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D air
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Posted - 2008.01.25 04:41:00 -
[1]
Hi All, Was hoping to find out if I can learn anything from this expensive mistake.
Finally saved for Drake, popped into a shuttle and off to pick it up.
Had a choice for the return 16 jumps through hisec or 6 through lowsec....mmm, worth the risk surely. Loaded up with afterburner and big shield and decided to ferry it. (Stoopid boy!) Impatients is no virtue
I have lost a few ships now, so am over the hole, omg bit, so accept the loss of this new ship, however, there was something that happened that Im now no longer certain about.
I always thought, if i got ganked, and could at least make it back to the jump gate, I should be able to escape by Jumping.
So, as the pirate ships locked on, i desperately scrambled back to the jump gate. (Still new to PVP so didnt even bother fitting guns to the drake till i got it to the home system)
I managed to limp the last few metres to the jump gate......right click madness until the JUMP item appeared on the menu...great....select....nothing select again...nothing...select JUMP.....your ship is out of control...doh.....
Kaboom, goes the drake...again click click jump with the pod, but all I got was session change already in progress. this kept occuring for the next, what seemed like minutes, so i just sat there dumbfounded as to why it wouldnt jump...kept getting session change in progress each time i selected jump
Finally the screen changes, and i think phew, but only to find myself back at station in a new jump clone.
Have I made some mistake in beleiving that getting back to the jump gate whilst under attack, is totally pointless, once warp scrambled, there is nothing u can do?
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Synical Light
Amarr Star Frontiers Blue Sun Trust
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Posted - 2008.01.25 04:45:00 -
[2]
Well, I don't think you can jump while scrammed, but that session change thing you got is kinda weird...
I've never got caught at a gate, so I can't tell you what "normally" happens. But it just sounds weird because I've never had that message come up before... --------------------------- ---------------------------
Playing Min is like going down a flight of stair on an office chair firing a pair of Uzis... |

D air
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Posted - 2008.01.25 04:50:00 -
[3]
During the panic, another message popped up on screen
You have done an illegal act, and something about sentry guns firing.
I didnt even have guns mounted on the drake....is there something else that one can do, that upset the the sentries?
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Synical Light
Amarr Star Frontiers Blue Sun Trust
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Posted - 2008.01.25 04:53:00 -
[4]
Edited by: Synical Light on 25/01/2008 04:53:09 Whats your security status?
Becuase if lower than -4.99 (?) the sentry guns will attack you in low-sec.
Also, if you have an aggro countdown in, the guns will try popping you as well. --------------------------- ---------------------------
Playing Min is like going down a flight of stair on an office chair firing a pair of Uzis... |

Inquisitor Barbarus
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Posted - 2008.01.25 04:54:00 -
[5]
Certainly can jump while scrammed but it sounds like youd done something else there judging by the secong message.
If your really utterly sure you didnt then petition it.
The session change thing you cant do a great deal about tho im afraid.
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2008.01.25 04:55:00 -
[6]
Been there,
Done that (Except I always fit guns, except on my scimitar!)
Got the T-shirt
How did you feel about the fact you made it to the gate and it said you were jumping, but clearly you had been drinking because server logs will show nothing? -- Two cannibals eating a clown. One says to the other "Does this taste funny to you?" |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2008.01.25 04:57:00 -
[7]
Here's what happened:
1) Your ship was destroyed before you reached the gate. Your client thought you were close enough, hence being able to select "jump" but you had been in fact blown up just short of the gate. This is basically due to lag.
2) Certain actions (jumping, changing ships, etc) cause a session change. Since your ship was blown up and you were thrown in to a pod, that was a session change. You can not do any other session change actions within 30 seconds of the last change, which is why you couldn't jump. You should have warped away and then warped back to the gate once the timer had expired.
3) I can't explain the sentry guns. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Marcus TheMartin
Gallente The Scope
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Posted - 2008.01.25 04:58:00 -
[8]
Originally by: Synical Light Edited by: Synical Light on 25/01/2008 04:53:09 Whats your security status?
Becuase if lower than -4.99 (?) the sentry guns will attack you in low-sec.
Also, if you have an aggro countdown in, the guns will try popping you as well.
no they wont if you are -5 it means that every one can shoot you. also session change in progress is a good way to lose a pod when you shouldn't really die at all.
Heres what happens you warp into a bubble lose your ship just meters from the gate you try to jump your pod through but you get this SESSION CHANGE IN PROGRESS at this time you are now a sitting duck for 30 seconds and the logs will show nothing
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D air
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Posted - 2008.01.25 05:00:00 -
[9]
Thanks
I see, so if my ship explodes, i cant use the gate to jump the pod out of there.
And as you say, better off warping the pod somewhere else cos its not going to escape through the gate
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Marcus TheMartin
Gallente The Scope
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Posted - 2008.01.25 05:02:00 -
[10]
Originally by: D air Thanks
I see, so if my ship explodes, i cant use the gate to jump the pod out of there.
And as you say, better off warping the pod somewhere else cos its not going to escape through the gate
yes also if you are in a bubble tuck your head in between your legs and kiss your ass goodbye I've lost so many pods trying to leeroy the gate and getting session changed 
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D air
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Posted - 2008.01.25 05:02:00 -
[11]
for stats
my character is 0.0 security
was worried i would loose the ship to lag before jumping it
Thanks for the tips guys, so in future.......try for the gate with the ship, but if it pops, warp out to a station....
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2008.01.25 05:06:00 -
[12]
Originally by: D air Thanks
I see, so if my ship explodes, i cant use the gate to jump the pod out of there.
And as you say, better off warping the pod somewhere else cos its not going to escape through the gate
there are 30 seconds of 'wtf happened' going on. I can't explain why they are there, just they are.
If the client sees one thing and the server sees another, which is more upset at the result? The paying customer or the 'robot'?
I'd sooner see myself in a pod 30 seconds before my ship runs out of armor than appear to be in it and at a gate.
Client / Server and lots of network information mean prediction code is needed. Prediction code can save a lot of qq'ing -- Two cannibals eating a clown. One says to the other "Does this taste funny to you?" |

Wet Ferret
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Posted - 2008.01.25 05:13:00 -
[13]
The guns were firing on someone else, it's just that everyone sees the warning message as if it were them.
Had to deal with that all night because a corpmate was in bad standing with the Gallente and we were hunting down some wartargets through their space.
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D air
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Posted - 2008.01.25 05:17:00 -
[14]
Originally by: Spurty
How did you feel about the fact you made it to the gate and it said you were jumping, but clearly you had been drinking because server logs will show nothing?
Can wear the loss of the ship, but to lose implants because of this lil known session change thing, is a bit unfair.
Hopefully wont make the same mistake twice......
(Sometimes it takes a couple of attempts to learn things ;) )
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D air
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Posted - 2008.01.25 05:19:00 -
[15]
Originally by: Wet Ferret The guns were firing on someone else, it's just that everyone sees the warning message as if it were them.
Had to deal with that all night because a corpmate was in bad standing with the Gallente and we were hunting down some wartargets through their space.
Thanks Wet...that would explain.....must admit.....when i first saw it, i thought "wat the heck" but it must have been due to them targeting the pod
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Andrue
Amarr
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Posted - 2008.01.25 10:47:00 -
[16]
Originally by: Wet Ferret The guns were firing on someone else, it's just that everyone sees the warning message as if it were them.
Had to deal with that all night because a corpmate was in bad standing with the Gallente and we were hunting down some wartargets through their space.
Yeah. It's like when you're flying through Empire space minding your own business and suddenly you get a message about criminals not being welcomed even though you have a 5.1 security standing. -- (Battle hardened industrialist)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Nicholas Barker
MASS Ministry Of Amarrian Secret Service
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Posted - 2008.01.25 12:25:00 -
[17]
next time you jump into a system and see a hostile wait for 20 seconds or so before running back for the gate. also the sentry gun thing was a message for the pirate who was trying to kill you. also, alot of pirates thrive on the impatience and stupidity of people to fly slow easily ganked ships like a drake through lo sec. next time take the long way around. ---
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Taison
Xenobytes Stain Empire
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Posted - 2008.01.25 12:33:00 -
[18]
There is an undocumented feature - a jump timer. If u jumped into a system u wont be able to instajump back. The gate will let you through only after 30 sec. Thats i guess what happened to you. U jumped - saw the hostiles and approached the gate right away to jump back. But it wont let you through. 30 secs can be pretty long avtually. Remember - u can stay a while cloacked after a jump. Use this time. Count till 25-30 and only then try to head back to the gate and through. Will safe your ship )))
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Cpt Branko
The Bloody Red Night's Dawn
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Posted - 2008.01.25 12:56:00 -
[19]
1) There's a 30 second timer after you jump. Session change timer. Wait for 15-20s or so and then it's OK to start burning back. 2) Use a MWD, a AB does not give you enough speed to burn back to the gate.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

RaTTuS
BIG Ka-Tet
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Posted - 2008.01.25 13:05:00 -
[20]
Edited by: RaTTuS on 25/01/2008 13:05:36 while Jump cloaked you should of selected the gate, then 2add as first waypoint" then select a planet
Accelerated to the gate - switch on auto pilot
if you made it to the gate the system would of jumped you - no need to spam the jump button [this is what can cause a lot of problems]
if you get the "out of control" message then spam the warp to button - this will then make your pod warp to the planet selected.
when you loose a ship or eject or jump you have a session change - you have to wait for this to clear before you can do another
this may have saved both your ship and pod - though nothing is 100% guaranteed -
the edit was the criminal acts was the pirates being shot by the sentry guns -- BIG Lottery, BIG Deal, InEve [Now Verified] & Recruiting
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Zor Chayne
Hedion University
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Posted - 2008.01.25 13:32:00 -
[21]
Originally by: Cpt Branko 1) There's a 30 second timer after you jump. Session change timer. Wait for 15-20s or so and then it's OK to start burning back. 2) Use a MWD, a AB does not give you enough speed to burn back to the gate.
AB vs. MWD is a tight argument since the AB won't baloon your sig-radius, which means it'll take longer for the enemy to lock you, allowing you to travel for longer, etc.
The 30 second session timer is a very simplistic botch used in the code to get around the fact that the coders can't keep the client and server sync'd properly. Wait states, exclusion, locking, etc. is a lot of work when you can just force people's clients to not make any changes.
-- :( |
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