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Kirjava
Lothian Quay Industries Zzz
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Posted - 2008.01.23 19:03:00 -
[1]
I heard that a few day's back, I forget who said it.
Disclaimer. Not a whine, I do know about hubs, getting into large alliances and also that large areas are worthless.
The Text Okay, I saw the other thread about Steam coming to Eve, or vice versa depending on POV, but I don't want to derail that one.
We used to have 6k people as a peak a few years back, you could travel for day's and run into noone anywhere, Eve felt big, sparesly populated in the way you would imagine the Wild West in a way. Now however we broke the 42k consistent people barrier, and the differnce of 7 times in that time we have had the 3 drone 0.0 regions added and I think 4 empire constelations.
I don't have the hard numbers in front of me, but with concentration on the Caldari region in Empire for trade and missioning, the increased population density and warp to 0 Eve has gotten..... cosy.
I think we can all agree on that, the server has become much more powerful and more people are there, CCP did the right thing in my opinion with the Drone regions. What I am suggesting is going further, making a new tier of space, new regions to give Eve back that low density.
I am saying this now as Eve will probably experience an influx of new players with Eve going on Steam, I don't need Dev's telling me they see no problems when I can see the problems in front of me though. So after many of these people stay for just the trial, we will have more stayers and less space. The proposition is for the Devs to consider making Eve a world again and not the Island it feels to have become.
~Nyron
Originally by: Minerva Vulcan But poor victimized Ulf...I weep lavender scented tears for you.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.23 19:07:00 -
[2]
Signed in a 100 ways. But it may take CCP 50k online users to realize it ;)
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Antonia Frak
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Posted - 2008.01.23 19:08:00 -
[3]
It would be cool to have another high security zone separated from the actual one by some 0.0 in the middle. Imagine this zone, for example, next to Fade. Trades between high secs through 0.0, descongetionating the actual empire, creating a new "jita", etc.
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Cailais
Amarr VITOC
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Posted - 2008.01.23 19:11:00 -
[4]
I dont think Steam will cause the mass influx of new players that you anticipate. There may be a gradual percentage rise, but not a mass immigration from other games or indeed other MMOs - Eve's been around too long for that.
If Eve has become 'overcrowded' then I suggest its over crowded in specific areas, i.e where the player population has recognised there are greater rewards and have graduated towards them over time.
Eve is still pretty vast with large areas very sparsley populated. One could argue that as pressure is applied to the resources of the currently overpopulated areas players will migrate to the less densely populated systems - if only for a bit of peace and quiet 
C.
Improved Low Sec Idea!! |

Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.01.23 19:11:00 -
[5]
I don't think I understand the world/island metaphor. You want them to make more space? I think they've been doing this fairly regularly. If you don't like the crowd, get the hell out of Caldari space LOL. Caldari space is about as tranquil and empty as Disneyland.
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.23 19:13:00 -
[6]
They should add the highways back but instead of making it one jump to Yulai from each Empire, it should be two, passing via four separate 0.0 system.
/makes fart noise
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MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.01.23 19:21:00 -
[7]
like the real wild est then it's going to get cities and some day you'll see cars on every road.
it's just what happens.
it's a natural progression of society.
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Lysit Kaune
Minmatar Phoenix Division Brutally Clever Empire
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Posted - 2008.01.23 19:23:00 -
[8]
Originally by: Alowishus They should add the highways back but instead of making it one jump to Yulai from each Empire, it should be two, passing via four separate 0.0 system.
Thats so cruel, but makes me smile. Maybe a softer option, I've always felt a No man's land would be better between empires, not no sec but low sec, giving some pew pew when moving from caldari space to minmatar, but not if quieter routes are taken, but no bubbles, so it only catches those taking risks. (And could cause 4 trade hubs to appear maybe, one for each empire so not so many people just at jita).
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James Swindle
Caldari Caldari Provisions
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Posted - 2008.01.23 19:24:00 -
[9]
I think they need to add more Solarsystems...but not yet. I agree with one of the other poster....Caldari space is way over populated, but other areas are much more sparcecly (sp?) populated. Nullsec for example and lowsec. What CCP need to do is somehow entice more people into setting up in lowsec and 0.0, since i am crap at balancing i will not suggest anything as such.
However, when the Eve as we know it becomes pretty densely (sp?) populated through out the whole of the known galaxcy, that is when they need to add new regions.
Another though i have on this subject is that when they do add more regions i think it would be nice if they didn't make it just a simple circularish/sphere shape....it would be nice in my opinion if they made it more of a less uniform looking shape.
Also when they do add ne regions it would be good if they added 0.0, lowsec and highsec regions. Thats just my opionion though.
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.01.23 19:35:00 -
[10]
I suspect the Jovians are coming into it soon. That's just my guess. Maybe the "star" is some kind of disaster that's going to break down their society into 2 or 3 lower-tech nations on par with the main 4?
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2008.01.23 19:48:00 -
[11]
Originally by: Joe Starbreaker I don't think I understand the world/island metaphor. You want them to make more space? I think they've been doing this fairly regularly. If you don't like the crowd, get the hell out of Caldari space LOL. Caldari space is about as tranquil and empty as Disneyland.
The don't do it regularly, all the occasions it has happened I mentioned in the main text. I am not exclusive to Caldari space, that was an example but the most extreme there is in Eve with Jita.
Originally by: MotherMoon like the real wild est then it's going to get cities and some day you'll see cars on every road.
it's just what happens.
it's a natural progression of society.
That's true, but Eve is a game, no RL needs attached. Similarly, it is a sandbox that can be modified and is in Space, so adding more solar systems to a local cluster of star's isn't much of a Jump, if Earths surface area was infinite we would keep expanding regardless of cities, there would allways be a fringe we pushed.
~Nyron
Originally by: Minerva Vulcan But poor victimized Ulf...I weep lavender scented tears for you.
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MasterEnt
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Posted - 2008.01.23 19:55:00 -
[12]
100% Agreed
I am sure making a system is time consuming, but I completely agree.. we need that wild west feeling again.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.23 20:02:00 -
[13]
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Commander Krispy
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Posted - 2008.01.23 20:15:00 -
[14]
Originally by: Jenny Spitfire
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari.
That might help, I get lonely being the only Amarr player in sight 
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Zenst
Gallente Omniscient Order Privateer Alliance
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Posted - 2008.01.23 20:28:00 -
[15]
Ad a blob of 0.0 (double its size I say) way from current empire. Basicly create a high-sec about 50 jumps+ from current empire - chuck somee agents there and watch it make eve more fun for the mass's of smaller corps.
This with the direction 0.0 space needs to go will create the biggest multi-player game of GO the World has ever seen.
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Xunlao Blackthorne
Gallente
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Posted - 2008.01.23 20:29:00 -
[16]
I mission and rat in Amarr space and there are quite a few systems that I fly through that have no players in them. Maybe people should just top rolling Caldari characters over and over again lol. Get out into different space and you may just find those big open spaces you have been looking for.
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Qui Shon
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Posted - 2008.01.23 20:32:00 -
[17]
Edited by: Qui Shon on 23/01/2008 20:32:45
To OP,
hear hear.
-----
Now, I know it's unlikely to happen, but what I think would be really cool would be to bring some real exploration to the game.
Lots of new space yes, but none of it visible on a map, and no gates. New classes of exploration ships, that can jump out of known space and actually explore. But not just random. Devise some system of data gathering, data that you have to analyze and make sense of, and make it hard, really tough, not SP tough, not isk tough, but RL tough.
When succesfully done, it would enable you to jump your explorer ship to the new system and evetually bring other ships and material through, so you could begin constructing gates. Preferrably with some form of limited private ownership gained, or at least gate fees or something to ensure that it's worthwhile constructing the things, and not just a public service, for the coolness factor.
Now, I know that unless you keep adding more space, this would be a phase that would end, and eventually the new systems would become like all other space, readily visible on the map etc. But you don't have to make whole regions at a time available, you could just give the data (that we have to make sense of) for a few systems or constellations at a time, and gradually, slowly expand the universe.
There's new skills, new ships, and new mini-professions to be had here.
Either way, when you add new space, it's still just a temporary race until it's claimed, assuming it's not crappy space. This method would go a long way to make it feel like space, instead of the already mapped and tamed west that was mentioned here, and which many feel is getting crowded.
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2008.01.23 20:34:00 -
[18]
Originally by: Xunlao Blackthorne Get out into different space and you may just find those big open spaces you have been looking for.
Read disclaimer and here I am talking about density.
~Nyron
Originally by: Minerva Vulcan But poor victimized Ulf...I weep lavender scented tears for you.
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Removal Tool
Vogon Deconstruction Fleet The OSS
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Posted - 2008.01.23 20:39:00 -
[19]
Originally by: Jenny Spitfire
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari.
Because I recently created a few alts at one time, I saw that each time I did, that the race choices rotated (as did the other choices too). So there is no one race that is "option #1" when a character is created. The options rotate so are random. |

Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.01.23 20:40:00 -
[20]
There is plenty of empty 0.0
Come join us, bring some guns.
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Sniggerdly Hater
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Posted - 2008.01.23 20:48:00 -
[21]
Originally by: Goumindong There is plenty of empty 0.0
Come join us, bring some guns.
And there's a reason why it's empty.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.01.23 21:11:00 -
[22]
I'd love to see 1-2 regions of mostly NPC-sov 0.0 added, with a LOT of hi-sec entry points - too many to efficiently camp, so that it's relatively easy to access, not so many level 4 agents, but plenty of level 1-3s, with low to mediocre quality (by 0.0 standards) ores and a high frequency of low-grade exploration sites. In other words, a place where newer players can get 0.0 experience.
CONCORD provide consequences, not safety; only you can do that. |

Franga
NQX Innovations
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Posted - 2008.01.23 21:13:00 -
[23]
Originally by: Antonia Frak It would be cool to have another high security zone separated from the actual one by some 0.0 in the middle. Imagine this zone, for example, next to Fade. Trades between high secs through 0.0, descongetionating the actual empire, creating a new "jita", etc.
Oh, that's a freaking awesome idea. DO THIS!
Originally by: Rachel Vend ... with 100% reliability in most cases ...
General Aesthetics Changes Thread |

Janu Hull
Caldari Terra Incognita Dark Matter Coalition
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Posted - 2008.01.23 22:18:00 -
[24]
Originally by: Jenny Spitfire
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari.
Doesn't change the fact that the Caldari are the superior PvE race by a massive stretch. That alone guarantees a perpetual overcrowding problem in their space. Any influx of new players will quickly realize this, and we'll see the problem exacerbated.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.01.23 22:30:00 -
[25]
True. I might switch to Amarr next time I need to mission for ISK. My CNR doesn't care in the least what damage type it has to shoot.
CONCORD provide consequences, not safety; only you can do that. |

Billy Sastard
Amarr Life. Universe. Everything.
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Posted - 2008.01.23 22:34:00 -
[26]
While I agree that EVE being available on steam will not cause as huge an influx as many people seem to belive, the thought of a seperate set of highsec empire isolated by a score or so of 0.0/lowsec systems would be pretty sweet. The 0.0 region would have to be one of the NPC regions so that things would not be overly difficult to move between the two empires I would think, but overall thats a pretty neat idea.
just my .02 ISK -=^=-
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.23 22:40:00 -
[27]
Originally by: Janu Hull
Originally by: Jenny Spitfire
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari.
Doesn't change the fact that the Caldari are the superior PvE race by a massive stretch. That alone guarantees a perpetual overcrowding problem in their space. Any influx of new players will quickly realize this, and we'll see the problem exacerbated.
Bah, I chose Caldari because they were the only ones that didn't look *** (Gal/Intake), like old men (Amarr/Nikuni), tribal(?) (Brutor) or like sad clowns (Sebiestor). Back then, at least, I think that was a major draw to Caldari. The PVE superiority came much later.
/makes fart noise
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Lrrp
Minmatar Gallente Mercantile Exchange Coalition Of Empires
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Posted - 2008.01.23 22:42:00 -
[28]
Originally by: Malcanis I'd love to see 1-2 regions of mostly NPC-sov 0.0 added, with a LOT of hi-sec entry points - too many to efficiently camp, so that it's relatively easy to access, not so many level 4 agents, but plenty of level 1-3s, with low to mediocre quality (by 0.0 standards) ores and a high frequency of low-grade exploration sites. In other words, a place where newer players can get 0.0 experience.
Actually a very good idea. Too few entry points and constant gate camps keeps loads of players from wanting to venture out from Hi Sec.
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Vikarion
Caldari Deep Core Mining Inc.
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Posted - 2008.01.23 22:45:00 -
[29]
I'm not sure that the fact that low-sec and 0.0 are empty provides any real amelioration for the problem of overcrowding in empire space. I'm sure there are lots of reasons, but these are mine:
Why I don't venture into low-sec: - It's a death-trap. There are pirates everywhere, and I'm going to get podded eventually. And since I don't pirate, there's almost nothing in low-sec that could compensate me for the loss of my implants, ship, and etc. - I can't even preemptively defend myself without security status loss. If I shoot first, I'm in trouble. I either have to run, or wait for them to warp-scramble/web/jam me. Not good. -There is nothing in low-sec that I can't get in hi-sec. Not ore, not nothing, when you calculate in the risks. And, frankly, there never will be anything in low-sec worth the risk until the rewards are better than 0.0. Because even 99 million ISK reward isn't worth risking a 300 million ISK ship and pod.
Why I don't go into 0.0 -Primarily because of NBSI policies. I'll venture into CVA space, and happily trade with them (just let me get that jump-clone!), but everywhere else is pretty much a death warrant. Not that I mind it, of course. That territory belongs to alliances and they earned it. But I kind of question how much of it they are actually using. Of course, 0.0 is much less dangerous in many areas than low-sec, but I still don't like the idea of trespassing. -I like being a carebear. I find it fun to make ISK, to mine, and to shoot rats. Why should I PvP, if I have fun doing what I do?
Those are just my reasons. I have no objections to how others play, but that's why I stay in empire. --------
I use CrumpleCorn(tm) Sigs, because they (and he) are awesome! |

Amuko
Amarr Disturbed Amarrians Aegis Militia
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Posted - 2008.01.23 22:54:00 -
[30]
Originally by: Commander Krispy
Originally by: Jenny Spitfire
Originally by: James Swindle Caldari space is way over populated.
CCP could change the order in the character screen. Put from the left - Amarr, Minmatar, Gallente then Caldari.
That might help, I get lonely being the only Amarr player in sight 
You're not alone, except I don't fly amarr ships, and I don't look like a a very old and angry man like most amarrians (''get off my roid!'').
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