not like flying the Caracal. Or the Kestrel.
I figure that if I can do lvl 4 missions easily whats the point of training up Caldari further unless I lust after a Caldari pimpmobile (ala Nighthawk)esp since its easy to spend a billion on one.
So for now I'd like to try a little crosstraining but I'd like to make sure what I do makes sense. I figure I should train Gallente with my target the Myrm. I also figure there's a Gallente cruiser that is not too gun oriented that I could use for small gangs. I know training up armor tanking is fairly quick. I'm not too far from Ogre IIs. Looking at some Domi set ups makes that ship look like fun and again not gun oriented.
Please dont tell me to keep to Caldari until I'm 30 mil SP old. I know that's the "right" way. I want a general direction in order to fly as many ships as possible (have choice) and not worried about flying them better than others. Remember this is a game.
And I think its Caldari (shields and missiles), then Gallente (armor, drones, then guns), then Minnie, then maybe Amarr. The tech one ships. And yes, I have years to complete this.
Thanks in advance.
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Skeiron
Wretched Industries New Eden Research
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Posted - 2008.01.22 16:53:00 -
[2]
Well, considering you already have high shield and missiles skill you might want to go minmatar right away instead of gallente. Many minmatar ships have more gun/missiles slots than highslots so you can interchange some (weapons for which you have better skills vs. bonussed weapons from ship bonus). Also basically all t2 and a few t1 ships are shield tank. Amarr is quite the opposite of where your skills are so I wouldn't go in that direction. Gallente is nice because it uses a lot of drones, but on the other hand generally don't have as many missiles or shield tanks. ------------------------- No more alt-posts!!!
Originally by: Derek Sigres Minmatar ships look like someone built a racecar with parts out of a junkyard.
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Bronson Hughes
Knights of the Wild
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Posted - 2008.01.22 16:54:00 -
[3]
Edited by: Bronson Hughes on 22/01/2008 16:54:54 Welcome to my world.
I trained fairly heavily for Caldari then decided to cross-train. Depending on how much you have invested into gunnery and drones, your 'best' (i.e. how much you have in common with) first choices are likely going to be Gallente or Minmatar. Gallente is probably a better fit due to your good drone skills and since Minmatar require a more diverse skill-base to fly well. Plus, you can passive shield tank some Gallente ships (Myrmidon in particular) while you train armor tanking skills. Your missile skills will be largely wasted on Gallente ships, but that's just the way of things. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Matrixcvd
Rionnag Alba Triumvirate.
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Posted - 2008.01.22 16:56:00 -
[4]
hit up the minmitar, like the guy above pointed out. second the motion. Worked extremely well for me. Get the RECON/HAC skills up first and then all you need are the opposing cruiser/frigs to level V
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Lisento Slaven
Amarr The Drekla Consortium New Eve Order
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Posted - 2008.01.22 17:11:00 -
[5]
I went from Amarr (guns + armor + drones) to Caldari (shields + missiles) to Minmatar (speed, missiles, shields, armor, guns, drones) and can now fly Gallente ships "competently" simply because I already have guns + armor + drones.
I can fly almost every t1 ship in the game (Minmatar Industrials are the only ones I can't fly). This includes mining barges by the way.
The progression of ships I gave you is what made sense to me. T2 shield skills, T2 armor skills, T2 guns for minmatar/amarr, T2 missiles (torp and ham).
Just train up the basic T1 skills and you can still fly all the stuff effectively since you already know how to play the game I'm assuming. SP just let you put on better equipment when you come down to it.
BUT back to youuuu. If you already have missile + shied + drones I would say go to either Gallente or Amarr. This will introduce your character to the gun skills and armor skills (both use drones on a lot of ships too anyways). You don't HAVE to get guns but they don't hurt. Just train up the basic T1 mods. All of them. THEN decide if you want to take them further. It doesn't take long to get basic gun skills at all. ---
Put in space whales!
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AnKahn
Caldari Perkone
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Posted - 2008.01.22 17:27:00 -
[6]
Edited by: AnKahn on 22/01/2008 17:35:04 When I'm not at work I'm going to study these replys. Thanks guys.
Reading the forums usually makes you feel inadequate, stupid, or crazy. Nice to know there's like minded souls in this game!
Edit. I dabbled with guns by buying a Rokh when I was flush with cash once. It was fun but my path seems to be tward Myrm minus guns, dual armor rep. Need to train armor hardners. Then more learning, then guns. I have read that Minnie ships are hard to fly well so I think Minnie is bumped. Think noob PvE = Caldari, noob PvP = Gallente. Just the path of least resistance. Feel free to correct me.
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Chemical Castration
Chemical Castration Lotto
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Posted - 2008.01.22 17:27:00 -
[7]
Edited by: Chemical Castration on 22/01/2008 17:28:40 Keep Caldari until you're 30mil SP old. 
Seriously, I'd go Gallente. If your drone skills are good, then you'll be good to go on a lot of their ships. They also share Hybrids, so that'll cut down on some training time and allow you to fly both Caldari and Gallente ships with the same skills. (Hybrids + Drones) Although Gallente focus on Blasters, and Caldari Rails. Still easier than cross training an entire gun line.
A good ship, obviously, is the Myrm - it can fit a good passive shield tank (even though it has an armor tank bonus, the passive shield tank is good) and small guns are fine on it since it has no gun bonus.
There are apparently a number of Gallente ships that can make good use of passive shield tanks.
However, Minmatar is fun to fly and if you focus on flying them you'll probably end up well rounded enough to fly just about anything. 
Info on current and past lottos |

Gawain Hill
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Posted - 2008.01.22 17:36:00 -
[8]
i'd say crosstrain for amarr since the khanid ships are pure sex in a box and you've already got the missile skills just need armor tanking skills and you're set :)
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AnKahn
Caldari Perkone
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Posted - 2008.01.22 17:45:00 -
[9]
I was typing when you were, Chem. BTW Chemical Castration is ineffective because it's reversible.
Myrm when passive shield tanked suffers Caldari syndrome (cannot tackle). I think more DPS comes now with the bandwith nerf only if you add in guns, which I suck at. I'm really mostly interested in armor tanking as the next best thing so I can tackle effectivly (MWD+web+disrupt) so the advantge of the Myrm to me without guns would be tackle + a little more speed. Add to that nuet + NOS which I think is a lost art now, but if you NOS/Nuet for example an Amarr boat, you cause some pain.
I think even without guns a FC would prefer a Myrm to a Drake.
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AnKahn
Caldari Perkone
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Posted - 2008.01.22 17:50:00 -
[10]
I thought about the Sac. Really hard. But thats tech 2 Amarr and I'm closer to a Crow if you're talking tech 2. (I even have the skill book). And I still think there's a Gallente cruiser that's cheap and viable (vs. the Caracal/paper airplane)
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James Lyrus
Lyrus Associates Enuma Elish.
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Posted - 2008.01.22 19:56:00 -
[11]
Your options for crosstraining are:
Minmatar - uses shields and missiles already. Will need armour tanking, projectiles, and maybe drones.
But notably, minmatar is about as different from caldari as you're going to get - fast, light, mobile ships.
Amarr - has some missile ships. Sacrilege and Damnation primarily.
Gallente - different style of ships entirely, but do use hybrids, which means you'll get the caldari 'hybrid ships' for free. Which is nice.
Personally I'm crosstraining minmatar. Because they're different, fun, and share at least some of my skillpoints. -- Crane needs more grid 249km locking? |

Faye Valerii
Caldari Exeunt Omnes
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Posted - 2008.01.22 20:38:00 -
[12]
Minmatar is the best race to crosstrain. I did so myself, and here's why :
Quite a few Minnie ships can be shieldtanked. Gallente and Amarr are both armortankers, with very few exceptions (eg passive Myrmidon).
Many Minnie ships have a significant number of launcher points. The Typhoon is a perfect example.
In other words,there's good synergy with your typical Caldari missile and shield skills.
Minnie tech2 ships like the Vagabond or Muninn alone are worth the sp investment.
There are a few drawbacks though : shieldtanked Minnie ships are in an even worse position than Caldari when it comes to fitting a webber etc ... They have less midslots. So you'd also want to train up armor tanking, but honestly it's a small sp investment.
Many of the really good Minnie ships require high amounts of sp to shine. The Typhoon is again a perfect example.
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AnKahn
Caldari Perkone
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Posted - 2008.01.22 20:50:00 -
[13]
Thanks for the push tward Minnie. My fav ship in EvE is the Sliepnir even tho I can't spell it. A very skilled PvPer I know flys one. Just not sure how he pays to replace the XL gist C or something booster that is the key to that ship. Plus the gun skills needed.
I'm going to do a quick strike and get a Vexor. Three times Ogre II sounds fun. It will keep me occupied while I map out a path tward Minnie ships (I have to learn about them).
At least I will learn about other races because as it is now I only know Caldari, and those threads are very PvE. EvE seems almost like a religion. And that religion is about PvP.
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Faye Valerii
Caldari Exeunt Omnes
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Posted - 2008.01.22 21:09:00 -
[14]
I'd also think about getting a Thorax.
Crazy dps for a cruiser in gankmode, drones, enough midslots for the usual suspects, and what's not to like about an MWD drawback bonus ?
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Squatdog
DROW Org Brotherhood of the Spider
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Posted - 2008.01.22 21:28:00 -
[15]
You can spec to a Huginn (pwnerer of nano-boats) simply by getting Minmatar Cruisers V, provided you have Covert Ops already. It can fit three launchers too.

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