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sinclair 1
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Posted - 2008.01.27 20:31:00 -
[1]
I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
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sinclair 1
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Posted - 2008.01.27 20:31:00 -
[2]
I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
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Lucia Warbler
Eve University
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Posted - 2008.01.27 20:36:00 -
[3]
Edited by: Lucia Warbler on 27/01/2008 20:36:39 You offer too little information for a specific answer, here. Try (shameless promotion) channel called: Eve University, in-game for more detailed answers. Basically...
Gallente and Minmatar are best at PvP depending your style.
Caldari is best at PvE.
Amarr are best at destroying a POS in an extended siege.
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Miss Ore
Caldari Thiefs United
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Posted - 2008.01.27 20:49:00 -
[4]
Originally by: Lucia Warbler Edited by: Lucia Warbler on 27/01/2008 20:36:39
Amarr are best at destroying a POS in an extended siege.
wait what?! amarr is good at something? omg the world is falling down run! 
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2008.01.27 20:50:00 -
[5]
Amarr for PVP, much of Yarrr :)
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.01.28 04:02:00 -
[6]
Amarr. We are sexy.
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Marcus TheMartin
Gallente Eve's Elite Praesidium Libertatis
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Posted - 2008.01.28 04:16:00 -
[7]
Amarr
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aUTOKILL
Gallente Nubs. Insurgency
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Posted - 2008.01.28 04:18:00 -
[8]
amarr ~~~~~~ doin it for the stats

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Rice Fields
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Posted - 2008.01.28 04:19:00 -
[9]
ummmm... AMARR!!!!
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Mega Thong
Caldari Innocent Until Proven Guilty
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Posted - 2008.01.28 04:19:00 -
[10]
out of all the races, i think amarr would best suit you!
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NightFire Pidgion
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Posted - 2008.01.28 04:22:00 -
[11]
amarr ffs
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Admiral Pelleon
Caldari White Shadow Imperium imPure.
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Posted - 2008.01.28 04:23:00 -
[12]
Amarr  ________
Originally by: Tarminic I believe your mother should have re-rolled her birth control.
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tarin adur
Gallente Aliastra
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Posted - 2008.01.28 04:24:00 -
[13]
Amarr
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Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.28 04:24:00 -
[14]
Choose Amarr.
Once you get some of those larger beam lasers, it's great fun. PEEEEEW! PEEEEEW! ... Oops, cap's all gone.  ________________
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Ghangkis Ghan
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Posted - 2008.01.28 04:25:00 -
[15]
amarr they use lazers and are good. i lub them
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Niykon
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Posted - 2008.01.28 04:27:00 -
[16]
not even comparasion here tbh   
AMARR, lazers, awesome cap, good range, the color of crystals as they fire off your hull          
once you've tasted it, you can never go twards another   
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Redd Lenses
Murder-Death-Kill
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Posted - 2008.01.28 04:27:00 -
[17]
Amarr
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PCHKER101
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Posted - 2008.01.28 04:28:00 -
[18]
to be honest, amarr.
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Parfait M
North Face Force
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Posted - 2008.01.28 04:32:00 -
[19]
Kha'ak
------- Drink apple juice; OJ will KILL YOU! |

Lance Fighter
Amarr
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Posted - 2008.01.28 04:44:00 -
[20]
Originally by: Parfait M Kha'ak
Pfft they used to be good, but then they got the shaft when all the other races for boosted.
*disclaimer: Nothing i say, do, think, or once have said, done, nor thought about can be held against me* |

Sephra Star
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Posted - 2008.01.28 05:13:00 -
[21]
Originally by: sinclair 1 I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
As a fairly new player I can tell you this. The first best ship you can get from no matter what race you go with that you will be able to use for a very long time will be a Battle Cruiser.
The best part of that for a new player is that the Skill Battle Cruiser is NOT race specific meaning the skill can be used for any of the races Battle Cruisers.
So best thing for you to do in my opinion is study the information specs on all the Battlecruisers for all the races. The two most popular (powerful) Battle Cruisers are I believe the DRAKE and the MYRMADON.
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Arkedon
Caldari Pegasus Knights
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Posted - 2008.01.28 06:05:00 -
[22]
And dont forget, the Amarr have the "Templar, the amarr fighter. Its a combat drone used by carriers."
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Lithalnas
Amarr Headcrabs
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Posted - 2008.01.28 06:11:00 -
[23]
Amarr battleships are big, shiny, overcompensating and powerful -------------
fixed for greater eve content |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.01.28 07:09:00 -
[24]
Originally by: Arkedon And dont forget, the Amarr have the "Templar, the amarr fighter. Its a combat drone used by carriers."
Wrong.
Its a templar, an amarr drone often assigned to shuttles, to kill titans.
Welcome to EvE |

Marcus Salues
Boreas Conglomerate
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Posted - 2008.01.29 16:03:00 -
[25]
Sansha
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Gawain Hill
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Posted - 2008.01.29 16:18:00 -
[26]
Originally by: Sephra Star Edited by: Sephra Star on 28/01/2008 05:16:51
Originally by: sinclair 1 I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
As a fairly new player I can tell you this. The first best ship you can get from no matter what race you go with that you will be able to use for a very long time will be a Battle Cruiser.
The best part of that for a new player is that the Skill Battle Cruiser is NOT race specific meaning the skill can be used for any of the races Battle Cruisers.
So best thing for you to do in my opinion is study the information specs on all the Battlecruisers for all the races. The two most popular (powerful) Battle Cruisers are I believe the DRAKE and the MYRMADON.
Bear in mind that your goal for such a ship should be for Mission Running and not PvP. If your gonna PvP you better stick to Frigates for a good long while, or you will bankrupt yourself financially.
ok you're VERY wrong on most things the first best ship you get if you fly amarr is the arbitrator which is arguably the best cruiser for PvP then after that you get the maller which is the best cruiser tank (that's it for cruisers)
but before you even get to cruiser level you've got all the frigs to go through
cepters speed tanking is almost indestructable (read powerfull) then you've got electronic attack ships caldari- haha you can't shoot, minmatar- what? you call that nano? you're hardly even moving, amarr- yea so how do you plan to tank when you have no cap?, frogs- what you REALLY think you can lock me at this range? oh you can? sorry just let me.... ok how's that? didn't think you could
assault ships suck so atleast you were almost right
the advice on which ships to train was very good :)
then once you've got cepters and electronic attack ships and crusiers and frigs you can train up for a hac also if you side track and get a destroyer you can get a dictor aswell or ofcause you can get recon ships.... and that's all before you even look at a battlecruiser :)
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Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2008.01.29 16:35:00 -
[27]
khanid
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

VJ Maverick
Caldari R.E.C.O.N. Black-Out
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Posted - 2008.01.29 17:23:00 -
[28]
Definitely Amarr.
They use lasers. And a lot of their ships look like sharks. You guys can see where I'm going with this.
Originally by: Bodhisattvas
by the way you keep on missing the "a" from pwn, do you need any help with its placement?
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Matalino
Gallente Ki Tech Industries
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Posted - 2008.01.29 17:28:00 -
[29]
Originally by: Blane Xero
Originally by: Arkedon And dont forget, the Amarr have the "Templar, the amarr fighter. Its a combat drone used by carriers."
Wrong.
Its a templar, an amarr drone often assigned to shuttles, to kill titans.
While they are often assigned to shuttles, I have heard that shuttles do not tank well.
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Lil Mule
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Posted - 2008.01.29 17:49:00 -
[30]
From my experience Amarr often require more skills to fly effectively than any other race.
My suggestion would be to start out with Caldari strictly for PVE reasons to build a base of cash to work from and then train to Amarr if you'd really like, or perhaps Gallente/minmatar.
-----------------------------------------------
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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Agent Li
Caldari Galactic Defence Consortium BLACKHAWK FEDERATION
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Posted - 2008.01.29 17:50:00 -
[31]
Originally by: sinclair 1 I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
Oh, the battle badger... ------------------
Let me show you around. That's my lab table, and this is my workstool. And over there is my intergalactic spaceship. And here's where I keep assorted lengths of wire. |

VJ Maverick
Caldari R.E.C.O.N. Black-Out
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Posted - 2008.01.29 18:06:00 -
[32]
Originally by: Lil Mule From my experience Amarr often require more skills to fly effectively than any other race.
I'm fairly certain that honor belongs to Minmatar.
Amarr = armor and lasers. Missiles if you fly Khanid.
Minmatar = armor, shields, projectiles, missiles, drones, navigation, kitchen sink.
Originally by: Bodhisattvas
by the way you keep on missing the "a" from pwn, do you need any help with its placement?
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Lil Mule
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Posted - 2008.01.29 18:19:00 -
[33]
Originally by: VJ Maverick
Originally by: Lil Mule From my experience Amarr often require more skills to fly effectively than any other race.
I'm fairly certain that honor belongs to Minmatar.
Amarr = armor and lasers. Missiles if you fly Khanid.
Minmatar = armor, shields, projectiles, missiles, drones, navigation, kitchen sink.
Ive flown both Minmatar and Amarr, and I have to say that isnt accurate.
Amarr support skills and energy management skills are much higher than Minmatar skills. All of your energy management skills and support skills must be at V just to make the ships *viable* - not Minmatar uber (I know Ill be flamed for that). Not to mention that you need stellar drone skills to fly many of the Amarr ships to make up for DPS problems (Curse, Pulgrim, Arbitrator). Throw in Navigation skills to make up for the lack of tank on some Amarr ships (think Recons and HAC's). -----------------------------------------------
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.01.29 18:52:00 -
[34]
Edited by: Haradgrim on 29/01/2008 18:55:21 ^^ originator of the above sig 
Here is my basic EvE-racial choice guide:
Caldari = Good for PVE and gang based combat due to great shield tank and decent DPS from amazing range.
Gallente = Best all 'round race, their ships are either extremely versatile or have a stupidly high DPS, very effective for PVP, drones make PVE very easy.
Minmatar = In pvp they use speed to make them easily the best overall PVP'ers, the versatility of AC versus arties also gives them alot of advantages.
Amarr = see the poster above's sig 
If I had to start over I would create an Caldari Achura (or however you spell it) with as few points in charisma as possible and train him to fly minmatar ships, if you already have a char I would still choose minmatar ships, right now (IMHO) they are the best overall (as in there are the most "good" ships out of any race)
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Agent Li
Caldari Galactic Defence Consortium BLACKHAWK FEDERATION
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Posted - 2008.01.29 18:56:00 -
[35]
Originally by: Haradgrim If I had to start over I would create an Caldari Achura (or however you spell it) with as few points in charisma as possible and train him to fly minmatar ships, if you already have a char I would still choose minmatar ships, right now (IMHO) they are the best overall (as in there are the most "good" ships out of any race)
Gee, that sounds familiar to me... ------------------
Let me show you around. That's my lab table, and this is my workstool. And over there is my intergalactic spaceship. And here's where I keep assorted lengths of wire. |

ceyriot
Minmatar Crimson Rebellion
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Posted - 2008.01.29 19:45:00 -
[36]
Originally by: Marcus TheMartin
Originally by: Gawain Hill
Originally by: Sephra Star Edited by: Sephra Star on 28/01/2008 05:16:51
Originally by: sinclair 1 I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
As a fairly new player I can tell you this. The first best ship you can get from no matter what race you go with that you will be able to use for a very long time will be a Battle Cruiser.
The best part of that for a new player is that the Skill Battle Cruiser is NOT race specific meaning the skill can be used for any of the races Battle Cruisers.
So best thing for you to do in my opinion is study the information specs on all the Battlecruisers for all the races. The two most popular (powerful) Battle Cruisers are I believe the DRAKE and the MYRMADON.
Bear in mind that your goal for such a ship should be for Mission Running and not PvP. If your gonna PvP you better stick to Frigates for a good long while, or you will bankrupt yourself financially.
ok you're VERY wrong on most things the first best ship you get if you fly amarr is the arbitrator which is arguably the best cruiser for PvP then after that you get the maller which is the best cruiser tank (that's it for cruisers)
but before you even get to cruiser level you've got all the frigs to go through
cepters speed tanking is almost indestructable (read powerfull) then you've got electronic attack ships caldari- haha you can't shoot, minmatar- what? you call that nano? you're hardly even moving, amarr- yea so how do you plan to tank when you have no cap?, frogs- what you REALLY think you can lock me at this range? oh you can? sorry just let me.... ok how's that? didn't think you could
assault ships suck so atleast you were almost right
the advice on which ships to train was very good :)
then once you've got cepters and electronic attack ships and crusiers and frigs you can train up for a hac also if you side track and get a destroyer you can get a dictor aswell or ofcause you can get recon ships.... and that's all before you even look at a battlecruiser :)
Hey man those are fighting words kalamari scum
Yeah i wanna see you show in youre "epic cruiser tank" and kill any repectable .
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VJ Maverick
Caldari R.E.C.O.N. Black-Out
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Posted - 2008.01.29 19:55:00 -
[37]
Originally by: Lil Mule Edited by: Lil Mule on 29/01/2008 18:29:28 Edited by: Lil Mule on 29/01/2008 18:27:48
Originally by: VJ Maverick
Originally by: Lil Mule From my experience Amarr often require more skills to fly effectively than any other race.
I'm fairly certain that honor belongs to Minmatar.
Amarr = armor and lasers. Missiles if you fly Khanid.
Minmatar = armor, shields, projectiles, missiles, drones, navigation, kitchen sink.
Ive flown both Minmatar and Amarr, and I have to say that isnt accurate.
Amarr support skills and energy management skills are much higher than Minmatar skills. All of your energy management skills and support skills must be at V just to make the ships *viable* - not Minmatar uber (I know Ill be flamed for that). Not to mention that you need stellar drone skills to fly many of the Amarr ships to make up for DPS problems (Curse, Pulgrim, Arbitrator). Throw in Navigation skills to make up for the lack of tank on some Amarr ships (think Recons and HAC's).
Also - if you notice the bonus's that Amarr get in most of their ships - they arent even close to consistent, they are all over the roadmap. Its like CCP has no idea what to do with Amarr so they try various things (Look at the arbitrator - since when were the Amarr drone experts? And there is another curiser that gets bonus's to range for transfering energy & massive tank bonus's - logistics??). Then you've got the Pilgrim and Curse with their Neut Specialization - where did that come from?? (now that there are ewar frigs - it makes a bit more sense, but lets face it that was added after the fact). Other races are more consistent. Minmatar are known for their speed, Caldari are known for their range, missiles and uber shields, and Gallente are known as the "Drone people". Amarr have no consistency, and thus you need to have a very wide range of very very good skills to make them viable on the battlefield.
I am not convinced by your argument, and here is why.
1) You say that Amarr need MUCH higher support skills than Minmatar, and you present Energy Management as support for you argument. Granted, you probably need energy management 5. I'll give you that one. You can probably fly minmatar with energy management 4 and be fine, unless you want to train thermodynamics. So there is one support skill that Amarr need more than Minmatar. What are all those others that you claim Amarr need more than Minamtar. Oh wait, Controlled bursts? OK. Fine I'll give you that one, too.
2) Drones? You need stellar drones to fly "many" of the Amarr ships? You listed Arbitrator, Curse and Pilgrim. Three ships is NOT "many." How about the fact that drones make up a significant portion of the combat capabilities of MOST Minmatar ships cruiser and above, and nearly HALF of the DPS of ships such as the Rapier, Huggin, and Typhoon?
3) Navigation to make up for lack of tank on Amarr Recons and Hac's? You've got to be kidding me. You need navigation for ONE recon, the Curse. Sacrilege if you want to fly it a as a nano-ship. Otherwies, the Sacrilege has a pretty beastly armor tank all its own. You need stellar navigation for pretty much every single minmatar ship because speed and maneuverability are their forte.
Now check this out:
Minmatar weapons: Projectiles for all ships, missiles for vast majority of ships, drones for all ships above cruiser. You need to train all of these to be just merely effective.
Minmatar tank: Armor tanking for Rifter, Wolf, Rupture, Muninn, Hurricane, Tempest, Typhoon. Shield tanking for: Jaguar, Stabber, Vagabond, Rapier, Huginn, Cyclone, Sleipnir, Maelstrom. You need to train both types of tanking or you'll be stuck using only half the ships in the minmatar line.
Amarr? All armor tank. Oh, big deal, some people stick an LSE on the Curse - that doesn't mean that shield skills are required to make Amarr "viable." Shield skills (both passive and active) are essential on half the Minmatar ships.
Originally by: Bodhisattvas
by the way you keep on missing the "a" from pwn, do you need any help with its placement?
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Lil Mule
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Posted - 2008.01.29 22:02:00 -
[38]
Im am not convinced by your argument, and here is why
This will be my last post in response VJ because clearly we disagree, that and the quote function is busted now because we're carrying on over this thread ;)
Firstly, let me point out that I abbreviated some of my answers and I havent provided an over-abudance of examples strictly because of time constraints. I dont have all day to post here. Secondly, Ive flown both Amarr and Minmatar at Tech 2 ship levels across 3 characters, I havent seen you say the same, so that does give me a unique perspective. Thirdly: I've provided multiple examples in some cases. I dont have to go through the entire Amarr roster because the ships are some times not relevant, because the ships arent used at all due to the Amarr level of suckage (mind you they do have a limited range of good ships)
For "Energy Management" Im referring to Energy Grid Upgrades V, Energy Management V and Energy Systems Operation V (of course Engineering V but thats implied and useless to mention as all classes need that. Im also not going to mention Shield Upgrades, Tactical Shield Manipulation and Shield Operation as all races directly benefit from those as well and are not "directly" required by Amarr, but they certainly help for sevaral Amarr ships). This point has been made in abudance - and thus the point is won. For Amarr if you dont have the above listed "Energy Management skills", dont bother flying Amarr - the ships will not "work".
For Drones: You criticized the fact that I only mentioned 3 ships. You also mentioned 3 ships. I find that funny. Clearly if its acceptable for you to reference 3 Minmatar ships that require stellar drone skills, surely mentioning 3 Amarr ships that require stellar drone skills too is sufficient? I think so and thus the point is won.
Navigation? Firstly with respect to this, ALL races benefit from stellar navigation skills. All races have Interceptors which require excellent navigation skills - so this is not unique to Minmatar. Secondly, we both know that Nano is the craze. Therefore all races that can Nano are increasing their navigation skills, and every race must do so to complete with Minmatar ships in PVP, so this is now a requirement out on the battlefield. Therefore - again this point is won as this is not unique to Minmatar, and something every race must train to lvl V (High speed Maneuvering, Evasive Maneuvering, and Accelaration control to name a few). As you supported in your last post - the Sac, the Curse and the Zealot all require high navigation skills to utilize outside of a hanger. Lastly, Navigation does help tanks, and some Amarr ships are lacking the tanking ability of other races. Now dont get me wrong, I wouldnt complain that Amarr tanking abilities is one of its significant defecits, however often Amarr utilize the speed to make up for lacking DPS (which is a problem with lasers now), which allows us to hang in the fight longer and deal more damage over time, if our tank lasts longer. Again - I feel this point has been sufficiently made to show that Minmatar are not the only ones that require singificant skills investment in Navigation skills, that Amarr also require the same investment.
Weaponry: You cited: Projectiles, missiles, drone skills. Well, same with Amarr. Lasers, missiles and drone skills.
Tanking: Amarr also require shield tanking and armor tanking. Anyone would be a fool to field any Amarr ship with only armor tanking skills. All ships have shields, its beneficial to have singificant shield tanking skills as well to get the max ability out of the shields you have.
Think thats it. Digest and flame away. I wont be reading :)
-----------------------------------------------
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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Gawain Hill
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Posted - 2008.01.29 23:07:00 -
[39]
Originally by: ceyriot
Originally by: Marcus TheMartin
Originally by: Gawain Hill
Originally by: Sephra Star Edited by: Sephra Star on 28/01/2008 05:16:51
Originally by: sinclair 1 I just Want to know what race would be the best to start off with. I would also like to know which races and ships specilise in certain weaponary.. .. atm i am looking towars amar.
As a fairly new player I can tell you this. The first best ship you can get from no matter what race you go with that you will be able to use for a very long time will be a Battle Cruiser.
The best part of that for a new player is that the Skill Battle Cruiser is NOT race specific meaning the skill can be used for any of the races Battle Cruisers.
So best thing for you to do in my opinion is study the information specs on all the Battlecruisers for all the races. The two most popular (powerful) Battle Cruisers are I believe the DRAKE and the MYRMADON.
Bear in mind that your goal for such a ship should be for Mission Running and not PvP. If your gonna PvP you better stick to Frigates for a good long while, or you will bankrupt yourself financially.
ok you're VERY wrong on most things the first best ship you get if you fly amarr is the arbitrator which is arguably the best cruiser for PvP then after that you get the maller which is the best cruiser tank (that's it for cruisers)
but before you even get to cruiser level you've got all the frigs to go through
cepters speed tanking is almost indestructable (read powerfull) then you've got electronic attack ships caldari- haha you can't shoot, minmatar- what? you call that nano? you're hardly even moving, amarr- yea so how do you plan to tank when you have no cap?, frogs- what you REALLY think you can lock me at this range? oh you can? sorry just let me.... ok how's that? didn't think you could
assault ships suck so atleast you were almost right
the advice on which ships to train was very good :)
then once you've got cepters and electronic attack ships and crusiers and frigs you can train up for a hac also if you side track and get a destroyer you can get a dictor aswell or ofcause you can get recon ships.... and that's all before you even look at a battlecruiser :)
Hey man those are fighting words kalamari scum
Yeah i wanna see you show in youre "epic cruiser tank" and kill any repectable .
never said it could kill anything.... just it was an ubder cruise tank that has nothin to do with killin stuff
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